Menu item conversion base

This commit is contained in:
Jan 2021-12-06 19:00:41 +01:00
parent 988620e23d
commit bc12b3dcd0

View File

@ -57,7 +57,17 @@ namespace IW4
flags |= flagValue;
}
_NODISCARD Material* ConvertMaterial(const std::string& materialName, const CommonMenuDef* menu, const CommonItemDef* item) const
static int ConvertItemType(const int input)
{
return input;
}
static int ConvertTextFont(const int input)
{
return input;
}
_NODISCARD Material* ConvertMaterial(const std::string& materialName, const CommonMenuDef* menu, const CommonItemDef* item = nullptr) const
{
if (materialName.empty())
return nullptr;
@ -68,12 +78,7 @@ namespace IW4
return static_cast<Material*>(materialDependency->m_ptr);
}
_NODISCARD Material* ConvertMaterial(const std::string& materialName, const CommonMenuDef* menu) const
{
return ConvertMaterial(materialName, menu, nullptr);
}
_NODISCARD Statement_s* ConvertExpression(const ISimpleExpression* expression) const
{
if (!expression)
@ -110,6 +115,59 @@ namespace IW4
return ConvertExpression(expression);
}
_NODISCARD Statement_s* ConvertOrApplyStatement(const char*& staticValue, const ISimpleExpression* expression, const CommonMenuDef* menu, const CommonItemDef* item = nullptr) const
{
if (m_legacy_mode)
return ConvertExpression(expression);
if (!expression)
return nullptr;
if (expression->IsStatic())
{
const auto value = expression->Evaluate();
switch (value.m_type)
{
case SimpleExpressionValue::Type::STRING:
staticValue = m_memory->Dup(value.m_string_value->c_str());
break;
case SimpleExpressionValue::Type::DOUBLE:
case SimpleExpressionValue::Type::INT:
throw MenuConversionException("Cannot convert numeric expression value to string", menu, item);
}
return nullptr;
}
return ConvertExpression(expression);
}
_NODISCARD Statement_s* ConvertOrApplyStatement(Material*& staticValue, const ISimpleExpression* expression, const CommonMenuDef* menu, const CommonItemDef* item = nullptr) const
{
if (m_legacy_mode)
return ConvertExpression(expression);
if (!expression)
return nullptr;
if (expression->IsStatic())
{
const auto value = expression->Evaluate();
switch (value.m_type)
{
case SimpleExpressionValue::Type::STRING:
staticValue = ConvertMaterial(*value.m_string_value, menu, item);
break;
case SimpleExpressionValue::Type::DOUBLE:
case SimpleExpressionValue::Type::INT:
throw MenuConversionException("Cannot convert numeric expression value to string", menu, item);
}
return nullptr;
}
return ConvertExpression(expression);
}
_NODISCARD MenuEventHandlerSet* ConvertEventHandlerSet(const CommonEventHandlerSet* eventHandlerSet) const
{
if (!eventHandlerSet)
@ -126,13 +184,63 @@ namespace IW4
return nullptr;
}
_NODISCARD itemDef_s* ConvertItem(const CommonItemDef& commonItem) const
_NODISCARD itemDef_s* ConvertItem(const CommonMenuDef& parentMenu, const CommonItemDef& commonItem) const
{
auto* item = m_memory->Create<itemDef_s>();
ApplyItemDefaults(item);
item->window.name = m_memory->Dup(commonItem.m_name.c_str());
item->text = m_memory->Dup(commonItem.m_text.c_str());
item->window.name = ConvertString(commonItem.m_name);
item->text = ConvertString(commonItem.m_text);
ApplyFlag(item->itemFlags, commonItem.m_text_save_game, ITEM_FLAG_SAVE_GAME_INFO);
ApplyFlag(item->itemFlags, commonItem.m_text_cinematic_subtitle, ITEM_FLAG_CINEMATIC_SUBTITLE);
item->window.group = ConvertString(commonItem.m_group);
item->window.rect = ConvertRectDef(commonItem.m_rect);
item->window.style = commonItem.m_style;
ApplyFlag(item->window.staticFlags, commonItem.m_decoration, WINDOW_FLAG_DECORATION);
ApplyFlag(item->window.staticFlags, commonItem.m_auto_wrapped, WINDOW_FLAG_AUTO_WRAPPED);
ApplyFlag(item->window.staticFlags, commonItem.m_horizontal_scroll, WINDOW_FLAG_HORIZONTAL_SCROLL);
item->type = ConvertItemType(commonItem.m_type);
item->window.border = commonItem.m_border;
item->window.borderSize = static_cast<float>(commonItem.m_border_size);
item->visibleExp = ConvertExpression(commonItem.m_visible_expression.get());
item->disabledExp = ConvertExpression(commonItem.m_disabled_expression.get());
item->window.ownerDraw = commonItem.m_owner_draw;
item->window.ownerDrawFlags = commonItem.m_owner_draw_flags;
item->alignment = commonItem.m_align;
item->textAlignMode = commonItem.m_text_align;
item->textalignx = static_cast<float>(commonItem.m_text_align_x);
item->textaligny = static_cast<float>(commonItem.m_text_align_y);
item->textscale = static_cast<float>(commonItem.m_text_scale);
item->textStyle = commonItem.m_text_style;
item->fontEnum = ConvertTextFont(commonItem.m_text_font);
ConvertColor(item->window.backColor, commonItem.m_back_color);
ConvertColor(item->window.foreColor, commonItem.m_fore_color);
ConvertColor(item->window.borderColor, commonItem.m_border_color);
ConvertColor(item->window.outlineColor, commonItem.m_outline_color);
ConvertColor(item->window.disableColor, commonItem.m_disable_color);
ConvertColor(item->glowColor, commonItem.m_glow_color);
item->window.background = ConvertMaterial(commonItem.m_background, &parentMenu, &commonItem);
item->onFocus = ConvertEventHandlerSet(commonItem.m_on_focus.get());
item->leaveFocus = ConvertEventHandlerSet(commonItem.m_on_leave_focus.get());
item->mouseEnter = ConvertEventHandlerSet(commonItem.m_on_mouse_enter.get());
item->mouseExit = ConvertEventHandlerSet(commonItem.m_on_mouse_exit.get());
item->mouseEnterText = ConvertEventHandlerSet(commonItem.m_on_mouse_enter_text.get());
item->mouseExitText = ConvertEventHandlerSet(commonItem.m_on_mouse_exit_text.get());
item->action = ConvertEventHandlerSet(commonItem.m_on_action.get());
item->accept = ConvertEventHandlerSet(commonItem.m_on_accept.get());
// item->focusSound
item->dvarTest = ConvertString(commonItem.m_dvar_test);
// enableDvar
item->onKey = ConvertKeyHandler(commonItem.m_key_handlers);
item->textExp = ConvertOrApplyStatement(item->text, commonItem.m_text_expression.get(), &parentMenu, &commonItem);
item->materialExp = ConvertOrApplyStatement(item->window.background, commonItem.m_material_expression.get(), &parentMenu, &commonItem);
item->disabledExp = ConvertExpression(commonItem.m_disabled_expression.get());
// FloatExpressions
item->gameMsgWindowIndex = commonItem.m_game_message_window_index;
item->gameMsgWindowMode = commonItem.m_game_message_window_mode;
item->fxLetterTime = commonItem.m_fx_letter_time;
item->fxDecayStartTime = commonItem.m_fx_decay_start_time;
item->fxDecayDuration = commonItem.m_fx_decay_duration;
return item;
}
@ -146,7 +254,7 @@ namespace IW4
memset(items, 0, sizeof(void*) * commonMenu.m_items.size());
for(auto i = 0u; i < commonMenu.m_items.size(); i++)
items[i] = ConvertItem(*commonMenu.m_items[i]);
items[i] = ConvertItem(commonMenu, *commonMenu.m_items[i]);
return items;
}