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https://github.com/Laupetin/OpenAssetTools.git
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chore: extract ZoneAssetLoaderContainer to separate class
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@ -62,8 +62,8 @@ std::unique_ptr<XAssetInfoGeneric> GenericAssetRegistration::CreateXAssetInfo()
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m_type, std::move(m_name), m_asset, std::move(dependencies), std::move(scriptStrings), std::move(indirectAssetReferences));
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}
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AssetCreationContext::AssetCreationContext(Zone* zone, const AssetCreatorCollection* creators, const IgnoredAssetLookup* ignoredAssetLookup)
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: m_zone(zone),
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AssetCreationContext::AssetCreationContext(Zone& zone, const AssetCreatorCollection* creators, const IgnoredAssetLookup* ignoredAssetLookup)
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: ZoneAssetLoaderContainer(zone),
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m_creators(creators),
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m_ignored_asset_lookup(ignoredAssetLookup)
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{
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@ -72,14 +72,14 @@ AssetCreationContext::AssetCreationContext(Zone* zone, const AssetCreatorCollect
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XAssetInfoGeneric* AssetCreationContext::AddAssetGeneric(GenericAssetRegistration registration) const
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{
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auto xAssetInfo = registration.CreateXAssetInfo();
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xAssetInfo->m_zone = m_zone;
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xAssetInfo->m_zone = &m_zone;
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const auto assetType = xAssetInfo->m_type;
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const auto* pAssetName = xAssetInfo->m_name.c_str();
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auto* addedAsset = m_zone->m_pools->AddAsset(std::move(xAssetInfo));
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auto* addedAsset = m_zone.m_pools->AddAsset(std::move(xAssetInfo));
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if (addedAsset == nullptr)
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std::cerr << std::format("Failed to add asset of type \"{}\" to pool: \"{}\"\n", *m_zone->m_pools->GetAssetTypeName(assetType), pAssetName);
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std::cerr << std::format("Failed to add asset of type \"{}\" to pool: \"{}\"\n", *m_zone.m_pools->GetAssetTypeName(assetType), pAssetName);
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return addedAsset;
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}
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@ -90,14 +90,14 @@ XAssetInfoGeneric* AssetCreationContext::LoadDefaultAssetDependency(const asset_
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if (result.HasTakenAction() && !result.HasFailed())
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return result.GetAssetInfo();
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std::cerr << std::format("Failed to create default asset of type {}\n", *m_zone->m_pools->GetAssetTypeName(assetType));
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std::cerr << std::format("Failed to create default asset of type {}\n", *m_zone.m_pools->GetAssetTypeName(assetType));
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return nullptr;
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}
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XAssetInfoGeneric* AssetCreationContext::LoadDependencyGeneric(const asset_type_t assetType, const std::string& assetName)
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{
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auto* alreadyLoadedAsset = m_zone->m_pools->GetAssetOrAssetReference(assetType, assetName);
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auto* alreadyLoadedAsset = m_zone.m_pools->GetAssetOrAssetReference(assetType, assetName);
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if (alreadyLoadedAsset)
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return alreadyLoadedAsset;
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@ -110,11 +110,11 @@ XAssetInfoGeneric* AssetCreationContext::LoadDependencyGeneric(const asset_type_
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if (!result.HasFailed())
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return result.GetAssetInfo();
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std::cerr << std::format("Could not load asset \"{}\" of type \"{}\"\n", assetName, *m_zone->m_pools->GetAssetTypeName(assetType));
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std::cerr << std::format("Could not load asset \"{}\" of type \"{}\"\n", assetName, *m_zone.m_pools->GetAssetTypeName(assetType));
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}
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else
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{
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std::cerr << std::format("Missing asset \"{}\" of type \"{}\"\n", assetName, *m_zone->m_pools->GetAssetTypeName(assetType));
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std::cerr << std::format("Missing asset \"{}\" of type \"{}\"\n", assetName, *m_zone.m_pools->GetAssetTypeName(assetType));
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}
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return nullptr;
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@ -122,7 +122,7 @@ XAssetInfoGeneric* AssetCreationContext::LoadDependencyGeneric(const asset_type_
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IndirectAssetReference AssetCreationContext::LoadIndirectAssetReferenceGeneric(asset_type_t assetType, const std::string& assetName)
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{
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auto* alreadyLoadedAsset = m_zone->m_pools->GetAssetOrAssetReference(assetType, assetName);
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auto* alreadyLoadedAsset = m_zone.m_pools->GetAssetOrAssetReference(assetType, assetName);
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if (alreadyLoadedAsset)
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return IndirectAssetReference(assetType, assetName);
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@ -132,8 +132,7 @@ IndirectAssetReference AssetCreationContext::LoadIndirectAssetReferenceGeneric(a
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const auto result = m_creators->CreateAsset(assetType, assetName, *this);
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if (!result.HasTakenAction() && !result.HasFailed())
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{
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std::cerr << std::format(
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"Could not load indirectly referenced asset \"{}\" of type \"{}\"\n", assetName, *m_zone->m_pools->GetAssetTypeName(assetType));
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std::cerr << std::format("Could not load indirectly referenced asset \"{}\" of type \"{}\"\n", assetName, *m_zone.m_pools->GetAssetTypeName(assetType));
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}
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return IndirectAssetReference(assetType, assetName);
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}
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