Jan Laupetin
02f20f09b6
chore: update all logging to use centralized logging component
2025-09-11 20:25:51 +02:00
Jan
d30e2e6532
chore: fix annoying IW4 cross-type pointer reusage with dirty hack
...
The game reuses pointer across different types as long as bytes and size matches
This leads to non-pointer and pointer types being reused
To fix this loading code now handles block memory offsets by nulling
and block offsets to non-block data with pointing to raw block data
The behaviour only seems to realistically happen on nulled memory
2025-06-19 18:59:26 +01:00
Jan
667d76e50e
wip: change redirect pointer to lookup
2025-06-19 18:59:26 +01:00
Jan
788bf1cc5d
chore: make allocating redirect entry work with ptr directly
2025-06-19 18:59:25 +01:00
Jan
3c16da006c
chore: make sure that pointer resolving via lookup always resolves something
2025-06-19 18:59:25 +01:00
Jan
fe1bbce7aa
fix: do not resolve pointers like alias for x64
2025-06-19 18:59:23 +01:00
Jan
43be997a22
fix: doing wrong alignment on dynamic filling
2025-06-19 18:59:23 +01:00
Jan
e035e5deb7
fix: try fixing alias resolving via redirection for x64 for real
2025-06-19 18:59:22 +01:00
Jan
e120d01697
fix: dynamic array reallocation for x64
2025-06-19 18:59:21 +01:00
Jan
967a378b4e
chore: temporarly adjust pointer insertion
2025-06-19 18:59:21 +01:00
Jan
03ccede91c
refactor: implement base x64 fastfile loading for iw4
2025-06-19 18:59:20 +01:00
Jan Laupetin
f6d7831e6e
chore: implement base skeleton for architecture independent zone loading
2025-06-14 00:39:55 +01:00
Jan Laupetin
35cb6636a1
fix: linux build
2025-05-02 23:26:12 +02:00
Jan
eb16dfcd00
refactor: merge ZoneInputStream interface with only implementation
2025-05-02 22:08:07 +01:00