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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-10-20 05:25:19 +00:00

chore: move ZoneDefinitionWriter from Unlinker to ZoneCommon

This commit is contained in:
Jan Laupetin
2025-10-10 12:21:10 +01:00
parent 219f0c1c85
commit cda0c6ee7e
13 changed files with 43 additions and 46 deletions

View File

@@ -1,19 +1,17 @@
#include "Unlinker.h"
#include "ContentLister/ContentPrinter.h"
#include "ContentLister/ZoneDefWriter.h"
#include "IObjLoader.h"
#include "IObjWriter.h"
#include "ObjWriting.h"
#include "SearchPath/IWD.h"
#include "SearchPath/OutputPathFilesystem.h"
#include "SearchPath/SearchPathFilesystem.h"
#include "SearchPath/SearchPaths.h"
#include "UnlinkerArgs.h"
#include "UnlinkerPaths.h"
#include "Utils/ClassUtils.h"
#include "Utils/Logging/Log.h"
#include "Utils/ObjFileStream.h"
#include "Zone/Definition/ZoneDefWriter.h"
#include "ZoneLoading.h"
#include <cassert>
@@ -21,7 +19,6 @@
#include <format>
#include <fstream>
#include <regex>
#include <set>
namespace fs = std::filesystem;
@@ -54,12 +51,12 @@ public:
}
private:
_NODISCARD bool ShouldLoadObj() const
[[nodiscard]] bool ShouldLoadObj() const
{
return m_args.m_task != UnlinkerArgs::ProcessingTask::LIST && !m_args.m_skip_obj;
}
bool WriteZoneDefinitionFile(const Zone& zone, const fs::path& zoneDefinitionFileFolder) const
[[nodiscard]] bool WriteZoneDefinitionFile(const Zone& zone, const fs::path& zoneDefinitionFileFolder) const
{
auto zoneDefinitionFilePath(zoneDefinitionFileFolder);
zoneDefinitionFilePath.append(zone.m_name);
@@ -73,7 +70,7 @@ private:
}
const auto* zoneDefWriter = IZoneDefWriter::GetZoneDefWriterForGame(zone.m_game_id);
zoneDefWriter->WriteZoneDef(zoneDefinitionFile, m_args, zone);
zoneDefWriter->WriteZoneDef(zoneDefinitionFile, zone, m_args.m_use_gdt);
zoneDefinitionFile.close();

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@@ -6,9 +6,9 @@
using namespace IW3;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const {}
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
{
const auto* pools = dynamic_cast<GameAssetPoolIW3*>(zone.m_pools.get());

View File

@@ -1,13 +1,13 @@
#pragma once
#include "ContentLister/ZoneDefWriter.h"
#include "Zone/Definition/ZoneDefWriter.h"
namespace IW3
{
class ZoneDefWriter final : public AbstractZoneDefWriter
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
};
} // namespace IW3

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@@ -6,9 +6,9 @@
using namespace IW4;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const {}
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
{
const auto* pools = dynamic_cast<GameAssetPoolIW4*>(zone.m_pools.get());

View File

@@ -1,13 +1,13 @@
#pragma once
#include "ContentLister/ZoneDefWriter.h"
#include "Zone/Definition/ZoneDefWriter.h"
namespace IW4
{
class ZoneDefWriter final : public AbstractZoneDefWriter
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
};
} // namespace IW4

View File

@@ -6,9 +6,9 @@
using namespace IW5;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const {}
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
{
const auto* pools = dynamic_cast<GameAssetPoolIW5*>(zone.m_pools.get());

View File

@@ -1,13 +1,13 @@
#pragma once
#include "ContentLister/ZoneDefWriter.h"
#include "Zone/Definition/ZoneDefWriter.h"
namespace IW5
{
class ZoneDefWriter final : public AbstractZoneDefWriter
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
};
} // namespace IW5

View File

@@ -6,9 +6,9 @@
using namespace T5;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const {}
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
{
const auto* pools = dynamic_cast<GameAssetPoolT5*>(zone.m_pools.get());

View File

@@ -1,13 +1,13 @@
#pragma once
#include "ContentLister/ZoneDefWriter.h"
#include "Zone/Definition/ZoneDefWriter.h"
namespace T5
{
class ZoneDefWriter final : public AbstractZoneDefWriter
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
};
} // namespace T5

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@@ -48,7 +48,7 @@ namespace
}
} // namespace
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const
{
const auto* assetPoolT6 = dynamic_cast<GameAssetPoolT6*>(zone.m_pools.get());
if (assetPoolT6 && !assetPoolT6->m_key_value_pairs->m_asset_lookup.empty())
@@ -64,7 +64,7 @@ void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Unli
}
}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
{
const auto* pools = dynamic_cast<GameAssetPoolT6*>(zone.m_pools.get());

View File

@@ -1,13 +1,13 @@
#pragma once
#include "ContentLister/ZoneDefWriter.h"
#include "Zone/Definition/ZoneDefWriter.h"
namespace T6
{
class ZoneDefWriter final : public AbstractZoneDefWriter
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
};
} // namespace T6

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@@ -1,10 +1,10 @@
#include "ZoneDefWriter.h"
#include "Game/IW3/ZoneDefWriterIW3.h"
#include "Game/IW4/ZoneDefWriterIW4.h"
#include "Game/IW5/ZoneDefWriterIW5.h"
#include "Game/T5/ZoneDefWriterT5.h"
#include "Game/T6/ZoneDefWriterT6.h"
#include "Game/IW3/Zone/Definition/ZoneDefWriterIW3.h"
#include "Game/IW4/Zone/Definition/ZoneDefWriterIW4.h"
#include "Game/IW5/Zone/Definition/ZoneDefWriterIW5.h"
#include "Game/T5/Zone/Definition/ZoneDefWriterT5.h"
#include "Game/T6/Zone/Definition/ZoneDefWriterT6.h"
#include <cassert>
@@ -25,7 +25,7 @@ const IZoneDefWriter* IZoneDefWriter::GetZoneDefWriterForGame(GameId game)
return result;
}
void AbstractZoneDefWriter::WriteZoneDef(std::ostream& stream, const UnlinkerArgs& args, const Zone& zone) const
void AbstractZoneDefWriter::WriteZoneDef(std::ostream& stream, const Zone& zone, const bool useGdt) const
{
ZoneDefinitionOutputStream out(stream);
const auto* game = IGame::GetGameById(zone.m_game_id);
@@ -34,13 +34,13 @@ void AbstractZoneDefWriter::WriteZoneDef(std::ostream& stream, const UnlinkerArg
out.WriteMetaData(META_DATA_KEY_GAME, game->GetShortName());
out.EmptyLine();
if (args.m_use_gdt)
if (useGdt)
{
out.WriteComment("Load asset gdt files");
out.WriteMetaData(META_DATA_KEY_GDT, zone.m_name);
out.EmptyLine();
}
WriteMetaData(out, args, zone);
WriteContent(out, args, zone);
WriteMetaData(out, zone);
WriteContent(out, zone);
}

View File

@@ -1,7 +1,7 @@
#pragma once
#include "UnlinkerArgs.h"
#include "Zone/Definition/ZoneDefinitionStream.h"
#include "Zone/Zone.h"
class IZoneDefWriter
{
@@ -13,7 +13,7 @@ public:
IZoneDefWriter& operator=(const IZoneDefWriter& other) = default;
IZoneDefWriter& operator=(IZoneDefWriter&& other) noexcept = default;
virtual void WriteZoneDef(std::ostream& stream, const UnlinkerArgs& args, const Zone& zone) const = 0;
virtual void WriteZoneDef(std::ostream& stream, const Zone& zone, bool useGdt) const = 0;
static const IZoneDefWriter* GetZoneDefWriterForGame(GameId game);
};
@@ -24,9 +24,9 @@ protected:
static constexpr auto META_DATA_KEY_GAME = "game";
static constexpr auto META_DATA_KEY_GDT = "gdt";
virtual void WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const = 0;
virtual void WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs& args, const Zone& zone) const = 0;
virtual void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const = 0;
virtual void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const = 0;
public:
void WriteZoneDef(std::ostream& stream, const UnlinkerArgs& args, const Zone& zone) const override;
void WriteZoneDef(std::ostream& stream, const Zone& zone, bool useGdt) const override;
};