mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-20 00:02:55 +00:00
Add dumping of T6 physconstraints
This commit is contained in:
parent
a925bd505d
commit
eb97560e0d
@ -0,0 +1,157 @@
|
|||||||
|
#include "AssetDumperPhysConstraints.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
|
#include "Game/T6/InfoStringT6.h"
|
||||||
|
|
||||||
|
using namespace T6;
|
||||||
|
|
||||||
|
cspField_t AssetDumperPhysConstraints::phys_constraints_fields[]
|
||||||
|
{
|
||||||
|
{"c1_type", offsetof(PhysConstraints, data[0].type), CFT_TYPE},
|
||||||
|
{"c1_bone1_name", offsetof(PhysConstraints, data[0].target_bone1), CSPFT_STRING},
|
||||||
|
{"c1_bone2_name", offsetof(PhysConstraints, data[0].target_bone2), CSPFT_STRING},
|
||||||
|
{"c1_offsetX", offsetof(PhysConstraints, data[0].offset.x), CSPFT_FLOAT},
|
||||||
|
{"c1_offsetY", offsetof(PhysConstraints, data[0].offset.y), CSPFT_FLOAT},
|
||||||
|
{"c1_offsetZ", offsetof(PhysConstraints, data[0].offset.z), CSPFT_FLOAT},
|
||||||
|
{"c1_timeout", offsetof(PhysConstraints, data[0].timeout), CSPFT_INT},
|
||||||
|
{"c1_min_health", offsetof(PhysConstraints, data[0].min_health), CSPFT_INT},
|
||||||
|
{"c1_max_health", offsetof(PhysConstraints, data[0].max_health), CSPFT_INT},
|
||||||
|
{"c1_damp", offsetof(PhysConstraints, data[0].damp), CSPFT_FLOAT},
|
||||||
|
{"c1_power", offsetof(PhysConstraints, data[0].power), CSPFT_FLOAT},
|
||||||
|
{"c1_spin_scale", offsetof(PhysConstraints, data[0].spin_scale), CSPFT_FLOAT},
|
||||||
|
{"c1_shakescalex", offsetof(PhysConstraints, data[0].scale.x), CSPFT_FLOAT},
|
||||||
|
{"c1_shakescaley", offsetof(PhysConstraints, data[0].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c1_shakescalez", offsetof(PhysConstraints, data[0].scale.z), CSPFT_FLOAT},
|
||||||
|
{"c1_min_angle", offsetof(PhysConstraints, data[0].minAngle), CSPFT_FLOAT},
|
||||||
|
{"c1_max_angle", offsetof(PhysConstraints, data[0].maxAngle), CSPFT_FLOAT},
|
||||||
|
{"c1_yaw", offsetof(PhysConstraints, data[0].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c1_pitch", offsetof(PhysConstraints, data[0].scale.x), CSPFT_FLOAT},
|
||||||
|
{"c2_type", offsetof(PhysConstraints, data[1].type), CFT_TYPE},
|
||||||
|
{"c2_bone1_name", offsetof(PhysConstraints, data[1].target_bone1), CSPFT_STRING},
|
||||||
|
{"c2_bone2_name", offsetof(PhysConstraints, data[1].target_bone2), CSPFT_STRING},
|
||||||
|
{"c2_offsetX", offsetof(PhysConstraints, data[1].offset.x), CSPFT_FLOAT},
|
||||||
|
{"c2_offsetY", offsetof(PhysConstraints, data[1].offset.y), CSPFT_FLOAT},
|
||||||
|
{"c2_offsetZ", offsetof(PhysConstraints, data[1].offset.z), CSPFT_FLOAT},
|
||||||
|
{"c2_timeout", offsetof(PhysConstraints, data[1].timeout), CSPFT_INT},
|
||||||
|
{"c2_min_health", offsetof(PhysConstraints, data[1].min_health), CSPFT_INT},
|
||||||
|
{"c2_max_health", offsetof(PhysConstraints, data[1].max_health), CSPFT_INT},
|
||||||
|
{"c2_damp", offsetof(PhysConstraints, data[1].damp), CSPFT_FLOAT},
|
||||||
|
{"c2_power", offsetof(PhysConstraints, data[1].power), CSPFT_FLOAT},
|
||||||
|
{"c2_spin_scale", offsetof(PhysConstraints, data[1].spin_scale), CSPFT_FLOAT},
|
||||||
|
{"c2_shakescalex", offsetof(PhysConstraints, data[1].scale.x), CSPFT_FLOAT},
|
||||||
|
{"c2_shakescaley", offsetof(PhysConstraints, data[1].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c2_shakescalez", offsetof(PhysConstraints, data[1].scale.z), CSPFT_FLOAT},
|
||||||
|
{"c2_min_angle", offsetof(PhysConstraints, data[1].minAngle), CSPFT_FLOAT},
|
||||||
|
{"c2_max_angle", offsetof(PhysConstraints, data[1].maxAngle), CSPFT_FLOAT},
|
||||||
|
{"c2_yaw", offsetof(PhysConstraints, data[1].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c2_pitch", offsetof(PhysConstraints, data[1].scale.x), CSPFT_FLOAT},
|
||||||
|
{"c3_type", offsetof(PhysConstraints, data[2].type), CFT_TYPE},
|
||||||
|
{"c3_bone1_name", offsetof(PhysConstraints, data[2].target_bone1), CSPFT_STRING},
|
||||||
|
{"c3_bone2_name", offsetof(PhysConstraints, data[2].target_bone2), CSPFT_STRING},
|
||||||
|
{"c3_offsetX", offsetof(PhysConstraints, data[2].offset.x), CSPFT_FLOAT},
|
||||||
|
{"c3_offsetY", offsetof(PhysConstraints, data[2].offset.y), CSPFT_FLOAT},
|
||||||
|
{"c3_offsetZ", offsetof(PhysConstraints, data[2].offset.z), CSPFT_FLOAT},
|
||||||
|
{"c3_timeout", offsetof(PhysConstraints, data[2].timeout), CSPFT_INT},
|
||||||
|
{"c3_min_health", offsetof(PhysConstraints, data[2].min_health), CSPFT_INT},
|
||||||
|
{"c3_max_health", offsetof(PhysConstraints, data[2].max_health), CSPFT_INT},
|
||||||
|
{"c3_damp", offsetof(PhysConstraints, data[2].damp), CSPFT_FLOAT},
|
||||||
|
{"c3_power", offsetof(PhysConstraints, data[2].power), CSPFT_FLOAT},
|
||||||
|
{"c3_spin_scale", offsetof(PhysConstraints, data[2].spin_scale), CSPFT_FLOAT},
|
||||||
|
{"c3_shakescalex", offsetof(PhysConstraints, data[2].scale.x), CSPFT_FLOAT},
|
||||||
|
{"c3_shakescaley", offsetof(PhysConstraints, data[2].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c3_shakescalez", offsetof(PhysConstraints, data[2].scale.z), CSPFT_FLOAT},
|
||||||
|
{"c3_min_angle", offsetof(PhysConstraints, data[2].minAngle), CSPFT_FLOAT},
|
||||||
|
{"c3_max_angle", offsetof(PhysConstraints, data[2].maxAngle), CSPFT_FLOAT},
|
||||||
|
{"c3_yaw", offsetof(PhysConstraints, data[2].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c3_pitch", offsetof(PhysConstraints, data[2].scale.x), CSPFT_FLOAT},
|
||||||
|
{"c4_type", offsetof(PhysConstraints, data[3].type), CFT_TYPE},
|
||||||
|
{"c4_bone1_name", offsetof(PhysConstraints, data[3].target_bone1), CSPFT_STRING},
|
||||||
|
{"c4_bone2_name", offsetof(PhysConstraints, data[3].target_bone2), CSPFT_STRING},
|
||||||
|
{"c4_offsetX", offsetof(PhysConstraints, data[3].offset.x), CSPFT_FLOAT},
|
||||||
|
{"c4_offsetY", offsetof(PhysConstraints, data[3].offset.y), CSPFT_FLOAT},
|
||||||
|
{"c4_offsetZ", offsetof(PhysConstraints, data[3].offset.z), CSPFT_FLOAT},
|
||||||
|
{"c4_timeout", offsetof(PhysConstraints, data[3].timeout), CSPFT_INT},
|
||||||
|
{"c4_min_health", offsetof(PhysConstraints, data[3].min_health), CSPFT_INT},
|
||||||
|
{"c4_max_health", offsetof(PhysConstraints, data[3].max_health), CSPFT_INT},
|
||||||
|
{"c4_damp", offsetof(PhysConstraints, data[3].damp), CSPFT_FLOAT},
|
||||||
|
{"c4_power", offsetof(PhysConstraints, data[3].power), CSPFT_FLOAT},
|
||||||
|
{"c4_spin_scale", offsetof(PhysConstraints, data[3].spin_scale), CSPFT_FLOAT},
|
||||||
|
{"c4_shakescalex", offsetof(PhysConstraints, data[3].scale.x), CSPFT_FLOAT},
|
||||||
|
{"c4_shakescaley", offsetof(PhysConstraints, data[3].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c4_shakescalez", offsetof(PhysConstraints, data[3].scale.z), CSPFT_FLOAT},
|
||||||
|
{"c4_min_angle", offsetof(PhysConstraints, data[3].minAngle), CSPFT_FLOAT},
|
||||||
|
{"c4_max_angle", offsetof(PhysConstraints, data[3].maxAngle), CSPFT_FLOAT},
|
||||||
|
{"c4_yaw", offsetof(PhysConstraints, data[3].scale.y), CSPFT_FLOAT},
|
||||||
|
{"c4_pitch", offsetof(PhysConstraints, data[3].scale.x), CSPFT_FLOAT},
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace T6
|
||||||
|
{
|
||||||
|
const char* s_constraintTypeNames[]
|
||||||
|
{
|
||||||
|
"none",
|
||||||
|
"point",
|
||||||
|
"distance",
|
||||||
|
"hinge",
|
||||||
|
"joint",
|
||||||
|
"actuator",
|
||||||
|
"fake_shake",
|
||||||
|
"launch",
|
||||||
|
"rope",
|
||||||
|
"light",
|
||||||
|
};
|
||||||
|
|
||||||
|
class InfoStringFromPhysConstraintsConverter final : public InfoStringFromStructConverter
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
void FillFromExtensionField(const cspField_t& field) override
|
||||||
|
{
|
||||||
|
switch (static_cast<constraintsFieldType_t>(field.iFieldType))
|
||||||
|
{
|
||||||
|
case CFT_TYPE:
|
||||||
|
FillFromEnumInt(std::string(field.szName), field.iOffset, s_constraintTypeNames, _countof(s_constraintTypeNames));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case CFT_NUM:
|
||||||
|
default:
|
||||||
|
assert(false);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public:
|
||||||
|
InfoStringFromPhysConstraintsConverter(const PhysConstraints* structure, const cspField_t* fields, const size_t fieldCount, std::function<std::string(scr_string_t)> scriptStringValueCallback)
|
||||||
|
: InfoStringFromStructConverter(structure, fields, fieldCount, std::move(scriptStringValueCallback))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AssetDumperPhysConstraints::ShouldDump(XAssetInfo<PhysConstraints>* asset)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string AssetDumperPhysConstraints::GetFileNameForAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset)
|
||||||
|
{
|
||||||
|
return "physconstraints/" + asset->m_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AssetDumperPhysConstraints::DumpAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset, FileAPI::File* out)
|
||||||
|
{
|
||||||
|
assert(asset->Asset()->count <= 4);
|
||||||
|
|
||||||
|
InfoStringFromPhysConstraintsConverter converter(asset->Asset(), phys_constraints_fields, _countof(phys_constraints_fields), [asset](const scr_string_t scrStr) -> std::string
|
||||||
|
{
|
||||||
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
|
return "";
|
||||||
|
|
||||||
|
return asset->m_zone->m_script_strings[scrStr];
|
||||||
|
});
|
||||||
|
|
||||||
|
const auto infoString = converter.Convert();
|
||||||
|
const auto stringValue = infoString.ToString("PHYSCONSTRAINTS");
|
||||||
|
out->Write(stringValue.c_str(), 1, stringValue.length());
|
||||||
|
}
|
@ -0,0 +1,17 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Dumping/AbstractAssetDumper.h"
|
||||||
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
|
namespace T6
|
||||||
|
{
|
||||||
|
class AssetDumperPhysConstraints final : public AbstractAssetDumper<PhysConstraints>
|
||||||
|
{
|
||||||
|
static cspField_t phys_constraints_fields[];
|
||||||
|
|
||||||
|
protected:
|
||||||
|
bool ShouldDump(XAssetInfo<PhysConstraints>* asset) override;
|
||||||
|
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset) override;
|
||||||
|
void DumpAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset, FileAPI::File* out) override;
|
||||||
|
};
|
||||||
|
}
|
@ -11,6 +11,7 @@
|
|||||||
#include "AssetDumpers/AssetDumperLocalizeEntry.h"
|
#include "AssetDumpers/AssetDumperLocalizeEntry.h"
|
||||||
#include "AssetDumpers/AssetDumperGfxImage.h"
|
#include "AssetDumpers/AssetDumperGfxImage.h"
|
||||||
#include "AssetDumpers/AssetDumperFontIcon.h"
|
#include "AssetDumpers/AssetDumperFontIcon.h"
|
||||||
|
#include "AssetDumpers/AssetDumperPhysConstraints.h"
|
||||||
#include "AssetDumpers/AssetDumperPhysPreset.h"
|
#include "AssetDumpers/AssetDumperPhysPreset.h"
|
||||||
#include "AssetDumpers/AssetDumperTracer.h"
|
#include "AssetDumpers/AssetDumperTracer.h"
|
||||||
#include "AssetDumpers/AssetDumperVehicle.h"
|
#include "AssetDumpers/AssetDumperVehicle.h"
|
||||||
@ -36,7 +37,7 @@ bool ZoneDumper::DumpZone(Zone* zone, const std::string& basePath) const
|
|||||||
const auto* assetPools = dynamic_cast<GameAssetPoolT6*>(zone->m_pools.get());
|
const auto* assetPools = dynamic_cast<GameAssetPoolT6*>(zone->m_pools.get());
|
||||||
|
|
||||||
DUMP_ASSET_POOL(AssetDumperPhysPreset, m_phys_preset);
|
DUMP_ASSET_POOL(AssetDumperPhysPreset, m_phys_preset);
|
||||||
// DUMP_ASSET_POOL(AssetDumperPhysConstraints, m_phys_constraints);
|
DUMP_ASSET_POOL(AssetDumperPhysConstraints, m_phys_constraints);
|
||||||
// DUMP_ASSET_POOL(AssetDumperDestructibleDef, m_destructible_def);
|
// DUMP_ASSET_POOL(AssetDumperDestructibleDef, m_destructible_def);
|
||||||
// DUMP_ASSET_POOL(AssetDumperXAnimParts, m_xanim_parts);
|
// DUMP_ASSET_POOL(AssetDumperXAnimParts, m_xanim_parts);
|
||||||
// DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel);
|
// DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel);
|
||||||
|
@ -116,4 +116,11 @@ namespace T6
|
|||||||
|
|
||||||
TFT_NUM_FIELD_TYPES
|
TFT_NUM_FIELD_TYPES
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum constraintsFieldType_t
|
||||||
|
{
|
||||||
|
CFT_TYPE = 0x12,
|
||||||
|
|
||||||
|
CFT_NUM
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user