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fix: various wrong alignment values (#823)
* fix: alignment mistakes on various games * chore: reduce overhead of zcg definition with members fields * fix: make sure Material alloc alignment is 4
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@@ -3,6 +3,7 @@
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// =========================================
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use Material;
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set block XFILE_BLOCK_TEMP;
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set allocalign Material 4;
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set string info::name;
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set reusable textureTable;
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set count textureTable textureCount;
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