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Commit Graph

187 Commits

Author SHA1 Message Date
Jan 03ccede91c refactor: implement base x64 fastfile loading for iw4 2025-06-19 18:59:20 +01:00
Jan 8b85cadb77 refactor: make memory from zone a reference instead of ptr 2025-05-02 22:08:06 +01:00
Jan 5d0c94e430 refactor: fix x64 compilation for ObjLoading 2025-04-26 19:48:03 +02:00
Jan 6f31e8cc29 chore: fix compilation issues with x64 2025-04-06 18:02:47 +01:00
Jan 56c4eeb5cd fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5 2025-03-27 17:16:28 +01:00
Jan 4c09e94220 refactor: remove MemoryManager create method usages 2025-01-13 22:03:20 +00:00
Jan 2313da1c12 chore: inject ZoneAssetCreationStateCollection to states 2025-01-03 14:55:19 +01:00
Jan 416823c6cd chore: rename ZoneAssetLoaderState to ZoneAssetCreationState 2025-01-03 11:01:44 +01:00
Jan 9068e96dfa chore: make IZoneLoadingState return reference 2025-01-03 10:42:37 +01:00
Jan aa212e0958 chore: parse includes and assetlists while parsing zone definition 2025-01-01 18:14:43 +01:00
Jan 9852f52a15 chore: get rid of now unused AssetLoading classes 2025-01-01 18:14:43 +01:00
Jan b7c8c70f2a fix: compilation 2025-01-01 18:14:42 +01:00
Jan 9ae5aaa1db chore: fix loading and writing code for IW4 2025-01-01 18:14:41 +01:00
Jan 7ef944ebd4 chore: refactor IW4 asset loaders 2025-01-01 18:14:41 +01:00
Jan 4f585c6aa7 chore: add generic default asset constructors for all games 2025-01-01 18:14:40 +01:00
Jan c524cb007a chore: implement obj loading skeleton with localize asset 2025-01-01 18:14:40 +01:00
Jan 4f0a405bdc chore: adjust asset creation process to use separated AssetCreators 2025-01-01 18:14:40 +01:00
Jan 4c9a84777f chore: use IObjLoader directly instead of indirection of ObjLoading 2024-10-19 13:46:47 +01:00
Jan 2dccd423af refactor: extract image code into single component 2024-09-27 21:16:29 +02:00
Jan 5cc52c42cd refactor: image and obj data loading 2024-09-26 07:22:35 +02:00
Jan 939f5b310f chore: log exception when parsing leaderboard json fails 2024-08-08 18:49:25 +02:00
Jan 02e39a0361 fix: not setting column ids for iw4 leaderboards 2024-06-01 13:25:04 +02:00
Jan b76bdabc75 chore: use std::optional value_or 2024-06-01 13:12:42 +02:00
Future 601494e515 fix compilation 2024-05-26 11:52:31 +02:00
Future 960a606a4b maint: use std::format here as well 2024-05-26 11:40:26 +02:00
Future 2d28f423ef feat(iw4): load leaderboard definitions from raw 2024-05-25 17:00:18 +02:00
Jan 5737f232e2 chore: adjust name of leaderboard asset 2024-05-25 11:23:13 +02:00
Jan a166878f7d refactor: use template based asset structs for AssetLoaders 2024-05-25 11:17:04 +02:00
Jan 68022eee05 fix: IW4 xmodel surfs loader using wrong struct 2024-05-24 19:18:13 +02:00
Jan e68a7303b6 feat: load accuracy graphs using generic 2d graph loader 2024-05-20 13:41:01 +02:00
Jan 6f6a70c212 chore: restructure sound curve loader to load generic 2D graphs instead 2024-05-20 13:21:58 +02:00
Jan 5d913acfef feat: improve error messages when parsing an info string file fails 2024-05-12 22:29:40 +02:00
Jan c89a6631b0 chore: replace custom vector, quaternion, matrix implementation with eigen library 2024-05-12 19:32:06 +02:00
Jan 28610ae7a9 feat: log invalid enum values for infostring loaders 2024-05-09 20:38:23 +02:00
Jan ae43a994b9 chore: update usages of AddAsset for template asset struct api 2024-04-23 00:49:05 +02:00
Jan eb0cec1d81 refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types 2024-04-22 23:36:21 +02:00
Jan a3acba8bc0 chore: update all usages of memory manager allocation 2024-04-22 21:21:48 +02:00
Jan aa59768416 chore: remove previous manual lower case conversions of indirect asset references 2024-04-22 19:28:41 +02:00
Jan 4fb00bf368 Merge pull request #170 from diamante0018/main
maint(iw4): compress rawfiles just like on IW5 (fix zlib mem leak IW4, T5, IW5)
2024-04-21 20:22:08 +02:00
Jan 94aee91592 chore: remove unnecessary weapon defaults 2024-04-21 19:49:01 +02:00
Jan 1601c87481 chore: set internal name earlier 2024-04-21 19:49:01 +02:00
Jan 191965a970 chore: do not only load infostring arrays as pairs but n entries 2024-04-21 19:49:00 +02:00
Jan 199be31835 fix: bounce sound for iw4 weapons 2024-04-21 19:49:00 +02:00
Future 6ed399be86 maint(iw4): compress rawfiles just like on IW5 2024-04-21 13:17:51 +02:00
Jan 9b19b5f26f fix: linux build 2024-04-03 00:10:06 +02:00
Jan 976fbf94f8 fix: make vertex decl asset references work when building 2024-04-02 23:52:38 +02:00
Jan d1a189defc chore: convert anim names to lower before adding as indirect asset references 2024-04-02 23:49:24 +02:00
Jan a1cf4ef30b feat: load iw4 weapons from raw 2024-04-02 23:49:06 +02:00
Jan 239001e6f2 refactor: use std ranges functions where applicable 2024-03-24 20:49:15 +01:00
Jan 132cccb971 refactor: use new line character instead of std::endl 2024-03-24 20:24:22 +01:00