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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 08:42:35 +00:00

feat: trigger_use and trigger_multiple can now be loaded through GLTF

This commit is contained in:
LJW-Dev
2026-04-14 21:22:51 +08:00
committed by Jan Laupetin
parent 5dcbb03f18
commit f0ea5dad7d
4 changed files with 95 additions and 1 deletions
+54
View File
@@ -866,6 +866,54 @@ namespace
return true;
}
bool addTriggerUseNode(const JsonRoot& jRoot, const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->trigger_use);
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
Eigen::Vector4f position(0, 0, 0, 1.0f);
Eigen::Vector4f transformedPosition = nodeMatrix * position;
vec3_t origin;
origin.x = transformedPosition.x();
origin.y = transformedPosition.y();
origin.z = transformedPosition.z();
RhcToLhcCoordinates(origin.v);
BSPTriggerBox trigger;
trigger.origin = origin;
trigger.triggerName = *node.extras->trigger_use;
trigger.modelIndex = addScriptBrushModel(jRoot, node);
m_bsp->useTriggers.emplace_back(trigger);
return true;
}
bool addTriggerMultipleNode(const JsonRoot& jRoot, const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->trigger_multiple);
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
Eigen::Vector4f position(0, 0, 0, 1.0f);
Eigen::Vector4f transformedPosition = nodeMatrix * position;
vec3_t origin;
origin.x = transformedPosition.x();
origin.y = transformedPosition.y();
origin.z = transformedPosition.z();
RhcToLhcCoordinates(origin.v);
BSPTriggerBox trigger;
trigger.origin = origin;
trigger.triggerName = *node.extras->trigger_multiple;
trigger.modelIndex = addScriptBrushModel(jRoot, node);
m_bsp->triggerMultiples.emplace_back(trigger);
return true;
}
bool addNodeToBSP(const JsonRoot& jRoot, const gltf::JsonNode& node)
{
if (m_is_world_gfx && node.extensions && node.extensions->KHR_lights_punctual)
@@ -882,6 +930,12 @@ namespace
if (!m_is_world_gfx && node.extras->pathnode)
return addPathNode_Node(node);
if (!m_is_world_gfx && node.extras->trigger_use)
return addTriggerUseNode(jRoot, node);
if (!m_is_world_gfx && node.extras->trigger_multiple)
return addTriggerMultipleNode(jRoot, node);
if (!m_is_world_gfx && m_bsp->isZombiesMap)
{
if (node.extras->zone)