OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperPhysConstraints.h
2020-10-25 13:14:16 +01:00

18 lines
537 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T6/T6.h"
namespace T6
{
class AssetDumperPhysConstraints final : public AbstractAssetDumper<PhysConstraints>
{
static cspField_t phys_constraints_fields[];
protected:
bool ShouldDump(XAssetInfo<PhysConstraints>* asset) override;
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset) override;
void DumpAsset(Zone* zone, XAssetInfo<PhysConstraints>* asset, FileAPI::File* out) override;
};
}