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refactor: streamline stringtable dumper
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14
src/ObjWriting/Game/T5/StringTable/StringTableDumperT5.h
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14
src/ObjWriting/Game/T5/StringTable/StringTableDumperT5.h
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#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/T5/T5.h"
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namespace T5::string_table
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{
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class Dumper final : public AbstractAssetDumper<StringTable>
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{
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protected:
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bool ShouldDump(XAssetInfo<StringTable>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset) override;
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};
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} // namespace T5::string_table
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