ZoneCommon/ZoneLoading: Add additional dependencies and fix output files

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Jan committed 2019-09-28 19:06:26 +02:00
1 parent aa95bca439
commit c4296996a9
2 files changed
+16 -16

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+4 -4
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@@ -211,10 +211,10 @@
<Outputs 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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCommon\Game\T6\T6_Assets.h;$(SolutionDir)src\ZoneCode\Common.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCommon\Game\T6\T6_Assets.h;$(SolutionDir)src\ZoneCode\Common.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCommon\Game\T6\T6_Assets.h;$(SolutionDir)src\ZoneCode\Common.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCommon\Game\T6\T6_Assets.h;$(SolutionDir)src\ZoneCode\Common.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
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<PropertyGroup Label="Globals">
+12 -12
View File
@@ -77,22 +77,22 @@
<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@@ -220,14 +220,14 @@
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">"$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe" -h "$(SolutionDir)src\ZoneCode\T6\T6.h" -e "$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt" -o "%(RelativeDir)gen" -g "*" "AssetStructTests"</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)src\ZoneCodeGenerator\bin\$(Configuration)\ZoneCodeGenerator.exe;$(SolutionDir)src\ZoneCode\T6\T6.h;$(SolutionDir)src\ZoneCode\T6\T6_Commands.txt;%(AdditionalInputs)</AdditionalInputs>
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</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />