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Reformat code with clang format
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@@ -1,10 +1,10 @@
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#pragma once
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#include <map>
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#include "AssetLoading/IZoneAssetLoaderState.h"
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#include "Game/IW5/IW5.h"
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#include <map>
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namespace IW5
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{
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class MenuConversionZoneState final : public IZoneAssetLoaderState
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@@ -36,4 +36,4 @@ namespace IW5
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void FinalizeSupportingData() const;
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};
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}
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} // namespace IW5
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