Jan
|
43fa845839
|
ObjLoading: Add possibility to go back to the beginning of a IPakEntryReadStream
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2020-02-09 10:01:09 +01:00 |
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Jan
|
4baca81210
|
ObjLoading: Implement IPakEntryReadStream as a linear stream
|
2020-02-09 09:51:57 +01:00 |
|
Jan
|
7b3b527ece
|
ObjLoading: Fix not including algorithm header even though using find_if
|
2020-02-09 01:27:20 +01:00 |
|
Jan
|
eaa64665d6
|
ObjLoading: Fix Ipak entry size not specifying the filesize but the difference between start pos and end pos
|
2020-02-09 01:22:27 +01:00 |
|
Jan
|
345687125f
|
ObjLoading: Fix not increasing head on reading uncompressed ipak data
|
2020-02-09 00:04:21 +01:00 |
|
Jan
|
28bc614a6d
|
ObjLoading: Initial commit for IPak entry reading
|
2020-02-08 22:54:24 +01:00 |
|
Jan
|
91d5439f25
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ObjLoading: Fix not respecting that IPak index entries specify an offset to the data section and not a file offset
|
2020-02-08 22:53:33 +01:00 |
|
Jan
|
00d7997d0a
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ObjLoading: Add basis for IPakEntryReadStream to read ipak entries
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2020-02-08 15:55:10 +01:00 |
|
Jan
|
5bda400acb
|
ObjLoading: Add basis for Iwi loading
|
2020-02-07 20:55:10 +01:00 |
|
Jan
|
589347ce08
|
ZoneCommon: Add Texture pointer from OAT to GfxTexture union of T6 to be able to save loaded texture data in GfxImage
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2020-02-07 20:54:40 +01:00 |
|
Jan
|
b210661ac8
|
Unlinker: Fix not attempting to load files from manually specified search paths
|
2020-02-07 20:53:41 +01:00 |
|
Jan
|
c2b28a54be
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ObjCommon: Fix IPak order of hashes from name - data to data - name
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2020-02-07 20:53:07 +01:00 |
|
Jan
|
9f8022c2ca
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ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object
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2020-02-07 20:52:24 +01:00 |
|
Jan
|
f73c27a7dc
|
Premake: Add include guard to make sure dependencies do not include themselves in an infinite chain when two components depend on each other
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2020-02-07 02:46:24 +01:00 |
|
Jan
|
55d5746650
|
ZoneCode: Add Action on loading a GfxImage to set the loadedSize property to 0 to indicate Texture data has not yet been loaded
|
2020-02-06 21:26:34 +01:00 |
|
Jan
|
75f6caab54
|
ObjCommon: Refactor classes for holding Texture information
|
2020-02-06 19:01:45 +01:00 |
|
Jan
|
63330ff908
|
ZoneCommon: Extract non ZoneMemory management from ZoneMemory into Utils::MemoryManager class
|
2020-02-05 16:52:43 +01:00 |
|
Jan
|
b67b4ee316
|
ObjLoading: Add documentation for IObjLoader, ObjLoading and IWD
|
2020-02-04 23:48:11 +01:00 |
|
Jan
|
b8de90a675
|
ObjLoading: Do not attempt to load textures that already have a loaddef
|
2020-02-04 19:52:23 +01:00 |
|
Jan
|
d01f5c49a8
|
ZoneLoading: Add implementation for LoadImageData action:
Duplicate any ImageLoadDef that contains data, otherwise discard temporary empty loaddef
|
2020-02-04 19:45:45 +01:00 |
|
Jan
|
b8c2557482
|
ObjLoading: Display error message on directory_iterator throwing an exception
|
2020-02-04 19:44:56 +01:00 |
|
Jan
|
10342a7b58
|
Unlinker: Check if a file exists before attempting to load it
|
2020-02-04 19:44:30 +01:00 |
|
Jan
|
dde77901a3
|
ObjCommon: WIP: ImageData
|
2020-01-06 20:32:33 +01:00 |
|
Jan
|
c67911bdbb
|
ZoneCommon: Add class object construction and destruction methods to ZoneMemory
|
2020-01-04 15:13:44 +01:00 |
|
Jan
|
297358cdb0
|
ZoneLoading: Fix AssetLoader not initializing varScriptString
|
2020-01-03 18:13:04 +01:00 |
|
Jan
|
4971ec190d
|
ZoneCodeGenerator: Call custom action on loading singlepointer and embedded
|
2020-01-03 18:12:43 +01:00 |
|
Jan
|
91327c57ce
|
ZoneCodeGenerator: Fix not generating tests for structure sizes and alignments
|
2020-01-03 17:25:31 +01:00 |
|
Jan
|
bdb0958c16
|
ZoneCodeGenerator: Add possibility to define custom actions that should be performed after loading a certain Structure
|
2020-01-03 17:25:10 +01:00 |
|
Jan
|
c995a12001
|
ZoneCodeGenerator: Fix aligning wrong when custom aligning is set in size calculation
|
2020-01-03 17:23:57 +01:00 |
|
Jan
|
96f2067030
|
ObjLoading: Read index section of ipaks and try to open images from it when loading obj data
|
2020-01-03 01:13:07 +01:00 |
|
Jan
|
204d3aed78
|
ObjLoading: Fix Repository not updating iterator when erasing entry
|
2020-01-03 01:11:28 +01:00 |
|
Jan
|
c2f3bca268
|
ObjLoading: Add indexing and reading of files in IWDs
|
2020-01-02 00:52:56 +01:00 |
|
Jan
|
0abdb64832
|
ObjLoading: Be able to load and index IWD files
|
2020-01-01 18:46:33 +01:00 |
|
Jan
|
a4d55ffae7
|
ThirdParty: Fix minizip not having all nessecary files included
|
2019-12-31 00:20:16 +01:00 |
|
Jan
|
153f8f2e89
|
Unlinker/ObjLoading: Add skeleton for dynamically loading search paths based on current zone
|
2019-12-30 23:52:33 +01:00 |
|
Jan
|
5f833969f9
|
Utils: Fix UsageInformation still outputting a dash when no short name is specified. Same for long name.
|
2019-12-30 23:51:13 +01:00 |
|
Jan
|
af55c202cf
|
ObjLoading/ObjWriting: Initial skeleton for loading and writing obj files
|
2019-12-29 16:40:03 +01:00 |
|
Jan
|
a0d4e87b8e
|
ZoneCommon: Change name of global variable for the T6 Game instance
|
2019-12-29 16:39:29 +01:00 |
|
Jan
|
c488e4c714
|
Add minilzo and minizip as dependencies
|
2019-12-29 16:38:14 +01:00 |
|
Jan
|
d77438d654
|
Project: Update .gitignore to only ignore paths are are supposed to be ignored with the current premake setup: build and local
|
2019-12-27 16:32:21 +01:00 |
|
Jan
|
ce063adcc5
|
Utils: Make file of FileAPI an interface to be able to integrate custom file implementations when using
|
2019-12-25 14:07:51 +01:00 |
|
Jan
|
00b3322cb2
|
ZoneLoading: Extract all obj dumping relevant parts to ObjWriting component
|
2019-12-25 14:07:24 +01:00 |
|
Jan
|
e8de3a3f39
|
Unlinker: Make Unlinker handle each zone directly after loading so it doesn't run out of memory when trying to load too many zones at once
|
2019-12-24 18:42:25 +01:00 |
|
Jan
|
7121f2e215
|
ZoneLoading: Add ZoneMemory and the possibility to unload zones and their memory
|
2019-12-24 18:41:42 +01:00 |
|
Jan
|
d224eb8ce5
|
ZoneLoading: Simulate the vanilla edge case that the chunk size is in the end of the loadbuffer and cannot quite fit into it so the space is padded and the chunk size is loaded from the beginning of the buffer
|
2019-12-24 17:21:58 +01:00 |
|
Jan
|
31192e8372
|
ZoneCode: Fix XSurface VertListCount not being unsigned even though it is used as it is
|
2019-12-24 17:20:34 +01:00 |
|
Jan
|
86790d1486
|
ZoneCodeGenerator: Fix not respecting when in an operation the second operand should be calculated first but the precedence is the same
|
2019-12-24 17:19:49 +01:00 |
|
Jan
|
33ec343460
|
ZoneCodeGenerator: Add possibility to specify a custom array count to signalize how many entries of a static array should be loaded
|
2019-12-24 12:41:27 +01:00 |
|
Jan
|
9e10cffdce
|
ZoneCode: Fix XAnim bone count not being unsigned even though they are used as they were
|
2019-12-24 12:09:11 +01:00 |
|
Jan
|
69fff81b02
|
ZoneCode: Fix XModel bone count not being unsigned but being used as it was
|
2019-12-24 11:40:23 +01:00 |
|