Jan
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868bd070d0
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Include and exclude asset type dumping configured by command line args
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2021-10-11 18:47:53 +02:00 |
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Jan
|
2a6d7c84c2
|
Add ZoneScriptString class to store zone script strings
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2021-03-18 16:55:30 +01:00 |
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Jan
|
4feea62280
|
ZoneWriting stuff
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2021-03-16 12:37:15 +01:00 |
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Jan
|
a7860c7c76
|
Add AssetLoader basis
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2021-03-13 14:27:20 +01:00 |
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Jan
|
d96f813e73
|
Restructure ZoneDefinitionWriting
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2021-03-08 17:28:24 +01:00 |
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Jan
|
1a45cf2107
|
Fix more gcc compilation issues
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2021-03-03 09:12:27 -08:00 |
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Jan
|
b4d8e9c17b
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Make compilation process compatible to linux on gcc
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2021-03-03 06:21:25 -08:00 |
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Jan
|
eed7164b5b
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Save scriptstrings per zone and not per asset since that solves all problems with multiple assets of the same zone referencing the same struct in memory that has scriptstring indices
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2020-10-23 15:54:27 +02:00 |
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Jan
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f0b66f0a35
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ZoneCommon: List zone content in the order it was loaded
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2020-02-19 14:10:50 +01:00 |
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Jan
|
a7b59ea3d7
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ZoneCommon: Remove unused GlobalAssetPool source file
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2020-02-19 12:21:07 +01:00 |
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Jan
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992e9cea30
|
ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency
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2020-02-18 13:16:39 +01:00 |
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Jan
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7121f2e215
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ZoneLoading: Add ZoneMemory and the possibility to unload zones and their memory
|
2019-12-24 18:41:42 +01:00 |
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Jan
|
16a6da932f
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ZoneCommon: Fix AssetPoolStatic not initializing InfoPool in every case
|
2019-11-16 01:19:32 +01:00 |
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Jan
|
2fe3954da8
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Unlinker: Add skeleton for Dumping and listing of assets
|
2019-11-15 18:17:08 +01:00 |
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Jan
|
0d8432d4f7
|
Import code from previous AssetBuilder version
|
2019-09-24 10:45:09 +02:00 |
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