fc1a0bbc38
fix(zone): align loaded block buffers ( #1006 )
...
* fix(zone): align loaded block buffers
* chore: move XBlockTests to correct dir
* chore: align XBlocks to 4096 to match the game
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Co-authored-by: LVEIceFire <[email protected] >
Co-authored-by: Jan Laupetin <[email protected] >
2026-09-21 01:10:22 +02:00
Jan
b5937ef975
fix: fix not finalizing obj containers when parsing zone definition
2025-01-01 21:19:28 +01:00
Jan
aa212e0958
chore: parse includes and assetlists while parsing zone definition
2025-01-01 18:14:43 +01:00
Jan
2034db3330
fix: make name of zone definition the target name by default
2024-11-12 19:37:38 +01:00
Jan
6c164eee61
Update catch2 version
2023-06-18 13:40:30 +02:00
Jan
b4f1e09315
Change cpp unit test framework to catch2 for all cpp unit test projects
2021-02-20 10:44:33 +01:00
Jan
034de70bbc
Add code generation on compiling to premake scripts using custom build commands
2019-10-25 02:13:37 +02:00
Jan
2c611a1368
Update projects to Visual Studio 2019 platform
2019-10-02 12:21:34 +02:00
Jan
c4296996a9
ZoneCommon/ZoneLoading: Add additional dependencies and fix output files
2019-09-28 19:06:26 +02:00
Jan
aa95bca439
ZoneCommon: Move target folder to tests subdirectory
2019-09-28 13:40:14 +02:00
Jan
c150350fc0
ZoneCodeGenerator/ZoneCommon: Automatically generate unit tests for struct sizes and alignments to make sure they match the expected values for fastfiles
2019-09-28 12:31:19 +02:00