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https://github.com/Laupetin/OpenAssetTools.git
synced 2026-08-19 13:34:30 +00:00
feat(unlinker): support ?game? placeholder in output folder (#945)
* feat(unlinker): support ?game? placeholder in output folder * chore: move unlinking tests to separate project --------- Co-authored-by: Jan Laupetin <[email protected]>
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@@ -17,8 +17,8 @@ jobs:
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build-test-linux:
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strategy:
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matrix:
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build_arch: [x86, x64]
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toolset: [gcc, clang]
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build_arch: [ x86, x64 ]
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toolset: [ gcc, clang ]
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include:
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- build_arch: x86
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gtk_packages: libgtk-4-dev:i386 libwebkitgtk-6.0-dev:i386
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@@ -105,13 +105,14 @@ jobs:
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./ObjWritingTests
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./ParserTests
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./SystemTests
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./UnlinkingTests
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./ZoneCodeGeneratorLibTests
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./ZoneCommonTests
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build-test-windows:
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strategy:
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matrix:
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build_arch: [x86, x64]
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build_arch: [ x86, x64 ]
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include:
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- build_arch: x86
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msbuild_config: Win32
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@@ -200,6 +201,8 @@ jobs:
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$combinedExitCode = [System.Math]::max($combinedExitCode, $LASTEXITCODE)
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./SystemTests
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$combinedExitCode = [System.Math]::max($combinedExitCode, $LASTEXITCODE)
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./UnlinkingTests
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$combinedExitCode = [System.Math]::max($combinedExitCode, $LASTEXITCODE)
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./ZoneCodeGeneratorLibTests
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$combinedExitCode = [System.Math]::max($combinedExitCode, $LASTEXITCODE)
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./ZoneCommonTests
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@@ -208,6 +208,7 @@ include "test/ObjWritingTests.lua"
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include "test/ParserTestUtils.lua"
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include "test/ParserTests.lua"
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include "test/SystemTests.lua"
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include "test/UnlinkingTests.lua"
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include "test/ZoneCodeGeneratorLibTests.lua"
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include "test/ZoneCommonTests.lua"
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@@ -223,6 +224,7 @@ group "Tests"
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ParserTestUtils:project()
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ParserTests:project()
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SystemTests:project()
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UnlinkingTests:project()
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ZoneCodeGeneratorLibTests:project()
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ZoneCommonTests:project()
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group ""
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@@ -66,7 +66,9 @@ const CommandLineOption* const OPTION_OUTPUT_FOLDER =
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CommandLineOption::Builder::Create()
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.WithShortName("o")
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.WithLongName("output-folder")
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.WithDescription(std::format("Specifies the output folder containing the contents of the unlinked zones. Defaults to \"{}\"", UnlinkerArgs::DEFAULT_OUTPUT_FOLDER))
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.WithDescription(std::format("Specifies the output folder containing the contents of the unlinked zones. Supports ?game? and ?zone? placeholders. "
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"Defaults to \"{}\"",
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UnlinkerArgs::DEFAULT_OUTPUT_FOLDER))
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.WithParameter("outputFolderPath")
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.Build();
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@@ -148,6 +150,7 @@ const CommandLineOption* const COMMAND_LINE_OPTIONS[]{
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UnlinkerArgs::UnlinkerArgs()
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: m_argument_parser(COMMAND_LINE_OPTIONS, std::extent_v<decltype(COMMAND_LINE_OPTIONS)>),
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m_game_pattern(R"(\?game\?)"),
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m_zone_pattern(R"(\?zone\?)"),
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m_task(ProcessingTask::DUMP),
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m_minimal_zone_def(false),
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@@ -390,5 +393,10 @@ bool UnlinkerArgs::ParseArgs(const int argc, const char** argv, bool& shouldCont
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std::string UnlinkerArgs::GetOutputFolderPathForZone(const Zone& zone) const
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{
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return std::regex_replace(m_output_folder, m_zone_pattern, zone.m_name);
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auto outputPath = std::regex_replace(m_output_folder, m_zone_pattern, zone.m_name);
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auto gameName = IGame::GetGameById(zone.m_game_id)->GetShortName();
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utils::MakeStringLowerCase(gameName);
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return std::regex_replace(outputPath, m_game_pattern, gameName);
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}
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@@ -17,6 +17,7 @@ public:
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private:
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ArgumentParser m_argument_parser;
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std::regex m_game_pattern;
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std::regex m_zone_pattern;
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/**
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@@ -0,0 +1,58 @@
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UnlinkingTests = {}
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function UnlinkingTests:include(includes)
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if includes:handle(self:name()) then
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includedirs {
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"%{wks.location}/src/Unlinking",
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path.join(TestFolder(), "UnlinkingTests")
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}
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end
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end
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function UnlinkingTests:link(links)
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end
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function UnlinkingTests:use()
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end
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function UnlinkingTests:name()
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return "UnlinkingTests"
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end
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function UnlinkingTests:project()
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local folder = TestFolder()
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local includes = Includes:create()
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local links = Links:create()
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project(self:name())
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targetdir(TargetDirectoryTest)
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location "%{wks.location}/test/%{prj.name}"
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kind "ConsoleApp"
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language "C++"
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files {
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path.join(folder, "UnlinkingTests/**.h"),
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path.join(folder, "UnlinkingTests/**.cpp")
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}
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vpaths {
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["*"] = {
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path.join(folder, "UnlinkingTests")
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}
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}
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self:include(includes)
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Catch2Common:include(includes)
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ObjCommonTestUtils:include(includes)
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Unlinking:include(includes)
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catch2:include(includes)
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links:linkto(ObjCommonTestUtils)
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links:linkto(ParserTestUtils)
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links:linkto(Unlinking)
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links:linkto(catch2)
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links:linkto(Catch2Common)
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links:linkall()
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end
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@@ -0,0 +1,45 @@
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#include "UnlinkerArgs.h"
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#include <catch2/catch_test_macros.hpp>
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#include <type_traits>
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namespace
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{
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TEST_CASE("Unlinker uses the default output folder when none is specified", "[unlinker][arguments]")
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{
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const char* argStrings[]{
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"Unlinker",
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"test.ff",
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};
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UnlinkerArgs args;
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bool shouldContinue = true;
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REQUIRE(args.ParseArgs(std::extent_v<decltype(argStrings)>, argStrings, shouldContinue));
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REQUIRE(shouldContinue);
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REQUIRE(args.m_output_folder == UnlinkerArgs::DEFAULT_OUTPUT_FOLDER);
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const Zone zone("test_zone", 0, GameId::IW4, GamePlatform::PC);
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REQUIRE(args.GetOutputFolderPathForZone(zone) == "zone_dump/zone_raw/test_zone");
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}
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TEST_CASE("Unlinker output folder remains unchanged without placeholders", "[unlinker][arguments]")
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{
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UnlinkerArgs args;
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args.m_output_folder = "zone_dump/custom";
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const Zone zone("test_zone", 0, GameId::IW4, GamePlatform::PC);
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REQUIRE(args.GetOutputFolderPathForZone(zone) == "zone_dump/custom");
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}
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TEST_CASE("Unlinker output folder replaces game and zone placeholders", "[unlinker][arguments]")
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{
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UnlinkerArgs args;
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args.m_output_folder = "zone_dump/?game?/?zone?";
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const Zone zone("test_zone", 0, GameId::IW4, GamePlatform::PC);
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REQUIRE(args.GetOutputFolderPathForZone(zone) == "zone_dump/iw4/test_zone");
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}
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} // namespace
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