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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-01-19 23:11:50 +00:00

refactor: add AssetMarker headers to zcg marker template

This commit is contained in:
Jan Laupetin
2026-01-05 16:48:33 +00:00
parent 660f34df69
commit e7f126265d
15 changed files with 141 additions and 265 deletions

View File

@@ -3,6 +3,7 @@
#include "Persistence/IDataRepository.h"
#include <string>
#include <vector>
class OncePerTemplateRenderingContext
{
@@ -13,10 +14,14 @@ public:
bool m_architecture_mismatch;
unsigned m_pointer_size;
std::vector<const FastFileBlock*> m_blocks;
std::vector<StructureInformation*> m_assets;
const FastFileBlock* m_default_normal_block;
const FastFileBlock* m_default_temp_block;
private:
OncePerTemplateRenderingContext(std::string game, Architecture gameArchitecture, std::vector<const FastFileBlock*> fastFileBlocks);
OncePerTemplateRenderingContext(std::string game,
Architecture gameArchitecture,
std::vector<const FastFileBlock*> fastFileBlocks,
std::vector<StructureInformation*> assets);
};