Merge pull request #18 from Laupetin/fix/abort-linking-on-load-error

Abort linking on load error
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Jan 2023-10-05 21:39:37 +02:00 committed by GitHub
commit 7850166aba
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2 changed files with 5 additions and 5 deletions

View File

@ -536,8 +536,8 @@ class Linker::Impl
{
if (!fs::is_regular_file(zonePath))
{
printf("Could not find file \"%s\".\n", zonePath.c_str());
continue;
std::cout << "Could not find zone file to load \"" << zonePath << "\".\n";
return false;
}
auto absoluteZoneDirectory = absolute(std::filesystem::path(zonePath).remove_filename()).string();
@ -545,13 +545,13 @@ class Linker::Impl
auto zone = std::unique_ptr<Zone>(ZoneLoading::LoadZone(zonePath));
if (zone == nullptr)
{
printf("Failed to load zone \"%s\".\n", zonePath.c_str());
std::cout << "Failed to load zone \"" << zonePath << "\".\n";
return false;
}
if (m_args.m_verbose)
{
printf("Loaded zone \"%s\"\n", zone->m_name.c_str());
std::cout << "Load zone \"" << zone->m_name << "\"\n";
}
m_loaded_zones.emplace_back(std::move(zone));

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@ -60,7 +60,7 @@ XAssetInfoGeneric* AssetLoadingManager::LoadIgnoredDependency(const asset_type_t
return lastDependency;
}
std::cout << "Failed to create empty asset for type \"" << m_context.m_zone->m_pools->GetAssetTypeName(assetType) << "\"" << std::endl;
std::cout << "Failed to create empty asset \"" << assetName << "\" for type \"" << m_context.m_zone->m_pools->GetAssetTypeName(assetType) << "\"" << std::endl;
return nullptr;
}