2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-23 13:12:06 +00:00

chore: do not use relative include paths

This commit is contained in:
Jan Laupetin
2025-11-06 20:22:41 +01:00
parent a8456f88a4
commit b7a250eb10
10 changed files with 12 additions and 12 deletions

View File

@@ -1,7 +1,7 @@
#pragma once
#include "../BSP.h"
#include "Asset/IAssetCreator.h"
#include "Game/T6/BSP/BSP.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"

View File

@@ -1,6 +1,6 @@
#include "ClipMapLinker.h"
#include "../BSPUtil.h"
#include "Game/T6/BSP/BSPUtil.h"
using namespace T6;

View File

@@ -1,8 +1,8 @@
#pragma once
#include "../BSP.h"
#include "../BSPCalculation.h"
#include "Asset/IAssetCreator.h"
#include "Game/T6/BSP/BSP.h"
#include "Game/T6/BSP/BSPCalculation.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"

View File

@@ -1,7 +1,7 @@
#pragma once
#include "../BSP.h"
#include "Asset/IAssetCreator.h"
#include "Game/T6/BSP/BSP.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"

View File

@@ -1,7 +1,7 @@
#pragma once
#include "../BSP.h"
#include "Asset/IAssetCreator.h"
#include "Game/T6/BSP/BSP.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"

View File

@@ -1,6 +1,6 @@
#include "GfxWorldLinker.h"
#include "../BSPUtil.h"
#include "Game/T6/BSP/BSPUtil.h"
#include "Utils/Alignment.h"
#include "Utils/Pack.h"

View File

@@ -1,7 +1,7 @@
#pragma once
#include "../BSP.h"
#include "Asset/IAssetCreator.h"
#include "Game/T6/BSP/BSP.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"

View File

@@ -1,6 +1,6 @@
#include "MapEntsLinker.h"
#include "../BSPUtil.h"
#include "Game/T6/BSP/BSPUtil.h"
#include <nlohmann/json.hpp>

View File

@@ -1,7 +1,7 @@
#pragma once
#include "../BSP.h"
#include "Asset/IAssetCreator.h"
#include "Game/T6/BSP/BSP.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"

View File

@@ -1,7 +1,7 @@
#pragma once
#include "../BSP.h"
#include "Asset/IAssetCreator.h"
#include "Game/T6/BSP/BSP.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"