feat(unlinker): support ?game? placeholder in output folder (#945)

* feat(unlinker): support ?game? placeholder in output folder

* chore: move unlinking tests to separate project

---------

Co-authored-by: Jan Laupetin <[email protected]>
This commit is contained in:
mo
2026-08-07 20:43:24 +02:00
committed by GitHub
co-authored by Jan Laupetin
parent b2036716dd
commit 6da0f2207e
6 changed files with 122 additions and 5 deletions
+58
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UnlinkingTests = {}
function UnlinkingTests:include(includes)
if includes:handle(self:name()) then
includedirs {
"%{wks.location}/src/Unlinking",
path.join(TestFolder(), "UnlinkingTests")
}
end
end
function UnlinkingTests:link(links)
end
function UnlinkingTests:use()
end
function UnlinkingTests:name()
return "UnlinkingTests"
end
function UnlinkingTests:project()
local folder = TestFolder()
local includes = Includes:create()
local links = Links:create()
project(self:name())
targetdir(TargetDirectoryTest)
location "%{wks.location}/test/%{prj.name}"
kind "ConsoleApp"
language "C++"
files {
path.join(folder, "UnlinkingTests/**.h"),
path.join(folder, "UnlinkingTests/**.cpp")
}
vpaths {
["*"] = {
path.join(folder, "UnlinkingTests")
}
}
self:include(includes)
Catch2Common:include(includes)
ObjCommonTestUtils:include(includes)
Unlinking:include(includes)
catch2:include(includes)
links:linkto(ObjCommonTestUtils)
links:linkto(ParserTestUtils)
links:linkto(Unlinking)
links:linkto(catch2)
links:linkto(Catch2Common)
links:linkall()
end
+45
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#include "UnlinkerArgs.h"
#include <catch2/catch_test_macros.hpp>
#include <type_traits>
namespace
{
TEST_CASE("Unlinker uses the default output folder when none is specified", "[unlinker][arguments]")
{
const char* argStrings[]{
"Unlinker",
"test.ff",
};
UnlinkerArgs args;
bool shouldContinue = true;
REQUIRE(args.ParseArgs(std::extent_v<decltype(argStrings)>, argStrings, shouldContinue));
REQUIRE(shouldContinue);
REQUIRE(args.m_output_folder == UnlinkerArgs::DEFAULT_OUTPUT_FOLDER);
const Zone zone("test_zone", 0, GameId::IW4, GamePlatform::PC);
REQUIRE(args.GetOutputFolderPathForZone(zone) == "zone_dump/zone_raw/test_zone");
}
TEST_CASE("Unlinker output folder remains unchanged without placeholders", "[unlinker][arguments]")
{
UnlinkerArgs args;
args.m_output_folder = "zone_dump/custom";
const Zone zone("test_zone", 0, GameId::IW4, GamePlatform::PC);
REQUIRE(args.GetOutputFolderPathForZone(zone) == "zone_dump/custom");
}
TEST_CASE("Unlinker output folder replaces game and zone placeholders", "[unlinker][arguments]")
{
UnlinkerArgs args;
args.m_output_folder = "zone_dump/?game?/?zone?";
const Zone zone("test_zone", 0, GameId::IW4, GamePlatform::PC);
REQUIRE(args.GetOutputFolderPathForZone(zone) == "zone_dump/iw4/test_zone");
}
} // namespace