mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-19 15:52:53 +00:00
feat: add asset marking
This commit is contained in:
parent
6083a91ab5
commit
9d7c0d3452
@ -203,6 +203,8 @@ function ZoneCode:outputForAssets(assetList)
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buildoutputs {
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"%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_load_db.cpp",
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"%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_load_db.h",
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"%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_mark_db.cpp",
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"%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_mark_db.h",
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"%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_write_db.cpp",
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"%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_write_db.h",
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"%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_struct_test.cpp",
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@ -231,6 +233,8 @@ function ZoneCode:allLoadFiles()
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local assetNameLower = string.lower(assetName)
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table.insert(result, "%{wks.location}/src/ZoneCode/Game/" .. game .. "/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_load_db.cpp")
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table.insert(result, "%{wks.location}/src/ZoneCode/Game/" .. game .. "/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_load_db.h")
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table.insert(result, "%{wks.location}/src/ZoneCode/Game/" .. game .. "/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_mark_db.cpp")
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table.insert(result, "%{wks.location}/src/ZoneCode/Game/" .. game .. "/XAssets/" .. assetNameLower .. "/" .. assetNameLower .. "_mark_db.h")
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end
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end
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@ -302,6 +306,7 @@ function ZoneCode:project()
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.. ' -c "' .. path.join(path.getabsolute(ProjectFolder()), 'ZoneCode/Game/%{file.basename}/%{file.basename}_Commands.txt') .. '"'
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.. ' -o "%{wks.location}/src/ZoneCode/Game/%{file.basename}/XAssets"'
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.. ' -g "*" ZoneLoad'
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.. ' -g "*" ZoneMark'
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.. ' -g "*" ZoneWrite'
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.. ' -g "*" AssetStructTests'
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}
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@ -4,6 +4,7 @@ StructureInformation::StructureInformation(DefinitionWithMembers* definition)
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: m_definition(definition),
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m_asset_enum_entry(nullptr),
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m_is_leaf(false),
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m_requires_marking(false),
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m_non_embedded_reference_exists(false),
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m_single_pointer_reference_exists(false),
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m_array_pointer_reference_exists(false),
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@ -19,6 +19,7 @@ public:
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std::vector<std::unique_ptr<MemberInformation>> m_ordered_members;
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bool m_is_leaf;
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bool m_requires_marking;
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bool m_non_embedded_reference_exists;
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bool m_single_pointer_reference_exists;
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@ -3,6 +3,7 @@
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#include "Domain/Computations/StructureComputations.h"
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#include "Templates/AssetStructTestsTemplate.h"
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#include "Templates/ZoneLoadTemplate.h"
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#include "Templates/ZoneMarkTemplate.h"
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#include "Templates/ZoneWriteTemplate.h"
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#include <filesystem>
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@ -20,6 +21,7 @@ CodeGenerator::CodeGenerator(const ZoneCodeGeneratorArguments* args)
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void CodeGenerator::SetupTemplates()
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{
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m_template_mapping["zoneload"] = std::make_unique<ZoneLoadTemplate>();
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m_template_mapping["zonemark"] = std::make_unique<ZoneMarkTemplate>();
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m_template_mapping["zonewrite"] = std::make_unique<ZoneWriteTemplate>();
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m_template_mapping["assetstructtests"] = std::make_unique<AssetStructTestsTemplate>();
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}
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@ -0,0 +1,823 @@
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#include "ZoneMarkTemplate.h"
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#include "Domain/Computations/MemberComputations.h"
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#include "Domain/Computations/StructureComputations.h"
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#include "Internal/BaseTemplate.h"
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#include "Utils/StringUtils.h"
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#include <cassert>
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#include <iostream>
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#include <sstream>
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class ZoneMarkTemplate::Internal final : BaseTemplate
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{
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enum class MemberLoadType
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{
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ARRAY_POINTER,
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DYNAMIC_ARRAY,
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EMBEDDED,
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EMBEDDED_ARRAY,
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POINTER_ARRAY,
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SINGLE_POINTER
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};
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static std::string MarkerClassName(StructureInformation* asset)
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{
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std::ostringstream str;
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str << "Marker_" << asset->m_definition->m_name;
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return str.str();
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}
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static std::string VariableDecl(const DataDefinition* def)
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{
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std::ostringstream str;
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str << def->GetFullName() << "* var" << MakeSafeTypeName(def) << ";";
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return str.str();
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}
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static std::string PointerVariableDecl(const DataDefinition* def)
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{
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std::ostringstream str;
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str << def->GetFullName() << "** var" << MakeSafeTypeName(def) << "Ptr;";
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return str.str();
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}
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void PrintHeaderPtrArrayMarkMethodDeclaration(const DataDefinition* def) const
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{
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LINE("void MarkPtrArray_" << MakeSafeTypeName(def) << "(size_t count);")
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}
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void PrintHeaderArrayMarkMethodDeclaration(const DataDefinition* def) const
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{
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LINE("void MarkArray_" << MakeSafeTypeName(def) << "(size_t count);")
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}
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void PrintHeaderMarkMethodDeclaration(const StructureInformation* info) const
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{
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LINE("void Mark_" << MakeSafeTypeName(info->m_definition) << "();")
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}
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void PrintHeaderGetAssetInfoMethodDeclaration(const StructureInformation* info) const
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{
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LINE("XAssetInfo<" << info->m_definition->GetFullName() << ">* GetAssetInfo(" << info->m_definition->GetFullName() << "* pAsset) const;")
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}
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void PrintHeaderGetNameMethodDeclaration(const StructureInformation* info) const
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{
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LINE("static std::string GetAssetName(" << info->m_definition->GetFullName() << "* pAsset);")
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}
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void PrintHeaderConstructor() const
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{
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LINE(MarkerClassName(m_env.m_asset) << "(Zone* zone);")
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}
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void PrintHeaderMainMarkMethodDeclaration(const StructureInformation* info) const
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{
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LINE("void Mark(" << info->m_definition->GetFullName() << "* pAsset);")
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}
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void PrintVariableInitialization(const DataDefinition* def) const
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{
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LINE("var" << def->m_name << " = nullptr;")
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}
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void PrintPointerVariableInitialization(const DataDefinition* def) const
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{
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LINE("var" << def->m_name << "Ptr = nullptr;")
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}
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void PrintConstructorMethod()
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{
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LINE(MarkerClassName(m_env.m_asset) << "::" << MarkerClassName(m_env.m_asset) << "(Zone* zone)")
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m_intendation++;
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LINE(": AssetMarker(" << m_env.m_asset->m_asset_enum_entry->m_name << ", zone)")
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m_intendation--;
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LINE("{")
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m_intendation++;
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PrintVariableInitialization(m_env.m_asset->m_definition);
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PrintPointerVariableInitialization(m_env.m_asset->m_definition);
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LINE("")
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for (const auto* type : m_env.m_used_types)
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{
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if (type->m_info && !type->m_info->m_definition->m_anonymous && !type->m_info->m_is_leaf && !StructureComputations(type->m_info).IsAsset())
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{
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PrintVariableInitialization(type->m_type);
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}
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}
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for (const auto* type : m_env.m_used_types)
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{
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if (type->m_info && type->m_pointer_array_reference_exists && !type->m_is_context_asset)
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{
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PrintPointerVariableInitialization(type->m_type);
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}
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}
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m_intendation--;
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LINE("}")
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}
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void PrintMarkPtrArrayMethod_Loading(const DataDefinition* def, const StructureInformation* info) const
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{
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if (info && !info->m_is_leaf)
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{
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LINE(MakeTypeVarName(info->m_definition) << " = *" << MakeTypePtrVarName(def) << ";")
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LINE("Mark_" << MakeSafeTypeName(def) << "();")
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}
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}
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void PrintMarkPtrArrayMethod_PointerCheck(const DataDefinition* def, StructureInformation* info, const bool reusable)
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{
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LINE("if (*" << MakeTypePtrVarName(def) << ")")
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LINE("{")
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m_intendation++;
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if (info && StructureComputations(info).IsAsset())
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{
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LINE("AddDependency(" << MarkerClassName(info) << "(m_zone).GetAssetInfo(*" << MakeTypePtrVarName(def) << "));")
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}
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else
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{
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PrintMarkPtrArrayMethod_Loading(def, info);
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}
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m_intendation--;
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LINE("}")
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}
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void PrintMarkPtrArrayMethod(const DataDefinition* def, StructureInformation* info, const bool reusable)
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{
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LINE("void " << MarkerClassName(m_env.m_asset) << "::MarkPtrArray_" << MakeSafeTypeName(def) << "(const size_t count)")
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LINE("{")
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m_intendation++;
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LINE("assert(" << MakeTypePtrVarName(def) << " != nullptr);")
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LINE("")
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LINE(def->GetFullName() << "** var = " << MakeTypePtrVarName(def) << ";")
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LINE("for(size_t index = 0; index < count; index++)")
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LINE("{")
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m_intendation++;
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LINE(MakeTypePtrVarName(def) << " = var;")
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PrintMarkPtrArrayMethod_PointerCheck(def, info, reusable);
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LINE("")
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LINE("var++;")
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m_intendation--;
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LINE("}")
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m_intendation--;
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LINE("}")
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}
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void PrintMarkArrayMethod(const DataDefinition* def, const StructureInformation* info)
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{
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LINE("void " << MarkerClassName(m_env.m_asset) << "::MarkArray_" << MakeSafeTypeName(def) << "(const size_t count)")
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LINE("{")
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m_intendation++;
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LINE("assert(" << MakeTypeVarName(def) << " != nullptr);")
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LINE("")
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LINE(def->GetFullName() << "* var = " << MakeTypeVarName(def) << ";")
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LINE("for(size_t index = 0; index < count; index++)")
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LINE("{")
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m_intendation++;
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LINE(MakeTypeVarName(info->m_definition) << " = var;")
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LINE("Mark_" << info->m_definition->m_name << "();")
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LINE("var++;")
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m_intendation--;
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LINE("}")
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m_intendation--;
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LINE("}")
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}
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void MarkMember_ScriptString(StructureInformation* info,
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MemberInformation* member,
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const DeclarationModifierComputations& modifier,
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const MemberLoadType loadType) const
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{
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if (loadType == MemberLoadType::ARRAY_POINTER)
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{
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LINE("MarkArray_ScriptString(" << MakeMemberAccess(info, member, modifier) << ", " << MakeEvaluation(modifier.GetArrayPointerCountEvaluation())
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<< ");")
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}
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else if (loadType == MemberLoadType::EMBEDDED_ARRAY)
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{
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LINE("MarkArray_ScriptString(" << MakeMemberAccess(info, member, modifier) << ", "
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<< MakeArrayCount(dynamic_cast<ArrayDeclarationModifier*>(modifier.GetDeclarationModifier())) << ");")
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}
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else if (loadType == MemberLoadType::EMBEDDED)
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{
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LINE("Mark_ScriptString(" << MakeMemberAccess(info, member, modifier) << ");")
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}
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else
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{
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assert(false);
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LINE("#error unsupported loadType " << static_cast<int>(loadType) << " for scriptstring")
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}
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}
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void MarkMember_Asset(StructureInformation* info,
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MemberInformation* member,
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const DeclarationModifierComputations& modifier,
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const MemberLoadType loadType) const
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{
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if (loadType == MemberLoadType::SINGLE_POINTER)
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{
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LINE("AddDependency(" << MarkerClassName(member->m_type) << "(m_zone).GetAssetInfo(" << MakeMemberAccess(info, member, modifier) << "));")
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}
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else if (loadType == MemberLoadType::POINTER_ARRAY)
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{
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MarkMember_PointerArray(info, member, modifier);
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}
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else
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{
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assert(false);
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LINE("#error unsupported loadType " << static_cast<int>(loadType) << " for asset")
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}
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}
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void MarkMember_ArrayPointer(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier) const
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{
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LINE(MakeTypeVarName(member->m_member->m_type_declaration->m_type) << " = " << MakeMemberAccess(info, member, modifier) << ";")
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LINE("MarkArray_" << MakeSafeTypeName(member->m_member->m_type_declaration->m_type) << "(" << MakeEvaluation(modifier.GetArrayPointerCountEvaluation())
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<< ");")
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}
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void MarkMember_PointerArray(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier) const
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{
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LINE(MakeTypePtrVarName(member->m_member->m_type_declaration->m_type) << " = " << MakeMemberAccess(info, member, modifier) << ";")
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if (modifier.IsArray())
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{
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LINE("MarkPtrArray_" << MakeSafeTypeName(member->m_member->m_type_declaration->m_type) << "(" << modifier.GetArraySize() << ");")
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}
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else
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{
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LINE("MarkPtrArray_" << MakeSafeTypeName(member->m_member->m_type_declaration->m_type) << "("
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<< MakeEvaluation(modifier.GetPointerArrayCountEvaluation()) << ");")
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}
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}
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void MarkMember_EmbeddedArray(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier) const
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{
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const MemberComputations computations(member);
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std::string arraySizeStr;
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if (modifier.HasDynamicArrayCount())
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arraySizeStr = MakeEvaluation(modifier.GetDynamicArrayCountEvaluation());
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else
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arraySizeStr = std::to_string(modifier.GetArraySize());
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LINE(MakeTypeVarName(member->m_member->m_type_declaration->m_type) << " = " << MakeMemberAccess(info, member, modifier) << ";")
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LINE("MarkArray_" << MakeSafeTypeName(member->m_member->m_type_declaration->m_type) << "(" << arraySizeStr << ");")
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}
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void MarkMember_DynamicArray(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier) const
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{
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LINE(MakeTypeVarName(member->m_member->m_type_declaration->m_type) << " = " << MakeMemberAccess(info, member, modifier) << ";")
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LINE("MarkArray_" << MakeSafeTypeName(member->m_member->m_type_declaration->m_type) << "(" << MakeEvaluation(modifier.GetDynamicArraySizeEvaluation())
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<< ");")
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}
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void MarkMember_Embedded(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier) const
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{
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LINE(MakeTypeVarName(member->m_member->m_type_declaration->m_type) << " = &" << MakeMemberAccess(info, member, modifier) << ";")
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LINE("Mark_" << MakeSafeTypeName(member->m_member->m_type_declaration->m_type) << "();")
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}
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void MarkMember_SinglePointer(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier) const
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{
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LINE(MakeTypeVarName(member->m_member->m_type_declaration->m_type) << " = " << MakeMemberAccess(info, member, modifier) << ";")
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LINE("Mark_" << MakeSafeTypeName(member->m_type->m_definition) << "();")
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}
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void MarkMember_TypeCheck(StructureInformation* info,
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MemberInformation* member,
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const DeclarationModifierComputations& modifier,
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const MemberLoadType loadType) const
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{
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if (member->m_is_script_string)
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{
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MarkMember_ScriptString(info, member, modifier, loadType);
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}
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else if (member->m_type && StructureComputations(member->m_type).IsAsset())
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{
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MarkMember_Asset(info, member, modifier, loadType);
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}
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else
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{
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switch (loadType)
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{
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case MemberLoadType::ARRAY_POINTER:
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MarkMember_ArrayPointer(info, member, modifier);
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break;
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case MemberLoadType::SINGLE_POINTER:
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MarkMember_SinglePointer(info, member, modifier);
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break;
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case MemberLoadType::EMBEDDED:
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MarkMember_Embedded(info, member, modifier);
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break;
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case MemberLoadType::POINTER_ARRAY:
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MarkMember_PointerArray(info, member, modifier);
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break;
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case MemberLoadType::DYNAMIC_ARRAY:
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MarkMember_DynamicArray(info, member, modifier);
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break;
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case MemberLoadType::EMBEDDED_ARRAY:
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MarkMember_EmbeddedArray(info, member, modifier);
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break;
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default:
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LINE("// t=" << static_cast<int>(loadType))
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break;
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}
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}
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}
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static bool MarkMember_ShouldMakePointerCheck(StructureInformation* info,
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MemberInformation* member,
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const DeclarationModifierComputations& modifier,
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MemberLoadType loadType)
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{
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if (loadType != MemberLoadType::ARRAY_POINTER && loadType != MemberLoadType::POINTER_ARRAY && loadType != MemberLoadType::SINGLE_POINTER)
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{
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return false;
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}
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if (loadType == MemberLoadType::POINTER_ARRAY)
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{
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return !modifier.IsArray();
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}
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if (member->m_is_string)
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{
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return false;
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}
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return true;
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}
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void MarkMember_PointerCheck(StructureInformation* info,
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MemberInformation* member,
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const DeclarationModifierComputations& modifier,
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const MemberLoadType loadType)
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{
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if (MarkMember_ShouldMakePointerCheck(info, member, modifier, loadType))
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{
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LINE("if (" << MakeMemberAccess(info, member, modifier) << ")")
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LINE("{")
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m_intendation++;
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|
||||
MarkMember_TypeCheck(info, member, modifier, loadType);
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
else
|
||||
{
|
||||
MarkMember_TypeCheck(info, member, modifier, loadType);
|
||||
}
|
||||
}
|
||||
|
||||
void MarkMember_ReferenceArray(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier)
|
||||
{
|
||||
auto first = true;
|
||||
for (const auto& entry : modifier.GetArrayEntries())
|
||||
{
|
||||
if (first)
|
||||
{
|
||||
first = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
LINE("")
|
||||
}
|
||||
|
||||
MarkMember_Reference(info, member, entry);
|
||||
}
|
||||
}
|
||||
|
||||
void MarkMember_Reference(StructureInformation* info, MemberInformation* member, const DeclarationModifierComputations& modifier)
|
||||
{
|
||||
if (modifier.IsDynamicArray())
|
||||
{
|
||||
MarkMember_PointerCheck(info, member, modifier, MemberLoadType::DYNAMIC_ARRAY);
|
||||
}
|
||||
else if (modifier.IsSinglePointer())
|
||||
{
|
||||
MarkMember_PointerCheck(info, member, modifier, MemberLoadType::SINGLE_POINTER);
|
||||
}
|
||||
else if (modifier.IsArrayPointer())
|
||||
{
|
||||
MarkMember_PointerCheck(info, member, modifier, MemberLoadType::ARRAY_POINTER);
|
||||
}
|
||||
else if (modifier.IsPointerArray())
|
||||
{
|
||||
MarkMember_PointerCheck(info, member, modifier, MemberLoadType::POINTER_ARRAY);
|
||||
}
|
||||
else if (modifier.IsArray() && modifier.GetNextDeclarationModifier() == nullptr)
|
||||
{
|
||||
MarkMember_PointerCheck(info, member, modifier, MemberLoadType::EMBEDDED_ARRAY);
|
||||
}
|
||||
else if (modifier.GetDeclarationModifier() == nullptr)
|
||||
{
|
||||
MarkMember_PointerCheck(info, member, modifier, MemberLoadType::EMBEDDED);
|
||||
}
|
||||
else if (modifier.IsArray())
|
||||
{
|
||||
MarkMember_ReferenceArray(info, member, modifier);
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(false);
|
||||
LINE("#error MarkMemberReference failed @ " << member->m_member->m_name)
|
||||
}
|
||||
}
|
||||
|
||||
void MarkMember_Condition_Struct(StructureInformation* info, MemberInformation* member)
|
||||
{
|
||||
LINE("")
|
||||
if (member->m_condition)
|
||||
{
|
||||
LINE("if (" << MakeEvaluation(member->m_condition.get()) << ")")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
MarkMember_Reference(info, member, DeclarationModifierComputations(member));
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
else
|
||||
{
|
||||
MarkMember_Reference(info, member, DeclarationModifierComputations(member));
|
||||
}
|
||||
}
|
||||
|
||||
void MarkMember_Condition_Union(StructureInformation* info, MemberInformation* member)
|
||||
{
|
||||
const MemberComputations computations(member);
|
||||
|
||||
if (computations.IsFirstMember())
|
||||
{
|
||||
LINE("")
|
||||
if (member->m_condition)
|
||||
{
|
||||
LINE("if (" << MakeEvaluation(member->m_condition.get()) << ")")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
MarkMember_Reference(info, member, DeclarationModifierComputations(member));
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
else
|
||||
{
|
||||
MarkMember_Reference(info, member, DeclarationModifierComputations(member));
|
||||
}
|
||||
}
|
||||
else if (computations.IsLastMember())
|
||||
{
|
||||
if (member->m_condition)
|
||||
{
|
||||
LINE("else if (" << MakeEvaluation(member->m_condition.get()) << ")")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
MarkMember_Reference(info, member, DeclarationModifierComputations(member));
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
else
|
||||
{
|
||||
LINE("else")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
MarkMember_Reference(info, member, DeclarationModifierComputations(member));
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (member->m_condition)
|
||||
{
|
||||
LINE("else if (" << MakeEvaluation(member->m_condition.get()) << ")")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
MarkMember_Reference(info, member, DeclarationModifierComputations(member));
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
else
|
||||
{
|
||||
LINE("#error Middle member of union must have condition (" << member->m_member->m_name << ")")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PrintMarkMemberIfNeedsTreatment(StructureInformation* info, MemberInformation* member)
|
||||
{
|
||||
const MemberComputations computations(member);
|
||||
if (computations.ShouldIgnore() || computations.IsInRuntimeBlock())
|
||||
return;
|
||||
|
||||
if (member->m_is_script_string || member->m_type && (member->m_type->m_requires_marking || StructureComputations(member->m_type).IsAsset()))
|
||||
{
|
||||
if (info->m_definition->GetType() == DataDefinitionType::UNION)
|
||||
MarkMember_Condition_Union(info, member);
|
||||
else
|
||||
MarkMember_Condition_Struct(info, member);
|
||||
}
|
||||
}
|
||||
|
||||
void PrintMarkMethod(StructureInformation* info)
|
||||
{
|
||||
const StructureComputations computations(info);
|
||||
LINE("void " << MarkerClassName(m_env.m_asset) << "::Mark_" << info->m_definition->m_name << "()")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
LINE("assert(" << MakeTypeVarName(info->m_definition) << " != nullptr);")
|
||||
|
||||
for (const auto& member : info->m_ordered_members)
|
||||
{
|
||||
PrintMarkMemberIfNeedsTreatment(info, member.get());
|
||||
}
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
|
||||
void PrintGetNameMethod()
|
||||
{
|
||||
LINE("std::string " << MarkerClassName(m_env.m_asset) << "::GetAssetName(" << m_env.m_asset->m_definition->GetFullName() << "* pAsset)")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
if (!m_env.m_asset->m_name_chain.empty())
|
||||
{
|
||||
LINE_START("return pAsset")
|
||||
|
||||
auto first = true;
|
||||
for (auto* member : m_env.m_asset->m_name_chain)
|
||||
{
|
||||
if (first)
|
||||
{
|
||||
first = false;
|
||||
LINE_MIDDLE("->" << member->m_member->m_name)
|
||||
}
|
||||
else
|
||||
{
|
||||
LINE_MIDDLE("." << member->m_member->m_name)
|
||||
}
|
||||
}
|
||||
LINE_END(";")
|
||||
}
|
||||
else
|
||||
{
|
||||
LINE("return \"" << m_env.m_asset->m_definition->m_name << "\";")
|
||||
}
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
|
||||
void PrintGetAssetInfoMethod()
|
||||
{
|
||||
LINE("XAssetInfo<" << m_env.m_asset->m_definition->GetFullName() << ">* " << MarkerClassName(m_env.m_asset) << "::GetAssetInfo("
|
||||
<< m_env.m_asset->m_definition->GetFullName() << "* pAsset) const")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
LINE("return reinterpret_cast<XAssetInfo<" << m_env.m_asset->m_definition->GetFullName() << ">*>(GetAssetInfoByName(GetAssetName(pAsset)));")
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
|
||||
void PrintMainMarkMethod()
|
||||
{
|
||||
LINE("void " << MarkerClassName(m_env.m_asset) << "::Mark(" << m_env.m_asset->m_definition->GetFullName() << "* pAsset)")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
LINE("assert(pAsset != nullptr);")
|
||||
LINE("")
|
||||
LINE(MakeTypeVarName(m_env.m_asset->m_definition) << " = pAsset;")
|
||||
LINE("Mark_" << MakeSafeTypeName(m_env.m_asset->m_definition) << "();")
|
||||
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
|
||||
public:
|
||||
Internal(std::ostream& stream, RenderingContext* context)
|
||||
: BaseTemplate(stream, context)
|
||||
{
|
||||
}
|
||||
|
||||
void Header()
|
||||
{
|
||||
LINE("// ====================================================================")
|
||||
LINE("// This file has been generated by ZoneCodeGenerator.")
|
||||
LINE("// Do not modify. ")
|
||||
LINE("// Any changes will be discarded when regenerating.")
|
||||
LINE("// ====================================================================")
|
||||
LINE("")
|
||||
LINE("#pragma once")
|
||||
LINE("")
|
||||
LINE("#include \"Loading/AssetMarker.h\"")
|
||||
LINE("#include \"Game/" << m_env.m_game << "/" << m_env.m_game << ".h\"")
|
||||
LINE("#include <string>")
|
||||
LINE("")
|
||||
LINE("namespace " << m_env.m_game)
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
LINE("class " << MarkerClassName(m_env.m_asset) << " final : public AssetMarker")
|
||||
LINE("{")
|
||||
m_intendation++;
|
||||
|
||||
LINE(VariableDecl(m_env.m_asset->m_definition))
|
||||
LINE(PointerVariableDecl(m_env.m_asset->m_definition))
|
||||
LINE("")
|
||||
|
||||
m_intendation--;
|
||||
LINE("public:")
|
||||
m_intendation++;
|
||||
|
||||
// Variable Declarations: type varType;
|
||||
for (auto* type : m_env.m_used_types)
|
||||
{
|
||||
if (type->m_info && !type->m_info->m_definition->m_anonymous && !type->m_info->m_is_leaf && !StructureComputations(type->m_info).IsAsset())
|
||||
{
|
||||
LINE(VariableDecl(type->m_type))
|
||||
}
|
||||
}
|
||||
for (auto* type : m_env.m_used_types)
|
||||
{
|
||||
if (type->m_pointer_array_reference_exists && !type->m_is_context_asset)
|
||||
{
|
||||
LINE(PointerVariableDecl(type->m_type))
|
||||
}
|
||||
}
|
||||
|
||||
LINE("")
|
||||
|
||||
// Method Declarations
|
||||
for (auto* type : m_env.m_used_types)
|
||||
{
|
||||
if (type->m_pointer_array_reference_exists && type->m_info->m_requires_marking)
|
||||
{
|
||||
PrintHeaderPtrArrayMarkMethodDeclaration(type->m_type);
|
||||
}
|
||||
}
|
||||
for (auto* type : m_env.m_used_types)
|
||||
{
|
||||
if (type->m_array_reference_exists && type->m_info && !type->m_info->m_is_leaf && type->m_info->m_requires_marking
|
||||
&& type->m_non_runtime_reference_exists)
|
||||
{
|
||||
PrintHeaderArrayMarkMethodDeclaration(type->m_type);
|
||||
}
|
||||
}
|
||||
for (const auto* type : m_env.m_used_structures)
|
||||
{
|
||||
if (type->m_non_runtime_reference_exists && !type->m_info->m_is_leaf && type->m_info->m_requires_marking
|
||||
&& !StructureComputations(type->m_info).IsAsset())
|
||||
{
|
||||
PrintHeaderMarkMethodDeclaration(type->m_info);
|
||||
}
|
||||
}
|
||||
PrintHeaderMarkMethodDeclaration(m_env.m_asset);
|
||||
LINE("")
|
||||
PrintHeaderGetNameMethodDeclaration(m_env.m_asset);
|
||||
PrintHeaderGetAssetInfoMethodDeclaration(m_env.m_asset);
|
||||
LINE("")
|
||||
PrintHeaderConstructor();
|
||||
PrintHeaderMainMarkMethodDeclaration(m_env.m_asset);
|
||||
|
||||
m_intendation--;
|
||||
LINE("};")
|
||||
m_intendation--;
|
||||
LINE("}")
|
||||
}
|
||||
|
||||
void Source()
|
||||
{
|
||||
LINE("// ====================================================================")
|
||||
LINE("// This file has been generated by ZoneCodeGenerator.")
|
||||
LINE("// Do not modify. ")
|
||||
LINE("// Any changes will be discarded when regenerating.")
|
||||
LINE("// ====================================================================")
|
||||
LINE("")
|
||||
LINE("#include \"" << Lower(m_env.m_asset->m_definition->m_name) << "_mark_db.h\"")
|
||||
LINE("#include <cassert>")
|
||||
LINE("")
|
||||
|
||||
if (!m_env.m_referenced_assets.empty())
|
||||
{
|
||||
LINE("// Referenced Assets:")
|
||||
for (const auto* type : m_env.m_referenced_assets)
|
||||
{
|
||||
LINE("#include \"../" << Lower(type->m_type->m_name) << "/" << Lower(type->m_type->m_name) << "_mark_db.h\"")
|
||||
}
|
||||
LINE("")
|
||||
}
|
||||
LINE("using namespace " << m_env.m_game << ";")
|
||||
LINE("")
|
||||
PrintConstructorMethod();
|
||||
|
||||
for (const auto* type : m_env.m_used_types)
|
||||
{
|
||||
if (type->m_pointer_array_reference_exists && type->m_info->m_requires_marking)
|
||||
{
|
||||
LINE("")
|
||||
PrintMarkPtrArrayMethod(type->m_type, type->m_info, type->m_pointer_array_reference_is_reusable);
|
||||
}
|
||||
}
|
||||
for (const auto* type : m_env.m_used_types)
|
||||
{
|
||||
if (type->m_array_reference_exists && type->m_info && !type->m_info->m_is_leaf && type->m_info->m_requires_marking
|
||||
&& type->m_non_runtime_reference_exists)
|
||||
{
|
||||
LINE("")
|
||||
PrintMarkArrayMethod(type->m_type, type->m_info);
|
||||
}
|
||||
}
|
||||
for (const auto* type : m_env.m_used_structures)
|
||||
{
|
||||
if (type->m_non_runtime_reference_exists && !type->m_info->m_is_leaf && type->m_info->m_requires_marking
|
||||
&& !StructureComputations(type->m_info).IsAsset())
|
||||
{
|
||||
LINE("")
|
||||
PrintMarkMethod(type->m_info);
|
||||
}
|
||||
}
|
||||
LINE("")
|
||||
PrintMarkMethod(m_env.m_asset);
|
||||
LINE("")
|
||||
PrintMainMarkMethod();
|
||||
LINE("")
|
||||
PrintGetNameMethod();
|
||||
PrintGetAssetInfoMethod();
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<CodeTemplateFile> ZoneMarkTemplate::GetFilesToRender(RenderingContext* context)
|
||||
{
|
||||
std::vector<CodeTemplateFile> files;
|
||||
|
||||
auto assetName = context->m_asset->m_definition->m_name;
|
||||
utils::MakeStringLowerCase(assetName);
|
||||
|
||||
{
|
||||
std::ostringstream str;
|
||||
str << assetName << '/' << assetName << "_mark_db.h";
|
||||
files.emplace_back(str.str(), TAG_HEADER);
|
||||
}
|
||||
|
||||
{
|
||||
std::ostringstream str;
|
||||
str << assetName << '/' << assetName << "_mark_db.cpp";
|
||||
files.emplace_back(str.str(), TAG_SOURCE);
|
||||
}
|
||||
|
||||
return files;
|
||||
}
|
||||
|
||||
void ZoneMarkTemplate::RenderFile(std::ostream& stream, const int fileTag, RenderingContext* context)
|
||||
{
|
||||
Internal internal(stream, context);
|
||||
|
||||
if (fileTag == TAG_HEADER)
|
||||
{
|
||||
internal.Header();
|
||||
}
|
||||
else if (fileTag == TAG_SOURCE)
|
||||
{
|
||||
internal.Source();
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "Unknown tag for ZoneMarkTemplate: " << fileTag << "\n";
|
||||
}
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
#include "Generating/ICodeTemplate.h"
|
||||
|
||||
class ZoneMarkTemplate final : public ICodeTemplate
|
||||
{
|
||||
static constexpr int TAG_HEADER = 1;
|
||||
static constexpr int TAG_SOURCE = 2;
|
||||
|
||||
class Internal;
|
||||
|
||||
public:
|
||||
std::vector<CodeTemplateFile> GetFilesToRender(RenderingContext* context) override;
|
||||
void RenderFile(std::ostream& stream, int fileTag, RenderingContext* context) override;
|
||||
};
|
@ -8,6 +8,7 @@
|
||||
#include "Parsing/Impl/ParserFilesystemStream.h"
|
||||
#include "Parsing/PostProcessing/CalculateSizeAndAlignPostProcessor.h"
|
||||
#include "Parsing/PostProcessing/LeafsPostProcessor.h"
|
||||
#include "Parsing/PostProcessing/MarkingRequiredPostProcessor.h"
|
||||
#include "Parsing/PostProcessing/MemberLeafsPostProcessor.h"
|
||||
#include "Parsing/PostProcessing/UnionsPostProcessor.h"
|
||||
#include "Parsing/PostProcessing/UsagesPostProcessor.h"
|
||||
@ -58,6 +59,7 @@ void CommandsFileReader::SetupPostProcessors()
|
||||
m_post_processors.emplace_back(std::make_unique<CalculateSizeAndAlignPostProcessor>());
|
||||
m_post_processors.emplace_back(std::make_unique<UsagesPostProcessor>());
|
||||
m_post_processors.emplace_back(std::make_unique<LeafsPostProcessor>());
|
||||
m_post_processors.emplace_back(std::make_unique<MarkingRequiredPostProcessor>());
|
||||
m_post_processors.emplace_back(std::make_unique<MemberLeafsPostProcessor>());
|
||||
m_post_processors.emplace_back(std::make_unique<UnionsPostProcessor>());
|
||||
}
|
||||
|
@ -0,0 +1,63 @@
|
||||
#include "MarkingRequiredPostProcessor.h"
|
||||
|
||||
#include "Domain/Computations/MemberComputations.h"
|
||||
#include "Domain/Computations/StructureComputations.h"
|
||||
#include "Domain/Definition/PointerDeclarationModifier.h"
|
||||
|
||||
#include <unordered_set>
|
||||
|
||||
bool MarkingRequiredPostProcessor::RequiresMarking(std::unordered_set<const void*>& visitedStructures, const StructureInformation* info)
|
||||
{
|
||||
if (visitedStructures.find(info) != visitedStructures.end())
|
||||
return info->m_requires_marking;
|
||||
|
||||
visitedStructures.emplace(info);
|
||||
|
||||
for (const auto& member : info->m_ordered_members)
|
||||
{
|
||||
// If there is a condition to this member, and it always evaluates to false: Skip this member
|
||||
if (member->m_condition && member->m_condition->IsStatic() && member->m_condition->EvaluateNumeric() == 0)
|
||||
continue;
|
||||
|
||||
// Skip if it has a pointer evaluation that always resolves to 0
|
||||
auto skip = false;
|
||||
for (const auto& modifier : member->m_member->m_type_declaration->m_declaration_modifiers)
|
||||
{
|
||||
if (modifier->GetType() == DeclarationModifierType::POINTER)
|
||||
{
|
||||
const auto* pointer = dynamic_cast<PointerDeclarationModifier*>(modifier.get());
|
||||
const auto* countEvaluation = pointer->GetCountEvaluation();
|
||||
|
||||
if (countEvaluation->IsStatic() && countEvaluation->EvaluateNumeric() == 0)
|
||||
{
|
||||
skip = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (skip)
|
||||
continue;
|
||||
|
||||
// Any ScriptStrings or Strings need to be processed.
|
||||
if (member->m_is_script_string || member->m_is_string || member->m_type && member->m_type->m_asset_enum_entry)
|
||||
return true;
|
||||
|
||||
if (member->m_type != nullptr && member->m_type != info && RequiresMarking(visitedStructures, member->m_type))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MarkingRequiredPostProcessor::PostProcess(IDataRepository* repository)
|
||||
{
|
||||
const auto& allInfos = repository->GetAllStructureInformation();
|
||||
|
||||
std::unordered_set<const void*> visitedStructures;
|
||||
for (const auto& info : allInfos)
|
||||
{
|
||||
info->m_requires_marking = RequiresMarking(visitedStructures, info);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include "IPostProcessor.h"
|
||||
|
||||
#include <unordered_set>
|
||||
|
||||
class MarkingRequiredPostProcessor final : public IPostProcessor
|
||||
{
|
||||
static bool RequiresMarking(std::unordered_set<const void*>& visitedStructures, const StructureInformation* info);
|
||||
|
||||
public:
|
||||
bool PostProcess(IDataRepository* repository) override;
|
||||
};
|
73
src/ZoneLoading/Loading/AssetMarker.cpp
Normal file
73
src/ZoneLoading/Loading/AssetMarker.cpp
Normal file
@ -0,0 +1,73 @@
|
||||
#include "AssetMarker.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
|
||||
AssetMarker::AssetMarker(const asset_type_t assetType, Zone* zone)
|
||||
: m_asset_type(assetType),
|
||||
m_zone(zone)
|
||||
{
|
||||
}
|
||||
|
||||
void AssetMarker::AddDependency(XAssetInfoGeneric* assetInfo)
|
||||
{
|
||||
if (assetInfo == nullptr)
|
||||
return;
|
||||
|
||||
const auto existingEntry = m_dependencies.find(assetInfo);
|
||||
if (existingEntry != m_dependencies.end())
|
||||
return;
|
||||
|
||||
m_dependencies.emplace(assetInfo);
|
||||
}
|
||||
|
||||
void AssetMarker::Mark_ScriptString(const scr_string_t scrString)
|
||||
{
|
||||
assert(scrString < m_zone->m_script_strings.Count());
|
||||
|
||||
if (scrString >= m_zone->m_script_strings.Count())
|
||||
return;
|
||||
|
||||
m_used_script_strings.emplace(scrString);
|
||||
}
|
||||
|
||||
void AssetMarker::MarkArray_ScriptString(const scr_string_t* scrStringArray, const size_t count)
|
||||
{
|
||||
assert(scrStringArray != nullptr);
|
||||
|
||||
for (size_t index = 0; index < count; index++)
|
||||
Mark_ScriptString(scrStringArray[index]);
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AssetMarker::GetAssetInfoByName(std::string name) const
|
||||
{
|
||||
return m_zone->m_pools->GetAsset(m_asset_type, std::move(name));
|
||||
}
|
||||
|
||||
std::vector<XAssetInfoGeneric*> AssetMarker::GetDependencies() const
|
||||
{
|
||||
std::vector<XAssetInfoGeneric*> dependencies;
|
||||
if (!m_used_script_strings.empty())
|
||||
{
|
||||
dependencies.reserve(m_dependencies.size());
|
||||
for (auto dependency : m_dependencies)
|
||||
dependencies.push_back(dependency);
|
||||
}
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
std::vector<scr_string_t> AssetMarker::GetUsedScriptStrings() const
|
||||
{
|
||||
std::vector<scr_string_t> usedScriptStrings;
|
||||
if (!m_used_script_strings.empty())
|
||||
{
|
||||
usedScriptStrings.reserve(m_used_script_strings.size());
|
||||
for (auto scrString : m_used_script_strings)
|
||||
usedScriptStrings.push_back(scrString);
|
||||
|
||||
std::sort(usedScriptStrings.begin(), usedScriptStrings.end());
|
||||
}
|
||||
|
||||
return usedScriptStrings;
|
||||
}
|
32
src/ZoneLoading/Loading/AssetMarker.h
Normal file
32
src/ZoneLoading/Loading/AssetMarker.h
Normal file
@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include "ContentLoaderBase.h"
|
||||
#include "Pool/XAssetInfo.h"
|
||||
#include "Utils/ClassUtils.h"
|
||||
#include "Zone/ZoneTypes.h"
|
||||
|
||||
#include <unordered_set>
|
||||
|
||||
class AssetMarker
|
||||
{
|
||||
asset_type_t m_asset_type;
|
||||
|
||||
std::unordered_set<XAssetInfoGeneric*> m_dependencies;
|
||||
std::unordered_set<scr_string_t> m_used_script_strings;
|
||||
|
||||
protected:
|
||||
AssetMarker(asset_type_t assetType, Zone* zone);
|
||||
|
||||
void AddDependency(XAssetInfoGeneric* assetInfo);
|
||||
|
||||
void Mark_ScriptString(scr_string_t scrString);
|
||||
void MarkArray_ScriptString(const scr_string_t* scrStringArray, size_t count);
|
||||
|
||||
_NODISCARD XAssetInfoGeneric* GetAssetInfoByName(std::string name) const;
|
||||
|
||||
Zone* m_zone;
|
||||
|
||||
public:
|
||||
_NODISCARD std::vector<XAssetInfoGeneric*> GetDependencies() const;
|
||||
_NODISCARD std::vector<scr_string_t> GetUsedScriptStrings() const;
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user