f99726d62f
fix(menu): allow IW4 columns without alignment ( #932 )
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* fix(menu): allow IW4 columns without alignment
* feat: also make alignment optional for iw5 menus
* chore: move menu sequences to anonymous namespace if possible
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Co-authored-by: Jan Laupetin <[email protected] >
2026-07-26 23:02:13 +02:00
4421b94831
fix(menu): allow numeric dvar values ( #927 )
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* fix(menu): allow numeric dvar values
* chore: use std format instead of stringstream
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Co-authored-by: Jan Laupetin <[email protected] >
2026-07-23 20:06:08 +02:00
Jan Laupetin and GitHub
fadcd74182
fix: menu rect optimization not setting global values ( #920 )
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* fix: menu rect optimization not setting global values
* fix: relative item rects not considering optimized parent rect
2026-07-20 19:24:58 +02:00
Jan Laupetin
aa47ffa629
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
Jan Laupetin
94cc12f4af
fix: add platform to test code
2025-10-27 21:01:04 +01:00
Jan Laupetin
734173066b
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
Jan Laupetin
46fb919a52
refactor: do not nest asset namespaces in game namespaces
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* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin
6806337f46
refactor: streamline IW4 asset loading
2025-08-05 01:14:20 +02:00
Jan
8b85cadb77
refactor: make memory from zone a reference instead of ptr
2025-05-02 22:08:06 +01:00
Jan
4c09e94220
refactor: remove MemoryManager create method usages
2025-01-13 22:03:20 +00:00
Jan
fa6f9451d2
chore: extract ZoneAssetLoaderContainer to separate class
2025-01-03 10:25:51 +01:00
Jan
aa212e0958
chore: parse includes and assetlists while parsing zone definition
2025-01-01 18:14:43 +01:00
Jan
692c31b711
chore: fix test compilation
2025-01-01 18:14:42 +01:00