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https://github.com/Laupetin/OpenAssetTools.git
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ObjWriting: Add dumper for GfxImage iwi files of version 27
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6b59fcb5fe
commit
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20
src/ObjWriting/Game/T6/AssetDumpers/AssetDumperGfxImage.cpp
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20
src/ObjWriting/Game/T6/AssetDumpers/AssetDumperGfxImage.cpp
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@ -0,0 +1,20 @@
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#include "AssetDumperGfxImage.h"
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#include "Image/IwiWriter27.h"
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using namespace T6;
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bool AssetDumperGfxImage::ShouldDump(GfxImage* asset)
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{
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return asset->loadedSize > 0;
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}
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std::string AssetDumperGfxImage::GetFileNameForAsset(Zone* zone, GfxImage* asset)
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{
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return "images/" + std::string(asset->name) + ".iwi";
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}
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void AssetDumperGfxImage::DumpAsset(Zone* zone, GfxImage* asset, FileAPI::File* out)
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{
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IwiWriter27 writer;
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writer.DumpImage(out, asset->texture.texture);
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}
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12
src/ObjWriting/Game/T6/AssetDumpers/AssetDumperGfxImage.h
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src/ObjWriting/Game/T6/AssetDumpers/AssetDumperGfxImage.h
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#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/T6/T6.h"
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class AssetDumperGfxImage final : public AbstractAssetDumper<T6::GfxImage>
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{
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protected:
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bool ShouldDump(T6::GfxImage* asset) override;
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std::string GetFileNameForAsset(Zone* zone, T6::GfxImage* asset) override;
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void DumpAsset(Zone* zone, T6::GfxImage* asset, FileAPI::File* out) override;
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};
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@ -8,6 +8,7 @@
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#include "AssetDumpers/AssetDumperScriptParseTree.h"
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#include "AssetDumpers/AssetDumperStringTable.h"
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#include "AssetDumpers/AssetDumperLocalizeEntry.h"
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#include "AssetDumpers/AssetDumperGfxImage.h"
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bool ZoneDumperT6::CanHandleZone(Zone* zone)
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{
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@ -32,7 +33,7 @@ bool ZoneDumperT6::DumpZone(Zone* zone, const std::string& basePath)
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// DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel);
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// DUMP_ASSET_POOL(AssetDumperMaterial, m_material);
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// DUMP_ASSET_POOL(AssetDumperTechniqueSet, m_technique_set);
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// DUMP_ASSET_POOL(AssetDumperGfxImage, m_image);
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DUMP_ASSET_POOL(AssetDumperGfxImage, m_image);
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// DUMP_ASSET_POOL(AssetDumperSndBank, m_sound_bank);
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// DUMP_ASSET_POOL(AssetDumperSndPatch, m_sound_patch);
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// DUMP_ASSET_POOL(AssetDumperClipMap, m_clip_map);
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15
src/ObjWriting/Image/IImageWriter.h
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15
src/ObjWriting/Image/IImageWriter.h
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@ -0,0 +1,15 @@
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#pragma once
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#include "Image/Texture.h"
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#include "Utils/FileAPI.h"
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#include <string>
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class IImageWriter
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{
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public:
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virtual ~IImageWriter() = default;
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virtual bool SupportsImageFormat(const ImageFormat* imageFormat) = 0;
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virtual std::string GetFileExtension() = 0;
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virtual void DumpImage(FileAPI::IFile* file, Texture* texture) = 0;
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};
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138
src/ObjWriting/Image/IwiWriter27.cpp
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138
src/ObjWriting/Image/IwiWriter27.cpp
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#include "IwiWriter27.h"
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#include <cassert>
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IwiWriter27::IwiWriter27()
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= default;
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IwiWriter27::~IwiWriter27()
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= default;
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iwi27::IwiFormat IwiWriter27::GetIwiFormatForImageFormat(const ImageFormat* imageFormat)
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{
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switch (imageFormat->GetId())
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{
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case ImageFormatId::R8_G8_B8:
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return iwi27::IwiFormat::IMG_FORMAT_BITMAP_RGB;
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case ImageFormatId::R8_G8_B8_A8:
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return iwi27::IwiFormat::IMG_FORMAT_BITMAP_RGBA;
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case ImageFormatId::A8:
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return iwi27::IwiFormat::IMG_FORMAT_BITMAP_ALPHA;
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case ImageFormatId::R16_G16_B16_A16_FLOAT:
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return iwi27::IwiFormat::IMG_FORMAT_A16B16G16R16F;
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case ImageFormatId::BC1:
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return iwi27::IwiFormat::IMG_FORMAT_DXT1;
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case ImageFormatId::BC2:
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return iwi27::IwiFormat::IMG_FORMAT_DXT3;
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case ImageFormatId::BC3:
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return iwi27::IwiFormat::IMG_FORMAT_DXT5;
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case ImageFormatId::BC5:
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return iwi27::IwiFormat::IMG_FORMAT_DXN;
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default:
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return iwi27::IwiFormat::IMG_FORMAT_INVALID;
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}
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}
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bool IwiWriter27::SupportsImageFormat(const ImageFormat* imageFormat)
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{
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return GetIwiFormatForImageFormat(imageFormat) != iwi27::IwiFormat::IMG_FORMAT_INVALID;
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}
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std::string IwiWriter27::GetFileExtension()
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{
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return ".iwi";
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}
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void IwiWriter27::WriteVersion(FileAPI::IFile* file)
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{
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IwiVersion version{};
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version.tag[0] = 'I';
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version.tag[1] = 'W';
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version.tag[2] = 'i';
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version.version = 27;
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file->Write(&version, sizeof IwiVersion, 1);
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}
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void IwiWriter27::FillHeader2D(iwi27::IwiHeader* header, Texture2D* texture)
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{
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header->dimensions[0] = texture->GetWidth();
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header->dimensions[1] = texture->GetHeight();
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header->dimensions[2] = 1;
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}
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void IwiWriter27::FillHeaderCube(iwi27::IwiHeader* header, TextureCube* texture)
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{
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header->dimensions[0] = texture->GetWidth();
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header->dimensions[1] = texture->GetHeight();
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header->dimensions[2] = 1;
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header->flags |= iwi27::IwiFlags::IMG_FLAG_CUBEMAP;
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}
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void IwiWriter27::FillHeader3D(iwi27::IwiHeader* header, Texture3D* texture)
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{
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header->dimensions[0] = texture->GetWidth();
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header->dimensions[1] = texture->GetHeight();
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header->dimensions[2] = texture->GetDepth();
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header->flags |= iwi27::IwiFlags::IMG_FLAG_VOLMAP;
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}
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void IwiWriter27::DumpImage(FileAPI::IFile* file, Texture* texture)
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{
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assert(file != nullptr);
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assert(texture != nullptr);
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WriteVersion(file);
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iwi27::IwiHeader header{};
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header.flags = 0;
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header.gamma = 0.0f;
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header.format = static_cast<int8_t>(GetIwiFormatForImageFormat(texture->GetFormat()));
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if (!texture->HasMipMaps())
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header.flags |= iwi27::IwiFlags::IMG_FLAG_NOMIPMAPS;
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for (signed char& i : header.maxGlossForMip)
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i = 0;
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size_t currentFileSize = sizeof IwiVersion + sizeof iwi27::IwiHeader;
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const int textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
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for (int currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
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{
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const size_t mipLevelSize = texture->GetSizeOfMipLevel(currentMipLevel);
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currentFileSize += mipLevelSize;
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if(currentMipLevel < static_cast<int>(_countof(iwi27::IwiHeader::fileSizeForPicmip)))
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header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
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}
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if(auto* texture2D = dynamic_cast<Texture2D*>(texture))
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{
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FillHeader2D(&header, texture2D);
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}
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else if(auto* textureCube = dynamic_cast<TextureCube*>(texture))
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{
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FillHeaderCube(&header, textureCube);
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}
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else if(auto* texture3D = dynamic_cast<Texture3D*>(texture))
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{
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FillHeader3D(&header, texture3D);
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}
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file->Write(&header, sizeof iwi27::IwiHeader, 1);
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for (int currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
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{
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const size_t mipLevelSize = texture->GetSizeOfMipLevel(currentMipLevel);
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file->Write(texture->GetBufferForMipLevel(currentMipLevel), 1, mipLevelSize);
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}
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}
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27
src/ObjWriting/Image/IwiWriter27.h
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27
src/ObjWriting/Image/IwiWriter27.h
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#pragma once
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#include "IImageWriter.h"
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#include "Image/IwiTypes.h"
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class IwiWriter27 final : public IImageWriter
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{
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static iwi27::IwiFormat GetIwiFormatForImageFormat(const ImageFormat* imageFormat);
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static void WriteVersion(FileAPI::IFile* file);
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static void FillHeader2D(iwi27::IwiHeader* header, Texture2D* texture);
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static void FillHeaderCube(iwi27::IwiHeader* header, TextureCube* texture);
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static void FillHeader3D(iwi27::IwiHeader* header, Texture3D* texture);
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public:
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IwiWriter27();
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IwiWriter27(const IwiWriter27& other) = delete;
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IwiWriter27(IwiWriter27&& other) noexcept = delete;
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~IwiWriter27() override;
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IwiWriter27& operator=(const IwiWriter27& other) = delete;
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IwiWriter27& operator=(IwiWriter27&& other) noexcept = delete;
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bool SupportsImageFormat(const ImageFormat* imageFormat) override;
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std::string GetFileExtension() override;
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void DumpImage(FileAPI::IFile* file, Texture* texture) override;
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};
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