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Reformat code with clang format
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@@ -8,11 +8,11 @@ namespace techset
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{
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public:
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ITechniqueDefinitionAcceptor* const m_acceptor;
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bool m_in_pass;
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bool m_in_shader;
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ShaderSelector m_current_shader;
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explicit TechniqueParserState(ITechniqueDefinitionAcceptor* acceptor);
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};
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}
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} // namespace techset
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