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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-05-13 13:51:41 +00:00
Commit Graph

19 Commits

Author SHA1 Message Date
Jan 638b659a48 Example material stencil values and blendfunc 2022-05-08 12:44:34 +02:00
Jan cc2f0ca487 Write Statebits data to gdt materials 2022-05-02 21:11:51 +02:00
Jan 01d9a4d912 Improve recognition of material types 2022-04-29 23:55:10 +02:00
Jan 2823a46b92 Add improvements from iw3 material dumping to iw4 2022-04-21 19:58:49 +02:00
Jan 2114b761b0 Dump iw4 materials as json for data investigation purposes 2022-04-18 14:46:13 +02:00
Jan 9990338130 Handle custom samplers 2022-04-15 16:34:44 +02:00
Jan 65c9267b06 Correctly identify update frequencies for shader arguments 2022-04-15 16:01:39 +02:00
Jan 99c7ebbe9b Load vertex decl asset 2022-04-10 19:39:26 +02:00
Jan e0bcf7aff0 Load Vertex Stream Routing 2022-04-10 17:48:12 +02:00
Jan 7d2ca46cb1 Dump known material argument hashes 2022-04-09 19:07:24 +02:00
Jan ef936eba57 Dump IW4 techset code constant argument mappings 2022-03-24 23:04:35 +01:00
Jan 25244bc3b0 Dump IW4 techset files 2022-03-23 14:42:17 +01:00
Jan c9a0392fc1 Dump IW4 tracers 2022-01-15 16:04:49 +01:00
Jan 5b68b21755 Move IW4 weapon and vehicle fields to separate header files 2022-01-15 16:04:35 +01:00
Jan bcafddd83a Dump and load iw4 physpresets 2022-01-02 10:25:48 +01:00
Jan 805c00539b Move IW4 menu dumping logic to separate class and constants to common scope 2021-10-24 14:59:43 +02:00
Jan abcce11b00 Split InfoString classes into multiple files depending on loading and writing code 2021-03-24 13:51:21 +01:00
Jan 313e9e9f1a Remove reference asset names from info strings 2021-03-06 21:20:13 +01:00
Jan 3b1e62e398 Add dumping of iw4 weapon files 2020-10-26 01:00:24 +01:00