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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-12-19 00:47:48 +00:00

Reformat code with clang format

This commit is contained in:
Clang Format
2023-11-19 15:28:38 +01:00
committed by Jan
parent 22e17272fd
commit 6b4f5d94a8
1099 changed files with 16763 additions and 18076 deletions

View File

@@ -1,10 +1,8 @@
#include "ZoneWriterFactoryIW3.h"
#include <cstring>
#include "ContentWriterIW3.h"
#include "Game/IW3/IW3.h"
#include "Game/IW3/GameIW3.h"
#include "Game/IW3/IW3.h"
#include "Game/IW3/ZoneConstantsIW3.h"
#include "Writing/Processor/OutputProcessorDeflate.h"
#include "Writing/Steps/StepAddOutputProcessor.h"
@@ -14,6 +12,8 @@
#include "Writing/Steps/StepWriteZoneHeader.h"
#include "Writing/Steps/StepWriteZoneSizes.h"
#include <cstring>
using namespace IW3;
class ZoneWriterFactory::Impl
@@ -24,7 +24,7 @@ class ZoneWriterFactory::Impl
public:
explicit Impl(Zone* zone)
: m_zone(zone),
m_writer(std::make_unique<ZoneWriter>())
m_writer(std::make_unique<ZoneWriter>())
{
}
@@ -58,7 +58,8 @@ public:
{
SetupBlocks();
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
m_writer->AddWritingStep(std::move(contentInMemory));