mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-11-22 21:02:07 +00:00
feat: add vertex declaration to t6 techset dumps
This commit is contained in:
@@ -1,7 +1,7 @@
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#pragma once
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#include "Game/T6/CommonT6.h"
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#include "Game/T6/T6.h"
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#include "Techset/CommonTechnique.h"
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namespace T6
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{
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@@ -45,57 +45,158 @@ namespace T6
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};
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static_assert(std::extent_v<decltype(techniqueTypeNames)> == TECHNIQUE_COUNT);
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static const char* materialStreamDestinationNames[]{
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"position", "normal", "color[0]", "color[1]", "depth", "texcoord[0]", "texcoord[1]",
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"texcoord[2]", "texcoord[3]", "texcoord[4]", "texcoord[5]", "texcoord[6]", "texcoord[7]", "texcoord[8]",
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"texcoord[9]", "texcoord[10]", "texcoord[11]", "texcoord[12]", "texcoord[13]", "blendWeight",
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static techset::CommonStreamRoutingSourceInfo streamRoutingSources[]{
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{
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.name = "position",
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.abbreviation = "p",
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.optional = false,
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},
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{
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.name = "color",
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.abbreviation = "c",
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.optional = false,
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},
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{
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.name = "texcoord[0]",
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.abbreviation = "t0",
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.optional = false,
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},
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{
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.name = "normal",
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.abbreviation = "n",
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.optional = false,
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},
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{
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.name = "tangent",
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.abbreviation = "t",
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.optional = false,
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},
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{
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.name = "texcoord[1]",
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.abbreviation = "t1",
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.optional = false,
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},
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{
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.name = "texcoord[2]",
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.abbreviation = "t2",
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.optional = true,
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},
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{
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.name = "texcoord[3]",
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.abbreviation = "t3",
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.optional = true,
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},
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{
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.name = "normalTransform[0]",
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.abbreviation = "n0",
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.optional = true,
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},
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{
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.name = "normalTransform[1]",
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.abbreviation = "n1",
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.optional = true,
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},
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{
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.name = "blendWeight",
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.abbreviation = "b",
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.optional = true,
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},
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};
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static_assert(std::extent_v<decltype(materialStreamDestinationNames)> == STREAM_DST_COUNT);
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static_assert(std::extent_v<decltype(streamRoutingSources)> == STREAM_SRC_COUNT);
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static const char* materialStreamDestinationAbbreviation[]{
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"p", "n", "c0", "c1", "d", "t0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "t10", "t11", "t12", "t13", "b",
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static techset::CommonStreamRoutingDestinationInfo streamRoutingDestinations[]{
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{
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.name = "position",
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.abbreviation = "p",
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},
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{
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.name = "normal",
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.abbreviation = "n",
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},
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{
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.name = "color[0]",
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.abbreviation = "c0",
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},
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{
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.name = "color[1]",
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.abbreviation = "c1",
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},
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{
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.name = "depth",
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.abbreviation = "d",
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},
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{
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.name = "texcoord[0]",
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.abbreviation = "t0",
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},
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{
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.name = "texcoord[1]",
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.abbreviation = "t1",
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},
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{
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.name = "texcoord[2]",
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.abbreviation = "t2",
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},
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{
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.name = "texcoord[3]",
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.abbreviation = "t3",
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},
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{
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.name = "texcoord[4]",
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.abbreviation = "t4",
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},
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{
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.name = "texcoord[5]",
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.abbreviation = "t5",
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},
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{
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.name = "texcoord[6]",
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.abbreviation = "t6",
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},
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{
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.name = "texcoord[7]",
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.abbreviation = "t7",
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},
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{
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.name = "texcoord[8]",
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.abbreviation = "t8",
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},
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{
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.name = "texcoord[9]",
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.abbreviation = "t9",
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},
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{
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.name = "texcoord[10]",
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.abbreviation = "t10",
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},
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{
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.name = "texcoord[11]",
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.abbreviation = "t11",
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},
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{
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.name = "texcoord[12]",
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.abbreviation = "t12",
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},
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{
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.name = "texcoord[13]",
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.abbreviation = "t13",
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},
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{
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.name = "blendWeight",
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.abbreviation = "b",
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},
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};
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static_assert(std::extent_v<decltype(materialStreamDestinationAbbreviation)> == STREAM_DST_COUNT);
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static const char* materialStreamSourceNames[]{
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"position",
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"color",
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"texcoord[0]",
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"normal",
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"tangent",
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"texcoord[1]",
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"texcoord[2]",
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"texcoord[3]",
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"normalTransform[0]",
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"normalTransform[1]",
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"blendWeight",
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};
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static_assert(std::extent_v<decltype(materialStreamSourceNames)> == STREAM_SRC_COUNT);
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static const char* materialStreamSourceAbbreviation[]{
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"p",
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"c",
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"t0",
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"n",
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"t",
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"t1",
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"t2",
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"t3",
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"n0",
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"n1",
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"b",
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};
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static_assert(std::extent_v<decltype(materialStreamSourceAbbreviation)> == STREAM_SRC_COUNT);
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static_assert(std::extent_v<decltype(streamRoutingDestinations)> == STREAM_DST_COUNT);
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inline MaterialTypeInfo g_materialTypeInfo[]{
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{"", "" },
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{"m/", "m_" },
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{"mc/", "mc_"},
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{"?", "?" },
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{"wc/", "wc_"},
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{"?", "?" },
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{"?", "?" },
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{"?", "?" },
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}; // TODO: Fill this
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{"", "" },
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{"m/", "m_" },
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{"mc/", "mc_" },
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{"mlv/", "mlv_"},
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{"wc/", "wc_" },
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{"wpc/", "wpc_"},
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{"wq/", "wq_" },
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{"wqc/", "wqc_"},
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};
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static_assert(std::extent_v<decltype(g_materialTypeInfo)> == MTL_TYPE_COUNT);
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} // namespace T6
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@@ -0,0 +1,55 @@
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#include "CommonTechnique.h"
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namespace techset
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{
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CommonStreamRoutingInfos::CommonStreamRoutingInfos(const CommonStreamRoutingSourceInfo* sourceInfos,
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const size_t sourceCount,
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const CommonStreamRoutingDestinationInfo* destinationNames,
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const size_t destinationCount)
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: m_sources(sourceCount),
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m_destinations(destinationCount)
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{
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std::copy(sourceInfos, &sourceInfos[sourceCount], m_sources.data());
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std::copy(destinationNames, &destinationNames[destinationCount], m_destinations.data());
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}
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const char* CommonStreamRoutingInfos::GetSourceName(const CommonStreamSource source) const
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{
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if (source >= m_sources.size())
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return nullptr;
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return m_sources[source].name;
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}
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const char* CommonStreamRoutingInfos::GetSourceAbbreviation(const CommonStreamSource source) const
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{
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if (source >= m_sources.size())
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return nullptr;
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return m_sources[source].abbreviation;
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}
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bool CommonStreamRoutingInfos::IsSourceOptional(const CommonStreamSource source) const
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{
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if (source >= m_sources.size())
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return false;
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return m_sources[source].optional;
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}
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const char* CommonStreamRoutingInfos::GetDestinationName(const CommonStreamDestination destination) const
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{
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if (destination >= m_destinations.size())
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return nullptr;
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return m_destinations[destination].name;
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}
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const char* CommonStreamRoutingInfos::GetDestinationAbbreviation(const CommonStreamDestination destination) const
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{
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if (destination >= m_destinations.size())
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return nullptr;
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return m_destinations[destination].abbreviation;
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}
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} // namespace techset
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@@ -6,6 +6,54 @@
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namespace techset
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{
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struct CommonStreamRoutingSourceInfo
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{
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const char* name;
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const char* abbreviation;
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bool optional;
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};
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struct CommonStreamRoutingDestinationInfo
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{
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const char* name;
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const char* abbreviation;
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};
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typedef std::uint8_t CommonStreamSource;
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typedef std::uint8_t CommonStreamDestination;
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class CommonStreamRoutingInfos
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{
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public:
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CommonStreamRoutingInfos(const CommonStreamRoutingSourceInfo* sourceInfos,
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size_t sourceCount,
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const CommonStreamRoutingDestinationInfo* destinationNames,
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size_t destinationCount);
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[[nodiscard]] const char* GetSourceName(CommonStreamSource source) const;
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[[nodiscard]] const char* GetSourceAbbreviation(CommonStreamSource source) const;
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[[nodiscard]] bool IsSourceOptional(CommonStreamSource source) const;
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[[nodiscard]] const char* GetDestinationName(CommonStreamDestination destination) const;
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[[nodiscard]] const char* GetDestinationAbbreviation(CommonStreamDestination destination) const;
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private:
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std::vector<CommonStreamRoutingSourceInfo> m_sources;
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std::vector<CommonStreamRoutingDestinationInfo> m_destinations;
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};
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class CommonStreamRouting
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{
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public:
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CommonStreamSource m_source;
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CommonStreamDestination m_destination;
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};
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class CommonVertexDeclaration
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{
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public:
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std::vector<CommonStreamRouting> m_routing;
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};
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class CommonTechniqueShader
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{
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public:
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@@ -27,6 +75,7 @@ namespace techset
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DxVersion m_dx_version;
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CommonTechniqueShader m_vertex_shader;
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CommonTechniqueShader m_pixel_shader;
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CommonVertexDeclaration m_vertex_declaration;
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};
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class CommonTechnique
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@@ -99,6 +99,28 @@ namespace
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}
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}
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techset::CommonVertexDeclaration ConvertToCommonVertexDeclaration(const MaterialVertexDeclaration* vertexDecl)
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{
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std::vector<techset::CommonStreamRouting> commonRouting;
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if (vertexDecl)
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{
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const auto streamCount = std::min(static_cast<size_t>(vertexDecl->streamCount), std::extent_v<decltype(MaterialVertexStreamRouting::data)>);
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for (auto streamIndex = 0u; streamIndex < streamCount; streamIndex++)
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{
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const auto& routing = vertexDecl->routing.data[streamIndex];
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commonRouting.emplace_back(techset::CommonStreamRouting{
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.m_source = static_cast<techset::CommonStreamSource>(routing.source),
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.m_destination = static_cast<techset::CommonStreamDestination>(routing.dest),
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});
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}
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}
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return techset::CommonVertexDeclaration{
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.m_routing = std::move(commonRouting),
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};
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}
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techset::CommonTechnique ConvertToCommonTechnique(const MaterialTechnique& technique)
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{
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std::vector<techset::CommonPass> passes;
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@@ -139,6 +161,7 @@ namespace
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.m_dx_version = techset::DxVersion::DX11,
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.m_vertex_shader = vertexShader,
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.m_pixel_shader = pixelShader,
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.m_vertex_declaration = ConvertToCommonVertexDeclaration(pass.vertexDecl),
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});
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}
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@@ -151,6 +174,9 @@ namespace
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void DumpTechniques(AssetDumpingContext& context, const MaterialTechniqueSet& techset)
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{
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static techset::CommonStreamRoutingInfos routingInfos(
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streamRoutingSources, std::extent_v<decltype(streamRoutingSources)>, streamRoutingDestinations, std::extent_v<decltype(streamRoutingDestinations)>);
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auto* techniqueState = context.GetZoneAssetDumperState<techset::TechniqueDumpingZoneState>();
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for (const auto* technique : techset.techniques)
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{
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@@ -158,7 +184,7 @@ namespace
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{
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const auto commonTechnique = ConvertToCommonTechnique(*technique);
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techset::DumpCommonTechnique(context, commonTechnique);
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techset::DumpCommonTechnique(routingInfos, context, commonTechnique);
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}
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}
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}
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@@ -21,8 +21,9 @@ namespace
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class TechniqueFileWriter : public AbstractTextDumper
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{
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public:
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explicit TechniqueFileWriter(std::ostream& stream)
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: AbstractTextDumper(stream)
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TechniqueFileWriter(const CommonStreamRoutingInfos& routingInfos, std::ostream& stream)
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: AbstractTextDumper(stream),
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m_routing_infos(routingInfos)
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{
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}
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@@ -66,9 +67,9 @@ namespace
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#endif
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DumpStateMap();
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DumpShader(pass, pass.m_vertex_shader, TechniqueShaderType::VERTEX_SHADER);
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DumpShader(pass, pass.m_pixel_shader, TechniqueShaderType::PIXEL_SHADER);
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// DumpVertexDecl(pass);
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DumpShader(pass.m_vertex_shader, TechniqueShaderType::VERTEX_SHADER, pass.m_dx_version);
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DumpShader(pass.m_pixel_shader, TechniqueShaderType::PIXEL_SHADER, pass.m_dx_version);
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DumpVertexDecl(pass.m_vertex_declaration);
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DecIndent();
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m_stream << "}\n";
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@@ -82,7 +83,7 @@ namespace
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m_stream << "stateMap \"passthrough\"; // TODO\n";
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}
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void DumpShader(const CommonPass& pass, const CommonTechniqueShader& shader, const TechniqueShaderType shaderType) const
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void DumpShader(const CommonTechniqueShader& shader, const TechniqueShaderType shaderType, const DxVersion dxVersion) const
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{
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if (!shader.m_shader_bin)
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{
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@@ -93,7 +94,7 @@ namespace
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}
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unsigned versionMajor, versionMinor;
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if (pass.m_dx_version == DxVersion::DX9)
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if (dxVersion == DxVersion::DX9)
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{
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const auto shaderInfo = d3d9::ShaderAnalyser::GetShaderInfo(shader.m_shader_bin, shader.m_shader_bin_size);
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assert(shaderInfo);
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@@ -105,7 +106,7 @@ namespace
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}
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else
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{
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assert(pass.m_dx_version == DxVersion::DX11);
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assert(dxVersion == DxVersion::DX11);
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const auto shaderInfo = d3d11::ShaderAnalyser::GetShaderInfo(shader.m_shader_bin, shader.m_shader_bin_size);
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assert(shaderInfo);
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if (!shaderInfo)
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@@ -126,17 +127,34 @@ namespace
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Indent();
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m_stream << "}\n";
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}
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void DumpVertexDecl(const CommonVertexDeclaration& vertexDeclaration) const
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{
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if (vertexDeclaration.m_routing.empty())
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return;
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m_stream << "\n";
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for (const auto& routing : vertexDeclaration.m_routing)
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{
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Indent();
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m_stream << std::format(
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"vertex.{} = code.{};\n", m_routing_infos.GetDestinationName(routing.m_destination), m_routing_infos.GetSourceName(routing.m_source));
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}
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}
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const CommonStreamRoutingInfos& m_routing_infos;
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};
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} // namespace
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namespace techset
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{
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void DumpCommonTechnique(const AssetDumpingContext& context, const CommonTechnique& technique)
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void DumpCommonTechnique(const CommonStreamRoutingInfos& routingInfos, const AssetDumpingContext& context, const CommonTechnique& technique)
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{
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const auto techniqueFile = context.OpenAssetFile(GetFileNameForTechniqueName(technique.m_name));
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if (techniqueFile)
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{
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TechniqueFileWriter writer(*techniqueFile);
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TechniqueFileWriter writer(routingInfos, *techniqueFile);
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writer.DumpTechnique(technique);
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}
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}
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@@ -5,5 +5,5 @@
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namespace techset
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{
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void DumpCommonTechnique(const AssetDumpingContext& context, const CommonTechnique& technique);
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void DumpCommonTechnique(const CommonStreamRoutingInfos& routingInfos, const AssetDumpingContext& context, const CommonTechnique& technique);
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} // namespace techset
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