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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-08-30 21:53:15 +00:00

refactor: streamline tracer dumper

This commit is contained in:
Jan Laupetin
2025-07-30 23:29:08 +01:00
parent ea1c232164
commit d05f4fd43e
11 changed files with 207 additions and 180 deletions

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@@ -0,0 +1,11 @@
#include "TracerCommon.h"
#include <format>
namespace tracer
{
std::string GetFileNameForAssetName(const std::string& assetName)
{
return std::format("tracer/{}", assetName);
}
} // namespace tracer

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@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace tracer
{
std::string GetFileNameForAssetName(const std::string& assetName);
}

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@@ -4,12 +4,14 @@
#include "Game/T6/T6.h"
#include "InfoString/InfoString.h"
#include "InfoStringLoaderTracerT6.h"
#include "Tracer/TracerCommon.h"
#include <cstring>
#include <format>
#include <iostream>
using namespace T6;
using namespace ::tracer;
namespace
{
@@ -24,7 +26,7 @@ namespace
AssetCreationResult CreateAsset(const std::string& assetName, AssetCreationContext& context) override
{
const auto fileName = std::format("tracer/{}", assetName);
const auto fileName = GetFileNameForAssetName(assetName);
const auto file = m_search_path.Open(fileName);
if (!file.IsOpen())
return AssetCreationResult::NoAction();

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@@ -22,7 +22,7 @@
#include "StringTable/StringTableDumperIW4.h"
#include "StructuredDataDef/AssetDumperStructuredDataDefSet.h"
#include "Techset/TechsetDumperIW4.h"
#include "Tracer/AssetDumperTracer.h"
#include "Tracer/TracerDumperIW4.h"
#include "Vehicle/AssetDumperVehicle.h"
#include "Weapon/AssetDumperWeapon.h"
@@ -74,7 +74,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
DUMP_ASSET_POOL(string_table::Dumper, m_string_table, ASSET_TYPE_STRINGTABLE)
DUMP_ASSET_POOL(leaderboard::JsonDumper, m_leaderboard, ASSET_TYPE_LEADERBOARD)
DUMP_ASSET_POOL(AssetDumperStructuredDataDefSet, m_structed_data_def_set, ASSET_TYPE_STRUCTURED_DATA_DEF)
DUMP_ASSET_POOL(AssetDumperTracer, m_tracer, ASSET_TYPE_TRACER)
DUMP_ASSET_POOL(tracer::Dumper, m_tracer, ASSET_TYPE_TRACER)
DUMP_ASSET_POOL(AssetDumperVehicle, m_vehicle, ASSET_TYPE_VEHICLE)
DUMP_ASSET_POOL(addon_map_ents::Dumper, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)

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@@ -1,79 +0,0 @@
#include "AssetDumperTracer.h"
#include "Game/IW4/CommonIW4.h"
#include "Game/IW4/InfoString/InfoStringFromStructConverter.h"
#include "Game/IW4/ObjConstantsIW4.h"
#include "Game/IW4/Tracer/TracerFields.h"
#include <cassert>
#include <sstream>
#include <type_traits>
using namespace IW4;
namespace IW4
{
class InfoStringFromTracerConverter final : public InfoStringFromStructConverter
{
protected:
void FillFromExtensionField(const cspField_t& field) override
{
assert(false);
}
public:
InfoStringFromTracerConverter(const TracerDef* structure,
const cspField_t* fields,
const size_t fieldCount,
std::function<std::string(scr_string_t)> scriptStringValueCallback)
: InfoStringFromStructConverter(structure, fields, fieldCount, std::move(scriptStringValueCallback))
{
}
};
} // namespace IW4
InfoString AssetDumperTracer::CreateInfoString(XAssetInfo<TracerDef>* asset)
{
InfoStringFromTracerConverter converter(asset->Asset(),
tracer_fields,
std::extent_v<decltype(tracer_fields)>,
[asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
bool AssetDumperTracer::ShouldDump(XAssetInfo<TracerDef>* asset)
{
return true;
}
void AssetDumperTracer::DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset)
{
// Only dump raw when no gdt available
if (context.m_gdt)
{
const auto infoString = CreateInfoString(asset);
GdtEntry gdtEntry(asset->m_name, ObjConstants::GDF_FILENAME_TRACER);
infoString.ToGdtProperties(ObjConstants::INFO_STRING_PREFIX_TRACER, gdtEntry);
context.m_gdt->WriteEntry(gdtEntry);
}
else
{
const auto assetFile = context.OpenAssetFile("tracer/" + asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString(ObjConstants::INFO_STRING_PREFIX_TRACER);
stream.write(stringValue.c_str(), stringValue.size());
}
}

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@@ -0,0 +1,84 @@
#include "TracerDumperIW4.h"
#include "Game/IW4/CommonIW4.h"
#include "Game/IW4/InfoString/InfoStringFromStructConverter.h"
#include "Game/IW4/ObjConstantsIW4.h"
#include "Game/IW4/Tracer/TracerFields.h"
#include "Tracer/TracerCommon.h"
#include <cassert>
#include <sstream>
#include <type_traits>
using namespace IW4;
using namespace ::tracer;
namespace
{
class InfoStringFromTracerConverter final : public InfoStringFromStructConverter
{
protected:
void FillFromExtensionField(const cspField_t& field) override
{
assert(false);
}
public:
InfoStringFromTracerConverter(const TracerDef* structure,
const cspField_t* fields,
const size_t fieldCount,
std::function<std::string(scr_string_t)> scriptStringValueCallback)
: InfoStringFromStructConverter(structure, fields, fieldCount, std::move(scriptStringValueCallback))
{
}
};
InfoString CreateInfoString(XAssetInfo<TracerDef>* asset)
{
InfoStringFromTracerConverter converter(asset->Asset(),
tracer_fields,
std::extent_v<decltype(tracer_fields)>,
[asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
} // namespace
namespace IW4::tracer
{
bool Dumper::ShouldDump(XAssetInfo<TracerDef>* asset)
{
return true;
}
void Dumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset)
{
// Only dump raw when no gdt available
if (context.m_gdt)
{
const auto infoString = CreateInfoString(asset);
GdtEntry gdtEntry(asset->m_name, ObjConstants::GDF_FILENAME_TRACER);
infoString.ToGdtProperties(ObjConstants::INFO_STRING_PREFIX_TRACER, gdtEntry);
context.m_gdt->WriteEntry(gdtEntry);
}
else
{
const auto assetFile = context.OpenAssetFile(GetFileNameForAssetName(asset->m_name));
if (!assetFile)
return;
auto& stream = *assetFile;
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString(ObjConstants::INFO_STRING_PREFIX_TRACER);
stream.write(stringValue.c_str(), stringValue.size());
}
}
} // namespace IW4::tracer

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@@ -4,12 +4,10 @@
#include "Game/IW4/IW4.h"
#include "InfoString/InfoString.h"
namespace IW4
namespace IW4::tracer
{
class AssetDumperTracer final : public AbstractAssetDumper<TracerDef>
class Dumper final : public AbstractAssetDumper<TracerDef>
{
static InfoString CreateInfoString(XAssetInfo<TracerDef>* asset);
protected:
bool ShouldDump(XAssetInfo<TracerDef>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset) override;

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@@ -19,7 +19,7 @@
#include "Sound/AssetDumperSndDriverGlobals.h"
#include "StringTable/StringTableDumperT6.h"
#include "Techset/TechsetDumperT6.h"
#include "Tracer/AssetDumperTracer.h"
#include "Tracer/TracerDumperT6.h"
#include "Vehicle/AssetDumperVehicle.h"
#include "Weapon/AssetDumperWeapon.h"
#include "Weapon/AssetDumperWeaponAttachment.h"
@@ -87,7 +87,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
DUMP_ASSET_POOL(AssetDumperVehicle, m_vehicle, ASSET_TYPE_VEHICLEDEF)
// DUMP_ASSET_POOL(AssetDumperMemoryBlock, m_memory_block, ASSET_TYPE_MEMORYBLOCK)
// DUMP_ASSET_POOL(AssetDumperAddonMapEnts, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)
DUMP_ASSET_POOL(AssetDumperTracer, m_tracer, ASSET_TYPE_TRACER)
DUMP_ASSET_POOL(tracer::Dumper, m_tracer, ASSET_TYPE_TRACER)
// DUMP_ASSET_POOL(AssetDumperSkinnedVertsDef, m_skinned_verts, ASSET_TYPE_SKINNEDVERTS)
DUMP_ASSET_POOL(qdb::Dumper, m_qdb, ASSET_TYPE_QDB)
DUMP_ASSET_POOL(slug::Dumper, m_slug, ASSET_TYPE_SLUG)

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@@ -1,87 +0,0 @@
#include "AssetDumperTracer.h"
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
#include "Game/T6/ObjConstantsT6.h"
#include "Game/T6/Tracer/TracerFields.h"
#include <cassert>
#include <type_traits>
using namespace T6;
namespace T6
{
class InfoStringFromTracerConverter final : public InfoStringFromStructConverter
{
protected:
void FillFromExtensionField(const cspField_t& field) override
{
switch (static_cast<tracerFieldType_t>(field.iFieldType))
{
case TFT_TRACERTYPE:
FillFromEnumInt(std::string(field.szName), field.iOffset, tracerTypeNames, std::extent_v<decltype(tracerTypeNames)>);
break;
case TFT_NUM_FIELD_TYPES:
default:
assert(false);
break;
}
}
public:
InfoStringFromTracerConverter(const TracerDef* structure,
const cspField_t* fields,
const size_t fieldCount,
std::function<std::string(scr_string_t)> scriptStringValueCallback)
: InfoStringFromStructConverter(structure, fields, fieldCount, std::move(scriptStringValueCallback))
{
}
};
} // namespace T6
InfoString AssetDumperTracer::CreateInfoString(XAssetInfo<TracerDef>* asset)
{
InfoStringFromTracerConverter converter(asset->Asset(),
tracer_fields,
std::extent_v<decltype(tracer_fields)>,
[asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
bool AssetDumperTracer::ShouldDump(XAssetInfo<TracerDef>* asset)
{
return true;
}
void AssetDumperTracer::DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset)
{
// Only dump raw when no gdt available
if (context.m_gdt)
{
const auto infoString = CreateInfoString(asset);
GdtEntry gdtEntry(asset->m_name, ObjConstants::GDF_FILENAME_TRACER);
infoString.ToGdtProperties(ObjConstants::INFO_STRING_PREFIX_TRACER, gdtEntry);
context.m_gdt->WriteEntry(gdtEntry);
}
else
{
const auto assetFile = context.OpenAssetFile("tracer/" + asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString(ObjConstants::INFO_STRING_PREFIX_TRACER);
stream.write(stringValue.c_str(), stringValue.size());
}
}

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@@ -0,0 +1,92 @@
#include "TracerDumperT6.h"
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
#include "Game/T6/ObjConstantsT6.h"
#include "Game/T6/Tracer/TracerFields.h"
#include "Tracer/TracerCommon.h"
#include <cassert>
#include <type_traits>
using namespace T6;
using namespace ::tracer;
namespace
{
class InfoStringFromTracerConverter final : public InfoStringFromStructConverter
{
protected:
void FillFromExtensionField(const cspField_t& field) override
{
switch (static_cast<tracerFieldType_t>(field.iFieldType))
{
case TFT_TRACERTYPE:
FillFromEnumInt(std::string(field.szName), field.iOffset, tracerTypeNames, std::extent_v<decltype(tracerTypeNames)>);
break;
case TFT_NUM_FIELD_TYPES:
default:
assert(false);
break;
}
}
public:
InfoStringFromTracerConverter(const TracerDef* structure,
const cspField_t* fields,
const size_t fieldCount,
std::function<std::string(scr_string_t)> scriptStringValueCallback)
: InfoStringFromStructConverter(structure, fields, fieldCount, std::move(scriptStringValueCallback))
{
}
};
InfoString CreateInfoString(XAssetInfo<TracerDef>* asset)
{
InfoStringFromTracerConverter converter(asset->Asset(),
tracer_fields,
std::extent_v<decltype(tracer_fields)>,
[asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
} // namespace
namespace T6::tracer
{
bool Dumper::ShouldDump(XAssetInfo<TracerDef>* asset)
{
return true;
}
void Dumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset)
{
// Only dump raw when no gdt available
if (context.m_gdt)
{
const auto infoString = CreateInfoString(asset);
GdtEntry gdtEntry(asset->m_name, ObjConstants::GDF_FILENAME_TRACER);
infoString.ToGdtProperties(ObjConstants::INFO_STRING_PREFIX_TRACER, gdtEntry);
context.m_gdt->WriteEntry(gdtEntry);
}
else
{
const auto assetFile = context.OpenAssetFile(GetFileNameForAssetName(asset->m_name));
if (!assetFile)
return;
auto& stream = *assetFile;
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString(ObjConstants::INFO_STRING_PREFIX_TRACER);
stream.write(stringValue.c_str(), stringValue.size());
}
}
} // namespace T6::tracer

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@@ -4,14 +4,12 @@
#include "Game/T6/T6.h"
#include "InfoString/InfoString.h"
namespace T6
namespace T6::tracer
{
class AssetDumperTracer final : public AbstractAssetDumper<TracerDef>
class Dumper final : public AbstractAssetDumper<TracerDef>
{
static InfoString CreateInfoString(XAssetInfo<TracerDef>* asset);
protected:
bool ShouldDump(XAssetInfo<TracerDef>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset) override;
};
} // namespace T6
} // namespace T6::tracer