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ZoneCode: Fix XAnim bone count not being unsigned even though they are used as they were
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@@ -515,8 +515,8 @@ namespace T6
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bool bDelta3D;
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bool bLeftHandGripIK;
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unsigned int streamedFileSize;
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char boneCount[10];
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char notifyCount;
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unsigned char boneCount[10];
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unsigned char notifyCount;
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char assetType;
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bool isDefault;
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unsigned int randomDataShortCount;
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