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Reformat code with clang format
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@ -1,11 +1,11 @@
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#pragma once
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#include <unordered_map>
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#include "Utils/ClassUtils.h"
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#include "Image/DxgiFormat.h"
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#include "Utils/MemoryManager.h"
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#include "Image/Texture.h"
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#include "Utils/ClassUtils.h"
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#include "Utils/MemoryManager.h"
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#include <unordered_map>
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class Dx12TextureLoader
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{
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