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refactor: streamline rawfile dumping

This commit is contained in:
Jan Laupetin
2025-07-30 19:55:57 +01:00
parent 24c9e08046
commit bcb52391dc
20 changed files with 374 additions and 358 deletions

View File

@@ -7,7 +7,7 @@
#include "Localize/LocalizeDumperIW3.h"
#include "Maps/MapEntsDumperIW3.h"
#include "ObjWriting.h"
#include "RawFile/AssetDumperRawFile.h"
#include "RawFile/RawFileDumperIW3.h"
#include "Sound/AssetDumperLoadedSound.h"
#include "StringTable/AssetDumperStringTable.h"
#include "Weapon/AssetDumperWeapon.h"
@@ -49,7 +49,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
// DUMP_ASSET_POOL(AssetDumperSndDriverGlobals, m_snd_driver_globals, ASSET_TYPE_SNDDRIVER_GLOBALS)
// DUMP_ASSET_POOL(AssetDumperFxEffectDef, m_fx, ASSET_TYPE_FX)
// DUMP_ASSET_POOL(AssetDumperFxImpactTable, m_fx_impact_table, ASSET_TYPE_IMPACT_FX)
DUMP_ASSET_POOL(AssetDumperRawFile, m_raw_file, ASSET_TYPE_RAWFILE)
DUMP_ASSET_POOL(raw_file::Dumper, m_raw_file, ASSET_TYPE_RAWFILE)
DUMP_ASSET_POOL(AssetDumperStringTable, m_string_table, ASSET_TYPE_STRINGTABLE)
return true;