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@@ -278,7 +278,7 @@ std::unique_ptr<ZoneLoader> ZoneLoaderFactory::CreateLoaderForHeader(const ZoneH
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// Skip timestamp
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// Skip timestamp
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zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(8));
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zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(8));
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if (inspectResult->m_generic_result.m_platform == GamePlatform::XBOX) // skip 16 unknown bytes on Xbox
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if (inspectResult->m_generic_result.m_platform == GamePlatform::XBOX) // TODO: find out what this is
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{
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{
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zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(16));
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zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(16));
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}
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}
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