19 Commits

Author SHA1 Message Date
Jan
602d263472 fix a few snippet conditions for zoneloading in zcg new 2021-03-01 12:10:57 +01:00
Jan
11eb9ae4ce implement pointerarray 2021-02-28 23:37:14 +01:00
Jan
226c589bb8 make sure to calculate alignment of following modifiers properly 2021-02-28 23:17:39 +01:00
Jan
48d672edbe fix pointer array strings 2021-02-28 22:58:15 +01:00
Jan
25dbe10ba2 fix template error for singlepointer 2021-02-28 22:42:53 +01:00
Jan
7b29d61bb5 Fix types referenced via typedef not being accounted for when building rendering context 2021-02-28 22:42:44 +01:00
Jan
1164ec1777 Add embedded array to zcg template 2021-02-28 17:22:32 +01:00
Jan
41faee0979 Restructure template code for arraypointer and singlepointer to better reuse code instead of duplicating it 2021-02-28 17:09:39 +01:00
Jan
5b7f33b63d implement loadzone singlepointer 2021-02-20 16:46:00 +01:00
Jan
04491e21f2 zoneload member skeleton 2021-02-20 15:44:26 +01:00
Jan
5be0b28323 Implement ZoneLoad skeleton 2021-02-20 14:40:14 +01:00
Jan
447e729964 prevent shuffling usedtypes when building rendering context 2021-02-20 12:36:12 +01:00
Jan
fe121853e2 render zoneload header 2021-02-20 12:28:38 +01:00
Jan
44e739ba44 fix rendering context only adding asset types instead of the other way around 2021-02-20 10:45:29 +01:00
Jan
b4f1e09315 Change cpp unit test framework to catch2 for all cpp unit test projects 2021-02-20 10:44:33 +01:00
Jan
ed47d514e1 do not make dummy output for zoneload template 2021-02-20 03:30:23 +01:00
Jan
a2029da1d5 Implement asset struct tests rendering 2021-02-20 03:14:00 +01:00
Jan
d4a98b7c52 add basis for code rendering 2021-02-20 02:33:40 +01:00
Jan
f9ef7cc35b Add Tests for ZCG cpp 2021-02-10 18:03:50 +01:00