docs: link documentation of currently supported assets in the README

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@ -22,12 +22,12 @@ While still incomplete these are the features that are currently available:
### Tools ### Tools
The **Unlinker** tool allows loading any fastfile (.ff) of supported games and works standalone. The **Unlinker** tool allows loading any fastfile (.ff) of supported games and works standalone.
While being able to load any asset it can currently only dump a subset of these assets to disk, depending on the game. While being able to load any asset it can currently only dump [a subset of these assets](docs/SupportedAssetTypes.md) to disk, depending on the game.
The formats of the dumped assets are either as close as possible to the originally used formats for these games or a commonly used format. The formats of the dumped assets are either as close as possible to the originally used formats for these games or a commonly used format.
The **Linker** tool allows building custom fastfiles (.ff) for the supported games. The **Linker** tool allows building custom fastfiles (.ff) for the supported games.
It can also load existing zones and reuse their assets from in-memory. It can also load existing zones and reuse their assets from in-memory.
Only a subset of asset types can be read from disk depending on the game. Only [a subset of asset types](docs/SupportedAssetTypes.md) can be read from disk depending on the game.
Additionally, there are a couple of libraries and tools. Additionally, there are a couple of libraries and tools.
A full list of the subcomponents can be found [here](https://openassettools.dev/guide/components.html). A full list of the subcomponents can be found [here](https://openassettools.dev/guide/components.html).