Logo
Explore Help
Sign In
zone/OpenAssetTools
Watch 2
Star 0
Fork 0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-08-01 21:00:33 +00:00
Code Activity
2,339 Commits 9 Branches 66 Tags
65c8cd619868013d5b50fb16774cc6e16c49bcd9
Commit Graph
59 Commits
Author SHA1 Message Date
Jan 992e9cea30 ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency 2020-02-18 13:16:39 +01:00
Jan 9f8022c2ca ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object 2020-02-07 20:52:24 +01:00
Jan 63330ff908 ZoneCommon: Extract non ZoneMemory management from ZoneMemory into Utils::MemoryManager class 2020-02-05 16:52:43 +01:00
Jan c67911bdbb ZoneCommon: Add class object construction and destruction methods to ZoneMemory 2020-01-04 15:13:44 +01:00
Jan 7121f2e215 ZoneLoading: Add ZoneMemory and the possibility to unload zones and their memory 2019-12-24 18:41:42 +01:00
Jan 2f108d533c ZoneLoading: Save which language a zone has when loading 2019-11-19 00:43:46 +01:00
Jan 2fe3954da8 Unlinker: Add skeleton for Dumping and listing of assets 2019-11-15 18:17:08 +01:00
Jan 9d1b7325a2 Code Quality: Use enum class instead of enum to make sure enum members can only be accessed when scoped to the enum 2019-10-02 12:48:58 +02:00
Jan 0d8432d4f7 Import code from previous AssetBuilder version 2019-09-24 10:45:09 +02:00
First Previous 1 2 Next Last
Powered by Gitea Page: 451ms Template: 34ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API