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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-08-30 21:53:15 +00:00

refactor: streamline menu dumping

This commit is contained in:
Jan Laupetin
2025-08-03 19:53:30 +02:00
parent 250556ab61
commit a442d2e49e
27 changed files with 2805 additions and 2772 deletions

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@@ -1,53 +0,0 @@
#include "AssetDumperMenuDef.h"
#include "AssetDumperMenuList.h"
#include "Game/IW4/GameAssetPoolIW4.h"
#include "Game/IW4/Menu/MenuDumperIW4.h"
#include "Menu/AbstractMenuDumper.h"
#include "ObjWriting.h"
#include <filesystem>
#include <string>
using namespace IW4;
std::string AssetDumperMenuDef::GetPathForMenu(menu::MenuDumpingZoneState* zoneState, XAssetInfo<menuDef_t>* asset)
{
const auto menuDumpingState = zoneState->m_menu_dumping_state_map.find(asset->Asset());
if (menuDumpingState == zoneState->m_menu_dumping_state_map.end())
return "ui_mp/" + std::string(asset->Asset()->window.name) + ".menu";
return menuDumpingState->second.m_path;
}
bool AssetDumperMenuDef::ShouldDump(XAssetInfo<menuDef_t>* asset)
{
return true;
}
void AssetDumperMenuDef::DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset)
{
const auto* menu = asset->Asset();
auto* zoneState = context.GetZoneAssetDumperState<menu::MenuDumpingZoneState>();
if (!ObjWriting::ShouldHandleAssetType(ASSET_TYPE_MENULIST))
{
// Make sure menu paths based on menu lists are created
const auto* gameAssetPool = dynamic_cast<GameAssetPoolIW4*>(asset->m_zone->m_pools.get());
for (auto* menuListAsset : *gameAssetPool->m_menu_list)
AssetDumperMenuList::CreateDumpingStateForMenuList(zoneState, menuListAsset->Asset());
}
const auto menuFilePath = GetPathForMenu(zoneState, asset);
const auto assetFile = context.OpenAssetFile(menuFilePath);
if (!assetFile)
return;
MenuDumper menuDumper(*assetFile);
menuDumper.Start();
menuDumper.WriteMenu(menu);
menuDumper.End();
}

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@@ -1,17 +0,0 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW4/IW4.h"
#include "Menu/MenuDumpingZoneState.h"
namespace IW4
{
class AssetDumperMenuDef final : public AbstractAssetDumper<menuDef_t>
{
static std::string GetPathForMenu(menu::MenuDumpingZoneState* zoneState, XAssetInfo<menuDef_t>* asset);
protected:
bool ShouldDump(XAssetInfo<menuDef_t>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset) override;
};
} // namespace IW4

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@@ -1,179 +0,0 @@
#include "AssetDumperMenuList.h"
#include "Game/IW4/Menu/MenuDumperIW4.h"
#include "Menu/AbstractMenuDumper.h"
#include "ObjWriting.h"
#include <cassert>
#include <filesystem>
#include <set>
#include <sstream>
namespace fs = std::filesystem;
using namespace IW4;
std::vector<const ExpressionSupportingData*> AssetDumperMenuList::GetAllUniqueExpressionSupportingData(const MenuList* menuList)
{
std::vector<const ExpressionSupportingData*> result;
std::set<const ExpressionSupportingData*> alreadyAddedSupportingData;
if (menuList->menus == nullptr)
return result;
for (auto i = 0; i < menuList->menuCount; i++)
{
if (menuList->menus[i] == nullptr)
continue;
const auto* menu = menuList->menus[i];
if (menu->expressionData == nullptr)
continue;
if (alreadyAddedSupportingData.find(menu->expressionData) == alreadyAddedSupportingData.end())
{
result.push_back(menu->expressionData);
alreadyAddedSupportingData.emplace(menu->expressionData);
}
}
return result;
}
void AssetDumperMenuList::DumpFunctions(MenuDumper& menuDumper, const MenuList* menuList)
{
const auto allSupportingData = GetAllUniqueExpressionSupportingData(menuList);
auto functionIndex = 0u;
assert(allSupportingData.size() <= 1);
for (const auto* supportingData : allSupportingData)
{
if (supportingData->uifunctions.functions == nullptr)
continue;
for (auto i = 0; i < supportingData->uifunctions.totalFunctions; i++)
{
const auto* function = supportingData->uifunctions.functions[i];
if (function != nullptr)
{
std::stringstream ss;
ss << "FUNC_" << functionIndex;
menuDumper.WriteFunctionDef(ss.str(), function);
}
functionIndex++;
}
}
}
void AssetDumperMenuList::DumpMenus(MenuDumper& menuDumper, menu::MenuDumpingZoneState* zoneState, const MenuList* menuList)
{
for (auto menuNum = 0; menuNum < menuList->menuCount; menuNum++)
{
const auto* menu = menuList->menus[menuNum];
const auto menuDumpingState = zoneState->m_menu_dumping_state_map.find(menu);
if (menuDumpingState == zoneState->m_menu_dumping_state_map.end())
continue;
// If the menu was embedded directly as menu list write its data in the menu list file
if (menuDumpingState->second.m_alias_menu_list == menuList)
menuDumper.WriteMenu(menu);
else
menuDumper.IncludeMenu(menuDumpingState->second.m_path);
}
}
bool AssetDumperMenuList::ShouldDump(XAssetInfo<MenuList>* asset)
{
return true;
}
void AssetDumperMenuList::DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset)
{
const auto* menuList = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto* zoneState = context.GetZoneAssetDumperState<menu::MenuDumpingZoneState>();
MenuDumper menuDumper(*assetFile);
menuDumper.Start();
if (!ObjWriting::Configuration.MenuLegacyMode)
DumpFunctions(menuDumper, menuList);
DumpMenus(menuDumper, zoneState, menuList);
menuDumper.End();
}
std::string AssetDumperMenuList::PathForMenu(const std::string& menuListParentPath, const menuDef_t* menu)
{
const auto* menuAssetName = menu->window.name;
if (!menuAssetName)
return "";
if (menuAssetName[0] == ',')
menuAssetName = &menuAssetName[1];
std::ostringstream ss;
ss << menuListParentPath << menuAssetName << ".menu";
return ss.str();
}
void AssetDumperMenuList::CreateDumpingStateForMenuList(menu::MenuDumpingZoneState* zoneState, const MenuList* menuList)
{
if (menuList->menuCount <= 0 || menuList->menus == nullptr || menuList->name == nullptr)
return;
const std::string menuListName(menuList->name);
const fs::path p(menuListName);
std::string parentPath;
if (p.has_parent_path())
parentPath = p.parent_path().string() + "/";
for (auto i = 0; i < menuList->menuCount; i++)
{
auto* menu = menuList->menus[i];
if (menu == nullptr)
continue;
auto existingState = zoneState->m_menu_dumping_state_map.find(menu);
if (existingState == zoneState->m_menu_dumping_state_map.end())
{
auto menuPath = PathForMenu(parentPath, menu);
const auto isTheSameAsMenuList = menuPath == menuListName;
zoneState->CreateMenuDumpingState(menu, std::move(menuPath), isTheSameAsMenuList ? menuList : nullptr);
}
else if (existingState->second.m_alias_menu_list == nullptr)
{
auto menuPath = PathForMenu(parentPath, menu);
const auto isTheSameAsMenuList = menuPath == menuListName;
if (isTheSameAsMenuList)
{
existingState->second.m_alias_menu_list = menuList;
existingState->second.m_path = std::move(menuPath);
}
}
}
}
void AssetDumperMenuList::DumpPool(AssetDumpingContext& context, AssetPool<MenuList>* pool)
{
auto* zoneState = context.GetZoneAssetDumperState<menu::MenuDumpingZoneState>();
for (auto* asset : *pool)
CreateDumpingStateForMenuList(zoneState, asset->Asset());
AbstractAssetDumper<MenuList>::DumpPool(context, pool);
}

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@@ -1,27 +0,0 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW4/IW4.h"
#include "Game/IW4/Menu/MenuDumperIW4.h"
#include "Menu/MenuDumpingZoneState.h"
namespace IW4
{
class AssetDumperMenuList final : public AbstractAssetDumper<MenuList>
{
static std::vector<const ExpressionSupportingData*> GetAllUniqueExpressionSupportingData(const MenuList* menuList);
static void DumpFunctions(MenuDumper& menuDumper, const MenuList* menuList);
static void DumpMenus(MenuDumper& menuDumper, menu::MenuDumpingZoneState* zoneState, const MenuList* menuList);
static std::string PathForMenu(const std::string& menuListParentPath, const menuDef_t* menu);
protected:
bool ShouldDump(XAssetInfo<MenuList>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset) override;
public:
static void CreateDumpingStateForMenuList(menu::MenuDumpingZoneState* zoneState, const MenuList* menuList);
void DumpPool(AssetDumpingContext& context, AssetPool<MenuList>* pool) override;
};
} // namespace IW4

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@@ -1,923 +1,60 @@
#include "MenuDumperIW4.h"
#include "Game/IW4/MenuConstantsIW4.h"
#include "Game/IW4/GameAssetPoolIW4.h"
#include "Game/IW4/Menu/MenuDumperIW4.h"
#include "MenuListDumperIW4.h"
#include "MenuWriterIW4.h"
#include "ObjWriting.h"
#include <cassert>
#include <cmath>
#include <sstream>
#include <filesystem>
#include <string>
using namespace IW4;
using namespace ::menu;
// Uncomment this macro to skip interpretative expression dumping
// #define DUMP_NAIVE
#ifdef DUMP_NAIVE
#define DUMP_FUNC WriteStatementNaive
#else
#define DUMP_FUNC WriteStatementSkipInitialUnnecessaryParenthesis
#endif
size_t MenuDumper::FindStatementClosingParenthesis(const Statement_s* statement, const size_t openingParenthesisPosition)
namespace
{
assert(statement->numEntries >= 0);
assert(openingParenthesisPosition < static_cast<size_t>(statement->numEntries));
const auto statementEnd = static_cast<size_t>(statement->numEntries);
// The openingParenthesisPosition does not necessarily point to an actual opening parenthesis operator. That's fine though.
// We will pretend it does since the game does sometimes leave out opening parenthesis from the entries.
auto currentParenthesisDepth = 1;
for (auto currentSearchPosition = openingParenthesisPosition + 1; currentSearchPosition < statementEnd; currentSearchPosition++)
std::string GetPathForMenu(MenuDumpingZoneState* zoneState, XAssetInfo<menuDef_t>* asset)
{
const auto& expEntry = statement->entries[currentSearchPosition];
if (expEntry.type != EET_OPERATOR)
continue;
const auto menuDumpingState = zoneState->m_menu_dumping_state_map.find(asset->Asset());
// Any function means a "left out" left paren
if (expEntry.data.op == OP_LEFTPAREN || expEntry.data.op >= OP_COUNT)
{
currentParenthesisDepth++;
}
else if (expEntry.data.op == OP_RIGHTPAREN)
{
if (currentParenthesisDepth > 0)
currentParenthesisDepth--;
if (currentParenthesisDepth == 0)
return currentSearchPosition;
}
if (menuDumpingState == zoneState->m_menu_dumping_state_map.end())
return "ui_mp/" + std::string(asset->Asset()->window.name) + ".menu";
return menuDumpingState->second.m_path;
}
} // namespace
namespace IW4::menu
{
bool MenuDumper::ShouldDump(XAssetInfo<menuDef_t>* asset)
{
return true;
}
return statementEnd;
}
void MenuDumper::WriteStatementOperator(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext && expEntry.data.op != OP_COMMA)
m_stream << " ";
if (expEntry.data.op == OP_LEFTPAREN)
void MenuDumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset)
{
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
const auto* menu = asset->Asset();
auto* zoneState = context.GetZoneAssetDumperState<MenuDumpingZoneState>();
currentPos = closingParenPos + 1;
spaceNext = true;
}
else if (expEntry.data.op >= EXP_FUNC_STATIC_DVAR_INT && expEntry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (expEntry.data.op)
if (!ObjWriting::ShouldHandleAssetType(ASSET_TYPE_MENULIST))
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
// Make sure menu paths based on menu lists are created
const auto* gameAssetPool = dynamic_cast<GameAssetPoolIW4*>(asset->m_zone->m_pools.get());
for (auto* menuListAsset : *gameAssetPool->m_menu_list)
CreateDumpingStateForMenuList(zoneState, menuListAsset->Asset());
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
const auto menuFilePath = GetPathForMenu(zoneState, asset);
const auto assetFile = context.OpenAssetFile(menuFilePath);
if (closingParenPos - currentPos + 1 >= 1)
{
const auto& staticDvarEntry = statement->entries[currentPos + 1];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars && staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
}
}
if (!assetFile)
return;
m_stream << ")";
currentPos = closingParenPos + 1;
spaceNext = true;
auto menuWriter = CreateMenuWriter(*assetFile);
menuWriter->Start();
menuWriter->WriteMenu(*menu);
menuWriter->End();
}
else
{
if (expEntry.data.op >= 0 && static_cast<unsigned>(expEntry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[expEntry.data.op];
if (expEntry.data.op >= OP_COUNT)
{
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
currentPos = closingParenPos + 1;
}
else
currentPos++;
spaceNext = expEntry.data.op != OP_NOT;
}
}
void MenuDumper::WriteStatementOperandFunction(const Statement_s* statement, const size_t currentPos) const
{
const auto& operand = statement->entries[currentPos].data.operand;
if (operand.internals.function == nullptr)
return;
if (!ObjWriting::Configuration.MenuLegacyMode)
{
int functionIndex = -1;
if (statement->supportingData && statement->supportingData->uifunctions.functions)
{
for (auto supportingFunctionIndex = 0; supportingFunctionIndex < statement->supportingData->uifunctions.totalFunctions; supportingFunctionIndex++)
{
if (statement->supportingData->uifunctions.functions[supportingFunctionIndex] == operand.internals.function)
{
functionIndex = supportingFunctionIndex;
break;
}
}
}
if (functionIndex >= 0)
m_stream << "FUNC_" << functionIndex;
else
m_stream << "INVALID_FUNC";
m_stream << "()";
}
else
{
m_stream << "(";
WriteStatementSkipInitialUnnecessaryParenthesis(operand.internals.function);
m_stream << ")";
}
}
void MenuDumper::WriteStatementOperand(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext)
m_stream << " ";
const auto& operand = expEntry.data.operand;
switch (operand.dataType)
{
case VAL_FLOAT:
m_stream << operand.internals.floatVal;
break;
case VAL_INT:
m_stream << operand.internals.intVal;
break;
case VAL_STRING:
WriteEscapedString(operand.internals.stringVal.string);
break;
case VAL_FUNCTION:
WriteStatementOperandFunction(statement, currentPos);
break;
default:
break;
}
currentPos++;
spaceNext = true;
}
void MenuDumper::WriteStatementEntryRange(const Statement_s* statement, const size_t startOffset, const size_t endOffset) const
{
assert(startOffset <= endOffset);
assert(endOffset <= static_cast<size_t>(statement->numEntries));
auto currentPos = startOffset;
auto spaceNext = false;
while (currentPos < endOffset)
{
const auto& expEntry = statement->entries[currentPos];
if (expEntry.type == EET_OPERATOR)
{
WriteStatementOperator(statement, currentPos, spaceNext);
}
else
{
WriteStatementOperand(statement, currentPos, spaceNext);
}
}
}
void MenuDumper::WriteStatement(const Statement_s* statement) const
{
if (statement == nullptr || statement->numEntries < 0)
return;
WriteStatementEntryRange(statement, 0, static_cast<size_t>(statement->numEntries));
}
void MenuDumper::WriteStatementSkipInitialUnnecessaryParenthesis(const Statement_s* statementValue) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
const auto statementEnd = static_cast<size_t>(statementValue->numEntries);
if (statementValue->numEntries >= 1 && statementValue->entries[0].type == EET_OPERATOR && statementValue->entries[0].data.op == OP_LEFTPAREN)
{
const auto parenthesisEnd = FindStatementClosingParenthesis(statementValue, 0);
if (parenthesisEnd >= statementEnd)
WriteStatementEntryRange(statementValue, 1, statementEnd);
else if (parenthesisEnd == statementEnd - 1)
WriteStatementEntryRange(statementValue, 1, statementEnd - 1);
else
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
else
{
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
}
void MenuDumper::WriteStatementNaive(const Statement_s* statement) const
{
const auto entryCount = static_cast<size_t>(statement->numEntries);
const auto missingClosingParenthesis = statement->numEntries > 0 && statement->entries[0].type == EET_OPERATOR
&& statement->entries[0].data.op == OP_LEFTPAREN
&& FindStatementClosingParenthesis(statement, 0) >= static_cast<size_t>(statement->numEntries);
for (auto i = 0uz; i < entryCount; i++)
{
const auto& entry = statement->entries[i];
if (entry.type == EET_OPERAND)
{
size_t pos = i;
bool discard = false;
WriteStatementOperand(statement, pos, discard);
}
else if (entry.data.op >= EXP_FUNC_STATIC_DVAR_INT && entry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (entry.data.op)
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, i);
m_stream << "(";
if (closingParenPos - i + 1u >= 1u)
{
const auto& staticDvarEntry = statement->entries[i + 1];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars && staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
}
}
m_stream << ")";
i = closingParenPos;
}
else
{
assert(entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>);
if (entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[entry.data.op];
if (entry.data.op >= OP_COUNT)
m_stream << "(";
}
}
if (missingClosingParenthesis)
m_stream << ")";
}
void MenuDumper::WriteStatementProperty(const std::string& propertyKey, const Statement_s* statementValue, bool isBooleanStatement) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
Indent();
WriteKey(propertyKey);
if (isBooleanStatement)
{
m_stream << "when(";
DUMP_FUNC(statementValue);
m_stream << ");\n";
}
else
{
DUMP_FUNC(statementValue);
m_stream << ";\n";
}
}
void MenuDumper::WriteSetLocalVarData(const std::string& setFunction, const SetLocalVarData* setLocalVarData) const
{
if (setLocalVarData == nullptr)
return;
Indent();
m_stream << setFunction << " " << setLocalVarData->localVarName << " ";
WriteStatement(setLocalVarData->expression);
m_stream << ";\n";
}
// #define WRITE_ORIGINAL_SCRIPT
void MenuDumper::WriteUnconditionalScript(const char* script) const
{
#ifdef WRITE_ORIGINAL_SCRIPT
Indent();
m_stream << script << "\n";
return;
#endif
const auto tokenList = CreateScriptTokenList(script);
auto isNewStatement = true;
for (const auto& token : tokenList)
{
if (isNewStatement)
{
if (token == ";")
continue;
Indent();
}
if (token == ";")
{
m_stream << ";\n";
isNewStatement = true;
continue;
}
if (!isNewStatement)
m_stream << " ";
else
isNewStatement = false;
if (DoesTokenNeedQuotationMarks(token))
m_stream << "\"" << token << "\"";
else
m_stream << token;
}
if (!isNewStatement)
m_stream << ";\n";
}
void MenuDumper::WriteMenuEventHandlerSet(const MenuEventHandlerSet* eventHandlerSet)
{
Indent();
m_stream << "{\n";
IncIndent();
for (auto i = 0; i < eventHandlerSet->eventHandlerCount; i++)
{
const auto* eventHandler = eventHandlerSet->eventHandlers[i];
if (eventHandler == nullptr)
continue;
switch (eventHandler->eventType)
{
case EVENT_UNCONDITIONAL:
WriteUnconditionalScript(eventHandler->eventData.unconditionalScript);
break;
case EVENT_IF:
if (eventHandler->eventData.conditionalScript == nullptr || eventHandler->eventData.conditionalScript->eventExpression == nullptr
|| eventHandler->eventData.conditionalScript->eventHandlerSet == nullptr)
{
continue;
}
Indent();
m_stream << "if (";
WriteStatementSkipInitialUnnecessaryParenthesis(eventHandler->eventData.conditionalScript->eventExpression);
m_stream << ")\n";
WriteMenuEventHandlerSet(eventHandler->eventData.conditionalScript->eventHandlerSet);
break;
case EVENT_ELSE:
if (eventHandler->eventData.elseScript == nullptr)
continue;
Indent();
m_stream << "else\n";
WriteMenuEventHandlerSet(eventHandler->eventData.elseScript);
break;
case EVENT_SET_LOCAL_VAR_BOOL:
WriteSetLocalVarData("setLocalVarBool", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_INT:
WriteSetLocalVarData("setLocalVarInt", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_FLOAT:
WriteSetLocalVarData("setLocalVarFloat", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_STRING:
WriteSetLocalVarData("setLocalVarString", eventHandler->eventData.setLocalVarData);
break;
default:
break;
}
}
DecIndent();
Indent();
m_stream << "}\n";
}
void MenuDumper::WriteMenuEventHandlerSetProperty(const std::string& propertyKey, const MenuEventHandlerSet* eventHandlerSetValue)
{
if (eventHandlerSetValue == nullptr)
return;
Indent();
m_stream << propertyKey << "\n";
WriteMenuEventHandlerSet(eventHandlerSetValue);
}
void MenuDumper::WriteRectProperty(const std::string& propertyKey, const rectDef_s& rect) const
{
Indent();
WriteKey(propertyKey);
m_stream << rect.x << " " << rect.y << " " << rect.w << " " << rect.h << " " << static_cast<int>(rect.horzAlign) << " " << static_cast<int>(rect.vertAlign)
<< "\n";
}
void MenuDumper::WriteMaterialProperty(const std::string& propertyKey, const Material* materialValue) const
{
if (materialValue == nullptr || materialValue->info.name == nullptr)
return;
if (materialValue->info.name[0] == ',')
WriteStringProperty(propertyKey, &materialValue->info.name[1]);
else
WriteStringProperty(propertyKey, materialValue->info.name);
}
void MenuDumper::WriteSoundAliasProperty(const std::string& propertyKey, const snd_alias_list_t* soundAliasValue) const
{
if (soundAliasValue == nullptr)
return;
WriteStringProperty(propertyKey, soundAliasValue->aliasName);
}
void MenuDumper::WriteDecodeEffectProperty(const std::string& propertyKey, const itemDef_s* item) const
{
if (!item->decayActive)
return;
Indent();
WriteKey(propertyKey);
m_stream << item->fxLetterTime << " " << item->fxDecayStartTime << " " << item->fxDecayDuration << "\n";
}
void MenuDumper::WriteItemKeyHandlerProperty(const ItemKeyHandler* itemKeyHandlerValue)
{
for (const auto* currentHandler = itemKeyHandlerValue; currentHandler; currentHandler = currentHandler->next)
{
if (currentHandler->key >= '!' && currentHandler->key <= '~' && currentHandler->key != '"')
{
std::ostringstream ss;
ss << "execKey \"" << static_cast<char>(currentHandler->key) << "\"";
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
else
{
std::ostringstream ss;
ss << "execKeyInt " << currentHandler->key;
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
}
}
void MenuDumper::WriteFloatExpressionsProperty(const ItemFloatExpression* floatExpressions, int floatExpressionCount) const
{
if (!floatExpressions)
return;
for (int i = 0; i < floatExpressionCount; i++)
{
const auto& floatExpression = floatExpressions[i];
if (floatExpression.target < 0 || floatExpression.target >= ITEM_FLOATEXP_TGT_COUNT)
continue;
std::string propertyName = std::string("exp ") + floatExpressionTargetBindings[floatExpression.target].name + std::string(" ")
+ floatExpressionTargetBindings[floatExpression.target].componentName;
WriteStatementProperty(propertyName, floatExpression.expression, false);
}
}
void MenuDumper::WriteMultiTokenStringProperty(const std::string& propertyKey, const char* value) const
{
if (!value)
return;
Indent();
WriteKey(propertyKey);
const auto tokenList = CreateScriptTokenList(value);
auto firstToken = true;
m_stream << "{ ";
for (const auto& token : tokenList)
{
if (firstToken)
firstToken = false;
else
m_stream << ";";
m_stream << "\"" << token << "\"";
}
if (!firstToken)
m_stream << " ";
m_stream << "}\n";
}
void MenuDumper::WriteColumnProperty(const std::string& propertyKey, const listBoxDef_s* listBox) const
{
if (listBox->numColumns <= 0)
return;
Indent();
WriteKey(propertyKey);
m_stream << listBox->numColumns << "\n";
for (auto col = 0; col < listBox->numColumns; col++)
{
Indent();
for (auto i = 0u; i < MENU_KEY_SPACING; i++)
m_stream << " ";
m_stream << listBox->columnInfo[col].pos << " " << listBox->columnInfo[col].width << " " << listBox->columnInfo[col].maxChars << " "
<< listBox->columnInfo[col].alignment << "\n";
}
}
void MenuDumper::WriteListBoxProperties(const itemDef_s* item)
{
if (item->type != ITEM_TYPE_LISTBOX || item->typeData.listBox == nullptr)
return;
const auto* listBox = item->typeData.listBox;
WriteKeywordProperty("notselectable", listBox->notselectable != 0);
WriteKeywordProperty("noscrollbars", listBox->noScrollBars != 0);
WriteKeywordProperty("usepaging", listBox->usePaging != 0);
WriteFloatProperty("elementwidth", listBox->elementWidth, 0.0f);
WriteFloatProperty("elementheight", listBox->elementHeight, 0.0f);
WriteFloatProperty("feeder", item->special, 0.0f);
WriteIntProperty("elementtype", listBox->elementStyle, 0);
WriteColumnProperty("columns", listBox);
WriteMenuEventHandlerSetProperty("doubleclick", listBox->onDoubleClick);
WriteColorProperty("selectBorder", listBox->selectBorder, COLOR_0000);
WriteMaterialProperty("selectIcon", listBox->selectIcon);
}
void MenuDumper::WriteDvarFloatProperty(const std::string& propertyKey, const itemDef_s* item, const editFieldDef_s* editField) const
{
if (item->dvar == nullptr)
return;
Indent();
WriteKey(propertyKey);
m_stream << "\"" << item->dvar << "\" " << editField->defVal << " " << editField->minVal << " " << editField->maxVal << "\n";
}
void MenuDumper::WriteEditFieldProperties(const itemDef_s* item) const
{
switch (item->type)
{
case ITEM_TYPE_TEXT:
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
case ITEM_TYPE_SLIDER:
case ITEM_TYPE_YESNO:
case ITEM_TYPE_BIND:
case ITEM_TYPE_VALIDFILEFIELD:
case ITEM_TYPE_DECIMALFIELD:
case ITEM_TYPE_UPREDITFIELD:
case ITEM_TYPE_EMAILFIELD:
case ITEM_TYPE_PASSWORDFIELD:
break;
default:
return;
}
if (item->typeData.editField == nullptr)
return;
const auto* editField = item->typeData.editField;
if (std::fabs(-1.0f - editField->defVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->minVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->maxVal) >= std::numeric_limits<float>::epsilon())
{
WriteDvarFloatProperty("dvarFloat", item, editField);
}
else
{
WriteStringProperty("dvar", item->dvar);
}
WriteStringProperty("localvar", item->localVar);
WriteIntProperty("maxChars", editField->maxChars, 0);
WriteKeywordProperty("maxCharsGotoNext", editField->maxCharsGotoNext != 0);
WriteIntProperty("maxPaintChars", editField->maxPaintChars, 0);
}
void MenuDumper::WriteMultiValueProperty(const multiDef_s* multiDef) const
{
Indent();
if (multiDef->strDef)
WriteKey("dvarStrList");
else
WriteKey("dvarFloatList");
m_stream << "{";
for (auto i = 0; i < multiDef->count; i++)
{
if (multiDef->dvarList[i] == nullptr || multiDef->strDef && multiDef->dvarStr[i] == nullptr)
continue;
m_stream << " \"" << multiDef->dvarList[i] << "\"";
if (multiDef->strDef)
m_stream << " \"" << multiDef->dvarStr[i] << "\"";
else
m_stream << " " << multiDef->dvarValue[i] << "";
}
m_stream << " }\n";
}
void MenuDumper::WriteMultiProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_MULTI || item->typeData.multi == nullptr)
return;
const auto* multiDef = item->typeData.multi;
if (multiDef->count <= 0)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteMultiValueProperty(multiDef);
}
void MenuDumper::WriteEnumDvarProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_DVARENUM)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteStringProperty("dvarEnumList", item->typeData.enumDvarName);
}
void MenuDumper::WriteTickerProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_NEWS_TICKER || item->typeData.ticker == nullptr)
return;
const auto* newsTickerDef = item->typeData.ticker;
WriteIntProperty("spacing", newsTickerDef->spacing, 0);
WriteIntProperty("speed", newsTickerDef->speed, 0);
WriteIntProperty("newsfeed", newsTickerDef->feedId, 0);
}
void MenuDumper::WriteItemData(const itemDef_s* item)
{
WriteStringProperty("name", item->window.name);
WriteStringProperty("text", item->text);
WriteKeywordProperty("textsavegame", item->itemFlags & ITEM_FLAG_SAVE_GAME_INFO);
WriteKeywordProperty("textcinematicsubtitle", item->itemFlags & ITEM_FLAG_CINEMATIC_SUBTITLE);
WriteStringProperty("group", item->window.group);
WriteRectProperty("rect", item->window.rectClient);
WriteIntProperty("style", item->window.style, 0);
WriteKeywordProperty("decoration", item->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteKeywordProperty("autowrapped", item->window.staticFlags & WINDOW_FLAG_AUTO_WRAPPED);
WriteKeywordProperty("horizontalscroll", item->window.staticFlags & WINDOW_FLAG_HORIZONTAL_SCROLL);
WriteIntProperty("type", item->type, ITEM_TYPE_TEXT);
WriteIntProperty("border", item->window.border, 0);
WriteFloatProperty("borderSize", item->window.borderSize, 0.0f);
if (item->visibleExp)
WriteStatementProperty("visible", item->visibleExp, true);
else if (item->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("disabled", item->disabledExp, true);
WriteIntProperty("ownerdraw", item->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", item->window.ownerDrawFlags);
WriteIntProperty("align", item->alignment, 0);
WriteIntProperty("textalign", item->textAlignMode, 0);
WriteFloatProperty("textalignx", item->textalignx, 0.0f);
WriteFloatProperty("textaligny", item->textaligny, 0.0f);
WriteFloatProperty("textscale", item->textscale, 0.0f);
WriteIntProperty("textstyle", item->textStyle, 0);
WriteIntProperty("textfont", item->fontEnum, 0);
WriteColorProperty("backcolor", item->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", item->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", item->window.borderColor, COLOR_0000);
WriteColorProperty("outlinecolor", item->window.outlineColor, COLOR_0000);
WriteColorProperty("disablecolor", item->window.disableColor, COLOR_0000);
WriteColorProperty("glowcolor", item->glowColor, COLOR_0000);
WriteMaterialProperty("background", item->window.background);
WriteMenuEventHandlerSetProperty("onFocus", item->onFocus);
WriteMenuEventHandlerSetProperty("leaveFocus", item->leaveFocus);
WriteMenuEventHandlerSetProperty("mouseEnter", item->mouseEnter);
WriteMenuEventHandlerSetProperty("mouseExit", item->mouseExit);
WriteMenuEventHandlerSetProperty("mouseEnterText", item->mouseEnterText);
WriteMenuEventHandlerSetProperty("mouseExitText", item->mouseExitText);
WriteMenuEventHandlerSetProperty("action", item->action);
WriteMenuEventHandlerSetProperty("accept", item->accept);
// WriteFloatProperty("special", item->special, 0.0f);
WriteSoundAliasProperty("focusSound", item->focusSound);
WriteStringProperty("dvarTest", item->dvarTest);
if (item->dvarFlags & ITEM_DVAR_FLAG_ENABLE)
WriteMultiTokenStringProperty("enableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_DISABLE)
WriteMultiTokenStringProperty("disableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_SHOW)
WriteMultiTokenStringProperty("showDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_HIDE)
WriteMultiTokenStringProperty("hideDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_FOCUS)
WriteMultiTokenStringProperty("focusDvar", item->enableDvar);
WriteItemKeyHandlerProperty(item->onKey);
WriteStatementProperty("exp text", item->textExp, false);
WriteStatementProperty("exp material", item->materialExp, false);
WriteFloatExpressionsProperty(item->floatExpressions, item->floatExpressionCount);
WriteIntProperty("gamemsgwindowindex", item->gameMsgWindowIndex, 0);
WriteIntProperty("gamemsgwindowmode", item->gameMsgWindowMode, 0);
WriteDecodeEffectProperty("decodeEffect", item);
WriteListBoxProperties(item);
WriteEditFieldProperties(item);
WriteMultiProperties(item);
WriteEnumDvarProperties(item);
WriteTickerProperties(item);
}
void MenuDumper::WriteItemDefs(const itemDef_s* const* itemDefs, size_t itemCount)
{
for (auto i = 0u; i < itemCount; i++)
{
StartItemDefScope();
WriteItemData(itemDefs[i]);
EndScope();
}
}
void MenuDumper::WriteMenuData(const menuDef_t* menu)
{
WriteStringProperty("name", menu->window.name);
WriteBoolProperty("fullscreen", menu->fullScreen, false);
WriteKeywordProperty("screenSpace", menu->window.staticFlags & WINDOW_FLAG_SCREEN_SPACE);
WriteKeywordProperty("decoration", menu->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteRectProperty("rect", menu->window.rect);
WriteIntProperty("style", menu->window.style, 0);
WriteIntProperty("border", menu->window.border, 0);
WriteFloatProperty("borderSize", menu->window.borderSize, 0.0f);
WriteColorProperty("backcolor", menu->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", menu->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", menu->window.borderColor, COLOR_0000);
WriteColorProperty("focuscolor", menu->focusColor, COLOR_0000);
WriteColorProperty("outlinecolor", menu->window.outlineColor, COLOR_0000);
WriteMaterialProperty("background", menu->window.background);
WriteIntProperty("ownerdraw", menu->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", menu->window.ownerDrawFlags);
WriteKeywordProperty("outOfBoundsClick", menu->window.staticFlags & WINDOW_FLAG_OUT_OF_BOUNDS_CLICK);
WriteStringProperty("soundLoop", menu->soundName);
WriteKeywordProperty("popup", menu->window.staticFlags & WINDOW_FLAG_POPUP);
WriteFloatProperty("fadeClamp", menu->fadeClamp, 0.0f);
WriteIntProperty("fadeCycle", menu->fadeCycle, 0);
WriteFloatProperty("fadeAmount", menu->fadeAmount, 0.0f);
WriteFloatProperty("fadeInAmount", menu->fadeInAmount, 0.0f);
WriteFloatProperty("blurWorld", menu->blurRadius, 0.0f);
WriteKeywordProperty("legacySplitScreenScale", menu->window.staticFlags & WINDOW_FLAG_LEGACY_SPLIT_SCREEN_SCALE);
WriteKeywordProperty("hiddenDuringScope", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_SCOPE);
WriteKeywordProperty("hiddenDuringFlashbang", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_FLASH_BANG);
WriteKeywordProperty("hiddenDuringUI", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_UI);
WriteStringProperty("allowedBinding", menu->allowedBinding);
WriteKeywordProperty("textOnlyFocus", menu->window.staticFlags & WINDOW_FLAG_TEXT_ONLY_FOCUS);
if (menu->visibleExp)
WriteStatementProperty("visible", menu->visibleExp, true);
else if (menu->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("exp rect X", menu->rectXExp, false);
WriteStatementProperty("exp rect Y", menu->rectYExp, false);
WriteStatementProperty("exp rect W", menu->rectWExp, false);
WriteStatementProperty("exp rect H", menu->rectHExp, false);
WriteStatementProperty("exp openSound", menu->openSoundExp, false);
WriteStatementProperty("exp closeSound", menu->closeSoundExp, false);
WriteMenuEventHandlerSetProperty("onOpen", menu->onOpen);
WriteMenuEventHandlerSetProperty("onClose", menu->onClose);
WriteMenuEventHandlerSetProperty("onRequestClose", menu->onCloseRequest);
WriteMenuEventHandlerSetProperty("onESC", menu->onESC);
WriteItemKeyHandlerProperty(menu->onKey);
WriteItemDefs(menu->items, menu->itemCount);
}
MenuDumper::MenuDumper(std::ostream& stream)
: AbstractMenuDumper(stream)
{
}
void MenuDumper::WriteFunctionDef(const std::string& functionName, const Statement_s* statement)
{
StartFunctionDefScope();
WriteStringProperty("name", functionName);
WriteStatementProperty("value", statement, false);
EndScope();
}
void MenuDumper::WriteMenu(const menuDef_t* menu)
{
StartMenuDefScope();
WriteMenuData(menu);
EndScope();
}
} // namespace IW4::menu

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@@ -1,57 +1,15 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW4/IW4.h"
#include "Menu/AbstractMenuDumper.h"
#include "Menu/MenuDumpingZoneState.h"
#include <string>
namespace IW4
namespace IW4::menu
{
class MenuDumper : public AbstractMenuDumper
class MenuDumper final : public AbstractAssetDumper<menuDef_t>
{
static size_t FindStatementClosingParenthesis(const Statement_s* statement, size_t openingParenthesisPosition);
void WriteStatementNaive(const Statement_s* statement) const;
void WriteStatementOperator(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const;
void WriteStatementOperandFunction(const Statement_s* statement, size_t currentPos) const;
void WriteStatementOperand(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const;
void WriteStatementEntryRange(const Statement_s* statement, size_t startOffset, size_t endOffset) const;
void WriteStatement(const Statement_s* statement) const;
void WriteStatementSkipInitialUnnecessaryParenthesis(const Statement_s* statementValue) const;
void WriteStatementProperty(const std::string& propertyKey, const Statement_s* statementValue, bool isBooleanStatement) const;
void WriteSetLocalVarData(const std::string& setFunction, const SetLocalVarData* setLocalVarData) const;
void WriteUnconditionalScript(const char* script) const;
void WriteMenuEventHandlerSet(const MenuEventHandlerSet* eventHandlerSet);
void WriteMenuEventHandlerSetProperty(const std::string& propertyKey, const MenuEventHandlerSet* eventHandlerSetValue);
void WriteRectProperty(const std::string& propertyKey, const rectDef_s& rect) const;
void WriteMaterialProperty(const std::string& propertyKey, const Material* materialValue) const;
void WriteSoundAliasProperty(const std::string& propertyKey, const snd_alias_list_t* soundAliasValue) const;
void WriteDecodeEffectProperty(const std::string& propertyKey, const itemDef_s* item) const;
void WriteItemKeyHandlerProperty(const ItemKeyHandler* itemKeyHandlerValue);
void WriteMultiTokenStringProperty(const std::string& propertyKey, const char* value) const;
void WriteFloatExpressionsProperty(const ItemFloatExpression* floatExpressions, int floatExpressionCount) const;
void WriteColumnProperty(const std::string& propertyKey, const listBoxDef_s* listBox) const;
void WriteListBoxProperties(const itemDef_s* item);
void WriteDvarFloatProperty(const std::string& propertyKey, const itemDef_s* item, const editFieldDef_s* editField) const;
void WriteEditFieldProperties(const itemDef_s* item) const;
void WriteMultiValueProperty(const multiDef_s* multiDef) const;
void WriteMultiProperties(const itemDef_s* item) const;
void WriteEnumDvarProperties(const itemDef_s* item) const;
void WriteTickerProperties(const itemDef_s* item) const;
void WriteItemData(const itemDef_s* item);
void WriteItemDefs(const itemDef_s* const* itemDefs, size_t itemCount);
void WriteMenuData(const menuDef_t* menu);
public:
explicit MenuDumper(std::ostream& stream);
void WriteFunctionDef(const std::string& functionName, const Statement_s* statement);
void WriteMenu(const menuDef_t* menu);
protected:
bool ShouldDump(XAssetInfo<menuDef_t>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset) override;
};
} // namespace IW4
} // namespace IW4::menu

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@@ -0,0 +1,187 @@
#include "MenuListDumperIW4.h"
#include "Game/IW4/Menu/MenuDumperIW4.h"
#include "Menu/AbstractMenuWriter.h"
#include "MenuWriterIW4.h"
#include "ObjWriting.h"
#include <cassert>
#include <filesystem>
#include <set>
#include <sstream>
namespace fs = std::filesystem;
using namespace IW4;
using namespace ::menu;
namespace
{
std::vector<const ExpressionSupportingData*> GetAllUniqueExpressionSupportingData(const MenuList* menuList)
{
std::vector<const ExpressionSupportingData*> result;
std::set<const ExpressionSupportingData*> alreadyAddedSupportingData;
if (menuList->menus == nullptr)
return result;
for (auto i = 0; i < menuList->menuCount; i++)
{
if (menuList->menus[i] == nullptr)
continue;
const auto* menu = menuList->menus[i];
if (menu->expressionData == nullptr)
continue;
if (alreadyAddedSupportingData.find(menu->expressionData) == alreadyAddedSupportingData.end())
{
result.push_back(menu->expressionData);
alreadyAddedSupportingData.emplace(menu->expressionData);
}
}
return result;
}
void DumpFunctions(IW4::menu::IWriterIW4& menuDumper, const MenuList* menuList)
{
const auto allSupportingData = GetAllUniqueExpressionSupportingData(menuList);
auto functionIndex = 0u;
assert(allSupportingData.size() <= 1);
for (const auto* supportingData : allSupportingData)
{
if (supportingData->uifunctions.functions == nullptr)
continue;
for (auto i = 0; i < supportingData->uifunctions.totalFunctions; i++)
{
const auto* function = supportingData->uifunctions.functions[i];
if (function != nullptr)
{
std::stringstream ss;
ss << "FUNC_" << functionIndex;
menuDumper.WriteFunctionDef(ss.str(), function);
}
functionIndex++;
}
}
}
void DumpMenus(IW4::menu::IWriterIW4& menuDumper, ::menu::MenuDumpingZoneState* zoneState, const MenuList* menuList)
{
for (auto menuNum = 0; menuNum < menuList->menuCount; menuNum++)
{
const auto* menu = menuList->menus[menuNum];
const auto menuDumpingState = zoneState->m_menu_dumping_state_map.find(menu);
if (menuDumpingState == zoneState->m_menu_dumping_state_map.end())
continue;
// If the menu was embedded directly as menu list write its data in the menu list file
if (menuDumpingState->second.m_alias_menu_list == menuList)
menuDumper.WriteMenu(*menu);
else
menuDumper.IncludeMenu(menuDumpingState->second.m_path);
}
}
std::string PathForMenu(const std::string& menuListParentPath, const menuDef_t* menu)
{
const auto* menuAssetName = menu->window.name;
if (!menuAssetName)
return "";
if (menuAssetName[0] == ',')
menuAssetName = &menuAssetName[1];
std::ostringstream ss;
ss << menuListParentPath << menuAssetName << ".menu";
return ss.str();
}
} // namespace
namespace IW4::menu
{
void CreateDumpingStateForMenuList(::menu::MenuDumpingZoneState* zoneState, const MenuList* menuList)
{
if (menuList->menuCount <= 0 || menuList->menus == nullptr || menuList->name == nullptr)
return;
const std::string menuListName(menuList->name);
const fs::path p(menuListName);
std::string parentPath;
if (p.has_parent_path())
parentPath = p.parent_path().string() + "/";
for (auto i = 0; i < menuList->menuCount; i++)
{
auto* menu = menuList->menus[i];
if (menu == nullptr)
continue;
auto existingState = zoneState->m_menu_dumping_state_map.find(menu);
if (existingState == zoneState->m_menu_dumping_state_map.end())
{
auto menuPath = PathForMenu(parentPath, menu);
const auto isTheSameAsMenuList = menuPath == menuListName;
zoneState->CreateMenuDumpingState(menu, std::move(menuPath), isTheSameAsMenuList ? menuList : nullptr);
}
else if (existingState->second.m_alias_menu_list == nullptr)
{
auto menuPath = PathForMenu(parentPath, menu);
const auto isTheSameAsMenuList = menuPath == menuListName;
if (isTheSameAsMenuList)
{
existingState->second.m_alias_menu_list = menuList;
existingState->second.m_path = std::move(menuPath);
}
}
}
}
bool MenuListDumper::ShouldDump(XAssetInfo<MenuList>* asset)
{
return true;
}
void MenuListDumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset)
{
const auto* menuList = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto* zoneState = context.GetZoneAssetDumperState<MenuDumpingZoneState>();
auto menuWriter = CreateMenuWriter(*assetFile);
menuWriter->Start();
if (!ObjWriting::Configuration.MenuLegacyMode)
DumpFunctions(*menuWriter, menuList);
DumpMenus(*menuWriter, zoneState, menuList);
menuWriter->End();
}
void MenuListDumper::DumpPool(AssetDumpingContext& context, AssetPool<MenuList>* pool)
{
auto* zoneState = context.GetZoneAssetDumperState<MenuDumpingZoneState>();
for (auto* asset : *pool)
CreateDumpingStateForMenuList(zoneState, asset->Asset());
AbstractAssetDumper<MenuList>::DumpPool(context, pool);
}
} // namespace IW4::menu

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#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW4/IW4.h"
#include "Game/IW4/Menu/MenuDumperIW4.h"
#include "Menu/MenuDumpingZoneState.h"
namespace IW4::menu
{
void CreateDumpingStateForMenuList(::menu::MenuDumpingZoneState* zoneState, const MenuList* menuList);
class MenuListDumper final : public AbstractAssetDumper<MenuList>
{
protected:
bool ShouldDump(XAssetInfo<MenuList>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset) override;
public:
void DumpPool(AssetDumpingContext& context, AssetPool<MenuList>* pool) override;
};
} // namespace IW4::menu

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#include "MenuWriterIW4.h"
#include "Game/IW4/MenuConstantsIW4.h"
#include "Menu/AbstractMenuWriter.h"
#include "ObjWriting.h"
#include <cassert>
#include <cmath>
#include <sstream>
using namespace IW4;
// Uncomment this macro to skip interpretative expression dumping
// #define DUMP_NAIVE
#ifdef DUMP_NAIVE
#define DUMP_FUNC WriteStatementNaive
#else
#define DUMP_FUNC WriteStatementSkipInitialUnnecessaryParenthesis
#endif
namespace
{
size_t FindStatementClosingParenthesis(const Statement_s* statement, const size_t openingParenthesisPosition)
{
assert(statement->numEntries >= 0);
assert(openingParenthesisPosition < static_cast<size_t>(statement->numEntries));
const auto statementEnd = static_cast<size_t>(statement->numEntries);
// The openingParenthesisPosition does not necessarily point to an actual opening parenthesis operator. That's fine though.
// We will pretend it does since the game does sometimes leave out opening parenthesis from the entries.
auto currentParenthesisDepth = 1;
for (auto currentSearchPosition = openingParenthesisPosition + 1; currentSearchPosition < statementEnd; currentSearchPosition++)
{
const auto& expEntry = statement->entries[currentSearchPosition];
if (expEntry.type != EET_OPERATOR)
continue;
// Any function means a "left out" left paren
if (expEntry.data.op == OP_LEFTPAREN || expEntry.data.op >= OP_COUNT)
{
currentParenthesisDepth++;
}
else if (expEntry.data.op == OP_RIGHTPAREN)
{
if (currentParenthesisDepth > 0)
currentParenthesisDepth--;
if (currentParenthesisDepth == 0)
return currentSearchPosition;
}
}
return statementEnd;
}
class MenuWriter final : public ::menu::AbstractBaseWriter, public IW4::menu::IWriterIW4
{
public:
explicit MenuWriter(std::ostream& stream)
: AbstractBaseWriter(stream)
{
}
void WriteFunctionDef(const std::string& functionName, const Statement_s* statement) override
{
StartFunctionDefScope();
WriteStringProperty("name", functionName);
WriteStatementProperty("value", statement, false);
EndScope();
}
void WriteMenu(const menuDef_t& menu) override
{
StartMenuDefScope();
WriteMenuData(&menu);
EndScope();
}
void Start() override
{
AbstractBaseWriter::Start();
}
void End() override
{
AbstractBaseWriter::End();
}
void IncludeMenu(const std::string& menuPath) const override
{
AbstractBaseWriter::IncludeMenu(menuPath);
}
private:
void WriteStatementNaive(const Statement_s* statement) const
{
const auto entryCount = static_cast<size_t>(statement->numEntries);
const auto missingClosingParenthesis = statement->numEntries > 0 && statement->entries[0].type == EET_OPERATOR
&& statement->entries[0].data.op == OP_LEFTPAREN
&& FindStatementClosingParenthesis(statement, 0) >= static_cast<size_t>(statement->numEntries);
for (auto i = 0uz; i < entryCount; i++)
{
const auto& entry = statement->entries[i];
if (entry.type == EET_OPERAND)
{
size_t pos = i;
bool discard = false;
WriteStatementOperand(statement, pos, discard);
}
else if (entry.data.op >= EXP_FUNC_STATIC_DVAR_INT && entry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (entry.data.op)
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, i);
m_stream << "(";
if (closingParenPos - i + 1u >= 1u)
{
const auto& staticDvarEntry = statement->entries[i + 1];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars
&& staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
}
}
m_stream << ")";
i = closingParenPos;
}
else
{
assert(entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>);
if (entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[entry.data.op];
if (entry.data.op >= OP_COUNT)
m_stream << "(";
}
}
if (missingClosingParenthesis)
m_stream << ")";
}
void WriteStatementOperator(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext && expEntry.data.op != OP_COMMA)
m_stream << " ";
if (expEntry.data.op == OP_LEFTPAREN)
{
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
currentPos = closingParenPos + 1;
spaceNext = true;
}
else if (expEntry.data.op >= EXP_FUNC_STATIC_DVAR_INT && expEntry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (expEntry.data.op)
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
if (closingParenPos - currentPos + 1 >= 1)
{
const auto& staticDvarEntry = statement->entries[currentPos + 1];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars
&& staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
}
}
m_stream << ")";
currentPos = closingParenPos + 1;
spaceNext = true;
}
else
{
if (expEntry.data.op >= 0 && static_cast<unsigned>(expEntry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[expEntry.data.op];
if (expEntry.data.op >= OP_COUNT)
{
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
currentPos = closingParenPos + 1;
}
else
currentPos++;
spaceNext = expEntry.data.op != OP_NOT;
}
}
void WriteStatementOperandFunction(const Statement_s* statement, size_t currentPos) const
{
const auto& operand = statement->entries[currentPos].data.operand;
if (operand.internals.function == nullptr)
return;
if (!ObjWriting::Configuration.MenuLegacyMode)
{
int functionIndex = -1;
if (statement->supportingData && statement->supportingData->uifunctions.functions)
{
for (auto supportingFunctionIndex = 0; supportingFunctionIndex < statement->supportingData->uifunctions.totalFunctions;
supportingFunctionIndex++)
{
if (statement->supportingData->uifunctions.functions[supportingFunctionIndex] == operand.internals.function)
{
functionIndex = supportingFunctionIndex;
break;
}
}
}
if (functionIndex >= 0)
m_stream << "FUNC_" << functionIndex;
else
m_stream << "INVALID_FUNC";
m_stream << "()";
}
else
{
m_stream << "(";
WriteStatementSkipInitialUnnecessaryParenthesis(operand.internals.function);
m_stream << ")";
}
}
void WriteStatementOperand(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext)
m_stream << " ";
const auto& operand = expEntry.data.operand;
switch (operand.dataType)
{
case VAL_FLOAT:
m_stream << operand.internals.floatVal;
break;
case VAL_INT:
m_stream << operand.internals.intVal;
break;
case VAL_STRING:
WriteEscapedString(operand.internals.stringVal.string);
break;
case VAL_FUNCTION:
WriteStatementOperandFunction(statement, currentPos);
break;
default:
break;
}
currentPos++;
spaceNext = true;
}
void WriteStatementEntryRange(const Statement_s* statement, size_t startOffset, size_t endOffset) const
{
assert(startOffset <= endOffset);
assert(endOffset <= static_cast<size_t>(statement->numEntries));
auto currentPos = startOffset;
auto spaceNext = false;
while (currentPos < endOffset)
{
const auto& expEntry = statement->entries[currentPos];
if (expEntry.type == EET_OPERATOR)
{
WriteStatementOperator(statement, currentPos, spaceNext);
}
else
{
WriteStatementOperand(statement, currentPos, spaceNext);
}
}
}
void WriteStatement(const Statement_s* statement) const
{
if (statement == nullptr || statement->numEntries < 0)
return;
WriteStatementEntryRange(statement, 0, static_cast<size_t>(statement->numEntries));
}
void WriteStatementSkipInitialUnnecessaryParenthesis(const Statement_s* statementValue) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
const auto statementEnd = static_cast<size_t>(statementValue->numEntries);
if (statementValue->numEntries >= 1 && statementValue->entries[0].type == EET_OPERATOR && statementValue->entries[0].data.op == OP_LEFTPAREN)
{
const auto parenthesisEnd = FindStatementClosingParenthesis(statementValue, 0);
if (parenthesisEnd >= statementEnd)
WriteStatementEntryRange(statementValue, 1, statementEnd);
else if (parenthesisEnd == statementEnd - 1)
WriteStatementEntryRange(statementValue, 1, statementEnd - 1);
else
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
else
{
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
}
void WriteStatementProperty(const std::string& propertyKey, const Statement_s* statementValue, bool isBooleanStatement) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
Indent();
WriteKey(propertyKey);
if (isBooleanStatement)
{
m_stream << "when(";
DUMP_FUNC(statementValue);
m_stream << ");\n";
}
else
{
DUMP_FUNC(statementValue);
m_stream << ";\n";
}
}
void WriteSetLocalVarData(const std::string& setFunction, const SetLocalVarData* setLocalVarData) const
{
if (setLocalVarData == nullptr)
return;
Indent();
m_stream << setFunction << " " << setLocalVarData->localVarName << " ";
WriteStatement(setLocalVarData->expression);
m_stream << ";\n";
}
// #define WRITE_ORIGINAL_SCRIPT
void WriteUnconditionalScript(const char* script) const
{
#ifdef WRITE_ORIGINAL_SCRIPT
Indent();
m_stream << script << "\n";
return;
#endif
const auto tokenList = CreateScriptTokenList(script);
auto isNewStatement = true;
for (const auto& token : tokenList)
{
if (isNewStatement)
{
if (token == ";")
continue;
Indent();
}
if (token == ";")
{
m_stream << ";\n";
isNewStatement = true;
continue;
}
if (!isNewStatement)
m_stream << " ";
else
isNewStatement = false;
if (DoesTokenNeedQuotationMarks(token))
m_stream << "\"" << token << "\"";
else
m_stream << token;
}
if (!isNewStatement)
m_stream << ";\n";
}
void WriteMenuEventHandlerSet(const MenuEventHandlerSet* eventHandlerSet)
{
Indent();
m_stream << "{\n";
IncIndent();
for (auto i = 0; i < eventHandlerSet->eventHandlerCount; i++)
{
const auto* eventHandler = eventHandlerSet->eventHandlers[i];
if (eventHandler == nullptr)
continue;
switch (eventHandler->eventType)
{
case EVENT_UNCONDITIONAL:
WriteUnconditionalScript(eventHandler->eventData.unconditionalScript);
break;
case EVENT_IF:
if (eventHandler->eventData.conditionalScript == nullptr || eventHandler->eventData.conditionalScript->eventExpression == nullptr
|| eventHandler->eventData.conditionalScript->eventHandlerSet == nullptr)
{
continue;
}
Indent();
m_stream << "if (";
WriteStatementSkipInitialUnnecessaryParenthesis(eventHandler->eventData.conditionalScript->eventExpression);
m_stream << ")\n";
WriteMenuEventHandlerSet(eventHandler->eventData.conditionalScript->eventHandlerSet);
break;
case EVENT_ELSE:
if (eventHandler->eventData.elseScript == nullptr)
continue;
Indent();
m_stream << "else\n";
WriteMenuEventHandlerSet(eventHandler->eventData.elseScript);
break;
case EVENT_SET_LOCAL_VAR_BOOL:
WriteSetLocalVarData("setLocalVarBool", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_INT:
WriteSetLocalVarData("setLocalVarInt", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_FLOAT:
WriteSetLocalVarData("setLocalVarFloat", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_STRING:
WriteSetLocalVarData("setLocalVarString", eventHandler->eventData.setLocalVarData);
break;
default:
break;
}
}
DecIndent();
Indent();
m_stream << "}\n";
}
void WriteMenuEventHandlerSetProperty(const std::string& propertyKey, const MenuEventHandlerSet* eventHandlerSetValue)
{
if (eventHandlerSetValue == nullptr)
return;
Indent();
m_stream << propertyKey << "\n";
WriteMenuEventHandlerSet(eventHandlerSetValue);
}
void WriteRectProperty(const std::string& propertyKey, const rectDef_s& rect) const
{
Indent();
WriteKey(propertyKey);
m_stream << rect.x << " " << rect.y << " " << rect.w << " " << rect.h << " " << static_cast<int>(rect.horzAlign) << " "
<< static_cast<int>(rect.vertAlign) << "\n";
}
void WriteMaterialProperty(const std::string& propertyKey, const Material* materialValue) const
{
if (materialValue == nullptr || materialValue->info.name == nullptr)
return;
if (materialValue->info.name[0] == ',')
WriteStringProperty(propertyKey, &materialValue->info.name[1]);
else
WriteStringProperty(propertyKey, materialValue->info.name);
}
void WriteSoundAliasProperty(const std::string& propertyKey, const snd_alias_list_t* soundAliasValue) const
{
if (soundAliasValue == nullptr)
return;
WriteStringProperty(propertyKey, soundAliasValue->aliasName);
}
void WriteDecodeEffectProperty(const std::string& propertyKey, const itemDef_s* item) const
{
if (!item->decayActive)
return;
Indent();
WriteKey(propertyKey);
m_stream << item->fxLetterTime << " " << item->fxDecayStartTime << " " << item->fxDecayDuration << "\n";
}
void WriteItemKeyHandlerProperty(const ItemKeyHandler* itemKeyHandlerValue)
{
for (const auto* currentHandler = itemKeyHandlerValue; currentHandler; currentHandler = currentHandler->next)
{
if (currentHandler->key >= '!' && currentHandler->key <= '~' && currentHandler->key != '"')
{
std::ostringstream ss;
ss << "execKey \"" << static_cast<char>(currentHandler->key) << "\"";
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
else
{
std::ostringstream ss;
ss << "execKeyInt " << currentHandler->key;
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
}
}
void WriteMultiTokenStringProperty(const std::string& propertyKey, const char* value) const
{
if (!value)
return;
Indent();
WriteKey(propertyKey);
const auto tokenList = CreateScriptTokenList(value);
auto firstToken = true;
m_stream << "{ ";
for (const auto& token : tokenList)
{
if (firstToken)
firstToken = false;
else
m_stream << ";";
m_stream << "\"" << token << "\"";
}
if (!firstToken)
m_stream << " ";
m_stream << "}\n";
}
void WriteFloatExpressionsProperty(const ItemFloatExpression* floatExpressions, int floatExpressionCount) const
{
if (!floatExpressions)
return;
for (int i = 0; i < floatExpressionCount; i++)
{
const auto& floatExpression = floatExpressions[i];
if (floatExpression.target < 0 || floatExpression.target >= ITEM_FLOATEXP_TGT_COUNT)
continue;
std::string propertyName = std::string("exp ") + floatExpressionTargetBindings[floatExpression.target].name + std::string(" ")
+ floatExpressionTargetBindings[floatExpression.target].componentName;
WriteStatementProperty(propertyName, floatExpression.expression, false);
}
}
void WriteColumnProperty(const std::string& propertyKey, const listBoxDef_s* listBox) const
{
if (listBox->numColumns <= 0)
return;
Indent();
WriteKey(propertyKey);
m_stream << listBox->numColumns << "\n";
for (auto col = 0; col < listBox->numColumns; col++)
{
Indent();
for (auto i = 0u; i < MENU_KEY_SPACING; i++)
m_stream << " ";
m_stream << listBox->columnInfo[col].pos << " " << listBox->columnInfo[col].width << " " << listBox->columnInfo[col].maxChars << " "
<< listBox->columnInfo[col].alignment << "\n";
}
}
void WriteListBoxProperties(const itemDef_s* item)
{
if (item->type != ITEM_TYPE_LISTBOX || item->typeData.listBox == nullptr)
return;
const auto* listBox = item->typeData.listBox;
WriteKeywordProperty("notselectable", listBox->notselectable != 0);
WriteKeywordProperty("noscrollbars", listBox->noScrollBars != 0);
WriteKeywordProperty("usepaging", listBox->usePaging != 0);
WriteFloatProperty("elementwidth", listBox->elementWidth, 0.0f);
WriteFloatProperty("elementheight", listBox->elementHeight, 0.0f);
WriteFloatProperty("feeder", item->special, 0.0f);
WriteIntProperty("elementtype", listBox->elementStyle, 0);
WriteColumnProperty("columns", listBox);
WriteMenuEventHandlerSetProperty("doubleclick", listBox->onDoubleClick);
WriteColorProperty("selectBorder", listBox->selectBorder, COLOR_0000);
WriteMaterialProperty("selectIcon", listBox->selectIcon);
}
void WriteDvarFloatProperty(const std::string& propertyKey, const itemDef_s* item, const editFieldDef_s* editField) const
{
if (item->dvar == nullptr)
return;
Indent();
WriteKey(propertyKey);
m_stream << "\"" << item->dvar << "\" " << editField->defVal << " " << editField->minVal << " " << editField->maxVal << "\n";
}
void WriteEditFieldProperties(const itemDef_s* item) const
{
switch (item->type)
{
case ITEM_TYPE_TEXT:
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
case ITEM_TYPE_SLIDER:
case ITEM_TYPE_YESNO:
case ITEM_TYPE_BIND:
case ITEM_TYPE_VALIDFILEFIELD:
case ITEM_TYPE_DECIMALFIELD:
case ITEM_TYPE_UPREDITFIELD:
case ITEM_TYPE_EMAILFIELD:
case ITEM_TYPE_PASSWORDFIELD:
break;
default:
return;
}
if (item->typeData.editField == nullptr)
return;
const auto* editField = item->typeData.editField;
if (std::fabs(-1.0f - editField->defVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->minVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->maxVal) >= std::numeric_limits<float>::epsilon())
{
WriteDvarFloatProperty("dvarFloat", item, editField);
}
else
{
WriteStringProperty("dvar", item->dvar);
}
WriteStringProperty("localvar", item->localVar);
WriteIntProperty("maxChars", editField->maxChars, 0);
WriteKeywordProperty("maxCharsGotoNext", editField->maxCharsGotoNext != 0);
WriteIntProperty("maxPaintChars", editField->maxPaintChars, 0);
}
void WriteMultiValueProperty(const multiDef_s* multiDef) const
{
Indent();
if (multiDef->strDef)
WriteKey("dvarStrList");
else
WriteKey("dvarFloatList");
m_stream << "{";
for (auto i = 0; i < multiDef->count; i++)
{
if (multiDef->dvarList[i] == nullptr || multiDef->strDef && multiDef->dvarStr[i] == nullptr)
continue;
m_stream << " \"" << multiDef->dvarList[i] << "\"";
if (multiDef->strDef)
m_stream << " \"" << multiDef->dvarStr[i] << "\"";
else
m_stream << " " << multiDef->dvarValue[i] << "";
}
m_stream << " }\n";
}
void WriteMultiProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_MULTI || item->typeData.multi == nullptr)
return;
const auto* multiDef = item->typeData.multi;
if (multiDef->count <= 0)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteMultiValueProperty(multiDef);
}
void WriteEnumDvarProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_DVARENUM)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteStringProperty("dvarEnumList", item->typeData.enumDvarName);
}
void WriteTickerProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_NEWS_TICKER || item->typeData.ticker == nullptr)
return;
const auto* newsTickerDef = item->typeData.ticker;
WriteIntProperty("spacing", newsTickerDef->spacing, 0);
WriteIntProperty("speed", newsTickerDef->speed, 0);
WriteIntProperty("newsfeed", newsTickerDef->feedId, 0);
}
void WriteItemData(const itemDef_s* item)
{
WriteStringProperty("name", item->window.name);
WriteStringProperty("text", item->text);
WriteKeywordProperty("textsavegame", item->itemFlags & ITEM_FLAG_SAVE_GAME_INFO);
WriteKeywordProperty("textcinematicsubtitle", item->itemFlags & ITEM_FLAG_CINEMATIC_SUBTITLE);
WriteStringProperty("group", item->window.group);
WriteRectProperty("rect", item->window.rectClient);
WriteIntProperty("style", item->window.style, 0);
WriteKeywordProperty("decoration", item->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteKeywordProperty("autowrapped", item->window.staticFlags & WINDOW_FLAG_AUTO_WRAPPED);
WriteKeywordProperty("horizontalscroll", item->window.staticFlags & WINDOW_FLAG_HORIZONTAL_SCROLL);
WriteIntProperty("type", item->type, ITEM_TYPE_TEXT);
WriteIntProperty("border", item->window.border, 0);
WriteFloatProperty("borderSize", item->window.borderSize, 0.0f);
if (item->visibleExp)
WriteStatementProperty("visible", item->visibleExp, true);
else if (item->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("disabled", item->disabledExp, true);
WriteIntProperty("ownerdraw", item->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", item->window.ownerDrawFlags);
WriteIntProperty("align", item->alignment, 0);
WriteIntProperty("textalign", item->textAlignMode, 0);
WriteFloatProperty("textalignx", item->textalignx, 0.0f);
WriteFloatProperty("textaligny", item->textaligny, 0.0f);
WriteFloatProperty("textscale", item->textscale, 0.0f);
WriteIntProperty("textstyle", item->textStyle, 0);
WriteIntProperty("textfont", item->fontEnum, 0);
WriteColorProperty("backcolor", item->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", item->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", item->window.borderColor, COLOR_0000);
WriteColorProperty("outlinecolor", item->window.outlineColor, COLOR_0000);
WriteColorProperty("disablecolor", item->window.disableColor, COLOR_0000);
WriteColorProperty("glowcolor", item->glowColor, COLOR_0000);
WriteMaterialProperty("background", item->window.background);
WriteMenuEventHandlerSetProperty("onFocus", item->onFocus);
WriteMenuEventHandlerSetProperty("leaveFocus", item->leaveFocus);
WriteMenuEventHandlerSetProperty("mouseEnter", item->mouseEnter);
WriteMenuEventHandlerSetProperty("mouseExit", item->mouseExit);
WriteMenuEventHandlerSetProperty("mouseEnterText", item->mouseEnterText);
WriteMenuEventHandlerSetProperty("mouseExitText", item->mouseExitText);
WriteMenuEventHandlerSetProperty("action", item->action);
WriteMenuEventHandlerSetProperty("accept", item->accept);
// WriteFloatProperty("special", item->special, 0.0f);
WriteSoundAliasProperty("focusSound", item->focusSound);
WriteStringProperty("dvarTest", item->dvarTest);
if (item->dvarFlags & ITEM_DVAR_FLAG_ENABLE)
WriteMultiTokenStringProperty("enableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_DISABLE)
WriteMultiTokenStringProperty("disableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_SHOW)
WriteMultiTokenStringProperty("showDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_HIDE)
WriteMultiTokenStringProperty("hideDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_FOCUS)
WriteMultiTokenStringProperty("focusDvar", item->enableDvar);
WriteItemKeyHandlerProperty(item->onKey);
WriteStatementProperty("exp text", item->textExp, false);
WriteStatementProperty("exp material", item->materialExp, false);
WriteFloatExpressionsProperty(item->floatExpressions, item->floatExpressionCount);
WriteIntProperty("gamemsgwindowindex", item->gameMsgWindowIndex, 0);
WriteIntProperty("gamemsgwindowmode", item->gameMsgWindowMode, 0);
WriteDecodeEffectProperty("decodeEffect", item);
WriteListBoxProperties(item);
WriteEditFieldProperties(item);
WriteMultiProperties(item);
WriteEnumDvarProperties(item);
WriteTickerProperties(item);
}
void WriteItemDefs(const itemDef_s* const* itemDefs, size_t itemCount)
{
for (auto i = 0u; i < itemCount; i++)
{
StartItemDefScope();
WriteItemData(itemDefs[i]);
EndScope();
}
}
void WriteMenuData(const menuDef_t* menu)
{
WriteStringProperty("name", menu->window.name);
WriteBoolProperty("fullscreen", menu->fullScreen, false);
WriteKeywordProperty("screenSpace", menu->window.staticFlags & WINDOW_FLAG_SCREEN_SPACE);
WriteKeywordProperty("decoration", menu->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteRectProperty("rect", menu->window.rect);
WriteIntProperty("style", menu->window.style, 0);
WriteIntProperty("border", menu->window.border, 0);
WriteFloatProperty("borderSize", menu->window.borderSize, 0.0f);
WriteColorProperty("backcolor", menu->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", menu->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", menu->window.borderColor, COLOR_0000);
WriteColorProperty("focuscolor", menu->focusColor, COLOR_0000);
WriteColorProperty("outlinecolor", menu->window.outlineColor, COLOR_0000);
WriteMaterialProperty("background", menu->window.background);
WriteIntProperty("ownerdraw", menu->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", menu->window.ownerDrawFlags);
WriteKeywordProperty("outOfBoundsClick", menu->window.staticFlags & WINDOW_FLAG_OUT_OF_BOUNDS_CLICK);
WriteStringProperty("soundLoop", menu->soundName);
WriteKeywordProperty("popup", menu->window.staticFlags & WINDOW_FLAG_POPUP);
WriteFloatProperty("fadeClamp", menu->fadeClamp, 0.0f);
WriteIntProperty("fadeCycle", menu->fadeCycle, 0);
WriteFloatProperty("fadeAmount", menu->fadeAmount, 0.0f);
WriteFloatProperty("fadeInAmount", menu->fadeInAmount, 0.0f);
WriteFloatProperty("blurWorld", menu->blurRadius, 0.0f);
WriteKeywordProperty("legacySplitScreenScale", menu->window.staticFlags & WINDOW_FLAG_LEGACY_SPLIT_SCREEN_SCALE);
WriteKeywordProperty("hiddenDuringScope", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_SCOPE);
WriteKeywordProperty("hiddenDuringFlashbang", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_FLASH_BANG);
WriteKeywordProperty("hiddenDuringUI", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_UI);
WriteStringProperty("allowedBinding", menu->allowedBinding);
WriteKeywordProperty("textOnlyFocus", menu->window.staticFlags & WINDOW_FLAG_TEXT_ONLY_FOCUS);
if (menu->visibleExp)
WriteStatementProperty("visible", menu->visibleExp, true);
else if (menu->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("exp rect X", menu->rectXExp, false);
WriteStatementProperty("exp rect Y", menu->rectYExp, false);
WriteStatementProperty("exp rect W", menu->rectWExp, false);
WriteStatementProperty("exp rect H", menu->rectHExp, false);
WriteStatementProperty("exp openSound", menu->openSoundExp, false);
WriteStatementProperty("exp closeSound", menu->closeSoundExp, false);
WriteMenuEventHandlerSetProperty("onOpen", menu->onOpen);
WriteMenuEventHandlerSetProperty("onClose", menu->onClose);
WriteMenuEventHandlerSetProperty("onRequestClose", menu->onCloseRequest);
WriteMenuEventHandlerSetProperty("onESC", menu->onESC);
WriteItemKeyHandlerProperty(menu->onKey);
WriteItemDefs(menu->items, menu->itemCount);
}
};
} // namespace
namespace IW4::menu
{
std::unique_ptr<IWriterIW4> CreateMenuWriter(std::ostream& stream)
{
return std::make_unique<MenuWriter>(stream);
}
} // namespace IW4::menu

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@@ -0,0 +1,19 @@
#pragma once
#include "Game/IW4/IW4.h"
#include "Menu/IMenuWriter.h"
#include <memory>
#include <string>
namespace IW4::menu
{
class IWriterIW4 : public ::menu::IWriter
{
public:
virtual void WriteFunctionDef(const std::string& functionName, const Statement_s* statement) = 0;
virtual void WriteMenu(const menuDef_t& menu) = 0;
};
std::unique_ptr<IWriterIW4> CreateMenuWriter(std::ostream& stream);
} // namespace IW4::menu

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@@ -9,8 +9,8 @@
#include "Localize/LocalizeDumperIW4.h"
#include "Maps/AddonMapEntsDumperIW4.h"
#include "Material/MaterialDecompilingDumperIW4.h"
#include "Menu/AssetDumperMenuDef.h"
#include "Menu/AssetDumperMenuList.h"
#include "Menu/MenuDumperIW4.h"
#include "Menu/MenuListDumperIW4.h"
#include "ObjWriting.h"
#include "PhysCollmap/AssetDumperPhysCollmap.h"
#include "PhysPreset/PhysPresetInfoStringDumperIW4.h"
@@ -63,8 +63,8 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
// DUMP_ASSET_POOL(AssetDumperGfxWorld, m_gfx_world, ASSET_TYPE_GFXWORLD)
DUMP_ASSET_POOL(light_def::Dumper, m_gfx_light_def, ASSET_TYPE_LIGHT_DEF)
// DUMP_ASSET_POOL(AssetDumperFont_s, m_font, ASSET_TYPE_FONT)
DUMP_ASSET_POOL(AssetDumperMenuList, m_menu_list, ASSET_TYPE_MENULIST)
DUMP_ASSET_POOL(AssetDumperMenuDef, m_menu_def, ASSET_TYPE_MENU)
DUMP_ASSET_POOL(menu::MenuListDumper, m_menu_list, ASSET_TYPE_MENULIST)
DUMP_ASSET_POOL(menu::MenuDumper, m_menu_def, ASSET_TYPE_MENU)
DUMP_ASSET_POOL(localize::Dumper, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
DUMP_ASSET_POOL(weapon::Dumper, m_weapon, ASSET_TYPE_WEAPON)
// DUMP_ASSET_POOL(AssetDumperSndDriverGlobals, m_snd_driver_globals, ASSET_TYPE_SNDDRIVER_GLOBALS)

View File

@@ -1,76 +0,0 @@
#include "AssetDumperMenuDef.h"
#include "Game/IW5/GameAssetPoolIW5.h"
#include "Game/IW5/Menu/MenuDumperIW5.h"
#include "Menu/AbstractMenuDumper.h"
#include "ObjWriting.h"
#include <filesystem>
#include <string>
namespace fs = std::filesystem;
using namespace IW5;
const MenuList* AssetDumperMenuDef::GetParentMenuList(XAssetInfo<menuDef_t>* asset)
{
const auto* menu = asset->Asset();
const auto* gameAssetPool = dynamic_cast<GameAssetPoolIW5*>(asset->m_zone->m_pools.get());
for (const auto* menuList : *gameAssetPool->m_menu_list)
{
const auto* menuListAsset = menuList->Asset();
for (auto menuIndex = 0; menuIndex < menuListAsset->menuCount; menuIndex++)
{
if (menuListAsset->menus[menuIndex] == menu)
return menuListAsset;
}
}
return nullptr;
}
std::string AssetDumperMenuDef::GetPathForMenu(XAssetInfo<menuDef_t>* asset)
{
const auto* list = GetParentMenuList(asset);
if (!list)
return "ui_mp/" + std::string(asset->Asset()->window.name) + ".menu";
const fs::path p(list->name);
std::string parentPath;
if (p.has_parent_path())
parentPath = p.parent_path().string() + "/";
return parentPath + std::string(asset->Asset()->window.name) + ".menu";
}
bool AssetDumperMenuDef::ShouldDump(XAssetInfo<menuDef_t>* asset)
{
return true;
}
void AssetDumperMenuDef::DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset)
{
const auto* menu = asset->Asset();
const auto menuFilePath = GetPathForMenu(asset);
if (ObjWriting::ShouldHandleAssetType(ASSET_TYPE_MENULIST))
{
// Don't dump menu file separately if the name matches the menu list
const auto* menuListParent = GetParentMenuList(asset);
if (menuListParent && menuFilePath == menuListParent->name)
return;
}
const auto assetFile = context.OpenAssetFile(menuFilePath);
if (!assetFile)
return;
MenuDumper menuDumper(*assetFile);
menuDumper.Start();
menuDumper.WriteMenu(menu);
menuDumper.End();
}

View File

@@ -1,17 +0,0 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
namespace IW5
{
class AssetDumperMenuDef final : public AbstractAssetDumper<menuDef_t>
{
static const MenuList* GetParentMenuList(XAssetInfo<menuDef_t>* asset);
static std::string GetPathForMenu(XAssetInfo<menuDef_t>* asset);
protected:
bool ShouldDump(XAssetInfo<menuDef_t>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset) override;
};
} // namespace IW5

View File

@@ -1,128 +0,0 @@
#include "AssetDumperMenuList.h"
#include "Game/IW5/Menu/MenuDumperIW5.h"
#include "Menu/AbstractMenuDumper.h"
#include "ObjWriting.h"
#include <cassert>
#include <filesystem>
#include <set>
#include <sstream>
namespace fs = std::filesystem;
using namespace IW5;
std::vector<const ExpressionSupportingData*> AssetDumperMenuList::GetAllUniqueExpressionSupportingData(const MenuList* menuList)
{
std::vector<const ExpressionSupportingData*> result;
std::set<const ExpressionSupportingData*> alreadyAddedSupportingData;
if (menuList->menus == nullptr)
return result;
for (auto i = 0; i < menuList->menuCount; i++)
{
if (menuList->menus[i] == nullptr)
continue;
const auto* menu = menuList->menus[i];
if (menu->data == nullptr || menu->data->expressionData == nullptr)
continue;
if (alreadyAddedSupportingData.find(menu->data->expressionData) == alreadyAddedSupportingData.end())
{
result.push_back(menu->data->expressionData);
alreadyAddedSupportingData.emplace(menu->data->expressionData);
}
}
return result;
}
void AssetDumperMenuList::DumpFunctions(MenuDumper& menuDumper, const MenuList* menuList)
{
const auto allSupportingData = GetAllUniqueExpressionSupportingData(menuList);
auto functionIndex = 0u;
assert(allSupportingData.size() <= 1);
for (const auto* supportingData : allSupportingData)
{
if (supportingData->uifunctions.functions == nullptr)
continue;
for (auto i = 0; i < supportingData->uifunctions.totalFunctions; i++)
{
const auto* function = supportingData->uifunctions.functions[i];
if (function == nullptr)
continue;
std::stringstream ss;
ss << "FUNC_" << functionIndex;
menuDumper.WriteFunctionDef(ss.str(), function);
functionIndex++;
}
}
}
void AssetDumperMenuList::DumpMenus(MenuDumper& menuDumper, const MenuList* menuList)
{
const fs::path p(menuList->name);
std::string parentPath;
if (p.has_parent_path())
parentPath = p.parent_path().string() + "/";
for (auto menuNum = 0; menuNum < menuList->menuCount; menuNum++)
{
const auto* menu = menuList->menus[menuNum];
const auto* menuAssetName = menu->window.name;
bool isReference = false;
if (menuAssetName && menuAssetName[0] == ',')
{
menuAssetName = &menuAssetName[1];
isReference = true;
}
std::ostringstream ss;
ss << parentPath << menuAssetName << ".menu";
const auto menuName = ss.str();
// If the menu was embedded directly as menu list write its data in the menu list file
if (!isReference && menuName == menuList->name)
menuDumper.WriteMenu(menu);
else
menuDumper.IncludeMenu(ss.str());
}
}
bool AssetDumperMenuList::ShouldDump(XAssetInfo<MenuList>* asset)
{
return true;
}
void AssetDumperMenuList::DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset)
{
const auto* menuList = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
MenuDumper menuDumper(*assetFile);
menuDumper.Start();
if (!ObjWriting::Configuration.MenuLegacyMode)
DumpFunctions(menuDumper, menuList);
DumpMenus(menuDumper, menuList);
menuDumper.End();
}

View File

@@ -1,20 +0,0 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
#include "Game/IW5/Menu/MenuDumperIW5.h"
namespace IW5
{
class AssetDumperMenuList final : public AbstractAssetDumper<MenuList>
{
static std::vector<const ExpressionSupportingData*> GetAllUniqueExpressionSupportingData(const MenuList* menuList);
static void DumpFunctions(MenuDumper& menuDumper, const MenuList* menuList);
static void DumpMenus(MenuDumper& menuDumper, const MenuList* menuList);
protected:
bool ShouldDump(XAssetInfo<MenuList>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset) override;
};
} // namespace IW5

View File

@@ -1,920 +1,83 @@
#include "MenuDumperIW5.h"
#include "Game/IW5/MenuConstantsIW5.h"
#include "Game/IW5/GameAssetPoolIW5.h"
#include "Game/IW5/Menu/MenuDumperIW5.h"
#include "MenuWriterIW5.h"
#include "ObjWriting.h"
#include <cassert>
#include <cmath>
#include <sstream>
#include <filesystem>
#include <format>
#include <string>
namespace fs = std::filesystem;
using namespace IW5;
// Uncomment this macro to skip interpretative expression dumping
// #define DUMP_NAIVE
#ifdef DUMP_NAIVE
#define DUMP_FUNC WriteStatementNaive
#else
#define DUMP_FUNC WriteStatementSkipInitialUnnecessaryParenthesis
#endif
size_t MenuDumper::FindStatementClosingParenthesis(const Statement_s* statement, size_t openingParenthesisPosition)
namespace
{
assert(statement->numEntries >= 0);
assert(openingParenthesisPosition < static_cast<size_t>(statement->numEntries));
const auto statementEnd = static_cast<size_t>(statement->numEntries);
// The openingParenthesisPosition does not necessarily point to an actual opening parenthesis operator. That's fine though.
// We will pretend it does since the game does sometimes leave out opening parenthesis from the entries.
auto currentParenthesisDepth = 1;
for (auto currentSearchPosition = openingParenthesisPosition + 1; currentSearchPosition < statementEnd; currentSearchPosition++)
const MenuList* GetParentMenuList(XAssetInfo<menuDef_t>* asset)
{
const auto& expEntry = statement->entries[currentSearchPosition];
if (expEntry.type != EET_OPERATOR)
continue;
// Any function means a "left out" left paren
if (expEntry.data.op == OP_LEFTPAREN || expEntry.data.op >= OP_COUNT)
const auto* menu = asset->Asset();
const auto* gameAssetPool = dynamic_cast<GameAssetPoolIW5*>(asset->m_zone->m_pools.get());
for (const auto* menuList : *gameAssetPool->m_menu_list)
{
currentParenthesisDepth++;
}
else if (expEntry.data.op == OP_RIGHTPAREN)
{
if (currentParenthesisDepth > 0)
currentParenthesisDepth--;
if (currentParenthesisDepth == 0)
return currentSearchPosition;
}
}
const auto* menuListAsset = menuList->Asset();
return statementEnd;
}
void MenuDumper::WriteStatementOperator(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext && expEntry.data.op != OP_COMMA)
m_stream << " ";
if (expEntry.data.op == OP_LEFTPAREN)
{
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
currentPos = closingParenPos + 1;
spaceNext = true;
}
else if (expEntry.data.op >= EXP_FUNC_STATIC_DVAR_INT && expEntry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (expEntry.data.op)
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
if (closingParenPos - currentPos + 1 >= 1)
{
const auto& staticDvarEntry = statement->entries[currentPos + 1];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
for (auto menuIndex = 0; menuIndex < menuListAsset->menuCount; menuIndex++)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars && staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
if (menuListAsset->menus[menuIndex] == menu)
return menuListAsset;
}
}
m_stream << ")";
currentPos = closingParenPos + 1;
spaceNext = true;
return nullptr;
}
else
std::string GetPathForMenu(XAssetInfo<menuDef_t>* asset)
{
if (expEntry.data.op >= 0 && static_cast<unsigned>(expEntry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[expEntry.data.op];
const auto* list = GetParentMenuList(asset);
if (expEntry.data.op >= OP_COUNT)
{
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
currentPos = closingParenPos + 1;
}
else
currentPos++;
if (!list)
return std::format("ui_mp/{}.menu", asset->Asset()->window.name);
spaceNext = expEntry.data.op != OP_NOT;
const fs::path p(list->name);
std::string parentPath;
if (p.has_parent_path())
parentPath = p.parent_path().string() + "/";
return std::format("{}{}.menu", parentPath, asset->Asset()->window.name);
}
}
} // namespace
void MenuDumper::WriteStatementOperandFunction(const Statement_s* statement, const size_t currentPos) const
namespace IW5::menu
{
const auto& operand = statement->entries[currentPos].data.operand;
if (operand.internals.function == nullptr)
return;
if (!ObjWriting::Configuration.MenuLegacyMode)
bool MenuDumper::ShouldDump(XAssetInfo<menuDef_t>* asset)
{
int functionIndex = -1;
if (statement->supportingData && statement->supportingData->uifunctions.functions)
return true;
}
void MenuDumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset)
{
const auto* menu = asset->Asset();
const auto menuFilePath = GetPathForMenu(asset);
if (ObjWriting::ShouldHandleAssetType(ASSET_TYPE_MENULIST))
{
for (auto supportingFunctionIndex = 0; supportingFunctionIndex < statement->supportingData->uifunctions.totalFunctions; supportingFunctionIndex++)
{
if (statement->supportingData->uifunctions.functions[supportingFunctionIndex] == operand.internals.function)
{
functionIndex = supportingFunctionIndex;
break;
}
}
// Don't dump menu file separately if the name matches the menu list
const auto* menuListParent = GetParentMenuList(asset);
if (menuListParent && menuFilePath == menuListParent->name)
return;
}
if (functionIndex >= 0)
m_stream << "FUNC_" << functionIndex;
else
m_stream << "INVALID_FUNC";
m_stream << "()";
const auto assetFile = context.OpenAssetFile(menuFilePath);
if (!assetFile)
return;
auto menuWriter = CreateMenuWriter(*assetFile);
menuWriter->Start();
menuWriter->WriteMenu(*menu);
menuWriter->End();
}
else
{
m_stream << "(";
WriteStatementSkipInitialUnnecessaryParenthesis(operand.internals.function);
m_stream << ")";
}
}
void MenuDumper::WriteStatementOperand(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext)
m_stream << " ";
const auto& operand = expEntry.data.operand;
switch (operand.dataType)
{
case VAL_FLOAT:
m_stream << operand.internals.floatVal;
break;
case VAL_INT:
m_stream << operand.internals.intVal;
break;
case VAL_STRING:
WriteEscapedString(operand.internals.stringVal.string);
break;
case VAL_FUNCTION:
WriteStatementOperandFunction(statement, currentPos);
break;
default:
break;
}
currentPos++;
spaceNext = true;
}
void MenuDumper::WriteStatementEntryRange(const Statement_s* statement, size_t startOffset, size_t endOffset) const
{
assert(startOffset <= endOffset);
assert(endOffset <= static_cast<size_t>(statement->numEntries));
auto currentPos = startOffset;
auto spaceNext = false;
while (currentPos < endOffset)
{
const auto& expEntry = statement->entries[currentPos];
if (expEntry.type == EET_OPERATOR)
{
WriteStatementOperator(statement, currentPos, spaceNext);
}
else
{
WriteStatementOperand(statement, currentPos, spaceNext);
}
}
}
void MenuDumper::WriteStatementNaive(const Statement_s* statement) const
{
const auto entryCount = static_cast<unsigned>(statement->numEntries);
for (auto i = 0uz; i < entryCount; i++)
{
const auto& entry = statement->entries[i];
if (entry.type == EET_OPERAND)
{
size_t pos = i;
bool discard = false;
WriteStatementOperand(statement, pos, discard);
}
else if (entry.data.op >= EXP_FUNC_STATIC_DVAR_INT && entry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (entry.data.op)
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, i);
m_stream << "(";
if (closingParenPos - i + 1u >= 1u)
{
const auto& staticDvarEntry = statement->entries[i + 1u];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars && staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
}
}
m_stream << ")";
i = closingParenPos;
}
else
{
assert(entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>);
if (entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[entry.data.op];
if (entry.data.op >= OP_COUNT)
m_stream << "(";
}
}
}
void MenuDumper::WriteStatement(const Statement_s* statement) const
{
if (statement == nullptr || statement->numEntries < 0)
return;
WriteStatementEntryRange(statement, 0, static_cast<size_t>(statement->numEntries));
}
void MenuDumper::WriteStatementSkipInitialUnnecessaryParenthesis(const Statement_s* statementValue) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
const auto statementEnd = static_cast<size_t>(statementValue->numEntries);
if (statementValue->numEntries >= 1 && statementValue->entries[0].type == EET_OPERATOR && statementValue->entries[0].data.op == OP_LEFTPAREN)
{
const auto parenthesisEnd = FindStatementClosingParenthesis(statementValue, 0);
if (parenthesisEnd >= statementEnd)
WriteStatementEntryRange(statementValue, 1, statementEnd);
else if (parenthesisEnd == statementEnd - 1)
WriteStatementEntryRange(statementValue, 1, statementEnd - 1);
else
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
else
{
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
}
void MenuDumper::WriteStatementProperty(const std::string& propertyKey, const Statement_s* statementValue, bool isBooleanStatement) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
Indent();
WriteKey(propertyKey);
if (isBooleanStatement)
{
m_stream << "when(";
DUMP_FUNC(statementValue);
m_stream << ");\n";
}
else
{
DUMP_FUNC(statementValue);
m_stream << ";\n";
}
}
void MenuDumper::WriteSetLocalVarData(const std::string& setFunction, const SetLocalVarData* setLocalVarData) const
{
if (setLocalVarData == nullptr)
return;
Indent();
m_stream << setFunction << " " << setLocalVarData->localVarName << " ";
WriteStatement(setLocalVarData->expression);
m_stream << ";\n";
}
// #define WRITE_ORIGINAL_SCRIPT
void MenuDumper::WriteUnconditionalScript(const char* script) const
{
#ifdef WRITE_ORIGINAL_SCRIPT
Indent();
m_stream << script << "\n";
return;
#endif
const auto tokenList = CreateScriptTokenList(script);
auto isNewStatement = true;
for (const auto& token : tokenList)
{
if (isNewStatement)
{
if (token == ";")
continue;
Indent();
}
if (token == ";")
{
m_stream << ";\n";
isNewStatement = true;
continue;
}
if (!isNewStatement)
m_stream << " ";
else
isNewStatement = false;
if (DoesTokenNeedQuotationMarks(token))
m_stream << "\"" << token << "\"";
else
m_stream << token;
}
if (!isNewStatement)
m_stream << ";\n";
}
void MenuDumper::WriteMenuEventHandlerSet(const MenuEventHandlerSet* eventHandlerSet)
{
Indent();
m_stream << "{\n";
IncIndent();
for (auto i = 0; i < eventHandlerSet->eventHandlerCount; i++)
{
const auto* eventHandler = eventHandlerSet->eventHandlers[i];
if (eventHandler == nullptr)
continue;
switch (eventHandler->eventType)
{
case EVENT_UNCONDITIONAL:
WriteUnconditionalScript(eventHandler->eventData.unconditionalScript);
break;
case EVENT_IF:
if (eventHandler->eventData.conditionalScript == nullptr || eventHandler->eventData.conditionalScript->eventExpression == nullptr
|| eventHandler->eventData.conditionalScript->eventHandlerSet == nullptr)
{
continue;
}
Indent();
m_stream << "if (";
WriteStatementSkipInitialUnnecessaryParenthesis(eventHandler->eventData.conditionalScript->eventExpression);
m_stream << ")\n";
WriteMenuEventHandlerSet(eventHandler->eventData.conditionalScript->eventHandlerSet);
break;
case EVENT_ELSE:
if (eventHandler->eventData.elseScript == nullptr)
continue;
Indent();
m_stream << "else\n";
WriteMenuEventHandlerSet(eventHandler->eventData.elseScript);
break;
case EVENT_SET_LOCAL_VAR_BOOL:
WriteSetLocalVarData("setLocalVarBool", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_INT:
WriteSetLocalVarData("setLocalVarInt", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_FLOAT:
WriteSetLocalVarData("setLocalVarFloat", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_STRING:
WriteSetLocalVarData("setLocalVarString", eventHandler->eventData.setLocalVarData);
break;
default:
break;
}
}
DecIndent();
Indent();
m_stream << "}\n";
}
void MenuDumper::WriteMenuEventHandlerSetProperty(const std::string& propertyKey, const MenuEventHandlerSet* eventHandlerSetValue)
{
if (eventHandlerSetValue == nullptr)
return;
Indent();
m_stream << propertyKey << "\n";
WriteMenuEventHandlerSet(eventHandlerSetValue);
}
void MenuDumper::WriteRectProperty(const std::string& propertyKey, const rectDef_s& rect) const
{
Indent();
WriteKey(propertyKey);
m_stream << rect.x << " " << rect.y << " " << rect.w << " " << rect.h << " " << static_cast<int>(rect.horzAlign) << " " << static_cast<int>(rect.vertAlign)
<< "\n";
}
void MenuDumper::WriteMaterialProperty(const std::string& propertyKey, const Material* materialValue) const
{
if (materialValue == nullptr || materialValue->info.name == nullptr)
return;
if (materialValue->info.name[0] == ',')
WriteStringProperty(propertyKey, &materialValue->info.name[1]);
else
WriteStringProperty(propertyKey, materialValue->info.name);
}
void MenuDumper::WriteSoundAliasProperty(const std::string& propertyKey, const snd_alias_list_t* soundAliasValue) const
{
if (soundAliasValue == nullptr)
return;
WriteStringProperty(propertyKey, soundAliasValue->aliasName);
}
void MenuDumper::WriteDecodeEffectProperty(const std::string& propertyKey, const itemDef_s* item) const
{
if (!item->decayActive)
return;
Indent();
WriteKey(propertyKey);
m_stream << item->fxLetterTime << " " << item->fxDecayStartTime << " " << item->fxDecayDuration << "\n";
}
void MenuDumper::WriteItemKeyHandlerProperty(const ItemKeyHandler* itemKeyHandlerValue)
{
for (const auto* currentHandler = itemKeyHandlerValue; currentHandler; currentHandler = currentHandler->next)
{
if (currentHandler->key >= '!' && currentHandler->key <= '~' && currentHandler->key != '"')
{
std::ostringstream ss;
ss << "execKey \"" << static_cast<char>(currentHandler->key) << "\"";
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
else
{
std::ostringstream ss;
ss << "execKeyInt " << currentHandler->key;
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
}
}
void MenuDumper::WriteFloatExpressionsProperty(const ItemFloatExpression* floatExpressions, int floatExpressionCount) const
{
if (!floatExpressions)
return;
for (int i = 0; i < floatExpressionCount; i++)
{
const auto& floatExpression = floatExpressions[i];
if (floatExpression.target < 0 || floatExpression.target >= ITEM_FLOATEXP_TGT_COUNT)
continue;
std::string propertyName = std::string("exp ") + floatExpressionTargetBindings[floatExpression.target].name + std::string(" ")
+ floatExpressionTargetBindings[floatExpression.target].componentName;
WriteStatementProperty(propertyName, floatExpression.expression, false);
}
}
void MenuDumper::WriteMultiTokenStringProperty(const std::string& propertyKey, const char* value) const
{
if (!value)
return;
Indent();
WriteKey(propertyKey);
const auto tokenList = CreateScriptTokenList(value);
auto firstToken = true;
m_stream << "{ ";
for (const auto& token : tokenList)
{
if (firstToken)
firstToken = false;
else
m_stream << ";";
m_stream << "\"" << token << "\"";
}
if (!firstToken)
m_stream << " ";
m_stream << "}\n";
}
void MenuDumper::WriteColumnProperty(const std::string& propertyKey, const listBoxDef_s* listBox) const
{
if (listBox->numColumns <= 0)
return;
Indent();
WriteKey(propertyKey);
m_stream << listBox->numColumns << "\n";
for (auto col = 0; col < listBox->numColumns; col++)
{
Indent();
for (auto i = 0u; i < MENU_KEY_SPACING; i++)
m_stream << " ";
m_stream << listBox->columnInfo[col].xpos << " " << listBox->columnInfo[col].ypos << " " << listBox->columnInfo[col].width << " "
<< listBox->columnInfo[col].height << " " << listBox->columnInfo[col].maxChars << " " << listBox->columnInfo[col].alignment << "\n";
}
}
void MenuDumper::WriteListBoxProperties(const itemDef_s* item)
{
if (item->type != ITEM_TYPE_LISTBOX || item->typeData.listBox == nullptr)
return;
const auto* listBox = item->typeData.listBox;
WriteKeywordProperty("notselectable", listBox->notselectable != 0);
WriteKeywordProperty("noscrollbars", listBox->noScrollBars != 0);
WriteKeywordProperty("usepaging", listBox->usePaging != 0);
WriteFloatProperty("elementwidth", listBox->elementWidth, 0.0f);
WriteFloatProperty("elementheight", listBox->elementHeight, 0.0f);
WriteFloatProperty("feeder", item->special, 0.0f);
WriteIntProperty("elementtype", listBox->elementStyle, 0);
WriteColumnProperty("columns", listBox);
WriteMenuEventHandlerSetProperty("doubleclick", listBox->onDoubleClick);
WriteColorProperty("selectBorder", listBox->selectBorder, COLOR_0000);
WriteMaterialProperty("selectIcon", listBox->selectIcon);
WriteStatementProperty("exp elementheight", listBox->elementHeightExp, false);
}
void MenuDumper::WriteDvarFloatProperty(const std::string& propertyKey, const itemDef_s* item, const editFieldDef_s* editField) const
{
if (item->dvar == nullptr)
return;
Indent();
WriteKey(propertyKey);
m_stream << "\"" << item->dvar << "\" " << editField->stepVal << " " << editField->minVal << " " << editField->maxVal << "\n";
}
void MenuDumper::WriteEditFieldProperties(const itemDef_s* item) const
{
switch (item->type)
{
case ITEM_TYPE_TEXT:
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
case ITEM_TYPE_SLIDER:
case ITEM_TYPE_YESNO:
case ITEM_TYPE_BIND:
case ITEM_TYPE_VALIDFILEFIELD:
case ITEM_TYPE_DECIMALFIELD:
case ITEM_TYPE_UPREDITFIELD:
case ITEM_TYPE_EMAILFIELD:
case ITEM_TYPE_PASSWORDFIELD:
break;
default:
return;
}
if (item->typeData.editField == nullptr)
return;
const auto* editField = item->typeData.editField;
if (std::fabs(-1.0f - editField->stepVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->minVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->maxVal) >= std::numeric_limits<float>::epsilon())
{
WriteDvarFloatProperty("dvarFloat", item, editField);
}
else
{
WriteStringProperty("dvar", item->dvar);
}
WriteStringProperty("localvar", item->localVar);
WriteIntProperty("maxChars", editField->maxChars, 0);
WriteKeywordProperty("maxCharsGotoNext", editField->maxCharsGotoNext != 0);
WriteIntProperty("maxPaintChars", editField->maxPaintChars, 0);
}
void MenuDumper::WriteMultiValueProperty(const multiDef_s* multiDef) const
{
Indent();
if (multiDef->strDef)
WriteKey("dvarStrList");
else
WriteKey("dvarFloatList");
m_stream << "{";
for (auto i = 0; i < multiDef->count; i++)
{
if (multiDef->dvarList[i] == nullptr || multiDef->strDef && multiDef->dvarStr[i] == nullptr)
continue;
m_stream << " \"" << multiDef->dvarList[i] << "\"";
if (multiDef->strDef)
m_stream << " \"" << multiDef->dvarStr[i] << "\"";
else
m_stream << " " << multiDef->dvarValue[i] << "";
}
m_stream << " }\n";
}
void MenuDumper::WriteMultiProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_MULTI || item->typeData.multi == nullptr)
return;
const auto* multiDef = item->typeData.multi;
if (multiDef->count <= 0)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteMultiValueProperty(multiDef);
}
void MenuDumper::WriteEnumDvarProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_DVARENUM)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteStringProperty("dvarEnumList", item->typeData.enumDvarName);
}
void MenuDumper::WriteTickerProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_NEWS_TICKER || item->typeData.ticker == nullptr)
return;
const auto* newsTickerDef = item->typeData.ticker;
WriteIntProperty("spacing", newsTickerDef->spacing, 0);
WriteIntProperty("speed", newsTickerDef->speed, 0);
WriteIntProperty("newsfeed", newsTickerDef->feedId, 0);
}
void MenuDumper::WriteItemData(const itemDef_s* item)
{
WriteStringProperty("name", item->window.name);
WriteStringProperty("text", item->text);
WriteKeywordProperty("textsavegame", item->itemFlags & ITEM_FLAG_SAVE_GAME_INFO);
WriteKeywordProperty("textcinematicsubtitle", item->itemFlags & ITEM_FLAG_CINEMATIC_SUBTITLE);
WriteStringProperty("group", item->window.group);
WriteRectProperty("rect", item->window.rectClient);
WriteIntProperty("style", item->window.style, 0);
WriteKeywordProperty("decoration", item->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteKeywordProperty("autowrapped", item->window.staticFlags & WINDOW_FLAG_AUTO_WRAPPED);
WriteKeywordProperty("horizontalscroll", item->window.staticFlags & WINDOW_FLAG_HORIZONTAL_SCROLL);
WriteIntProperty("type", item->type, ITEM_TYPE_TEXT);
WriteIntProperty("border", item->window.border, 0);
WriteFloatProperty("borderSize", item->window.borderSize, 0.0f);
if (item->visibleExp)
WriteStatementProperty("visible", item->visibleExp, true);
else if (item->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("disabled", item->disabledExp, true);
WriteIntProperty("ownerdraw", item->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", item->window.ownerDrawFlags);
WriteIntProperty("align", item->alignment, 0);
WriteIntProperty("textalign", item->textAlignMode, 0);
WriteFloatProperty("textalignx", item->textalignx, 0.0f);
WriteFloatProperty("textaligny", item->textaligny, 0.0f);
WriteFloatProperty("textscale", item->textscale, 0.0f);
WriteIntProperty("textstyle", item->textStyle, 0);
WriteIntProperty("textfont", item->fontEnum, 0);
WriteColorProperty("backcolor", item->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", item->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", item->window.borderColor, COLOR_0000);
WriteColorProperty("outlinecolor", item->window.outlineColor, COLOR_0000);
WriteColorProperty("disablecolor", item->window.disableColor, COLOR_0000);
WriteColorProperty("glowcolor", item->glowColor, COLOR_0000);
WriteMaterialProperty("background", item->window.background);
WriteMenuEventHandlerSetProperty("onFocus", item->onFocus);
WriteMenuEventHandlerSetProperty("hasFocus", item->hasFocus);
WriteMenuEventHandlerSetProperty("leaveFocus", item->leaveFocus);
WriteMenuEventHandlerSetProperty("mouseEnter", item->mouseEnter);
WriteMenuEventHandlerSetProperty("mouseExit", item->mouseExit);
WriteMenuEventHandlerSetProperty("mouseEnterText", item->mouseEnterText);
WriteMenuEventHandlerSetProperty("mouseExitText", item->mouseExitText);
WriteMenuEventHandlerSetProperty("action", item->action);
WriteMenuEventHandlerSetProperty("accept", item->accept);
// WriteFloatProperty("special", item->special, 0.0f);
WriteSoundAliasProperty("focusSound", item->focusSound);
WriteStringProperty("dvarTest", item->dvarTest);
if (item->dvarFlags & ITEM_DVAR_FLAG_ENABLE)
WriteMultiTokenStringProperty("enableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_DISABLE)
WriteMultiTokenStringProperty("disableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_SHOW)
WriteMultiTokenStringProperty("showDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_HIDE)
WriteMultiTokenStringProperty("hideDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_FOCUS)
WriteMultiTokenStringProperty("focusDvar", item->enableDvar);
WriteItemKeyHandlerProperty(item->onKey);
WriteStatementProperty("exp text", item->textExp, false);
WriteStatementProperty("exp textaligny", item->textAlignYExp, false);
WriteStatementProperty("exp material", item->materialExp, false);
WriteFloatExpressionsProperty(item->floatExpressions, item->floatExpressionCount);
WriteIntProperty("gamemsgwindowindex", item->gameMsgWindowIndex, 0);
WriteIntProperty("gamemsgwindowmode", item->gameMsgWindowMode, 0);
WriteDecodeEffectProperty("decodeEffect", item);
WriteListBoxProperties(item);
WriteEditFieldProperties(item);
WriteMultiProperties(item);
WriteEnumDvarProperties(item);
WriteTickerProperties(item);
}
void MenuDumper::WriteItemDefs(const itemDef_s* const* itemDefs, size_t itemCount)
{
for (auto i = 0u; i < itemCount; i++)
{
StartItemDefScope();
WriteItemData(itemDefs[i]);
EndScope();
}
}
void MenuDumper::WriteMenuData(const menuDef_t* menu)
{
WriteStringProperty("name", menu->window.name);
WriteBoolProperty("fullscreen", menu->data->fullScreen, false);
WriteKeywordProperty("screenSpace", menu->window.staticFlags & WINDOW_FLAG_SCREEN_SPACE);
WriteKeywordProperty("decoration", menu->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteRectProperty("rect", menu->window.rect);
WriteIntProperty("style", menu->window.style, 0);
WriteIntProperty("border", menu->window.border, 0);
WriteFloatProperty("borderSize", menu->window.borderSize, 0.0f);
WriteColorProperty("backcolor", menu->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", menu->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", menu->window.borderColor, COLOR_0000);
WriteColorProperty("focuscolor", menu->data->focusColor, COLOR_0000);
WriteColorProperty("outlinecolor", menu->window.outlineColor, COLOR_0000);
WriteMaterialProperty("background", menu->window.background);
WriteIntProperty("ownerdraw", menu->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", menu->window.ownerDrawFlags);
WriteKeywordProperty("outOfBoundsClick", menu->window.staticFlags & WINDOW_FLAG_OUT_OF_BOUNDS_CLICK);
WriteStringProperty("soundLoop", menu->data->soundName);
WriteKeywordProperty("popup", menu->window.staticFlags & WINDOW_FLAG_POPUP);
WriteFloatProperty("fadeClamp", menu->data->fadeClamp, 0.0f);
WriteIntProperty("fadeCycle", menu->data->fadeCycle, 0);
WriteFloatProperty("fadeAmount", menu->data->fadeAmount, 0.0f);
WriteFloatProperty("fadeInAmount", menu->data->fadeInAmount, 0.0f);
WriteFloatProperty("blurWorld", menu->data->blurRadius, 0.0f);
WriteKeywordProperty("legacySplitScreenScale", menu->window.staticFlags & WINDOW_FLAG_LEGACY_SPLIT_SCREEN_SCALE);
WriteKeywordProperty("hiddenDuringScope", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_SCOPE);
WriteKeywordProperty("hiddenDuringFlashbang", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_FLASH_BANG);
WriteKeywordProperty("hiddenDuringUI", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_UI);
WriteStringProperty("allowedBinding", menu->data->allowedBinding);
WriteKeywordProperty("textOnlyFocus", menu->window.staticFlags & WINDOW_FLAG_TEXT_ONLY_FOCUS);
if (menu->data->visibleExp)
WriteStatementProperty("visible", menu->data->visibleExp, true);
else if (menu->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("exp rect X", menu->data->rectXExp, false);
WriteStatementProperty("exp rect Y", menu->data->rectYExp, false);
WriteStatementProperty("exp rect W", menu->data->rectWExp, false);
WriteStatementProperty("exp rect H", menu->data->rectHExp, false);
WriteStatementProperty("exp openSound", menu->data->openSoundExp, false);
WriteStatementProperty("exp closeSound", menu->data->closeSoundExp, false);
WriteStatementProperty("exp soundLoop", menu->data->soundLoopExp, false);
WriteMenuEventHandlerSetProperty("onOpen", menu->data->onOpen);
WriteMenuEventHandlerSetProperty("onClose", menu->data->onClose);
WriteMenuEventHandlerSetProperty("onRequestClose", menu->data->onCloseRequest);
WriteMenuEventHandlerSetProperty("onESC", menu->data->onESC);
WriteMenuEventHandlerSetProperty("onFocusDueToClose", menu->data->onFocusDueToClose);
WriteItemKeyHandlerProperty(menu->data->onKey);
WriteItemDefs(menu->items, menu->itemCount);
}
MenuDumper::MenuDumper(std::ostream& stream)
: AbstractMenuDumper(stream)
{
}
void MenuDumper::WriteFunctionDef(const std::string& functionName, const Statement_s* statement)
{
StartFunctionDefScope();
WriteStringProperty("name", functionName);
WriteStatementProperty("value", statement, false);
EndScope();
}
void MenuDumper::WriteMenu(const menuDef_t* menu)
{
StartMenuDefScope();
WriteMenuData(menu);
EndScope();
}
} // namespace IW5::menu

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@@ -1,57 +1,15 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
#include "Menu/AbstractMenuDumper.h"
#include "Game/IW5/Menu/MenuDumperIW5.h"
#include <string>
namespace IW5
namespace IW5::menu
{
class MenuDumper : public AbstractMenuDumper
class MenuDumper final : public AbstractAssetDumper<menuDef_t>
{
static size_t FindStatementClosingParenthesis(const Statement_s* statement, size_t openingParenthesisPosition);
void WriteStatementNaive(const Statement_s* statement) const;
void WriteStatementOperator(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const;
void WriteStatementOperandFunction(const Statement_s* statement, size_t currentPos) const;
void WriteStatementOperand(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const;
void WriteStatementEntryRange(const Statement_s* statement, size_t startOffset, size_t endOffset) const;
void WriteStatement(const Statement_s* statement) const;
void WriteStatementSkipInitialUnnecessaryParenthesis(const Statement_s* statementValue) const;
void WriteStatementProperty(const std::string& propertyKey, const Statement_s* statementValue, bool isBooleanStatement) const;
void WriteSetLocalVarData(const std::string& setFunction, const SetLocalVarData* setLocalVarData) const;
void WriteUnconditionalScript(const char* script) const;
void WriteMenuEventHandlerSet(const MenuEventHandlerSet* eventHandlerSet);
void WriteMenuEventHandlerSetProperty(const std::string& propertyKey, const MenuEventHandlerSet* eventHandlerSetValue);
void WriteRectProperty(const std::string& propertyKey, const rectDef_s& rect) const;
void WriteMaterialProperty(const std::string& propertyKey, const Material* materialValue) const;
void WriteSoundAliasProperty(const std::string& propertyKey, const snd_alias_list_t* soundAliasValue) const;
void WriteDecodeEffectProperty(const std::string& propertyKey, const itemDef_s* item) const;
void WriteItemKeyHandlerProperty(const ItemKeyHandler* itemKeyHandlerValue);
void WriteMultiTokenStringProperty(const std::string& propertyKey, const char* value) const;
void WriteFloatExpressionsProperty(const ItemFloatExpression* floatExpressions, int floatExpressionCount) const;
void WriteColumnProperty(const std::string& propertyKey, const listBoxDef_s* listBox) const;
void WriteListBoxProperties(const itemDef_s* item);
void WriteDvarFloatProperty(const std::string& propertyKey, const itemDef_s* item, const editFieldDef_s* editField) const;
void WriteEditFieldProperties(const itemDef_s* item) const;
void WriteMultiValueProperty(const multiDef_s* multiDef) const;
void WriteMultiProperties(const itemDef_s* item) const;
void WriteEnumDvarProperties(const itemDef_s* item) const;
void WriteTickerProperties(const itemDef_s* item) const;
void WriteItemData(const itemDef_s* item);
void WriteItemDefs(const itemDef_s* const* itemDefs, size_t itemCount);
void WriteMenuData(const menuDef_t* menu);
public:
explicit MenuDumper(std::ostream& stream);
void WriteFunctionDef(const std::string& functionName, const Statement_s* statement);
void WriteMenu(const menuDef_t* menu);
protected:
bool ShouldDump(XAssetInfo<menuDef_t>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<menuDef_t>* asset) override;
};
} // namespace IW5
} // namespace IW5::menu

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@@ -0,0 +1,133 @@
#include "MenuListDumperIW5.h"
#include "Game/IW5/Menu/MenuWriterIW5.h"
#include "Menu/AbstractMenuWriter.h"
#include "MenuWriterIW5.h"
#include "ObjWriting.h"
#include <cassert>
#include <filesystem>
#include <format>
#include <set>
#include <sstream>
namespace fs = std::filesystem;
using namespace IW5;
namespace
{
std::vector<const ExpressionSupportingData*> GetAllUniqueExpressionSupportingData(const MenuList* menuList)
{
std::vector<const ExpressionSupportingData*> result;
std::set<const ExpressionSupportingData*> alreadyAddedSupportingData;
if (menuList->menus == nullptr)
return result;
for (auto i = 0; i < menuList->menuCount; i++)
{
if (menuList->menus[i] == nullptr)
continue;
const auto* menu = menuList->menus[i];
if (menu->data == nullptr || menu->data->expressionData == nullptr)
continue;
if (alreadyAddedSupportingData.find(menu->data->expressionData) == alreadyAddedSupportingData.end())
{
result.push_back(menu->data->expressionData);
alreadyAddedSupportingData.emplace(menu->data->expressionData);
}
}
return result;
}
void DumpFunctions(IW5::menu::IWriterIW5& menuDumper, const MenuList* menuList)
{
const auto allSupportingData = GetAllUniqueExpressionSupportingData(menuList);
auto functionIndex = 0u;
assert(allSupportingData.size() <= 1);
for (const auto* supportingData : allSupportingData)
{
if (supportingData->uifunctions.functions == nullptr)
continue;
for (auto i = 0; i < supportingData->uifunctions.totalFunctions; i++)
{
const auto* function = supportingData->uifunctions.functions[i];
if (function == nullptr)
continue;
menuDumper.WriteFunctionDef(std::format("FUNC_{}", functionIndex), function);
functionIndex++;
}
}
}
void DumpMenus(IW5::menu::IWriterIW5& menuDumper, const MenuList* menuList)
{
const fs::path p(menuList->name);
std::string parentPath;
if (p.has_parent_path())
parentPath = p.parent_path().string() + "/";
for (auto menuNum = 0; menuNum < menuList->menuCount; menuNum++)
{
const auto* menu = menuList->menus[menuNum];
const auto* menuAssetName = menu->window.name;
bool isReference = false;
if (menuAssetName && menuAssetName[0] == ',')
{
menuAssetName = &menuAssetName[1];
isReference = true;
}
std::ostringstream ss;
ss << parentPath << menuAssetName << ".menu";
const auto menuName = ss.str();
// If the menu was embedded directly as menu list write its data in the menu list file
if (!isReference && menuName == menuList->name)
menuDumper.WriteMenu(*menu);
else
menuDumper.IncludeMenu(ss.str());
}
}
} // namespace
namespace IW5::menu
{
bool MenuListDumper::ShouldDump(XAssetInfo<MenuList>* asset)
{
return true;
}
void MenuListDumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset)
{
const auto* menuList = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto menuWriter = CreateMenuWriter(*assetFile);
menuWriter->Start();
if (!ObjWriting::Configuration.MenuLegacyMode)
DumpFunctions(*menuWriter, menuList);
DumpMenus(*menuWriter, menuList);
menuWriter->End();
}
} // namespace IW5::menu

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#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
namespace IW5::menu
{
class MenuListDumper final : public AbstractAssetDumper<MenuList>
{
protected:
bool ShouldDump(XAssetInfo<MenuList>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset) override;
};
} // namespace IW5::menu

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#include "MenuWriterIW5.h"
#include "Game/IW5/MenuConstantsIW5.h"
#include "Menu/AbstractMenuWriter.h"
#include "ObjWriting.h"
#include <cassert>
#include <cmath>
#include <sstream>
using namespace IW5;
// Uncomment this macro to skip interpretative expression dumping
// #define DUMP_NAIVE
#ifdef DUMP_NAIVE
#define DUMP_FUNC WriteStatementNaive
#else
#define DUMP_FUNC WriteStatementSkipInitialUnnecessaryParenthesis
#endif
namespace
{
size_t FindStatementClosingParenthesis(const Statement_s* statement, const size_t openingParenthesisPosition)
{
assert(statement->numEntries >= 0);
assert(openingParenthesisPosition < static_cast<size_t>(statement->numEntries));
const auto statementEnd = static_cast<size_t>(statement->numEntries);
// The openingParenthesisPosition does not necessarily point to an actual opening parenthesis operator. That's fine though.
// We will pretend it does since the game does sometimes leave out opening parenthesis from the entries.
auto currentParenthesisDepth = 1;
for (auto currentSearchPosition = openingParenthesisPosition + 1; currentSearchPosition < statementEnd; currentSearchPosition++)
{
const auto& expEntry = statement->entries[currentSearchPosition];
if (expEntry.type != EET_OPERATOR)
continue;
// Any function means a "left out" left paren
if (expEntry.data.op == OP_LEFTPAREN || expEntry.data.op >= OP_COUNT)
{
currentParenthesisDepth++;
}
else if (expEntry.data.op == OP_RIGHTPAREN)
{
if (currentParenthesisDepth > 0)
currentParenthesisDepth--;
if (currentParenthesisDepth == 0)
return currentSearchPosition;
}
}
return statementEnd;
}
} // namespace
namespace
{
class MenuWriter final : public ::menu::AbstractBaseWriter, public IW5::menu::IWriterIW5
{
public:
explicit MenuWriter(std::ostream& stream)
: AbstractBaseWriter(stream)
{
}
void WriteFunctionDef(const std::string& functionName, const Statement_s* statement) override
{
StartFunctionDefScope();
WriteStringProperty("name", functionName);
WriteStatementProperty("value", statement, false);
EndScope();
}
void WriteMenu(const menuDef_t& menu) override
{
StartMenuDefScope();
WriteMenuData(&menu);
EndScope();
}
void Start() override
{
AbstractBaseWriter::Start();
}
void End() override
{
AbstractBaseWriter::End();
}
void IncludeMenu(const std::string& menuPath) const override
{
AbstractBaseWriter::IncludeMenu(menuPath);
}
private:
void WriteStatementNaive(const Statement_s* statement) const
{
const auto entryCount = static_cast<unsigned>(statement->numEntries);
for (auto i = 0uz; i < entryCount; i++)
{
const auto& entry = statement->entries[i];
if (entry.type == EET_OPERAND)
{
size_t pos = i;
bool discard = false;
WriteStatementOperand(statement, pos, discard);
}
else if (entry.data.op >= EXP_FUNC_STATIC_DVAR_INT && entry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (entry.data.op)
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, i);
m_stream << "(";
if (closingParenPos - i + 1u >= 1u)
{
const auto& staticDvarEntry = statement->entries[i + 1u];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars
&& staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
}
}
m_stream << ")";
i = closingParenPos;
}
else
{
assert(entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>);
if (entry.data.op >= 0 && static_cast<unsigned>(entry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[entry.data.op];
if (entry.data.op >= OP_COUNT)
m_stream << "(";
}
}
}
void WriteStatementOperator(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext && expEntry.data.op != OP_COMMA)
m_stream << " ";
if (expEntry.data.op == OP_LEFTPAREN)
{
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
currentPos = closingParenPos + 1;
spaceNext = true;
}
else if (expEntry.data.op >= EXP_FUNC_STATIC_DVAR_INT && expEntry.data.op <= EXP_FUNC_STATIC_DVAR_STRING)
{
switch (expEntry.data.op)
{
case EXP_FUNC_STATIC_DVAR_INT:
m_stream << "dvarint";
break;
case EXP_FUNC_STATIC_DVAR_BOOL:
m_stream << "dvarbool";
break;
case EXP_FUNC_STATIC_DVAR_FLOAT:
m_stream << "dvarfloat";
break;
case EXP_FUNC_STATIC_DVAR_STRING:
m_stream << "dvarstring";
break;
default:
break;
}
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
if (closingParenPos - currentPos + 1 >= 1)
{
const auto& staticDvarEntry = statement->entries[currentPos + 1];
if (staticDvarEntry.type == EET_OPERAND && staticDvarEntry.data.operand.dataType == VAL_INT)
{
if (statement->supportingData && statement->supportingData->staticDvarList.staticDvars
&& staticDvarEntry.data.operand.internals.intVal >= 0
&& staticDvarEntry.data.operand.internals.intVal < statement->supportingData->staticDvarList.numStaticDvars)
{
const auto* staticDvar = statement->supportingData->staticDvarList.staticDvars[staticDvarEntry.data.operand.internals.intVal];
if (staticDvar && staticDvar->dvarName)
m_stream << staticDvar->dvarName;
}
else
{
m_stream << "#INVALID_DVAR_INDEX";
}
}
else
{
m_stream << "#INVALID_DVAR_OPERAND";
}
}
m_stream << ")";
currentPos = closingParenPos + 1;
spaceNext = true;
}
else
{
if (expEntry.data.op >= 0 && static_cast<unsigned>(expEntry.data.op) < std::extent_v<decltype(g_expFunctionNames)>)
m_stream << g_expFunctionNames[expEntry.data.op];
if (expEntry.data.op >= OP_COUNT)
{
// Functions do not have opening parenthesis in the entries. We can just pretend they do though
const auto closingParenPos = FindStatementClosingParenthesis(statement, currentPos);
m_stream << "(";
WriteStatementEntryRange(statement, currentPos + 1, closingParenPos);
m_stream << ")";
currentPos = closingParenPos + 1;
}
else
currentPos++;
spaceNext = expEntry.data.op != OP_NOT;
}
}
void WriteStatementOperandFunction(const Statement_s* statement, size_t currentPos) const
{
const auto& operand = statement->entries[currentPos].data.operand;
if (operand.internals.function == nullptr)
return;
if (!ObjWriting::Configuration.MenuLegacyMode)
{
int functionIndex = -1;
if (statement->supportingData && statement->supportingData->uifunctions.functions)
{
for (auto supportingFunctionIndex = 0; supportingFunctionIndex < statement->supportingData->uifunctions.totalFunctions;
supportingFunctionIndex++)
{
if (statement->supportingData->uifunctions.functions[supportingFunctionIndex] == operand.internals.function)
{
functionIndex = supportingFunctionIndex;
break;
}
}
}
if (functionIndex >= 0)
m_stream << "FUNC_" << functionIndex;
else
m_stream << "INVALID_FUNC";
m_stream << "()";
}
else
{
m_stream << "(";
WriteStatementSkipInitialUnnecessaryParenthesis(operand.internals.function);
m_stream << ")";
}
}
void WriteStatementOperand(const Statement_s* statement, size_t& currentPos, bool& spaceNext) const
{
const auto& expEntry = statement->entries[currentPos];
if (spaceNext)
m_stream << " ";
const auto& operand = expEntry.data.operand;
switch (operand.dataType)
{
case VAL_FLOAT:
m_stream << operand.internals.floatVal;
break;
case VAL_INT:
m_stream << operand.internals.intVal;
break;
case VAL_STRING:
WriteEscapedString(operand.internals.stringVal.string);
break;
case VAL_FUNCTION:
WriteStatementOperandFunction(statement, currentPos);
break;
default:
break;
}
currentPos++;
spaceNext = true;
}
void WriteStatementEntryRange(const Statement_s* statement, size_t startOffset, size_t endOffset) const
{
assert(startOffset <= endOffset);
assert(endOffset <= static_cast<size_t>(statement->numEntries));
auto currentPos = startOffset;
auto spaceNext = false;
while (currentPos < endOffset)
{
const auto& expEntry = statement->entries[currentPos];
if (expEntry.type == EET_OPERATOR)
{
WriteStatementOperator(statement, currentPos, spaceNext);
}
else
{
WriteStatementOperand(statement, currentPos, spaceNext);
}
}
}
void WriteStatement(const Statement_s* statement) const
{
if (statement == nullptr || statement->numEntries < 0)
return;
WriteStatementEntryRange(statement, 0, static_cast<size_t>(statement->numEntries));
}
void WriteStatementSkipInitialUnnecessaryParenthesis(const Statement_s* statementValue) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
const auto statementEnd = static_cast<size_t>(statementValue->numEntries);
if (statementValue->numEntries >= 1 && statementValue->entries[0].type == EET_OPERATOR && statementValue->entries[0].data.op == OP_LEFTPAREN)
{
const auto parenthesisEnd = FindStatementClosingParenthesis(statementValue, 0);
if (parenthesisEnd >= statementEnd)
WriteStatementEntryRange(statementValue, 1, statementEnd);
else if (parenthesisEnd == statementEnd - 1)
WriteStatementEntryRange(statementValue, 1, statementEnd - 1);
else
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
else
{
WriteStatementEntryRange(statementValue, 0, statementEnd);
}
}
void WriteStatementProperty(const std::string& propertyKey, const Statement_s* statementValue, bool isBooleanStatement) const
{
if (statementValue == nullptr || statementValue->numEntries < 0)
return;
Indent();
WriteKey(propertyKey);
if (isBooleanStatement)
{
m_stream << "when(";
DUMP_FUNC(statementValue);
m_stream << ");\n";
}
else
{
DUMP_FUNC(statementValue);
m_stream << ";\n";
}
}
void WriteSetLocalVarData(const std::string& setFunction, const SetLocalVarData* setLocalVarData) const
{
if (setLocalVarData == nullptr)
return;
Indent();
m_stream << setFunction << " " << setLocalVarData->localVarName << " ";
WriteStatement(setLocalVarData->expression);
m_stream << ";\n";
}
// #define WRITE_ORIGINAL_SCRIPT
void WriteUnconditionalScript(const char* script) const
{
#ifdef WRITE_ORIGINAL_SCRIPT
Indent();
m_stream << script << "\n";
return;
#endif
const auto tokenList = CreateScriptTokenList(script);
auto isNewStatement = true;
for (const auto& token : tokenList)
{
if (isNewStatement)
{
if (token == ";")
continue;
Indent();
}
if (token == ";")
{
m_stream << ";\n";
isNewStatement = true;
continue;
}
if (!isNewStatement)
m_stream << " ";
else
isNewStatement = false;
if (DoesTokenNeedQuotationMarks(token))
m_stream << "\"" << token << "\"";
else
m_stream << token;
}
if (!isNewStatement)
m_stream << ";\n";
}
void WriteMenuEventHandlerSet(const MenuEventHandlerSet* eventHandlerSet)
{
Indent();
m_stream << "{\n";
IncIndent();
for (auto i = 0; i < eventHandlerSet->eventHandlerCount; i++)
{
const auto* eventHandler = eventHandlerSet->eventHandlers[i];
if (eventHandler == nullptr)
continue;
switch (eventHandler->eventType)
{
case EVENT_UNCONDITIONAL:
WriteUnconditionalScript(eventHandler->eventData.unconditionalScript);
break;
case EVENT_IF:
if (eventHandler->eventData.conditionalScript == nullptr || eventHandler->eventData.conditionalScript->eventExpression == nullptr
|| eventHandler->eventData.conditionalScript->eventHandlerSet == nullptr)
{
continue;
}
Indent();
m_stream << "if (";
WriteStatementSkipInitialUnnecessaryParenthesis(eventHandler->eventData.conditionalScript->eventExpression);
m_stream << ")\n";
WriteMenuEventHandlerSet(eventHandler->eventData.conditionalScript->eventHandlerSet);
break;
case EVENT_ELSE:
if (eventHandler->eventData.elseScript == nullptr)
continue;
Indent();
m_stream << "else\n";
WriteMenuEventHandlerSet(eventHandler->eventData.elseScript);
break;
case EVENT_SET_LOCAL_VAR_BOOL:
WriteSetLocalVarData("setLocalVarBool", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_INT:
WriteSetLocalVarData("setLocalVarInt", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_FLOAT:
WriteSetLocalVarData("setLocalVarFloat", eventHandler->eventData.setLocalVarData);
break;
case EVENT_SET_LOCAL_VAR_STRING:
WriteSetLocalVarData("setLocalVarString", eventHandler->eventData.setLocalVarData);
break;
default:
break;
}
}
DecIndent();
Indent();
m_stream << "}\n";
}
void WriteMenuEventHandlerSetProperty(const std::string& propertyKey, const MenuEventHandlerSet* eventHandlerSetValue)
{
if (eventHandlerSetValue == nullptr)
return;
Indent();
m_stream << propertyKey << "\n";
WriteMenuEventHandlerSet(eventHandlerSetValue);
}
void WriteRectProperty(const std::string& propertyKey, const rectDef_s& rect) const
{
Indent();
WriteKey(propertyKey);
m_stream << rect.x << " " << rect.y << " " << rect.w << " " << rect.h << " " << static_cast<int>(rect.horzAlign) << " "
<< static_cast<int>(rect.vertAlign) << "\n";
}
void WriteMaterialProperty(const std::string& propertyKey, const Material* materialValue) const
{
if (materialValue == nullptr || materialValue->info.name == nullptr)
return;
if (materialValue->info.name[0] == ',')
WriteStringProperty(propertyKey, &materialValue->info.name[1]);
else
WriteStringProperty(propertyKey, materialValue->info.name);
}
void WriteSoundAliasProperty(const std::string& propertyKey, const snd_alias_list_t* soundAliasValue) const
{
if (soundAliasValue == nullptr)
return;
WriteStringProperty(propertyKey, soundAliasValue->aliasName);
}
void WriteDecodeEffectProperty(const std::string& propertyKey, const itemDef_s* item) const
{
if (!item->decayActive)
return;
Indent();
WriteKey(propertyKey);
m_stream << item->fxLetterTime << " " << item->fxDecayStartTime << " " << item->fxDecayDuration << "\n";
}
void WriteItemKeyHandlerProperty(const ItemKeyHandler* itemKeyHandlerValue)
{
for (const auto* currentHandler = itemKeyHandlerValue; currentHandler; currentHandler = currentHandler->next)
{
if (currentHandler->key >= '!' && currentHandler->key <= '~' && currentHandler->key != '"')
{
std::ostringstream ss;
ss << "execKey \"" << static_cast<char>(currentHandler->key) << "\"";
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
else
{
std::ostringstream ss;
ss << "execKeyInt " << currentHandler->key;
WriteMenuEventHandlerSetProperty(ss.str(), currentHandler->action);
}
}
}
void WriteMultiTokenStringProperty(const std::string& propertyKey, const char* value) const
{
if (!value)
return;
Indent();
WriteKey(propertyKey);
const auto tokenList = CreateScriptTokenList(value);
auto firstToken = true;
m_stream << "{ ";
for (const auto& token : tokenList)
{
if (firstToken)
firstToken = false;
else
m_stream << ";";
m_stream << "\"" << token << "\"";
}
if (!firstToken)
m_stream << " ";
m_stream << "}\n";
}
void WriteFloatExpressionsProperty(const ItemFloatExpression* floatExpressions, int floatExpressionCount) const
{
if (!floatExpressions)
return;
for (int i = 0; i < floatExpressionCount; i++)
{
const auto& floatExpression = floatExpressions[i];
if (floatExpression.target < 0 || floatExpression.target >= ITEM_FLOATEXP_TGT_COUNT)
continue;
std::string propertyName = std::string("exp ") + floatExpressionTargetBindings[floatExpression.target].name + std::string(" ")
+ floatExpressionTargetBindings[floatExpression.target].componentName;
WriteStatementProperty(propertyName, floatExpression.expression, false);
}
}
void WriteColumnProperty(const std::string& propertyKey, const listBoxDef_s* listBox) const
{
if (listBox->numColumns <= 0)
return;
Indent();
WriteKey(propertyKey);
m_stream << listBox->numColumns << "\n";
for (auto col = 0; col < listBox->numColumns; col++)
{
Indent();
for (auto i = 0u; i < MENU_KEY_SPACING; i++)
m_stream << " ";
m_stream << listBox->columnInfo[col].xpos << " " << listBox->columnInfo[col].ypos << " " << listBox->columnInfo[col].width << " "
<< listBox->columnInfo[col].height << " " << listBox->columnInfo[col].maxChars << " " << listBox->columnInfo[col].alignment << "\n";
}
}
void WriteListBoxProperties(const itemDef_s* item)
{
if (item->type != ITEM_TYPE_LISTBOX || item->typeData.listBox == nullptr)
return;
const auto* listBox = item->typeData.listBox;
WriteKeywordProperty("notselectable", listBox->notselectable != 0);
WriteKeywordProperty("noscrollbars", listBox->noScrollBars != 0);
WriteKeywordProperty("usepaging", listBox->usePaging != 0);
WriteFloatProperty("elementwidth", listBox->elementWidth, 0.0f);
WriteFloatProperty("elementheight", listBox->elementHeight, 0.0f);
WriteFloatProperty("feeder", item->special, 0.0f);
WriteIntProperty("elementtype", listBox->elementStyle, 0);
WriteColumnProperty("columns", listBox);
WriteMenuEventHandlerSetProperty("doubleclick", listBox->onDoubleClick);
WriteColorProperty("selectBorder", listBox->selectBorder, COLOR_0000);
WriteMaterialProperty("selectIcon", listBox->selectIcon);
WriteStatementProperty("exp elementheight", listBox->elementHeightExp, false);
}
void WriteDvarFloatProperty(const std::string& propertyKey, const itemDef_s* item, const editFieldDef_s* editField) const
{
if (item->dvar == nullptr)
return;
Indent();
WriteKey(propertyKey);
m_stream << "\"" << item->dvar << "\" " << editField->stepVal << " " << editField->minVal << " " << editField->maxVal << "\n";
}
void WriteEditFieldProperties(const itemDef_s* item) const
{
switch (item->type)
{
case ITEM_TYPE_TEXT:
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
case ITEM_TYPE_SLIDER:
case ITEM_TYPE_YESNO:
case ITEM_TYPE_BIND:
case ITEM_TYPE_VALIDFILEFIELD:
case ITEM_TYPE_DECIMALFIELD:
case ITEM_TYPE_UPREDITFIELD:
case ITEM_TYPE_EMAILFIELD:
case ITEM_TYPE_PASSWORDFIELD:
break;
default:
return;
}
if (item->typeData.editField == nullptr)
return;
const auto* editField = item->typeData.editField;
if (std::fabs(-1.0f - editField->stepVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->minVal) >= std::numeric_limits<float>::epsilon()
|| std::fabs(-1.0f - editField->maxVal) >= std::numeric_limits<float>::epsilon())
{
WriteDvarFloatProperty("dvarFloat", item, editField);
}
else
{
WriteStringProperty("dvar", item->dvar);
}
WriteStringProperty("localvar", item->localVar);
WriteIntProperty("maxChars", editField->maxChars, 0);
WriteKeywordProperty("maxCharsGotoNext", editField->maxCharsGotoNext != 0);
WriteIntProperty("maxPaintChars", editField->maxPaintChars, 0);
}
void WriteMultiValueProperty(const multiDef_s* multiDef) const
{
Indent();
if (multiDef->strDef)
WriteKey("dvarStrList");
else
WriteKey("dvarFloatList");
m_stream << "{";
for (auto i = 0; i < multiDef->count; i++)
{
if (multiDef->dvarList[i] == nullptr || multiDef->strDef && multiDef->dvarStr[i] == nullptr)
continue;
m_stream << " \"" << multiDef->dvarList[i] << "\"";
if (multiDef->strDef)
m_stream << " \"" << multiDef->dvarStr[i] << "\"";
else
m_stream << " " << multiDef->dvarValue[i] << "";
}
m_stream << " }\n";
}
void WriteMultiProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_MULTI || item->typeData.multi == nullptr)
return;
const auto* multiDef = item->typeData.multi;
if (multiDef->count <= 0)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteMultiValueProperty(multiDef);
}
void WriteEnumDvarProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_DVARENUM)
return;
WriteStringProperty("dvar", item->dvar);
WriteStringProperty("localvar", item->localVar);
WriteStringProperty("dvarEnumList", item->typeData.enumDvarName);
}
void WriteTickerProperties(const itemDef_s* item) const
{
if (item->type != ITEM_TYPE_NEWS_TICKER || item->typeData.ticker == nullptr)
return;
const auto* newsTickerDef = item->typeData.ticker;
WriteIntProperty("spacing", newsTickerDef->spacing, 0);
WriteIntProperty("speed", newsTickerDef->speed, 0);
WriteIntProperty("newsfeed", newsTickerDef->feedId, 0);
}
void WriteItemData(const itemDef_s* item)
{
WriteStringProperty("name", item->window.name);
WriteStringProperty("text", item->text);
WriteKeywordProperty("textsavegame", item->itemFlags & ITEM_FLAG_SAVE_GAME_INFO);
WriteKeywordProperty("textcinematicsubtitle", item->itemFlags & ITEM_FLAG_CINEMATIC_SUBTITLE);
WriteStringProperty("group", item->window.group);
WriteRectProperty("rect", item->window.rectClient);
WriteIntProperty("style", item->window.style, 0);
WriteKeywordProperty("decoration", item->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteKeywordProperty("autowrapped", item->window.staticFlags & WINDOW_FLAG_AUTO_WRAPPED);
WriteKeywordProperty("horizontalscroll", item->window.staticFlags & WINDOW_FLAG_HORIZONTAL_SCROLL);
WriteIntProperty("type", item->type, ITEM_TYPE_TEXT);
WriteIntProperty("border", item->window.border, 0);
WriteFloatProperty("borderSize", item->window.borderSize, 0.0f);
if (item->visibleExp)
WriteStatementProperty("visible", item->visibleExp, true);
else if (item->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("disabled", item->disabledExp, true);
WriteIntProperty("ownerdraw", item->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", item->window.ownerDrawFlags);
WriteIntProperty("align", item->alignment, 0);
WriteIntProperty("textalign", item->textAlignMode, 0);
WriteFloatProperty("textalignx", item->textalignx, 0.0f);
WriteFloatProperty("textaligny", item->textaligny, 0.0f);
WriteFloatProperty("textscale", item->textscale, 0.0f);
WriteIntProperty("textstyle", item->textStyle, 0);
WriteIntProperty("textfont", item->fontEnum, 0);
WriteColorProperty("backcolor", item->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", item->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", item->window.borderColor, COLOR_0000);
WriteColorProperty("outlinecolor", item->window.outlineColor, COLOR_0000);
WriteColorProperty("disablecolor", item->window.disableColor, COLOR_0000);
WriteColorProperty("glowcolor", item->glowColor, COLOR_0000);
WriteMaterialProperty("background", item->window.background);
WriteMenuEventHandlerSetProperty("onFocus", item->onFocus);
WriteMenuEventHandlerSetProperty("hasFocus", item->hasFocus);
WriteMenuEventHandlerSetProperty("leaveFocus", item->leaveFocus);
WriteMenuEventHandlerSetProperty("mouseEnter", item->mouseEnter);
WriteMenuEventHandlerSetProperty("mouseExit", item->mouseExit);
WriteMenuEventHandlerSetProperty("mouseEnterText", item->mouseEnterText);
WriteMenuEventHandlerSetProperty("mouseExitText", item->mouseExitText);
WriteMenuEventHandlerSetProperty("action", item->action);
WriteMenuEventHandlerSetProperty("accept", item->accept);
// WriteFloatProperty("special", item->special, 0.0f);
WriteSoundAliasProperty("focusSound", item->focusSound);
WriteStringProperty("dvarTest", item->dvarTest);
if (item->dvarFlags & ITEM_DVAR_FLAG_ENABLE)
WriteMultiTokenStringProperty("enableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_DISABLE)
WriteMultiTokenStringProperty("disableDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_SHOW)
WriteMultiTokenStringProperty("showDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_HIDE)
WriteMultiTokenStringProperty("hideDvar", item->enableDvar);
else if (item->dvarFlags & ITEM_DVAR_FLAG_FOCUS)
WriteMultiTokenStringProperty("focusDvar", item->enableDvar);
WriteItemKeyHandlerProperty(item->onKey);
WriteStatementProperty("exp text", item->textExp, false);
WriteStatementProperty("exp textaligny", item->textAlignYExp, false);
WriteStatementProperty("exp material", item->materialExp, false);
WriteFloatExpressionsProperty(item->floatExpressions, item->floatExpressionCount);
WriteIntProperty("gamemsgwindowindex", item->gameMsgWindowIndex, 0);
WriteIntProperty("gamemsgwindowmode", item->gameMsgWindowMode, 0);
WriteDecodeEffectProperty("decodeEffect", item);
WriteListBoxProperties(item);
WriteEditFieldProperties(item);
WriteMultiProperties(item);
WriteEnumDvarProperties(item);
WriteTickerProperties(item);
}
void WriteItemDefs(const itemDef_s* const* itemDefs, size_t itemCount)
{
for (auto i = 0u; i < itemCount; i++)
{
StartItemDefScope();
WriteItemData(itemDefs[i]);
EndScope();
}
}
void WriteMenuData(const menuDef_t* menu)
{
WriteStringProperty("name", menu->window.name);
WriteBoolProperty("fullscreen", menu->data->fullScreen, false);
WriteKeywordProperty("screenSpace", menu->window.staticFlags & WINDOW_FLAG_SCREEN_SPACE);
WriteKeywordProperty("decoration", menu->window.staticFlags & WINDOW_FLAG_DECORATION);
WriteRectProperty("rect", menu->window.rect);
WriteIntProperty("style", menu->window.style, 0);
WriteIntProperty("border", menu->window.border, 0);
WriteFloatProperty("borderSize", menu->window.borderSize, 0.0f);
WriteColorProperty("backcolor", menu->window.backColor, COLOR_0000);
WriteColorProperty("forecolor", menu->window.foreColor, COLOR_1111);
WriteColorProperty("bordercolor", menu->window.borderColor, COLOR_0000);
WriteColorProperty("focuscolor", menu->data->focusColor, COLOR_0000);
WriteColorProperty("outlinecolor", menu->window.outlineColor, COLOR_0000);
WriteMaterialProperty("background", menu->window.background);
WriteIntProperty("ownerdraw", menu->window.ownerDraw, 0);
WriteFlagsProperty("ownerdrawFlag", menu->window.ownerDrawFlags);
WriteKeywordProperty("outOfBoundsClick", menu->window.staticFlags & WINDOW_FLAG_OUT_OF_BOUNDS_CLICK);
WriteStringProperty("soundLoop", menu->data->soundName);
WriteKeywordProperty("popup", menu->window.staticFlags & WINDOW_FLAG_POPUP);
WriteFloatProperty("fadeClamp", menu->data->fadeClamp, 0.0f);
WriteIntProperty("fadeCycle", menu->data->fadeCycle, 0);
WriteFloatProperty("fadeAmount", menu->data->fadeAmount, 0.0f);
WriteFloatProperty("fadeInAmount", menu->data->fadeInAmount, 0.0f);
WriteFloatProperty("blurWorld", menu->data->blurRadius, 0.0f);
WriteKeywordProperty("legacySplitScreenScale", menu->window.staticFlags & WINDOW_FLAG_LEGACY_SPLIT_SCREEN_SCALE);
WriteKeywordProperty("hiddenDuringScope", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_SCOPE);
WriteKeywordProperty("hiddenDuringFlashbang", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_FLASH_BANG);
WriteKeywordProperty("hiddenDuringUI", menu->window.staticFlags & WINDOW_FLAG_HIDDEN_DURING_UI);
WriteStringProperty("allowedBinding", menu->data->allowedBinding);
WriteKeywordProperty("textOnlyFocus", menu->window.staticFlags & WINDOW_FLAG_TEXT_ONLY_FOCUS);
if (menu->data->visibleExp)
WriteStatementProperty("visible", menu->data->visibleExp, true);
else if (menu->window.dynamicFlags[0] & WINDOW_FLAG_VISIBLE)
WriteIntProperty("visible", 1, 0);
WriteStatementProperty("exp rect X", menu->data->rectXExp, false);
WriteStatementProperty("exp rect Y", menu->data->rectYExp, false);
WriteStatementProperty("exp rect W", menu->data->rectWExp, false);
WriteStatementProperty("exp rect H", menu->data->rectHExp, false);
WriteStatementProperty("exp openSound", menu->data->openSoundExp, false);
WriteStatementProperty("exp closeSound", menu->data->closeSoundExp, false);
WriteStatementProperty("exp soundLoop", menu->data->soundLoopExp, false);
WriteMenuEventHandlerSetProperty("onOpen", menu->data->onOpen);
WriteMenuEventHandlerSetProperty("onClose", menu->data->onClose);
WriteMenuEventHandlerSetProperty("onRequestClose", menu->data->onCloseRequest);
WriteMenuEventHandlerSetProperty("onESC", menu->data->onESC);
WriteMenuEventHandlerSetProperty("onFocusDueToClose", menu->data->onFocusDueToClose);
WriteItemKeyHandlerProperty(menu->data->onKey);
WriteItemDefs(menu->items, menu->itemCount);
}
};
} // namespace
namespace IW5::menu
{
std::unique_ptr<IWriterIW5> CreateMenuWriter(std::ostream& stream)
{
return std::make_unique<MenuWriter>(stream);
}
} // namespace IW5::menu

View File

@@ -0,0 +1,19 @@
#pragma once
#include "Game/IW5/IW5.h"
#include "Menu/IMenuWriter.h"
#include <memory>
#include <string>
namespace IW5::menu
{
class IWriterIW5 : public ::menu::IWriter
{
public:
virtual void WriteFunctionDef(const std::string& functionName, const Statement_s* statement) = 0;
virtual void WriteMenu(const menuDef_t& menu) = 0;
};
std::unique_ptr<IWriterIW5> CreateMenuWriter(std::ostream& stream);
} // namespace IW5::menu

View File

@@ -7,8 +7,8 @@
#include "Leaderboard/LeaderboardJsonDumperIW5.h"
#include "Localize/LocalizeDumperIW5.h"
#include "Maps/AddonMapEntsDumperIW5.h"
#include "Menu/AssetDumperMenuDef.h"
#include "Menu/AssetDumperMenuList.h"
#include "Menu/MenuDumperIW5.h"
#include "Menu/MenuListDumperIW5.h"
#include "ObjWriting.h"
#include "RawFile/RawFileDumperIW5.h"
#include "Script/ScriptDumperIW5.h"
@@ -53,8 +53,8 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
// DUMP_ASSET_POOL(AssetDumperGfxWorld, m_gfx_world, ASSET_TYPE_GFXWORLD)
// DUMP_ASSET_POOL(AssetDumperGfxLightDef, m_gfx_light_def, ASSET_TYPE_LIGHT_DEF)
// DUMP_ASSET_POOL(AssetDumperFont_s, m_font, ASSET_TYPE_FONT)
DUMP_ASSET_POOL(AssetDumperMenuList, m_menu_list, ASSET_TYPE_MENULIST)
DUMP_ASSET_POOL(AssetDumperMenuDef, m_menu_def, ASSET_TYPE_MENU)
DUMP_ASSET_POOL(menu::MenuListDumper, m_menu_list, ASSET_TYPE_MENULIST)
DUMP_ASSET_POOL(menu::MenuDumper, m_menu_def, ASSET_TYPE_MENU)
DUMP_ASSET_POOL(localize::Dumper, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
DUMP_ASSET_POOL(attachment::JsonDumper, m_attachment, ASSET_TYPE_ATTACHMENT)
DUMP_ASSET_POOL(weapon::Dumper, m_weapon, ASSET_TYPE_WEAPON)

View File

@@ -1,298 +0,0 @@
#include "AbstractMenuDumper.h"
#include "Parsing/Impl/ParserSingleInputStream.h"
#include "Parsing/Simple/SimpleLexer.h"
#include <algorithm>
#include <cmath>
#include <sstream>
AbstractMenuDumper::AbstractMenuDumper(std::ostream& stream)
: m_stream(stream),
m_indent(0u)
{
}
void AbstractMenuDumper::IncIndent()
{
m_indent++;
}
void AbstractMenuDumper::DecIndent()
{
if (m_indent > 0)
m_indent--;
}
void AbstractMenuDumper::Indent() const
{
for (auto i = 0u; i < m_indent; i++)
m_stream << " ";
}
void AbstractMenuDumper::StartScope(const std::string& scopeName)
{
Indent();
m_stream << scopeName << "\n";
Indent();
m_stream << "{\n";
IncIndent();
}
void AbstractMenuDumper::StartMenuDefScope()
{
StartScope("menuDef");
}
void AbstractMenuDumper::StartItemDefScope()
{
StartScope("itemDef");
}
void AbstractMenuDumper::StartFunctionDefScope()
{
StartScope("functionDef");
}
void AbstractMenuDumper::EndScope()
{
DecIndent();
Indent();
m_stream << "}\n";
}
std::vector<std::string> AbstractMenuDumper::CreateScriptTokenList(const char* script)
{
const std::string scriptString(script);
std::istringstream stringStream(scriptString);
ParserSingleInputStream inputStream(stringStream, "MenuScript");
SimpleLexer::Config lexerConfig;
lexerConfig.m_emit_new_line_tokens = false;
lexerConfig.m_read_strings = true;
lexerConfig.m_string_escape_sequences = true;
lexerConfig.m_read_integer_numbers = false;
lexerConfig.m_read_floating_point_numbers = false;
SimpleLexer lexer(&inputStream, std::move(lexerConfig));
std::vector<std::string> result;
auto hasLexerTokens = true;
while (hasLexerTokens)
{
const auto& token = lexer.GetToken(0);
switch (token.m_type)
{
case SimpleParserValueType::IDENTIFIER:
result.emplace_back(token.IdentifierValue());
break;
case SimpleParserValueType::STRING:
result.emplace_back(token.StringValue());
break;
case SimpleParserValueType::CHARACTER:
result.emplace_back(1, token.CharacterValue());
break;
case SimpleParserValueType::INVALID:
case SimpleParserValueType::END_OF_FILE:
hasLexerTokens = false;
break;
default:
assert(false);
break;
}
lexer.PopTokens(1);
}
return result;
}
bool AbstractMenuDumper::DoesTokenNeedQuotationMarks(const std::string& token)
{
if (token.empty())
return true;
const auto hasAlNumCharacter = std::ranges::any_of(token,
[](const char& c)
{
return isalnum(c);
});
if (!hasAlNumCharacter)
return false;
const auto hasNonIdentifierCharacter = std::ranges::any_of(token,
[](const char& c)
{
return !isalnum(c) && c != '_';
});
return hasNonIdentifierCharacter;
}
void AbstractMenuDumper::WriteEscapedString(const std::string_view& str) const
{
m_stream << "\"";
for (const auto& c : str)
{
switch (c)
{
case '\r':
m_stream << "\\r";
break;
case '\n':
m_stream << "\\n";
break;
case '\t':
m_stream << "\\t";
break;
case '\f':
m_stream << "\\f";
break;
case '"':
m_stream << "\\\"";
break;
default:
m_stream << c;
break;
}
}
m_stream << "\"";
}
const std::string& AbstractMenuDumper::BoolValue(const bool value)
{
return value ? BOOL_VALUE_TRUE : BOOL_VALUE_FALSE;
}
void AbstractMenuDumper::WriteKey(const std::string& keyName) const
{
m_stream << keyName;
if (keyName.size() < MENU_KEY_SPACING)
{
const auto spacingLength = MENU_KEY_SPACING - keyName.size();
for (auto i = 0u; i < spacingLength; i++)
m_stream << " ";
}
}
void AbstractMenuDumper::WriteStringProperty(const std::string& propertyKey, const std::string& propertyValue) const
{
if (propertyValue.empty())
return;
Indent();
WriteKey(propertyKey);
WriteEscapedString(propertyValue);
m_stream << "\n";
}
void AbstractMenuDumper::WriteStringProperty(const std::string& propertyKey, const char* propertyValue) const
{
if (propertyValue == nullptr || propertyValue[0] == '\0')
return;
Indent();
WriteKey(propertyKey);
WriteEscapedString(propertyValue);
m_stream << "\n";
}
void AbstractMenuDumper::WriteBoolProperty(const std::string& propertyKey, const bool propertyValue, const bool defaultValue) const
{
if (propertyValue == defaultValue)
return;
Indent();
WriteKey(propertyKey);
m_stream << BoolValue(propertyValue) << "\n";
}
void AbstractMenuDumper::WriteIntProperty(const std::string& propertyKey, const int propertyValue, const int defaultValue) const
{
if (propertyValue == defaultValue)
return;
Indent();
WriteKey(propertyKey);
m_stream << propertyValue << "\n";
}
void AbstractMenuDumper::WriteFloatProperty(const std::string& propertyKey, const float propertyValue, const float defaultValue) const
{
if (std::fabs(propertyValue - defaultValue) < std::numeric_limits<float>::epsilon())
return;
Indent();
WriteKey(propertyKey);
m_stream << propertyValue << "\n";
}
void AbstractMenuDumper::WriteColorProperty(const std::string& propertyKey, const float (&propertyValue)[4], const float (&defaultValue)[4]) const
{
if (std::fabs(propertyValue[0] - defaultValue[0]) < std::numeric_limits<float>::epsilon()
&& std::fabs(propertyValue[1] - defaultValue[1]) < std::numeric_limits<float>::epsilon()
&& std::fabs(propertyValue[2] - defaultValue[2]) < std::numeric_limits<float>::epsilon()
&& std::fabs(propertyValue[3] - defaultValue[3]) < std::numeric_limits<float>::epsilon())
{
return;
}
Indent();
WriteKey(propertyKey);
m_stream << propertyValue[0] << " " << propertyValue[1] << " " << propertyValue[2] << " " << propertyValue[3] << "\n";
}
void AbstractMenuDumper::WriteKeywordProperty(const std::string& propertyKey, const bool shouldWrite) const
{
if (!shouldWrite)
return;
Indent();
WriteKey(propertyKey);
m_stream << "\n";
}
void AbstractMenuDumper::WriteFlagsProperty(const std::string& propertyKey, const int flagsValue) const
{
for (auto i = 0u; i < sizeof(flagsValue) * 8; i++)
{
if (flagsValue & (1 << i))
{
Indent();
WriteKey(propertyKey);
m_stream << i << "\n";
}
}
}
void AbstractMenuDumper::Start()
{
Indent();
m_stream << "{\n";
IncIndent();
}
void AbstractMenuDumper::End()
{
for (auto i = 0u; i < m_indent; i++)
{
DecIndent();
Indent();
m_stream << "}\n";
}
}
void AbstractMenuDumper::IncludeMenu(const std::string& menuPath) const
{
Indent();
m_stream << "loadMenu { \"" << menuPath << "\" }\n";
}

View File

@@ -1,53 +0,0 @@
#pragma once
#include <cstddef>
#include <ostream>
#include <string>
#include <vector>
class AbstractMenuDumper
{
protected:
static constexpr auto MENU_KEY_SPACING = 28u;
static const inline std::string BOOL_VALUE_TRUE = "1";
static const inline std::string BOOL_VALUE_FALSE = "0";
static constexpr inline float COLOR_0000[4]{0.0f, 0.0f, 0.0f, 0.0f};
static constexpr inline float COLOR_1111[4]{1.0f, 1.0f, 1.0f, 1.0f};
std::ostream& m_stream;
size_t m_indent;
void IncIndent();
void DecIndent();
void Indent() const;
void StartScope(const std::string& scopeName);
void StartMenuDefScope();
void StartItemDefScope();
void StartFunctionDefScope();
void EndScope();
static std::vector<std::string> CreateScriptTokenList(const char* script);
static bool DoesTokenNeedQuotationMarks(const std::string& token);
void WriteEscapedString(const std::string_view& str) const;
static const std::string& BoolValue(bool value);
void WriteKey(const std::string& keyName) const;
void WriteStringProperty(const std::string& propertyKey, const std::string& propertyValue) const;
void WriteStringProperty(const std::string& propertyKey, const char* propertyValue) const;
void WriteBoolProperty(const std::string& propertyKey, bool propertyValue, bool defaultValue) const;
void WriteIntProperty(const std::string& propertyKey, int propertyValue, int defaultValue) const;
void WriteFloatProperty(const std::string& propertyKey, float propertyValue, float defaultValue) const;
void WriteColorProperty(const std::string& propertyKey, const float (&propertyValue)[4], const float (&defaultValue)[4]) const;
void WriteKeywordProperty(const std::string& propertyKey, bool shouldWrite) const;
void WriteFlagsProperty(const std::string& propertyKey, int flagsValue) const;
explicit AbstractMenuDumper(std::ostream& stream);
public:
void Start();
void End();
void IncludeMenu(const std::string& menuPath) const;
};

View File

@@ -0,0 +1,301 @@
#include "AbstractMenuWriter.h"
#include "Parsing/Impl/ParserSingleInputStream.h"
#include "Parsing/Simple/SimpleLexer.h"
#include <algorithm>
#include <cmath>
#include <sstream>
namespace menu
{
AbstractBaseWriter::AbstractBaseWriter(std::ostream& stream)
: m_stream(stream),
m_indent(0u)
{
}
void AbstractBaseWriter::IncIndent()
{
m_indent++;
}
void AbstractBaseWriter::DecIndent()
{
if (m_indent > 0)
m_indent--;
}
void AbstractBaseWriter::Indent() const
{
for (auto i = 0u; i < m_indent; i++)
m_stream << " ";
}
void AbstractBaseWriter::StartScope(const std::string& scopeName)
{
Indent();
m_stream << scopeName << "\n";
Indent();
m_stream << "{\n";
IncIndent();
}
void AbstractBaseWriter::StartMenuDefScope()
{
StartScope("menuDef");
}
void AbstractBaseWriter::StartItemDefScope()
{
StartScope("itemDef");
}
void AbstractBaseWriter::StartFunctionDefScope()
{
StartScope("functionDef");
}
void AbstractBaseWriter::EndScope()
{
DecIndent();
Indent();
m_stream << "}\n";
}
std::vector<std::string> AbstractBaseWriter::CreateScriptTokenList(const char* script)
{
const std::string scriptString(script);
std::istringstream stringStream(scriptString);
ParserSingleInputStream inputStream(stringStream, "MenuScript");
SimpleLexer::Config lexerConfig;
lexerConfig.m_emit_new_line_tokens = false;
lexerConfig.m_read_strings = true;
lexerConfig.m_string_escape_sequences = true;
lexerConfig.m_read_integer_numbers = false;
lexerConfig.m_read_floating_point_numbers = false;
SimpleLexer lexer(&inputStream, std::move(lexerConfig));
std::vector<std::string> result;
auto hasLexerTokens = true;
while (hasLexerTokens)
{
const auto& token = lexer.GetToken(0);
switch (token.m_type)
{
case SimpleParserValueType::IDENTIFIER:
result.emplace_back(token.IdentifierValue());
break;
case SimpleParserValueType::STRING:
result.emplace_back(token.StringValue());
break;
case SimpleParserValueType::CHARACTER:
result.emplace_back(1, token.CharacterValue());
break;
case SimpleParserValueType::INVALID:
case SimpleParserValueType::END_OF_FILE:
hasLexerTokens = false;
break;
default:
assert(false);
break;
}
lexer.PopTokens(1);
}
return result;
}
bool AbstractBaseWriter::DoesTokenNeedQuotationMarks(const std::string& token)
{
if (token.empty())
return true;
const auto hasAlNumCharacter = std::ranges::any_of(token,
[](const char& c)
{
return isalnum(c);
});
if (!hasAlNumCharacter)
return false;
const auto hasNonIdentifierCharacter = std::ranges::any_of(token,
[](const char& c)
{
return !isalnum(c) && c != '_';
});
return hasNonIdentifierCharacter;
}
void AbstractBaseWriter::WriteEscapedString(const std::string_view& str) const
{
m_stream << "\"";
for (const auto& c : str)
{
switch (c)
{
case '\r':
m_stream << "\\r";
break;
case '\n':
m_stream << "\\n";
break;
case '\t':
m_stream << "\\t";
break;
case '\f':
m_stream << "\\f";
break;
case '"':
m_stream << "\\\"";
break;
default:
m_stream << c;
break;
}
}
m_stream << "\"";
}
const std::string& AbstractBaseWriter::BoolValue(const bool value)
{
return value ? BOOL_VALUE_TRUE : BOOL_VALUE_FALSE;
}
void AbstractBaseWriter::WriteKey(const std::string& keyName) const
{
m_stream << keyName;
if (keyName.size() < MENU_KEY_SPACING)
{
const auto spacingLength = MENU_KEY_SPACING - keyName.size();
for (auto i = 0u; i < spacingLength; i++)
m_stream << " ";
}
}
void AbstractBaseWriter::WriteStringProperty(const std::string& propertyKey, const std::string& propertyValue) const
{
if (propertyValue.empty())
return;
Indent();
WriteKey(propertyKey);
WriteEscapedString(propertyValue);
m_stream << "\n";
}
void AbstractBaseWriter::WriteStringProperty(const std::string& propertyKey, const char* propertyValue) const
{
if (propertyValue == nullptr || propertyValue[0] == '\0')
return;
Indent();
WriteKey(propertyKey);
WriteEscapedString(propertyValue);
m_stream << "\n";
}
void AbstractBaseWriter::WriteBoolProperty(const std::string& propertyKey, const bool propertyValue, const bool defaultValue) const
{
if (propertyValue == defaultValue)
return;
Indent();
WriteKey(propertyKey);
m_stream << BoolValue(propertyValue) << "\n";
}
void AbstractBaseWriter::WriteIntProperty(const std::string& propertyKey, const int propertyValue, const int defaultValue) const
{
if (propertyValue == defaultValue)
return;
Indent();
WriteKey(propertyKey);
m_stream << propertyValue << "\n";
}
void AbstractBaseWriter::WriteFloatProperty(const std::string& propertyKey, const float propertyValue, const float defaultValue) const
{
if (std::fabs(propertyValue - defaultValue) < std::numeric_limits<float>::epsilon())
return;
Indent();
WriteKey(propertyKey);
m_stream << propertyValue << "\n";
}
void AbstractBaseWriter::WriteColorProperty(const std::string& propertyKey, const float (&propertyValue)[4], const float (&defaultValue)[4]) const
{
if (std::fabs(propertyValue[0] - defaultValue[0]) < std::numeric_limits<float>::epsilon()
&& std::fabs(propertyValue[1] - defaultValue[1]) < std::numeric_limits<float>::epsilon()
&& std::fabs(propertyValue[2] - defaultValue[2]) < std::numeric_limits<float>::epsilon()
&& std::fabs(propertyValue[3] - defaultValue[3]) < std::numeric_limits<float>::epsilon())
{
return;
}
Indent();
WriteKey(propertyKey);
m_stream << propertyValue[0] << " " << propertyValue[1] << " " << propertyValue[2] << " " << propertyValue[3] << "\n";
}
void AbstractBaseWriter::WriteKeywordProperty(const std::string& propertyKey, const bool shouldWrite) const
{
if (!shouldWrite)
return;
Indent();
WriteKey(propertyKey);
m_stream << "\n";
}
void AbstractBaseWriter::WriteFlagsProperty(const std::string& propertyKey, const int flagsValue) const
{
for (auto i = 0u; i < sizeof(flagsValue) * 8; i++)
{
if (flagsValue & (1 << i))
{
Indent();
WriteKey(propertyKey);
m_stream << i << "\n";
}
}
}
void AbstractBaseWriter::Start()
{
Indent();
m_stream << "{\n";
IncIndent();
}
void AbstractBaseWriter::End()
{
for (auto i = 0u; i < m_indent; i++)
{
DecIndent();
Indent();
m_stream << "}\n";
}
}
void AbstractBaseWriter::IncludeMenu(const std::string& menuPath) const
{
Indent();
m_stream << "loadMenu { \"" << menuPath << "\" }\n";
}
} // namespace menu

View File

@@ -0,0 +1,59 @@
#pragma once
#include "IMenuWriter.h"
#include <cstddef>
#include <ostream>
#include <string>
#include <vector>
namespace menu
{
class AbstractBaseWriter : public IWriter
{
protected:
static constexpr auto MENU_KEY_SPACING = 28u;
static const inline std::string BOOL_VALUE_TRUE = "1";
static const inline std::string BOOL_VALUE_FALSE = "0";
static constexpr inline float COLOR_0000[4]{0.0f, 0.0f, 0.0f, 0.0f};
static constexpr inline float COLOR_1111[4]{1.0f, 1.0f, 1.0f, 1.0f};
public:
void Start() override;
void End() override;
void IncludeMenu(const std::string& menuPath) const override;
protected:
explicit AbstractBaseWriter(std::ostream& stream);
void IncIndent();
void DecIndent();
void Indent() const;
void StartScope(const std::string& scopeName);
void StartMenuDefScope();
void StartItemDefScope();
void StartFunctionDefScope();
void EndScope();
static std::vector<std::string> CreateScriptTokenList(const char* script);
static bool DoesTokenNeedQuotationMarks(const std::string& token);
void WriteEscapedString(const std::string_view& str) const;
static const std::string& BoolValue(bool value);
void WriteKey(const std::string& keyName) const;
void WriteStringProperty(const std::string& propertyKey, const std::string& propertyValue) const;
void WriteStringProperty(const std::string& propertyKey, const char* propertyValue) const;
void WriteBoolProperty(const std::string& propertyKey, bool propertyValue, bool defaultValue) const;
void WriteIntProperty(const std::string& propertyKey, int propertyValue, int defaultValue) const;
void WriteFloatProperty(const std::string& propertyKey, float propertyValue, float defaultValue) const;
void WriteColorProperty(const std::string& propertyKey, const float (&propertyValue)[4], const float (&defaultValue)[4]) const;
void WriteKeywordProperty(const std::string& propertyKey, bool shouldWrite) const;
void WriteFlagsProperty(const std::string& propertyKey, int flagsValue) const;
std::ostream& m_stream;
size_t m_indent;
};
} // namespace menu

View File

@@ -0,0 +1,18 @@
#pragma once
#include <string>
namespace menu
{
class IWriter
{
public:
IWriter() = default;
virtual ~IWriter() = default;
virtual void Start() = 0;
virtual void End() = 0;
virtual void IncludeMenu(const std::string& menuPath) const = 0;
};
} // namespace menu