mirror of
https://github.com/Laupetin/OpenAssetTools.git
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Add dumper for DDS and texture converter for reordering colors
This commit is contained in:
@ -1,107 +1,114 @@
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#pragma once
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#include <cstdint>
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#include <dxgiformat.h>
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namespace dds
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constexpr uint32_t MakeFourCc(const char ch0, const char ch1, const char ch2, const char ch3)
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{
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constexpr uint32_t MakeFourCc(const char c0, const char c1, const char c2, const char c3)
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{
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return static_cast<uint32_t>(c0)
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| static_cast<uint32_t>(c1) << 8
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| static_cast<uint32_t>(c2) << 16
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| static_cast<uint32_t>(c3) << 24;
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}
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enum DDP_FLAGS
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{
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DDPF_ALPHAPIXELS = 0x1,
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DDPF_ALPHA = 0x2,
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DDPF_FOURCC = 0x4,
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DDPF_RGB = 0x40,
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DDPF_YUV = 0x200,
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DDPF_LUMINANCE = 0x20000
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};
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struct DDS_PIXELFORMAT
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{
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uint32_t dwSize;
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uint32_t dwFlags;
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uint32_t dwFourCC;
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uint32_t dwRGBBitCount;
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uint32_t dwRBitMask;
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uint32_t dwGBitMask;
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uint32_t dwBBitMask;
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uint32_t dwABitMask;
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};
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enum DDS_HEADER_FLAGS
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{
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DDSD_CAPS = 0x1,
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DDSD_HEIGHT = 0x2,
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DDSD_WIDTH = 0x4,
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DDSD_PITCH = 0x8,
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DDSD_PIXELFORMAT = 0x1000,
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DDSD_MIPMAPCOUNT = 0x20000,
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DDSD_LINEARSIZE = 0x80000,
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DDSD_DEPTH = 0x800000,
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};
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enum DDS_HEADER_CAPS
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{
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DDSCAPS_COMPLEX = 0x8,
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DDSCAPS_TEXTURE = 0x1000,
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DDSCAPS_MIPMAP = 0x400000,
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};
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enum DDS_HEADER_CAPS2
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{
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DDSCAPS2_CUBEMAP = 0x200,
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DDSCAPS2_CUBEMAP_POSITIVEX = 0x400,
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DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800,
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DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000,
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DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000,
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DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000,
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DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000,
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DDSCAPS2_VOLUME = 0x200000,
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};
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struct DDS_HEADER
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{
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uint32_t dwSize;
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uint32_t dwFlags;
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uint32_t dwHeight;
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uint32_t dwWidth;
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uint32_t dwPitchOrLinearSize;
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uint32_t dwDepth;
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uint32_t dwMipMapCount;
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uint32_t dwReserved1[11];
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DDS_PIXELFORMAT ddspf;
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uint32_t dwCaps;
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uint32_t dwCaps2;
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uint32_t dwCaps3;
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uint32_t dwCaps4;
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uint32_t dwReserved2;
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};
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enum DDS_DIMENSION
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{
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DDS_DIMENSION_TEXTURE1D = 0x2,
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DDS_DIMENSION_TEXTURE2D,
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DDS_DIMENSION_TEXTURE3D
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};
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enum DDS_RESOURCE_MISC
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{
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DDS_RESOURCE_MISC_TEXTURECUBE = 0x4
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};
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struct DDS_HEADER_DXT10
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{
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DXGI_FORMAT dxgiFormat;
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DDS_DIMENSION resourceDimension;
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uint32_t miscFlag;
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uint32_t arraySize;
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uint32_t miscFlags2;
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};
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return static_cast<uint32_t>(ch0)
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| static_cast<uint32_t>(ch1) << 8
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| static_cast<uint32_t>(ch2) << 16
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| static_cast<uint32_t>(ch3) << 24;
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}
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enum DDP_FLAGS
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{
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DDPF_ALPHAPIXELS = 0x1,
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DDPF_ALPHA = 0x2,
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DDPF_FOURCC = 0x4,
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DDPF_RGB = 0x40,
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DDPF_YUV = 0x200,
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DDPF_LUMINANCE = 0x20000
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};
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enum DDS_HEADER_FLAGS
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{
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DDSD_CAPS = 0x1,
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DDSD_HEIGHT = 0x2,
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DDSD_WIDTH = 0x4,
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DDSD_PITCH = 0x8,
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DDSD_PIXELFORMAT = 0x1000,
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DDSD_MIPMAPCOUNT = 0x20000,
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DDSD_LINEARSIZE = 0x80000,
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DDSD_DEPTH = 0x800000,
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};
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enum DDS_HEADER_CAPS
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{
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DDSCAPS_COMPLEX = 0x8,
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DDSCAPS_TEXTURE = 0x1000,
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DDSCAPS_MIPMAP = 0x400000,
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};
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enum DDS_HEADER_CAPS2
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{
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DDSCAPS2_CUBEMAP = 0x200,
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DDSCAPS2_CUBEMAP_POSITIVEX = 0x400,
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DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800,
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DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000,
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DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000,
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DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000,
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DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000,
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DDSCAPS2_VOLUME = 0x200000,
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};
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struct DDS_PIXELFORMAT
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{
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uint32_t dwSize;
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uint32_t dwFlags;
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uint32_t dwFourCC;
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uint32_t dwRGBBitCount;
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uint32_t dwRBitMask;
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uint32_t dwGBitMask;
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uint32_t dwBBitMask;
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uint32_t dwABitMask;
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};
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struct DDS_HEADER
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{
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uint32_t dwSize;
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uint32_t dwFlags;
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uint32_t dwHeight;
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uint32_t dwWidth;
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uint32_t dwPitchOrLinearSize;
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uint32_t dwDepth;
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uint32_t dwMipMapCount;
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uint32_t dwReserved1[11];
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DDS_PIXELFORMAT ddspf;
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uint32_t dwCaps;
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uint32_t dwCaps2;
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uint32_t dwCaps3;
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uint32_t dwCaps4;
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uint32_t dwReserved2;
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};
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enum D3D10_RESOURCE_DIMENSION
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{
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D3D10_RESOURCE_DIMENSION_UNKNOWN,
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D3D10_RESOURCE_DIMENSION_BUFFER,
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D3D10_RESOURCE_DIMENSION_TEXTURE1D,
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D3D10_RESOURCE_DIMENSION_TEXTURE2D,
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D3D10_RESOURCE_DIMENSION_TEXTURE3D
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};
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enum DDS_HEADER_DXT10_MISC
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{
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DDS_RESOURCE_MISC_TEXTURECUBE = 0x4
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};
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enum DDS_HEADER_DXT10_MISC2
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{
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DDS_ALPHA_MODE_UNKNOWN = 0x0,
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DDS_ALPHA_MODE_STRAIGHT = 0x1,
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DDS_ALPHA_MODE_PREMULTIPLIED = 0x2,
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DDS_ALPHA_MODE_OPAQUE = 0x3,
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DDS_ALPHA_MODE_CUSTOM = 0x4,
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};
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struct DDS_HEADER_DXT10
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{
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DXGI_FORMAT dxgiFormat;
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D3D10_RESOURCE_DIMENSION resourceDimension;
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uint32_t miscFlag;
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uint32_t arraySize;
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uint32_t miscFlags2;
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};
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@ -1,6 +1,5 @@
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#include "ImageFormat.h"
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ImageFormat::ImageFormat(const ImageFormatId id, const DXGI_FORMAT dxgiFormat)
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{
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m_id = id;
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@ -21,25 +20,17 @@ ImageFormatUnsigned::ImageFormatUnsigned(const ImageFormatId id, const DXGI_FORM
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const unsigned bitsPerPixel, const unsigned rOffset, const unsigned rSize,
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const unsigned gOffset, const unsigned gSize, const unsigned bOffset,
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const unsigned bSize, const unsigned aOffset, const unsigned aSize)
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: ImageFormat(id, dxgiFormat)
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: ImageFormat(id, dxgiFormat),
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m_bits_per_pixel(bitsPerPixel),
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m_r_offset(rOffset),
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m_r_size(rSize),
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m_g_offset(gOffset),
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m_g_size(gSize),
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m_b_offset(bOffset),
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m_b_size(bSize),
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m_a_offset(aOffset),
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m_a_size(aSize)
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{
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m_bits_per_pixel = bitsPerPixel;
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m_r_offset = rOffset;
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m_r_size = rSize;
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m_r_mask = (UINT64_MAX << rOffset) & ~(UINT64_MAX << (rOffset + rSize));
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m_g_offset = gOffset;
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m_g_size = gSize;
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m_g_mask = (UINT64_MAX << gOffset) & ~(UINT64_MAX << (gOffset + gSize));
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m_b_offset = bOffset;
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m_b_size = bSize;
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m_b_mask = (UINT64_MAX << bOffset) & ~(UINT64_MAX << (bOffset + bSize));
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m_a_offset = aOffset;
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m_a_size = aSize;
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m_a_mask = (UINT64_MAX << aOffset) & ~(UINT64_MAX << (aOffset + aSize));
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}
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ImageFormatType ImageFormatUnsigned::GetType() const
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@ -47,6 +38,15 @@ ImageFormatType ImageFormatUnsigned::GetType() const
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return ImageFormatType::UNSIGNED;
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}
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size_t ImageFormatUnsigned::GetPitch(const unsigned mipLevel, const unsigned width) const
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{
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unsigned mipWidth = width >> mipLevel;
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if (mipWidth == 0)
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mipWidth = 1;
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return mipWidth * m_bits_per_pixel / 8;
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}
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size_t ImageFormatUnsigned::GetSizeOfMipLevel(const unsigned mipLevel, const unsigned width, const unsigned height,
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const unsigned depth) const
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{
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@ -64,17 +64,12 @@ size_t ImageFormatUnsigned::GetSizeOfMipLevel(const unsigned mipLevel, const uns
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return mipWidth * mipHeight * mipDepth * m_bits_per_pixel / 8;
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}
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size_t ImageFormatUnsigned::GetPitch(const unsigned width) const
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{
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return (width * m_bits_per_pixel + 7) / 8;
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}
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ImageFormatBlockCompressed::ImageFormatBlockCompressed(const ImageFormatId id, const DXGI_FORMAT dxgiFormat,
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const unsigned blockSize, const unsigned bitsPerBlock)
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: ImageFormat(id, dxgiFormat)
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: ImageFormat(id, dxgiFormat),
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m_block_size(blockSize),
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m_bits_per_block(bitsPerBlock)
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{
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m_block_size = blockSize;
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m_bits_per_block = bitsPerBlock;
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}
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ImageFormatType ImageFormatBlockCompressed::GetType() const
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@ -82,6 +77,18 @@ ImageFormatType ImageFormatBlockCompressed::GetType() const
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return ImageFormatType::BLOCK_COMPRESSED;
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}
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size_t ImageFormatBlockCompressed::GetPitch(const unsigned mipLevel, const unsigned width) const
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{
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unsigned mipWidth = width >> mipLevel;
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if (mipWidth == 0)
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mipWidth = 1;
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const unsigned blockCount = (mipWidth + m_block_size - 1) / m_block_size;
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return blockCount * m_bits_per_block / 8;
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}
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size_t ImageFormatBlockCompressed::GetSizeOfMipLevel(const unsigned mipLevel, const unsigned width,
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const unsigned height, const unsigned depth) const
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{
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@ -103,15 +110,34 @@ size_t ImageFormatBlockCompressed::GetSizeOfMipLevel(const unsigned mipLevel, co
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return blockCount * m_bits_per_block / 8;
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}
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size_t ImageFormatBlockCompressed::GetPitch(const unsigned width) const
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bool ImageFormatUnsigned::HasR() const
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{
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return (width + m_block_size - 1) / m_block_size * (m_bits_per_block / 8);
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return m_r_size > 0;
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}
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bool ImageFormatUnsigned::HasG() const
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{
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return m_g_size > 0;
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}
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bool ImageFormatUnsigned::HasB() const
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{
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return m_b_size > 0;
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}
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bool ImageFormatUnsigned::HasA() const
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{
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return m_a_size > 0;
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}
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const ImageFormatUnsigned ImageFormat::FORMAT_R8_G8_B8(ImageFormatId::R8_G8_B8, DXGI_FORMAT_UNKNOWN,
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24, 0, 8, 8, 8, 16, 8, 0, 0);
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const ImageFormatUnsigned ImageFormat::FORMAT_B8_G8_R8_X8(ImageFormatId::B8_G8_R8_X8, DXGI_FORMAT_B8G8R8X8_UNORM,
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32, 16, 8, 8, 8, 0, 8, 0, 0);
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const ImageFormatUnsigned ImageFormat::FORMAT_R8_G8_B8_A8(ImageFormatId::R8_G8_B8_A8, DXGI_FORMAT_R8G8B8A8_UNORM,
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32, 0, 8, 8, 8, 16, 8, 24, 8);
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const ImageFormatUnsigned ImageFormat::FORMAT_B8_G8_R8_A8(ImageFormatId::B8_G8_R8_A8, DXGI_FORMAT_B8G8R8A8_UNORM,
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32, 16, 8, 8, 8, 0, 8, 24, 8);
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const ImageFormatUnsigned ImageFormat::FORMAT_A8(ImageFormatId::A8, DXGI_FORMAT_A8_UNORM,
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8, 0, 0, 0, 0, 0, 0, 0, 8);
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const ImageFormatUnsigned ImageFormat::FORMAT_R16_G16_B16_A16_FLOAT(ImageFormatId::R16_G16_B16_A16_FLOAT,
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@ -122,3 +148,18 @@ const ImageFormatBlockCompressed ImageFormat::FORMAT_BC2(ImageFormatId::BC2, DXG
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const ImageFormatBlockCompressed ImageFormat::FORMAT_BC3(ImageFormatId::BC3, DXGI_FORMAT_BC3_UNORM, 4, 128);
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const ImageFormatBlockCompressed ImageFormat::FORMAT_BC4(ImageFormatId::BC4, DXGI_FORMAT_BC4_UNORM, 4, 64);
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const ImageFormatBlockCompressed ImageFormat::FORMAT_BC5(ImageFormatId::BC5, DXGI_FORMAT_BC5_UNORM, 4, 128);
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const ImageFormat* const ImageFormat::ALL_FORMATS[static_cast<unsigned>(ImageFormatId::MAX)]
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{
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&FORMAT_R8_G8_B8,
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&FORMAT_B8_G8_R8_X8,
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&FORMAT_R8_G8_B8_A8,
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&FORMAT_B8_G8_R8_A8,
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&FORMAT_A8,
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&FORMAT_R16_G16_B16_A16_FLOAT,
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&FORMAT_BC1,
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&FORMAT_BC2,
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&FORMAT_BC3,
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&FORMAT_BC4,
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&FORMAT_BC5,
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};
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|
@ -5,16 +5,20 @@
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enum class ImageFormatId
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{
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UNKNOWN,
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UNKNOWN = -1,
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R8_G8_B8,
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B8_G8_R8_X8,
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R8_G8_B8_A8,
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B8_G8_R8_A8,
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A8,
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R16_G16_B16_A16_FLOAT,
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BC1,
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BC2,
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BC3,
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BC4,
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BC5
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BC5,
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MAX
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};
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enum class ImageFormatType
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@ -42,11 +46,13 @@ public:
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DXGI_FORMAT GetDxgiFormat() const;
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virtual ImageFormatType GetType() const = 0;
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virtual size_t GetPitch(unsigned mipLevel, unsigned width) const = 0;
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virtual size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const = 0;
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virtual size_t GetPitch(unsigned width) const = 0;
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static const ImageFormatUnsigned FORMAT_R8_G8_B8;
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static const ImageFormatUnsigned FORMAT_B8_G8_R8_X8;
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static const ImageFormatUnsigned FORMAT_R8_G8_B8_A8;
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static const ImageFormatUnsigned FORMAT_B8_G8_R8_A8;
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static const ImageFormatUnsigned FORMAT_A8;
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static const ImageFormatUnsigned FORMAT_R16_G16_B16_A16_FLOAT; //TODO: Float not unsigned
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static const ImageFormatBlockCompressed FORMAT_BC1;
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@ -54,6 +60,7 @@ public:
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static const ImageFormatBlockCompressed FORMAT_BC3;
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static const ImageFormatBlockCompressed FORMAT_BC4;
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static const ImageFormatBlockCompressed FORMAT_BC5;
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static const ImageFormat* const ALL_FORMATS[static_cast<unsigned>(ImageFormatId::MAX)];
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};
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class ImageFormatUnsigned final : public ImageFormat
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@ -62,24 +69,25 @@ public:
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unsigned m_bits_per_pixel;
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unsigned m_r_offset;
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unsigned m_r_size;
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uint64_t m_r_mask;
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unsigned m_g_offset;
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unsigned m_g_size;
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uint64_t m_g_mask;
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unsigned m_b_offset;
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unsigned m_b_size;
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uint64_t m_b_mask;
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unsigned m_a_offset;
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unsigned m_a_size;
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uint64_t m_a_mask;
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ImageFormatUnsigned(ImageFormatId id, DXGI_FORMAT dxgiFormat, unsigned bitsPerPixel, unsigned rOffset,
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unsigned rSize, unsigned gOffset, unsigned gSize, unsigned bOffset, unsigned bSize,
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unsigned aOffset, unsigned aSize);
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|
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ImageFormatType GetType() const override;
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size_t GetPitch(unsigned mipLevel, unsigned width) const override;
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size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const override;
|
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size_t GetPitch(unsigned width) const override;
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|
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bool HasR() const;
|
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bool HasG() const;
|
||||
bool HasB() const;
|
||||
bool HasA() const;
|
||||
};
|
||||
|
||||
class ImageFormatBlockCompressed final : public ImageFormat
|
||||
@ -91,6 +99,6 @@ public:
|
||||
ImageFormatBlockCompressed(ImageFormatId id, DXGI_FORMAT dxgiFormat, unsigned blockSize, unsigned bitsPerBlock);
|
||||
|
||||
ImageFormatType GetType() const override;
|
||||
size_t GetPitch(unsigned mipLevel, unsigned width) const override;
|
||||
size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const override;
|
||||
size_t GetPitch(unsigned width) const override;
|
||||
};
|
||||
|
@ -111,9 +111,9 @@ Texture2D& Texture2D::operator=(Texture2D&& other) noexcept
|
||||
return *this;
|
||||
}
|
||||
|
||||
Texture::Type Texture2D::GetType() const
|
||||
TextureType Texture2D::GetTextureType() const
|
||||
{
|
||||
return Type::TYPE_2D;
|
||||
return TextureType::T_2D;
|
||||
}
|
||||
|
||||
unsigned Texture2D::GetWidth() const
|
||||
@ -213,12 +213,17 @@ TextureCube& TextureCube::operator=(TextureCube&& other) noexcept
|
||||
return *this;
|
||||
}
|
||||
|
||||
Texture::Type TextureCube::GetType() const
|
||||
TextureType TextureCube::GetTextureType() const
|
||||
{
|
||||
return Type::TYPE_CUBE;
|
||||
return TextureType::T_CUBE;
|
||||
}
|
||||
|
||||
int TextureCube::GetFaceCount() const
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
|
||||
size_t TextureCube::GetSizeOfMipLevel(const int mipLevel) const
|
||||
{
|
||||
return FACE_COUNT;
|
||||
}
|
||||
@ -290,9 +295,9 @@ Texture3D& Texture3D::operator=(Texture3D&& other) noexcept
|
||||
return *this;
|
||||
}
|
||||
|
||||
Texture::Type Texture3D::GetType() const
|
||||
TextureType Texture3D::GetTextureType() const
|
||||
{
|
||||
return Type::TYPE_3D;
|
||||
return TextureType::T_3D;
|
||||
}
|
||||
|
||||
unsigned Texture3D::GetWidth() const
|
||||
|
@ -2,16 +2,15 @@
|
||||
#include "ImageFormat.h"
|
||||
#include <cstdint>
|
||||
|
||||
enum class TextureType
|
||||
{
|
||||
T_2D,
|
||||
T_CUBE,
|
||||
T_3D
|
||||
};
|
||||
|
||||
class Texture
|
||||
{
|
||||
public:
|
||||
enum class Type
|
||||
{
|
||||
TYPE_2D,
|
||||
TYPE_CUBE,
|
||||
TYPE_3D
|
||||
};
|
||||
|
||||
protected:
|
||||
const ImageFormat* m_format;
|
||||
bool m_has_mip_maps;
|
||||
@ -28,8 +27,8 @@ public:
|
||||
|
||||
Texture& operator=(const Texture& other) = delete;
|
||||
|
||||
virtual TextureType GetTextureType() const = 0;
|
||||
const ImageFormat* GetFormat() const;
|
||||
virtual Type GetType() const = 0;
|
||||
|
||||
virtual unsigned GetWidth() const = 0;
|
||||
virtual unsigned GetHeight() const = 0;
|
||||
@ -63,7 +62,7 @@ public:
|
||||
Texture2D& operator=(const Texture2D& other) = delete;
|
||||
Texture2D& operator=(Texture2D&& other) noexcept;
|
||||
|
||||
Type GetType() const override;
|
||||
TextureType GetTextureType() const override;
|
||||
|
||||
unsigned GetWidth() const override;
|
||||
unsigned GetHeight() const override;
|
||||
@ -90,10 +89,11 @@ public:
|
||||
TextureCube& operator=(const TextureCube& other) = delete;
|
||||
TextureCube& operator=(TextureCube&& other) noexcept;
|
||||
|
||||
Type GetType() const override;
|
||||
TextureType GetTextureType() const override;
|
||||
|
||||
int GetFaceCount() const override;
|
||||
|
||||
size_t GetSizeOfMipLevel(int mipLevel) const override;
|
||||
uint8_t* GetBufferForMipLevel(int mipLevel, int face) override;
|
||||
};
|
||||
|
||||
@ -113,7 +113,7 @@ public:
|
||||
Texture3D& operator=(const Texture3D& other) = delete;
|
||||
Texture3D& operator=(Texture3D&& other) noexcept;
|
||||
|
||||
Type GetType() const override;
|
||||
TextureType GetTextureType() const override;
|
||||
|
||||
unsigned GetWidth() const override;
|
||||
unsigned GetHeight() const override;
|
||||
|
229
src/ObjCommon/Image/TextureConverter.cpp
Normal file
229
src/ObjCommon/Image/TextureConverter.cpp
Normal file
@ -0,0 +1,229 @@
|
||||
#include "TextureConverter.h"
|
||||
|
||||
#include <cassert>
|
||||
|
||||
constexpr uint64_t TextureConverter::Mask1(const unsigned length)
|
||||
{
|
||||
if (length >= sizeof(uint64_t) * 8)
|
||||
return UINT64_MAX;
|
||||
|
||||
return UINT64_MAX >> (sizeof(uint64_t) * 8 - length);
|
||||
}
|
||||
|
||||
void TextureConverter::SetPixelFunctions(const unsigned inBitCount, const unsigned outBitCount)
|
||||
{
|
||||
switch (inBitCount)
|
||||
{
|
||||
case 16:
|
||||
m_read_pixel_func = [](const void* offset, unsigned bitCount)
|
||||
{
|
||||
return static_cast<uint64_t>(*static_cast<const uint16_t*>(offset));
|
||||
};
|
||||
break;
|
||||
|
||||
case 32:
|
||||
m_read_pixel_func = [](const void* offset, unsigned bitCount)
|
||||
{
|
||||
return static_cast<uint64_t>(*static_cast<const uint32_t*>(offset));
|
||||
};
|
||||
break;
|
||||
|
||||
case 64:
|
||||
m_read_pixel_func = [](const void* offset, unsigned bitCount)
|
||||
{
|
||||
return *static_cast<const uint64_t*>(offset);
|
||||
};
|
||||
break;
|
||||
|
||||
default:
|
||||
if (inBitCount <= 64)
|
||||
{
|
||||
m_read_pixel_func = [](const void* offset, const unsigned bitCount)
|
||||
{
|
||||
uint64_t result = 0;
|
||||
|
||||
for (auto pixelOffset = 0u; pixelOffset < bitCount; pixelOffset += 8)
|
||||
{
|
||||
result |= (static_cast<uint64_t>(*(static_cast<const uint8_t*>(offset) + (pixelOffset / 8))) <<
|
||||
pixelOffset);
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(false);
|
||||
m_read_pixel_func = [](const void* offset, unsigned bitCount)
|
||||
{
|
||||
return 0ui64;
|
||||
};
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
switch (outBitCount)
|
||||
{
|
||||
case 16:
|
||||
m_write_pixel_func = [](void* offset, const uint64_t pixel, unsigned bitCount)
|
||||
{
|
||||
*static_cast<uint16_t*>(offset) = static_cast<uint16_t>(pixel);
|
||||
};
|
||||
break;
|
||||
|
||||
case 32:
|
||||
m_write_pixel_func = [](void* offset, const uint64_t pixel, unsigned bitCount)
|
||||
{
|
||||
*static_cast<uint32_t*>(offset) = static_cast<uint32_t>(pixel);
|
||||
};
|
||||
break;
|
||||
|
||||
case 64:
|
||||
m_write_pixel_func = [](void* offset, const uint64_t pixel, unsigned bitCount)
|
||||
{
|
||||
*static_cast<uint64_t*>(offset) = pixel;
|
||||
};
|
||||
break;
|
||||
|
||||
default:
|
||||
if (inBitCount <= 64)
|
||||
{
|
||||
m_write_pixel_func = [](void* offset, const uint64_t pixel, const unsigned bitCount)
|
||||
{
|
||||
for (auto pixelOffset = 0u; pixelOffset < bitCount; pixelOffset += 8)
|
||||
{
|
||||
*(static_cast<uint8_t*>(offset) + (pixelOffset / 8)) = static_cast<uint8_t>(pixel >> pixelOffset);
|
||||
}
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(false);
|
||||
m_write_pixel_func = [](void* offset, uint64_t pixel, unsigned bitCount)
|
||||
{
|
||||
};
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
TextureConverter::TextureConverter(Texture* inputTexture, const ImageFormat* targetFormat)
|
||||
: m_input_texture(inputTexture),
|
||||
m_output_texture(nullptr),
|
||||
m_input_format(inputTexture->GetFormat()),
|
||||
m_output_format(targetFormat)
|
||||
{
|
||||
}
|
||||
|
||||
void TextureConverter::CreateOutputTexture()
|
||||
{
|
||||
switch (m_input_texture->GetTextureType())
|
||||
{
|
||||
case TextureType::T_2D:
|
||||
m_output_texture = new Texture2D(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(),
|
||||
m_input_texture->HasMipMaps());
|
||||
break;
|
||||
|
||||
case TextureType::T_CUBE:
|
||||
m_output_texture = new TextureCube(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(),
|
||||
m_input_texture->HasMipMaps());
|
||||
break;
|
||||
|
||||
case TextureType::T_3D:
|
||||
m_output_texture = new Texture3D(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(),
|
||||
m_input_texture->GetDepth(), m_input_texture->HasMipMaps());
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
|
||||
m_output_texture->Allocate();
|
||||
}
|
||||
|
||||
void TextureConverter::ReorderUnsignedToUnsigned() const
|
||||
{
|
||||
const auto* inputFormat = dynamic_cast<const ImageFormatUnsigned*>(m_input_format);
|
||||
const auto* outputFormat = dynamic_cast<const ImageFormatUnsigned*>(m_output_format);
|
||||
const auto mipCount = m_input_texture->HasMipMaps() ? m_input_texture->GetMipMapCount() : 1;
|
||||
|
||||
const auto rInputMask = inputFormat->HasR() ? Mask1(inputFormat->m_r_size) << inputFormat->m_r_offset : 0;
|
||||
const auto gInputMask = inputFormat->HasG() ? Mask1(inputFormat->m_g_size) << inputFormat->m_g_offset : 0;
|
||||
const auto bInputMask = inputFormat->HasB() ? Mask1(inputFormat->m_b_size) << inputFormat->m_b_offset : 0;
|
||||
const auto aInputMask = inputFormat->HasA() ? Mask1(inputFormat->m_a_size) << inputFormat->m_a_offset : 0;
|
||||
const bool rConvert = rInputMask != 0 && outputFormat->m_r_size > 0;
|
||||
const bool gConvert = gInputMask != 0 && outputFormat->m_g_size > 0;
|
||||
const bool bConvert = bInputMask != 0 && outputFormat->m_b_size > 0;
|
||||
const bool aConvert = aInputMask != 0 && outputFormat->m_a_size > 0;
|
||||
|
||||
for (auto mipLevel = 0; mipLevel < mipCount; mipLevel++)
|
||||
{
|
||||
const auto mipLevelSize = m_input_texture->GetSizeOfMipLevel(mipLevel);
|
||||
const auto* inputBuffer = m_input_texture->GetBufferForMipLevel(mipLevel);
|
||||
auto* outputBuffer = m_output_texture->GetBufferForMipLevel(mipLevel);
|
||||
|
||||
const auto inputBytePerPixel = inputFormat->m_bits_per_pixel / 8;
|
||||
const auto outputBytePerPixel = outputFormat->m_bits_per_pixel / 8;
|
||||
|
||||
auto outputOffset = 0u;
|
||||
for (auto inputOffset = 0u; inputOffset < mipLevelSize; inputOffset += inputBytePerPixel, outputOffset +=
|
||||
outputBytePerPixel)
|
||||
{
|
||||
uint64_t outPixel = 0;
|
||||
const auto inPixel = m_read_pixel_func(&inputBuffer[inputOffset], inputFormat->m_bits_per_pixel);
|
||||
|
||||
if (rConvert)
|
||||
outPixel |= (inPixel & rInputMask) >> inputFormat->m_r_offset << outputFormat->m_r_offset;
|
||||
if (gConvert)
|
||||
outPixel |= (inPixel & gInputMask) >> inputFormat->m_g_offset << outputFormat->m_g_offset;
|
||||
if (bConvert)
|
||||
outPixel |= (inPixel & bInputMask) >> inputFormat->m_b_offset << outputFormat->m_b_offset;
|
||||
if (aConvert)
|
||||
outPixel |= (inPixel & aInputMask) >> inputFormat->m_a_offset << outputFormat->m_a_offset;
|
||||
|
||||
m_write_pixel_func(&outputBuffer[outputOffset], outPixel, outputFormat->m_bits_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureConverter::ConvertUnsignedToUnsigned()
|
||||
{
|
||||
const auto* inputFormat = dynamic_cast<const ImageFormatUnsigned*>(m_input_format);
|
||||
const auto* outputFormat = dynamic_cast<const ImageFormatUnsigned*>(m_output_format);
|
||||
|
||||
assert(inputFormat->m_bits_per_pixel <= 64);
|
||||
assert(outputFormat->m_bits_per_pixel <= 64);
|
||||
|
||||
SetPixelFunctions(inputFormat->m_bits_per_pixel, outputFormat->m_bits_per_pixel);
|
||||
|
||||
if (inputFormat->m_r_size == outputFormat->m_r_size
|
||||
&& inputFormat->m_g_size == outputFormat->m_g_size
|
||||
&& inputFormat->m_b_size == outputFormat->m_b_size
|
||||
&& inputFormat->m_a_size == outputFormat->m_a_size)
|
||||
{
|
||||
ReorderUnsignedToUnsigned();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Unsupported as of now
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
Texture* TextureConverter::Convert()
|
||||
{
|
||||
CreateOutputTexture();
|
||||
|
||||
if (m_input_format->GetType() == ImageFormatType::UNSIGNED
|
||||
&& m_output_format->GetType() == ImageFormatType::UNSIGNED)
|
||||
{
|
||||
ConvertUnsignedToUnsigned();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Unsupported as of now
|
||||
assert(false);
|
||||
}
|
||||
|
||||
return m_output_texture;
|
||||
}
|
30
src/ObjCommon/Image/TextureConverter.h
Normal file
30
src/ObjCommon/Image/TextureConverter.h
Normal file
@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "Texture.h"
|
||||
|
||||
class TextureConverter
|
||||
{
|
||||
Texture* m_input_texture;
|
||||
Texture* m_output_texture;
|
||||
const ImageFormat* m_input_format;
|
||||
const ImageFormat* m_output_format;
|
||||
|
||||
std::function<uint64_t(const void* offset, unsigned bitCount)> m_read_pixel_func;
|
||||
std::function<void(void* offset, uint64_t pixel, unsigned bitCount)> m_write_pixel_func;
|
||||
|
||||
static constexpr uint64_t Mask1(unsigned length);
|
||||
void SetPixelFunctions(unsigned inBitCount, unsigned outBitCount);
|
||||
|
||||
void CreateOutputTexture();
|
||||
|
||||
void ReorderUnsignedToUnsigned() const;
|
||||
void ConvertUnsignedToUnsigned();
|
||||
|
||||
public:
|
||||
|
||||
TextureConverter(Texture* inputTexture, const ImageFormat* targetFormat);
|
||||
|
||||
Texture* Convert();
|
||||
};
|
Reference in New Issue
Block a user