mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-21 00:25:44 +00:00
Make dumpers works as gdt dumpers and raw dumpers
This commit is contained in:
parent
fc59a09d02
commit
ea7b1eadae
@ -86,6 +86,17 @@ std::string InfoString::ToString(const std::string& prefix) const
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return ss.str();
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return ss.str();
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}
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}
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void InfoString::ToGdtProperties(const std::string& prefix, GdtEntry& gdtEntry) const
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{
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for (const auto& key : m_keys_by_insertion)
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{
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const auto value = m_values.find(key);
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gdtEntry.m_properties[key] = value->second;
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}
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gdtEntry.m_properties["configstringFileType"] = prefix;
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}
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void InfoString::FromString()
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void InfoString::FromString()
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{
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{
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}
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}
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@ -4,6 +4,8 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "Obj/GDT/GdtEntry.h"
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#include "Zone/ZoneTypes.h"
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#include "Zone/ZoneTypes.h"
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class InfoString
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class InfoString
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@ -21,6 +23,7 @@ public:
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std::string ToString() const;
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std::string ToString() const;
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std::string ToString(const std::string& prefix) const;
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std::string ToString(const std::string& prefix) const;
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void ToGdtProperties(const std::string& prefix, GdtEntry& gdtEntry) const;
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void FromString();
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void FromString();
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void FromString(const std::string& prefix);
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void FromString(const std::string& prefix);
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91
src/ObjWriting/Dumping/AbstractAssetDumper.h
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91
src/ObjWriting/Dumping/AbstractAssetDumper.h
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@ -0,0 +1,91 @@
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#pragma once
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#include "IAssetDumper.h"
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#include <fstream>
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#include <filesystem>
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#include <iostream>
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template<class T>
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class AbstractAssetDumper : public IAssetDumper<T>
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{
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protected:
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virtual bool ShouldDump(XAssetInfo<T>* asset)
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{
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return true;
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}
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virtual bool CanDumpAsRaw()
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{
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return false;
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}
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virtual bool CanDumpAsGdtEntry()
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{
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return false;
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}
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virtual std::string GetFileNameForAsset(Zone* zone, XAssetInfo<T>* asset)
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{
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return asset->m_name;
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}
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virtual void DumpRaw(AssetDumpingContext& context, XAssetInfo<T>* asset, std::ostream& stream)
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{
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}
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virtual GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<T>* asset)
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{
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return GdtEntry();
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}
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public:
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void DumpPool(AssetDumpingContext& context, AssetPool<T>* pool) override
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{
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if(context.m_gdt && CanDumpAsGdtEntry())
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{
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for (auto assetInfo : *pool)
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{
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if (assetInfo->m_name[0] == ','
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|| !ShouldDump(assetInfo))
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{
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continue;
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}
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auto entry = DumpGdtEntry(context, assetInfo);
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context.m_gdt->WriteEntry(entry);
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}
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}
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else if(CanDumpAsRaw())
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{
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for (auto assetInfo : *pool)
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{
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if (assetInfo->m_name[0] == ','
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|| !ShouldDump(assetInfo))
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{
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continue;
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}
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std::filesystem::path assetFilePath(context.m_base_path);
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assetFilePath.append(GetFileNameForAsset(context.m_zone, assetInfo));
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auto assetFileFolder(assetFilePath);
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assetFileFolder.replace_filename("");
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create_directories(assetFileFolder);
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std::ofstream file(assetFilePath, std::fstream::out | std::fstream::binary);
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if (file.is_open())
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{
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DumpRaw(context, assetInfo, file);
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file.close();
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}
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else
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{
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std::cout << "Failed to open file '" << assetFilePath.string() << "' to dump asset '" << assetInfo->m_name.c_str() << "'\n";
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}
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}
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}
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}
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};
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@ -1,48 +0,0 @@
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#pragma once
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#include "IAssetDumper.h"
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#include <fstream>
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#include <filesystem>
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#include <iostream>
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template<class T>
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class AbstractFileDumper : public IAssetDumper<T>
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{
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protected:
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virtual bool ShouldDump(XAssetInfo<T>* asset) = 0;
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virtual std::string GetFileNameForAsset(Zone* zone, XAssetInfo<T>* asset) = 0;
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virtual void DumpAsset(AssetDumpingContext& context, XAssetInfo<T>* asset, std::ostream& stream) = 0;
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public:
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void DumpPool(AssetDumpingContext& context, AssetPool<T>* pool) override
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{
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for(auto assetInfo : *pool)
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{
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if(assetInfo->m_name[0] == ','
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|| !ShouldDump(assetInfo))
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{
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continue;
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}
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std::filesystem::path assetFilePath(context.m_base_path);
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assetFilePath.append(GetFileNameForAsset(context.m_zone, assetInfo));
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auto assetFileFolder(assetFilePath);
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assetFileFolder.replace_filename("");
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create_directories(assetFileFolder);
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std::ofstream file(assetFilePath, std::fstream::out | std::fstream::binary);
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if(file.is_open())
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{
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DumpAsset(context, assetInfo, file);
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file.close();
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}
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else
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{
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std::cout << "Failed to open file '" << assetFilePath.string() << "' to dump asset '" << assetInfo->m_name.c_str() << "'\n";
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}
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}
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}
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};
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@ -10,12 +10,17 @@ bool AssetDumperAddonMapEnts::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
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return true;
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return true;
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}
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}
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bool AssetDumperAddonMapEnts::CanDumpAsRaw()
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{
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return true;
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}
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std::string AssetDumperAddonMapEnts::GetFileNameForAsset(Zone* zone, XAssetInfo<AddonMapEnts>* asset)
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std::string AssetDumperAddonMapEnts::GetFileNameForAsset(Zone* zone, XAssetInfo<AddonMapEnts>* asset)
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{
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{
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return asset->m_name;
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return asset->m_name;
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}
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}
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void AssetDumperAddonMapEnts::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset, std::ostream& stream)
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void AssetDumperAddonMapEnts::DumpRaw(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset, std::ostream& stream)
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{
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{
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const auto* addonMapEnts = asset->Asset();
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const auto* addonMapEnts = asset->Asset();
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stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
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stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
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@ -1,15 +1,16 @@
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#pragma once
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#pragma once
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#include "Dumping/AbstractFileDumper.h"
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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#include "Game/IW4/IW4.h"
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namespace IW4
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namespace IW4
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{
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{
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class AssetDumperAddonMapEnts final : public AbstractFileDumper<AddonMapEnts>
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class AssetDumperAddonMapEnts final : public AbstractAssetDumper<AddonMapEnts>
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{
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{
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protected:
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protected:
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bool ShouldDump(XAssetInfo<AddonMapEnts>* asset) override;
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bool ShouldDump(XAssetInfo<AddonMapEnts>* asset) override;
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bool CanDumpAsRaw() override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<AddonMapEnts>* asset) override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<AddonMapEnts>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset, std::ostream& stream) override;
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void DumpRaw(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset, std::ostream& stream) override;
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};
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};
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}
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}
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@ -13,10 +13,10 @@ AssetDumperGfxImage::AssetDumperGfxImage()
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switch (ObjWriting::Configuration.ImageOutputFormat)
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switch (ObjWriting::Configuration.ImageOutputFormat)
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{
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{
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case ObjWriting::Configuration_t::ImageOutputFormat_e::DDS:
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case ObjWriting::Configuration_t::ImageOutputFormat_e::DDS:
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m_writer = new DdsWriter();
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m_writer = std::make_unique<DdsWriter>();
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break;
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break;
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case ObjWriting::Configuration_t::ImageOutputFormat_e::IWI:
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case ObjWriting::Configuration_t::ImageOutputFormat_e::IWI:
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m_writer = new iwi8::IwiWriter();
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m_writer = std::make_unique<iwi8::IwiWriter>();
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break;
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break;
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default:
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default:
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assert(false);
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assert(false);
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@ -25,24 +25,23 @@ AssetDumperGfxImage::AssetDumperGfxImage()
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}
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}
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}
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}
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AssetDumperGfxImage::~AssetDumperGfxImage()
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{
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delete m_writer;
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m_writer = nullptr;
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}
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bool AssetDumperGfxImage::ShouldDump(XAssetInfo<GfxImage>* asset)
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bool AssetDumperGfxImage::ShouldDump(XAssetInfo<GfxImage>* asset)
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{
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{
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const auto* image = asset->Asset();
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const auto* image = asset->Asset();
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return image->cardMemory.platform[0] > 0;
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return image->cardMemory.platform[0] > 0;
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}
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}
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bool AssetDumperGfxImage::CanDumpAsRaw()
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{
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return true;
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}
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std::string AssetDumperGfxImage::GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset)
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std::string AssetDumperGfxImage::GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset)
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{
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{
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return "images/" + asset->m_name + m_writer->GetFileExtension();
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return "images/" + asset->m_name + m_writer->GetFileExtension();
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}
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}
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void AssetDumperGfxImage::DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream)
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void AssetDumperGfxImage::DumpRaw(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream)
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{
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{
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const auto* image = asset->Asset();
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const auto* image = asset->Asset();
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m_writer->DumpImage(stream, image->texture.texture);
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m_writer->DumpImage(stream, image->texture.texture);
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@ -1,27 +1,24 @@
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#pragma once
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#pragma once
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#include "Dumping/AbstractFileDumper.h"
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#include <memory>
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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#include "Game/IW4/IW4.h"
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#include "Image/IImageWriter.h"
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#include "Image/IImageWriter.h"
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namespace IW4
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namespace IW4
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{
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{
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class AssetDumperGfxImage final : public AbstractFileDumper<GfxImage>
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class AssetDumperGfxImage final : public AbstractAssetDumper<GfxImage>
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{
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{
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IImageWriter* m_writer;
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std::unique_ptr<IImageWriter> m_writer;
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protected:
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protected:
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bool ShouldDump(XAssetInfo<GfxImage>* asset) override;
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bool ShouldDump(XAssetInfo<GfxImage>* asset) override;
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bool CanDumpAsRaw() override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset) override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream) override;
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void DumpRaw(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream) override;
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public:
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public:
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AssetDumperGfxImage();
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AssetDumperGfxImage();
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~AssetDumperGfxImage() override;
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AssetDumperGfxImage(const AssetDumperGfxImage& other) = delete;
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AssetDumperGfxImage(AssetDumperGfxImage&& other) noexcept = delete;
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AssetDumperGfxImage& operator=(const AssetDumperGfxImage& other) = delete;
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AssetDumperGfxImage& operator=(AssetDumperGfxImage&& other) noexcept = delete;
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};
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};
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}
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}
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@ -9,6 +9,11 @@ bool AssetDumperLoadedSound::ShouldDump(XAssetInfo<LoadedSound>* asset)
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return true;
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return true;
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}
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}
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bool AssetDumperLoadedSound::CanDumpAsRaw()
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{
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return true;
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}
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std::string AssetDumperLoadedSound::GetFileNameForAsset(Zone* zone, XAssetInfo<LoadedSound>* asset)
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std::string AssetDumperLoadedSound::GetFileNameForAsset(Zone* zone, XAssetInfo<LoadedSound>* asset)
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{
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{
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return "sound/" + asset->m_name;
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return "sound/" + asset->m_name;
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@ -55,7 +60,7 @@ void AssetDumperLoadedSound::DumpWavPcm(AssetDumpingContext& context, const Load
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stream.write(asset->sound.data, asset->sound.info.data_len);
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stream.write(asset->sound.data, asset->sound.info.data_len);
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}
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}
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void AssetDumperLoadedSound::DumpAsset(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset, std::ostream& stream)
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void AssetDumperLoadedSound::DumpRaw(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset, std::ostream& stream)
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{
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{
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const auto* loadedSound = asset->Asset();
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const auto* loadedSound = asset->Asset();
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switch (static_cast<WavFormat>(loadedSound->sound.info.format))
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switch (static_cast<WavFormat>(loadedSound->sound.info.format))
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@ -1,16 +1,17 @@
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#pragma once
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#pragma once
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#include "Dumping/AbstractFileDumper.h"
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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#include "Game/IW4/IW4.h"
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namespace IW4
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namespace IW4
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{
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{
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class AssetDumperLoadedSound final : public AbstractFileDumper<LoadedSound>
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class AssetDumperLoadedSound final : public AbstractAssetDumper<LoadedSound>
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{
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{
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static void DumpWavPcm(AssetDumpingContext& context, const LoadedSound* asset, std::ostream& stream);
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static void DumpWavPcm(AssetDumpingContext& context, const LoadedSound* asset, std::ostream& stream);
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protected:
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protected:
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bool ShouldDump(XAssetInfo<LoadedSound>* asset) override;
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bool ShouldDump(XAssetInfo<LoadedSound>* asset) override;
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bool CanDumpAsRaw() override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<LoadedSound>* asset) override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<LoadedSound>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset, std::ostream& stream) override;
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void DumpRaw(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset, std::ostream& stream) override;
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};
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};
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}
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}
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@ -1,6 +1,6 @@
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#pragma once
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#pragma once
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#include "Dumping/AbstractFileDumper.h"
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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#include "Game/IW4/IW4.h"
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namespace IW4
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namespace IW4
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@ -10,12 +10,17 @@ bool AssetDumperRawFile::ShouldDump(XAssetInfo<RawFile>* asset)
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return true;
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return true;
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}
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}
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|
|
||||||
|
bool AssetDumperRawFile::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset)
|
std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperRawFile::DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream)
|
void AssetDumperRawFile::DumpRaw(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* rawFile = asset->Asset();
|
const auto* rawFile = asset->Asset();
|
||||||
if (rawFile->compressedLen > 0)
|
if (rawFile->compressedLen > 0)
|
||||||
|
@ -1,15 +1,16 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/IW4/IW4.h"
|
#include "Game/IW4/IW4.h"
|
||||||
|
|
||||||
namespace IW4
|
namespace IW4
|
||||||
{
|
{
|
||||||
class AssetDumperRawFile final : public AbstractFileDumper<RawFile>
|
class AssetDumperRawFile final : public AbstractAssetDumper<RawFile>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<RawFile>* asset) override;
|
bool ShouldDump(XAssetInfo<RawFile>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -9,12 +9,17 @@ bool AssetDumperStringTable::ShouldDump(XAssetInfo<StringTable>* asset)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperStringTable::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperStringTable::GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset)
|
std::string AssetDumperStringTable::GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperStringTable::DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream)
|
void AssetDumperStringTable::DumpRaw(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* stringTable = asset->Asset();
|
const auto* stringTable = asset->Asset();
|
||||||
CsvWriter csv(stream);
|
CsvWriter csv(stream);
|
||||||
|
@ -1,15 +1,17 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/IW4/IW4.h"
|
#include "Game/IW4/IW4.h"
|
||||||
|
|
||||||
namespace IW4
|
namespace IW4
|
||||||
{
|
{
|
||||||
class AssetDumperStringTable final : public AbstractFileDumper<StringTable>
|
class AssetDumperStringTable final : public AbstractAssetDumper<StringTable>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<StringTable>* asset) override;
|
bool ShouldDump(XAssetInfo<StringTable>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -231,17 +231,7 @@ namespace IW4
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetDumperVehicle::ShouldDump(XAssetInfo<VehicleDef>* asset)
|
InfoString AssetDumperVehicle::CreateInfoString(XAssetInfo<VehicleDef>* asset)
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string AssetDumperVehicle::GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset)
|
|
||||||
{
|
|
||||||
return "vehicles/" + asset->m_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AssetDumperVehicle::DumpAsset(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
|
||||||
{
|
{
|
||||||
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
@ -252,7 +242,41 @@ void AssetDumperVehicle::DumpAsset(AssetDumpingContext& context, XAssetInfo<Vehi
|
|||||||
return asset->m_zone->m_script_strings[scrStr];
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
return converter.Convert();
|
||||||
const auto stringValue = infoString.ToString("VEHICLEFILE");
|
}
|
||||||
|
|
||||||
|
bool AssetDumperVehicle::ShouldDump(XAssetInfo<VehicleDef>* asset)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperVehicle::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperVehicle::CanDumpAsGdtEntry()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string AssetDumperVehicle::GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset)
|
||||||
|
{
|
||||||
|
return "vehicles/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
GdtEntry AssetDumperVehicle::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
|
return gdtEntry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperVehicle::DumpRaw(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
}
|
}
|
@ -1,18 +1,26 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/IW4/IW4.h"
|
#include "Game/IW4/IW4.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace IW4
|
namespace IW4
|
||||||
{
|
{
|
||||||
class AssetDumperVehicle final : public AbstractFileDumper<VehicleDef>
|
class AssetDumperVehicle final : public AbstractAssetDumper<VehicleDef>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "VEHICLEFILE";
|
||||||
|
static constexpr const char* GDF_NAME = "vehicle.gdf";
|
||||||
static cspField_t vehicle_fields[];
|
static cspField_t vehicle_fields[];
|
||||||
static cspField_t vehicle_fields2[];
|
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<VehicleDef>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<VehicleDef>* asset) override;
|
bool ShouldDump(XAssetInfo<VehicleDef>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -1162,34 +1162,56 @@ void AssetDumperWeapon::CopyToFullDef(const WeaponCompleteDef* weapon, WeaponFul
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
InfoString AssetDumperWeapon::CreateInfoString(XAssetInfo<WeaponCompleteDef>* asset)
|
||||||
|
{
|
||||||
|
const auto fullDef = std::make_unique<WeaponFullDef>();
|
||||||
|
memset(fullDef.get(), 0, sizeof(WeaponFullDef));
|
||||||
|
CopyToFullDef(asset->Asset(), fullDef.get());
|
||||||
|
|
||||||
|
InfoStringFromWeaponConverter converter(fullDef.get(), weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
|
{
|
||||||
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
|
return "";
|
||||||
|
|
||||||
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
|
});
|
||||||
|
|
||||||
|
return converter.Convert();
|
||||||
|
}
|
||||||
|
|
||||||
bool AssetDumperWeapon::ShouldDump(XAssetInfo<WeaponCompleteDef>* asset)
|
bool AssetDumperWeapon::ShouldDump(XAssetInfo<WeaponCompleteDef>* asset)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperWeapon::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperWeapon::CanDumpAsGdtEntry()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperWeapon::GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponCompleteDef>* asset)
|
std::string AssetDumperWeapon::GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponCompleteDef>* asset)
|
||||||
{
|
{
|
||||||
return "weapons/" + asset->m_name;
|
return "weapons/" + asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperWeapon::DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset, std::ostream& stream)
|
GdtEntry AssetDumperWeapon::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset)
|
||||||
{
|
{
|
||||||
auto* fullDef = new WeaponFullDef;
|
const auto infoString = CreateInfoString(asset);
|
||||||
memset(fullDef, 0, sizeof(WeaponFullDef));
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
CopyToFullDef(asset->Asset(), fullDef);
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
InfoStringFromWeaponConverter converter(fullDef, weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
return gdtEntry;
|
||||||
{
|
}
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
void AssetDumperWeapon::DumpRaw(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset, std::ostream& stream)
|
||||||
return "";
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
return asset->m_zone->m_script_strings[scrStr];
|
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
|
||||||
});
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
|
||||||
const auto stringValue = infoString.ToString("WEAPONFILE");
|
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
|
||||||
|
|
||||||
delete fullDef;
|
|
||||||
}
|
}
|
||||||
|
@ -1,19 +1,27 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/IW4/IW4.h"
|
#include "Game/IW4/IW4.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace IW4
|
namespace IW4
|
||||||
{
|
{
|
||||||
class AssetDumperWeapon final : public AbstractFileDumper<WeaponCompleteDef>
|
class AssetDumperWeapon final : public AbstractAssetDumper<WeaponCompleteDef>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "WEAPONFILE";
|
||||||
|
static constexpr const char* GDF_NAME = "weapon.gdf";
|
||||||
static cspField_t weapon_fields[];
|
static cspField_t weapon_fields[];
|
||||||
|
|
||||||
static void CopyToFullDef(const WeaponCompleteDef* weapon, WeaponFullDef* fullDef);
|
static void CopyToFullDef(const WeaponCompleteDef* weapon, WeaponFullDef* fullDef);
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<WeaponCompleteDef>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<WeaponCompleteDef>* asset) override;
|
bool ShouldDump(XAssetInfo<WeaponCompleteDef>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponCompleteDef>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponCompleteDef>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -260,12 +260,17 @@ bool AssetDumperFontIcon::ShouldDump(XAssetInfo<FontIcon>* asset)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperFontIcon::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperFontIcon::GetFileNameForAsset(Zone* zone, XAssetInfo<FontIcon>* asset)
|
std::string AssetDumperFontIcon::GetFileNameForAsset(Zone* zone, XAssetInfo<FontIcon>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperFontIcon::DumpAsset(AssetDumpingContext& context, XAssetInfo<FontIcon>* asset, std::ostream& stream)
|
void AssetDumperFontIcon::DumpRaw(AssetDumpingContext& context, XAssetInfo<FontIcon>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
AssetDumperFontIconInternal dumper(stream);
|
AssetDumperFontIconInternal dumper(stream);
|
||||||
dumper.DumpFontIcon(asset->Asset());
|
dumper.DumpFontIcon(asset->Asset());
|
||||||
|
@ -1,15 +1,17 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperFontIcon final : public AbstractFileDumper<FontIcon>
|
class AssetDumperFontIcon final : public AbstractAssetDumper<FontIcon>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<FontIcon>* asset) override;
|
bool ShouldDump(XAssetInfo<FontIcon>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<FontIcon>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<FontIcon>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<FontIcon>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<FontIcon>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -13,10 +13,10 @@ AssetDumperGfxImage::AssetDumperGfxImage()
|
|||||||
switch (ObjWriting::Configuration.ImageOutputFormat)
|
switch (ObjWriting::Configuration.ImageOutputFormat)
|
||||||
{
|
{
|
||||||
case ObjWriting::Configuration_t::ImageOutputFormat_e::DDS:
|
case ObjWriting::Configuration_t::ImageOutputFormat_e::DDS:
|
||||||
m_writer = new DdsWriter();
|
m_writer = std::make_unique<DdsWriter>();
|
||||||
break;
|
break;
|
||||||
case ObjWriting::Configuration_t::ImageOutputFormat_e::IWI:
|
case ObjWriting::Configuration_t::ImageOutputFormat_e::IWI:
|
||||||
m_writer = new iwi27::IwiWriter();
|
m_writer = std::make_unique<iwi27::IwiWriter>();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
assert(false);
|
assert(false);
|
||||||
@ -25,24 +25,23 @@ AssetDumperGfxImage::AssetDumperGfxImage()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
AssetDumperGfxImage::~AssetDumperGfxImage()
|
|
||||||
{
|
|
||||||
delete m_writer;
|
|
||||||
m_writer = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool AssetDumperGfxImage::ShouldDump(XAssetInfo<GfxImage>* asset)
|
bool AssetDumperGfxImage::ShouldDump(XAssetInfo<GfxImage>* asset)
|
||||||
{
|
{
|
||||||
const auto* image = asset->Asset();
|
const auto* image = asset->Asset();
|
||||||
return image->loadedSize > 0;
|
return image->loadedSize > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperGfxImage::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperGfxImage::GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset)
|
std::string AssetDumperGfxImage::GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset)
|
||||||
{
|
{
|
||||||
return "images/" + asset->m_name + m_writer->GetFileExtension();
|
return "images/" + asset->m_name + m_writer->GetFileExtension();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperGfxImage::DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream)
|
void AssetDumperGfxImage::DumpRaw(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* image = asset->Asset();
|
const auto* image = asset->Asset();
|
||||||
m_writer->DumpImage(stream, image->texture.texture);
|
m_writer->DumpImage(stream, image->texture.texture);
|
||||||
|
@ -1,27 +1,24 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include <memory>
|
||||||
|
|
||||||
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
#include "Image/IImageWriter.h"
|
#include "Image/IImageWriter.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperGfxImage final : public AbstractFileDumper<GfxImage>
|
class AssetDumperGfxImage final : public AbstractAssetDumper<GfxImage>
|
||||||
{
|
{
|
||||||
IImageWriter* m_writer;
|
std::unique_ptr<IImageWriter> m_writer;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<GfxImage>* asset) override;
|
bool ShouldDump(XAssetInfo<GfxImage>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream) override;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
AssetDumperGfxImage();
|
AssetDumperGfxImage();
|
||||||
~AssetDumperGfxImage() override;
|
|
||||||
|
|
||||||
AssetDumperGfxImage(const AssetDumperGfxImage& other) = delete;
|
|
||||||
AssetDumperGfxImage(AssetDumperGfxImage&& other) noexcept = delete;
|
|
||||||
AssetDumperGfxImage& operator=(const AssetDumperGfxImage& other) = delete;
|
|
||||||
AssetDumperGfxImage& operator=(AssetDumperGfxImage&& other) noexcept = delete;
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
|
@ -129,17 +129,7 @@ namespace T6
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetDumperPhysConstraints::ShouldDump(XAssetInfo<PhysConstraints>* asset)
|
InfoString AssetDumperPhysConstraints::CreateInfoString(XAssetInfo<PhysConstraints>* asset)
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string AssetDumperPhysConstraints::GetFileNameForAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset)
|
|
||||||
{
|
|
||||||
return "physconstraints/" + asset->m_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AssetDumperPhysConstraints::DumpAsset(AssetDumpingContext& context, XAssetInfo<PhysConstraints>* asset, std::ostream& stream)
|
|
||||||
{
|
{
|
||||||
assert(asset->Asset()->count <= 4);
|
assert(asset->Asset()->count <= 4);
|
||||||
|
|
||||||
@ -152,7 +142,41 @@ void AssetDumperPhysConstraints::DumpAsset(AssetDumpingContext& context, XAssetI
|
|||||||
return asset->m_zone->m_script_strings[scrStr];
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
return converter.Convert();
|
||||||
const auto stringValue = infoString.ToString("PHYSCONSTRAINTS");
|
}
|
||||||
|
|
||||||
|
bool AssetDumperPhysConstraints::ShouldDump(XAssetInfo<PhysConstraints>* asset)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperPhysConstraints::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperPhysConstraints::CanDumpAsGdtEntry()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string AssetDumperPhysConstraints::GetFileNameForAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset)
|
||||||
|
{
|
||||||
|
return "physconstraints/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
GdtEntry AssetDumperPhysConstraints::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<PhysConstraints>* asset)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
|
return gdtEntry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperPhysConstraints::DumpRaw(AssetDumpingContext& context, XAssetInfo<PhysConstraints>* asset, std::ostream& stream)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
}
|
}
|
@ -1,17 +1,26 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperPhysConstraints final : public AbstractFileDumper<PhysConstraints>
|
class AssetDumperPhysConstraints final : public AbstractAssetDumper<PhysConstraints>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "PHYSCONSTRAINTS";
|
||||||
|
static constexpr const char* GDF_NAME = "physconstraints.gdf";
|
||||||
static cspField_t phys_constraints_fields[];
|
static cspField_t phys_constraints_fields[];
|
||||||
|
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<PhysConstraints>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<PhysConstraints>* asset) override;
|
bool ShouldDump(XAssetInfo<PhysConstraints>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<PhysConstraints>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<PhysConstraints>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<PhysConstraints>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -77,17 +77,7 @@ void AssetDumperPhysPreset::CopyToPhysPresetInfo(const PhysPreset* physPreset, P
|
|||||||
physPresetInfo->buoyancyBoxMax = physPreset->buoyancyBoxMax;
|
physPresetInfo->buoyancyBoxMax = physPreset->buoyancyBoxMax;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetDumperPhysPreset::ShouldDump(XAssetInfo<PhysPreset>* asset)
|
InfoString AssetDumperPhysPreset::CreateInfoString(XAssetInfo<PhysPreset>* asset)
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string AssetDumperPhysPreset::GetFileNameForAsset(Zone* zone, XAssetInfo<PhysPreset>* asset)
|
|
||||||
{
|
|
||||||
return "physic/" + asset->m_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AssetDumperPhysPreset::DumpAsset(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset, std::ostream& stream)
|
|
||||||
{
|
{
|
||||||
auto* physPresetInfo = new PhysPresetInfo;
|
auto* physPresetInfo = new PhysPresetInfo;
|
||||||
CopyToPhysPresetInfo(asset->Asset(), physPresetInfo);
|
CopyToPhysPresetInfo(asset->Asset(), physPresetInfo);
|
||||||
@ -101,27 +91,41 @@ void AssetDumperPhysPreset::DumpAsset(AssetDumpingContext& context, XAssetInfo<P
|
|||||||
return asset->m_zone->m_script_strings[scrStr];
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
return converter.Convert();
|
||||||
const auto stringValue = infoString.ToString("PHYSIC");
|
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
|
||||||
|
|
||||||
delete physPresetInfo;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//void AssetDumperPhysPreset::CheckFields()
|
bool AssetDumperPhysPreset::ShouldDump(XAssetInfo<PhysPreset>* asset)
|
||||||
//{
|
{
|
||||||
// assert(std::extent<decltype(physpreset_fields)>::value == std::extent<decltype(fields222)>::value);
|
return true;
|
||||||
//
|
}
|
||||||
// for(auto i = 0u; i < std::extent<decltype(physpreset_fields)>::value; i++)
|
|
||||||
// {
|
bool AssetDumperPhysPreset::CanDumpAsRaw()
|
||||||
// if(physpreset_fields[i].iOffset != fields222[i].iOffset)
|
{
|
||||||
// {
|
return true;
|
||||||
// std::string error = "Error in field: " + std::string(physpreset_fields[i].szName);
|
}
|
||||||
// MessageBoxA(NULL, error.c_str(), "", 0);
|
|
||||||
// exit(0);
|
bool AssetDumperPhysPreset::CanDumpAsGdtEntry()
|
||||||
// }
|
{
|
||||||
// }
|
return true;
|
||||||
//
|
}
|
||||||
// MessageBoxA(NULL, "No error", "", 0);
|
|
||||||
// exit(0);
|
std::string AssetDumperPhysPreset::GetFileNameForAsset(Zone* zone, XAssetInfo<PhysPreset>* asset)
|
||||||
//}
|
{
|
||||||
|
return "physic/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
GdtEntry AssetDumperPhysPreset::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
|
return gdtEntry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperPhysPreset::DumpRaw(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset, std::ostream& stream)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
|
||||||
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
|
}
|
@ -1,19 +1,27 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperPhysPreset final : public AbstractFileDumper<PhysPreset>
|
class AssetDumperPhysPreset final : public AbstractAssetDumper<PhysPreset>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "PHYSIC";
|
||||||
|
static constexpr const char* GDF_NAME = "physpreset.gdf";
|
||||||
static cspField_t physpreset_fields[];
|
static cspField_t physpreset_fields[];
|
||||||
|
|
||||||
static void CopyToPhysPresetInfo(const PhysPreset* physPreset, PhysPresetInfo* physPresetInfo);
|
static void CopyToPhysPresetInfo(const PhysPreset* physPreset, PhysPresetInfo* physPresetInfo);
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<PhysPreset>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<PhysPreset>* asset) override;
|
bool ShouldDump(XAssetInfo<PhysPreset>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<PhysPreset>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<PhysPreset>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -7,12 +7,17 @@ bool AssetDumperQdb::ShouldDump(XAssetInfo<Qdb>* asset)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperQdb::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperQdb::GetFileNameForAsset(Zone* zone, XAssetInfo<Qdb>* asset)
|
std::string AssetDumperQdb::GetFileNameForAsset(Zone* zone, XAssetInfo<Qdb>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperQdb::DumpAsset(AssetDumpingContext& context, XAssetInfo<Qdb>* asset, std::ostream& stream)
|
void AssetDumperQdb::DumpRaw(AssetDumpingContext& context, XAssetInfo<Qdb>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* qdb = asset->Asset();
|
const auto* qdb = asset->Asset();
|
||||||
stream.write(qdb->buffer, qdb->len);
|
stream.write(qdb->buffer, qdb->len);
|
||||||
|
@ -1,15 +1,17 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperQdb final : public AbstractFileDumper<Qdb>
|
class AssetDumperQdb final : public AbstractAssetDumper<Qdb>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<Qdb>* asset) override;
|
bool ShouldDump(XAssetInfo<Qdb>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<Qdb>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<Qdb>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<Qdb>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<Qdb>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -7,12 +7,17 @@ bool AssetDumperRawFile::ShouldDump(XAssetInfo<RawFile>* asset)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperRawFile::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset)
|
std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperRawFile::DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream)
|
void AssetDumperRawFile::DumpRaw(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* rawFile = asset->Asset();
|
const auto* rawFile = asset->Asset();
|
||||||
stream.write(rawFile->buffer, rawFile->len);
|
stream.write(rawFile->buffer, rawFile->len);
|
||||||
|
@ -1,15 +1,17 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperRawFile final : public AbstractFileDumper<RawFile>
|
class AssetDumperRawFile final : public AbstractAssetDumper<RawFile>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<RawFile>* asset) override;
|
bool ShouldDump(XAssetInfo<RawFile>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -7,12 +7,17 @@ bool AssetDumperScriptParseTree::ShouldDump(XAssetInfo<ScriptParseTree>* asset)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperScriptParseTree::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperScriptParseTree::GetFileNameForAsset(Zone* zone, XAssetInfo<ScriptParseTree>* asset)
|
std::string AssetDumperScriptParseTree::GetFileNameForAsset(Zone* zone, XAssetInfo<ScriptParseTree>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperScriptParseTree::DumpAsset(AssetDumpingContext& context, XAssetInfo<ScriptParseTree>* asset, std::ostream& stream)
|
void AssetDumperScriptParseTree::DumpRaw(AssetDumpingContext& context, XAssetInfo<ScriptParseTree>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* scriptParseTree = asset->Asset();
|
const auto* scriptParseTree = asset->Asset();
|
||||||
stream.write(scriptParseTree->buffer, scriptParseTree->len);
|
stream.write(scriptParseTree->buffer, scriptParseTree->len);
|
||||||
|
@ -1,15 +1,17 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperScriptParseTree final : public AbstractFileDumper<ScriptParseTree>
|
class AssetDumperScriptParseTree final : public AbstractAssetDumper<ScriptParseTree>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<ScriptParseTree>* asset) override;
|
bool ShouldDump(XAssetInfo<ScriptParseTree>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<ScriptParseTree>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<ScriptParseTree>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<ScriptParseTree>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<ScriptParseTree>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -7,12 +7,17 @@ bool AssetDumperSlug::ShouldDump(XAssetInfo<Slug>* asset)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperSlug::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperSlug::GetFileNameForAsset(Zone* zone, XAssetInfo<Slug>* asset)
|
std::string AssetDumperSlug::GetFileNameForAsset(Zone* zone, XAssetInfo<Slug>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperSlug::DumpAsset(AssetDumpingContext& context, XAssetInfo<Slug>* asset, std::ostream& stream)
|
void AssetDumperSlug::DumpRaw(AssetDumpingContext& context, XAssetInfo<Slug>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* slug = asset->Asset();
|
const auto* slug = asset->Asset();
|
||||||
stream.write(slug->buffer, slug->len);
|
stream.write(slug->buffer, slug->len);
|
||||||
|
@ -1,15 +1,17 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperSlug final : public AbstractFileDumper<Slug>
|
class AssetDumperSlug final : public AbstractAssetDumper<Slug>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<Slug>* asset) override;
|
bool ShouldDump(XAssetInfo<Slug>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<Slug>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<Slug>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<Slug>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<Slug>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -9,12 +9,17 @@ bool AssetDumperStringTable::ShouldDump(XAssetInfo<StringTable>* asset)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AssetDumperStringTable::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string AssetDumperStringTable::GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset)
|
std::string AssetDumperStringTable::GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset)
|
||||||
{
|
{
|
||||||
return asset->m_name;
|
return asset->m_name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperStringTable::DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream)
|
void AssetDumperStringTable::DumpRaw(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto* stringTable = asset->Asset();
|
const auto* stringTable = asset->Asset();
|
||||||
CsvWriter csv(stream);
|
CsvWriter csv(stream);
|
||||||
|
@ -1,15 +1,17 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperStringTable final : public AbstractFileDumper<StringTable>
|
class AssetDumperStringTable final : public AbstractAssetDumper<StringTable>
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<StringTable>* asset) override;
|
bool ShouldDump(XAssetInfo<StringTable>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream) override;
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -76,17 +76,7 @@ namespace T6
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetDumperTracer::ShouldDump(XAssetInfo<TracerDef>* asset)
|
InfoString AssetDumperTracer::CreateInfoString(XAssetInfo<TracerDef>* asset)
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string AssetDumperTracer::GetFileNameForAsset(Zone* zone, XAssetInfo<TracerDef>* asset)
|
|
||||||
{
|
|
||||||
return "tracer/" + asset->m_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AssetDumperTracer::DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset, std::ostream& stream)
|
|
||||||
{
|
{
|
||||||
InfoStringFromTracerConverter converter(asset->Asset(), tracer_fields, std::extent<decltype(tracer_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromTracerConverter converter(asset->Asset(), tracer_fields, std::extent<decltype(tracer_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
@ -97,7 +87,41 @@ void AssetDumperTracer::DumpAsset(AssetDumpingContext& context, XAssetInfo<Trace
|
|||||||
return asset->m_zone->m_script_strings[scrStr];
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
return converter.Convert();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperTracer::ShouldDump(XAssetInfo<TracerDef>* asset)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperTracer::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperTracer::CanDumpAsGdtEntry()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string AssetDumperTracer::GetFileNameForAsset(Zone* zone, XAssetInfo<TracerDef>* asset)
|
||||||
|
{
|
||||||
|
return "tracer/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
GdtEntry AssetDumperTracer::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
|
return gdtEntry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperTracer::DumpRaw(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset, std::ostream& stream)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
const auto stringValue = infoString.ToString("TRACER");
|
const auto stringValue = infoString.ToString("TRACER");
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
}
|
}
|
@ -1,17 +1,26 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperTracer final : public AbstractFileDumper<TracerDef>
|
class AssetDumperTracer final : public AbstractAssetDumper<TracerDef>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "TRACER";
|
||||||
|
static constexpr const char* GDF_NAME = "tracer.gdf";
|
||||||
static cspField_t tracer_fields[];
|
static cspField_t tracer_fields[];
|
||||||
|
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<TracerDef>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<TracerDef>* asset) override;
|
bool ShouldDump(XAssetInfo<TracerDef>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<TracerDef>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<TracerDef>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -671,17 +671,7 @@ namespace T6
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetDumperVehicle::ShouldDump(XAssetInfo<VehicleDef>* asset)
|
InfoString AssetDumperVehicle::CreateInfoString(XAssetInfo<VehicleDef>* asset)
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string AssetDumperVehicle::GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset)
|
|
||||||
{
|
|
||||||
return "vehicles/" + asset->m_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AssetDumperVehicle::DumpAsset(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
|
||||||
{
|
{
|
||||||
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
@ -692,7 +682,41 @@ void AssetDumperVehicle::DumpAsset(AssetDumpingContext& context, XAssetInfo<Vehi
|
|||||||
return asset->m_zone->m_script_strings[scrStr];
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
return converter.Convert();
|
||||||
const auto stringValue = infoString.ToString("VEHICLEFILE");
|
}
|
||||||
|
|
||||||
|
bool AssetDumperVehicle::ShouldDump(XAssetInfo<VehicleDef>* asset)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperVehicle::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperVehicle::CanDumpAsGdtEntry()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string AssetDumperVehicle::GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset)
|
||||||
|
{
|
||||||
|
return "vehicles/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
GdtEntry AssetDumperVehicle::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
|
return gdtEntry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperVehicle::DumpRaw(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
}
|
}
|
||||||
|
@ -1,17 +1,26 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperVehicle final : public AbstractFileDumper<VehicleDef>
|
class AssetDumperVehicle final : public AbstractAssetDumper<VehicleDef>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "VEHICLEFILE";
|
||||||
|
static constexpr const char* GDF_NAME = "vehicle.gdf";
|
||||||
static cspField_t vehicle_fields[];
|
static cspField_t vehicle_fields[];
|
||||||
|
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<VehicleDef>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<VehicleDef>* asset) override;
|
bool ShouldDump(XAssetInfo<VehicleDef>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -1502,7 +1502,7 @@ namespace T6
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFullDef* fullDef) const
|
void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFullDef* fullDef)
|
||||||
{
|
{
|
||||||
fullDef->weapVariantDef = *weapon;
|
fullDef->weapVariantDef = *weapon;
|
||||||
|
|
||||||
@ -1623,17 +1623,7 @@ void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFull
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetDumperWeapon::ShouldDump(XAssetInfo<WeaponVariantDef>* asset)
|
InfoString AssetDumperWeapon::CreateInfoString(XAssetInfo<WeaponVariantDef>* asset)
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string AssetDumperWeapon::GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponVariantDef>* asset)
|
|
||||||
{
|
|
||||||
return "weapons/" + asset->m_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AssetDumperWeapon::DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream)
|
|
||||||
{
|
{
|
||||||
auto* fullDef = new WeaponFullDef;
|
auto* fullDef = new WeaponFullDef;
|
||||||
memset(fullDef, 0, sizeof(WeaponFullDef));
|
memset(fullDef, 0, sizeof(WeaponFullDef));
|
||||||
@ -1648,9 +1638,41 @@ void AssetDumperWeapon::DumpAsset(AssetDumpingContext& context, XAssetInfo<Weapo
|
|||||||
return asset->m_zone->m_script_strings[scrStr];
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
return converter.Convert();
|
||||||
const auto stringValue = infoString.ToString("WEAPONFILE");
|
}
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
|
||||||
|
bool AssetDumperWeapon::ShouldDump(XAssetInfo<WeaponVariantDef>* asset)
|
||||||
delete fullDef;
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperWeapon::CanDumpAsRaw()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperWeapon::CanDumpAsGdtEntry()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string AssetDumperWeapon::GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponVariantDef>* asset)
|
||||||
|
{
|
||||||
|
return "weapons/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
GdtEntry AssetDumperWeapon::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
|
return gdtEntry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperWeapon::DumpRaw(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
|
||||||
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
}
|
}
|
||||||
|
@ -1,19 +1,27 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperWeapon final : public AbstractFileDumper<WeaponVariantDef>
|
class AssetDumperWeapon final : public AbstractAssetDumper<WeaponVariantDef>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "WEAPONFILE";
|
||||||
|
static constexpr const char* GDF_NAME = "weapon.gdf";
|
||||||
static cspField_t weapon_fields[];
|
static cspField_t weapon_fields[];
|
||||||
|
|
||||||
void CopyToFullDef(const WeaponVariantDef* weapon, WeaponFullDef* fullDef) const;
|
static void CopyToFullDef(const WeaponVariantDef* weapon, WeaponFullDef* fullDef);
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<WeaponVariantDef>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<WeaponVariantDef>* asset) override;
|
bool ShouldDump(XAssetInfo<WeaponVariantDef>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponVariantDef>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponVariantDef>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -174,17 +174,7 @@ namespace T6
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetDumperZBarrier::ShouldDump(XAssetInfo<ZBarrierDef>* asset)
|
InfoString AssetDumperZBarrier::CreateInfoString(XAssetInfo<ZBarrierDef>* asset)
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string AssetDumperZBarrier::GetFileNameForAsset(Zone* zone, XAssetInfo<ZBarrierDef>* asset)
|
|
||||||
{
|
|
||||||
return "zbarrier/" + asset->m_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AssetDumperZBarrier::DumpAsset(AssetDumpingContext& context, XAssetInfo<ZBarrierDef>* asset, std::ostream& stream)
|
|
||||||
{
|
{
|
||||||
InfoStringFromZBarrierConverter converter(asset->Asset(), zbarrier_fields, std::extent<decltype(zbarrier_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromZBarrierConverter converter(asset->Asset(), zbarrier_fields, std::extent<decltype(zbarrier_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
@ -195,25 +185,41 @@ void AssetDumperZBarrier::DumpAsset(AssetDumpingContext& context, XAssetInfo<ZBa
|
|||||||
return asset->m_zone->m_script_strings[scrStr];
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto infoString = converter.Convert();
|
return converter.Convert();
|
||||||
const auto stringValue = infoString.ToString("ZBARRIER");
|
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//void AssetDumperZBarrier::CheckFields()
|
bool AssetDumperZBarrier::ShouldDump(XAssetInfo<ZBarrierDef>* asset)
|
||||||
//{
|
{
|
||||||
// assert(std::extent<decltype(zbarrier_fields)>::value == std::extent<decltype(fields222)>::value);
|
return true;
|
||||||
//
|
}
|
||||||
// for(auto i = 0u; i < std::extent<decltype(zbarrier_fields)>::value; i++)
|
|
||||||
// {
|
bool AssetDumperZBarrier::CanDumpAsRaw()
|
||||||
// if(zbarrier_fields[i].iOffset != fields222[i].iOffset)
|
{
|
||||||
// {
|
return true;
|
||||||
// std::string error = "Error in field: " + std::string(zbarrier_fields[i].szName);
|
}
|
||||||
// MessageBoxA(NULL, error.c_str(), "", 0);
|
|
||||||
// exit(0);
|
bool AssetDumperZBarrier::CanDumpAsGdtEntry()
|
||||||
// }
|
{
|
||||||
// }
|
return true;
|
||||||
//
|
}
|
||||||
// MessageBoxA(NULL, "No error", "", 0);
|
|
||||||
// exit(0);
|
std::string AssetDumperZBarrier::GetFileNameForAsset(Zone* zone, XAssetInfo<ZBarrierDef>* asset)
|
||||||
//}
|
{
|
||||||
|
return "zbarrier/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
GdtEntry AssetDumperZBarrier::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<ZBarrierDef>* asset)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
|
||||||
|
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
|
||||||
|
|
||||||
|
return gdtEntry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperZBarrier::DumpRaw(AssetDumpingContext& context, XAssetInfo<ZBarrierDef>* asset, std::ostream& stream)
|
||||||
|
{
|
||||||
|
const auto infoString = CreateInfoString(asset);
|
||||||
|
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
|
||||||
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
|
}
|
||||||
|
@ -1,17 +1,26 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Dumping/AbstractFileDumper.h"
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
#include "Utils/InfoString.h"
|
||||||
|
|
||||||
namespace T6
|
namespace T6
|
||||||
{
|
{
|
||||||
class AssetDumperZBarrier final : public AbstractFileDumper<ZBarrierDef>
|
class AssetDumperZBarrier final : public AbstractAssetDumper<ZBarrierDef>
|
||||||
{
|
{
|
||||||
|
static constexpr const char* FILE_TYPE_STR = "ZBARRIER";
|
||||||
|
static constexpr const char* GDF_NAME = "zbarrier.gdf";
|
||||||
static cspField_t zbarrier_fields[];
|
static cspField_t zbarrier_fields[];
|
||||||
|
|
||||||
|
static InfoString CreateInfoString(XAssetInfo<ZBarrierDef>* asset);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool ShouldDump(XAssetInfo<ZBarrierDef>* asset) override;
|
bool ShouldDump(XAssetInfo<ZBarrierDef>* asset) override;
|
||||||
|
bool CanDumpAsRaw() override;
|
||||||
|
bool CanDumpAsGdtEntry() override;
|
||||||
|
|
||||||
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<ZBarrierDef>* asset) override;
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<ZBarrierDef>* asset) override;
|
||||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<ZBarrierDef>* asset, std::ostream& stream) override;
|
GdtEntry DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<ZBarrierDef>* asset) override;
|
||||||
|
void DumpRaw(AssetDumpingContext& context, XAssetInfo<ZBarrierDef>* asset, std::ostream& stream) override;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user