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Reformat code with clang format
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@@ -1,4 +1,5 @@
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#include "ObjWriting.h"
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#include "Dumping/IZoneDumper.h"
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#include "Game/IW3/ZoneDumperIW3.h"
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#include "Game/IW4/ZoneDumperIW4.h"
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@@ -8,14 +9,7 @@
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ObjWriting::Configuration_t ObjWriting::Configuration;
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const IZoneDumper* const ZONE_DUMPER[]
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{
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new IW3::ZoneDumper(),
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new IW4::ZoneDumper(),
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new IW5::ZoneDumper(),
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new T5::ZoneDumper(),
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new T6::ZoneDumper()
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};
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const IZoneDumper* const ZONE_DUMPER[]{new IW3::ZoneDumper(), new IW4::ZoneDumper(), new IW5::ZoneDumper(), new T5::ZoneDumper(), new T6::ZoneDumper()};
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bool ObjWriting::DumpZone(AssetDumpingContext& context)
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{
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