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Reformat code with clang format
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@ -1,11 +1,12 @@
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#include "ZoneDefWriterT6.h"
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#include "Game/T6/GameT6.h"
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#include "Game/T6/CommonT6.h"
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#include "Game/T6/GameAssetPoolT6.h"
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#include "Game/T6/GameT6.h"
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#include <sstream>
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#include <iomanip>
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#include <cassert>
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#include <iomanip>
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#include <sstream>
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using namespace T6;
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@ -24,14 +25,13 @@ namespace T6
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}
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};
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const KeyValuePairKnownKey KEY_VALUE_PAIR_KNOWN_KEYS[]
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{
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const KeyValuePairKnownKey KEY_VALUE_PAIR_KNOWN_KEYS[]{
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KeyValuePairKnownKey("ipak_read"),
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KeyValuePairKnownKey("ipak_write"),
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KeyValuePairKnownKey("initial_xmodels"),
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KeyValuePairKnownKey("initial_materials"),
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};
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}
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} // namespace T6
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bool ZoneDefWriter::CanHandleZone(Zone* zone) const
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{
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@ -99,4 +99,4 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Unlin
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break;
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}
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}
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}
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}
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@ -16,4 +16,4 @@ namespace T6
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public:
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bool CanHandleZone(Zone* zone) const override;
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};
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}
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} // namespace T6
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