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refactor: streamline T5 asset loading
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@@ -26,7 +26,7 @@ namespace
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IgnoredAssetLookup ignoredAssetLookup;
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AssetCreationContext context(zone, &creatorCollection, &ignoredAssetLookup);
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auto loader = CreateStringTableLoader(memory, searchPath);
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auto loader = string_table::CreateLoader(memory, searchPath);
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auto result = loader->CreateAsset("mp/cooltable.csv", context);
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REQUIRE(result.HasBeenSuccessful());
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@@ -370,7 +370,7 @@ namespace
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GivenImage("~-gjun_art_brick_foundation_c", context, memory);
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GivenTechset("mc_l_sm_r0c0n0s0", context, memory);
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auto loader = CreateMaterialLoader(memory, searchPath);
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auto loader = material::CreateLoader(memory, searchPath);
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auto result = loader->CreateAsset("mc/jun_art_brick_foundation", context);
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REQUIRE(result.HasBeenSuccessful());
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