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refactor: streamline tracer dumper
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@@ -19,7 +19,7 @@
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#include "Sound/AssetDumperSndDriverGlobals.h"
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#include "StringTable/StringTableDumperT6.h"
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#include "Techset/TechsetDumperT6.h"
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#include "Tracer/AssetDumperTracer.h"
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#include "Tracer/TracerDumperT6.h"
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#include "Vehicle/AssetDumperVehicle.h"
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#include "Weapon/AssetDumperWeapon.h"
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#include "Weapon/AssetDumperWeaponAttachment.h"
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@@ -87,7 +87,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
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DUMP_ASSET_POOL(AssetDumperVehicle, m_vehicle, ASSET_TYPE_VEHICLEDEF)
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// DUMP_ASSET_POOL(AssetDumperMemoryBlock, m_memory_block, ASSET_TYPE_MEMORYBLOCK)
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// DUMP_ASSET_POOL(AssetDumperAddonMapEnts, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)
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DUMP_ASSET_POOL(AssetDumperTracer, m_tracer, ASSET_TYPE_TRACER)
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DUMP_ASSET_POOL(tracer::Dumper, m_tracer, ASSET_TYPE_TRACER)
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// DUMP_ASSET_POOL(AssetDumperSkinnedVertsDef, m_skinned_verts, ASSET_TYPE_SKINNEDVERTS)
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DUMP_ASSET_POOL(qdb::Dumper, m_qdb, ASSET_TYPE_QDB)
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DUMP_ASSET_POOL(slug::Dumper, m_slug, ASSET_TYPE_SLUG)
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