15 Commits

Author SHA1 Message Date
Jan
538c4be839 Fix not supporting nullptr scriptstrings 2021-12-30 16:51:16 +01:00
Jan
5e31be9bac Finalize menu assets after loading all assets 2021-12-29 00:20:54 +01:00
Jan
7188b0946d Make use of custom functions when converting menus 2021-12-28 23:52:42 +01:00
Jan
988620e23d Menu conversion base 2021-12-05 16:23:25 +01:00
Jan
4552a4fe4a Add asset loading states per zone for the usecase of saving loaded menus and menu functions 2021-11-13 22:18:44 +01:00
Jan
6acbd0e2be Make asset loading context assets in gdts override their previously defined assets with the same name 2021-03-28 13:08:28 +02:00
Jan
579c0747d0 Add loading of gdt entries to info based assets 2021-03-28 12:07:36 +02:00
Jan
d8bd6fc11d Make AssetLoadingManager try to find referenced assets from global asset pools if non referencing asset was not found 2021-03-25 13:31:23 +01:00
Jan
79c1284193 Add asset loader for localize files 2021-03-23 17:16:36 +01:00
Jan
5fbcbaf3c7 Fix not straight up inserting scriptstrings on loading from zone 2021-03-23 00:42:41 +01:00
Jan
5443ed4261 Add scriptstrings from loaded zones to newly linked zone 2021-03-18 20:03:00 +01:00
Jan
2a6d7c84c2 Add ZoneScriptString class to store zone script strings 2021-03-18 16:55:30 +01:00
Jan
94230cefb0 Make empty linking asset if asset is ignored 2021-03-13 19:32:51 +01:00
Jan
0db526d1c8 Check for already loaded assets when loading asset dependencies 2021-03-13 14:54:56 +01:00
Jan
a7860c7c76 Add AssetLoader basis 2021-03-13 14:27:20 +01:00