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Reformat code with clang format

This commit is contained in:
Clang Format
2023-11-19 15:28:38 +01:00
committed by Jan
parent 22e17272fd
commit 6b4f5d94a8
1099 changed files with 16763 additions and 18076 deletions

View File

@ -1,11 +1,12 @@
#include "ZoneDefWriterT6.h"
#include "Game/T6/GameT6.h"
#include "Game/T6/CommonT6.h"
#include "Game/T6/GameAssetPoolT6.h"
#include "Game/T6/GameT6.h"
#include <sstream>
#include <iomanip>
#include <cassert>
#include <iomanip>
#include <sstream>
using namespace T6;
@ -24,14 +25,13 @@ namespace T6
}
};
const KeyValuePairKnownKey KEY_VALUE_PAIR_KNOWN_KEYS[]
{
const KeyValuePairKnownKey KEY_VALUE_PAIR_KNOWN_KEYS[]{
KeyValuePairKnownKey("ipak_read"),
KeyValuePairKnownKey("ipak_write"),
KeyValuePairKnownKey("initial_xmodels"),
KeyValuePairKnownKey("initial_materials"),
};
}
} // namespace T6
bool ZoneDefWriter::CanHandleZone(Zone* zone) const
{
@ -99,4 +99,4 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Unlin
break;
}
}
}
}

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@ -16,4 +16,4 @@ namespace T6
public:
bool CanHandleZone(Zone* zone) const override;
};
}
} // namespace T6