Jan
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9097db7d0f
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fix: compilation on windows
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2025-01-02 22:39:14 +01:00 |
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Jan
|
dfd6e4117c
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feat: write data to ipak files
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2025-01-02 17:59:49 +01:00 |
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Jan
|
351b6bb1ea
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feat: write iwi data to specified iwds
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2025-01-02 17:54:46 +01:00 |
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Jan
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fe5d0f79ff
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chore: consider specified obj containers when post processing
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2025-01-02 16:26:42 +01:00 |
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Jan
|
a7254aa11c
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feat: add post processors compiling iwds and ipaks
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2025-01-02 12:57:10 +01:00 |
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Jan
|
b5937ef975
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fix: fix not finalizing obj containers when parsing zone definition
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2025-01-01 21:19:28 +01:00 |
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Jan
|
aa212e0958
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chore: parse includes and assetlists while parsing zone definition
|
2025-01-01 18:14:43 +01:00 |
|
Jan
|
9852f52a15
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chore: get rid of now unused AssetLoading classes
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2025-01-01 18:14:43 +01:00 |
|
Jan
|
e11e8a361e
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chore: adjust message when no asset creator could create asset
|
2025-01-01 18:14:43 +01:00 |
|
Jan
|
dd4f18b638
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chore: do not consider not finding global asset a failure
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2025-01-01 18:14:42 +01:00 |
|
Jan
|
ffac925410
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fix: reallocate assets before adding to zone pool when loading from
fastfile
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2025-01-01 18:14:42 +01:00 |
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Jan
|
da7a60221c
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fix: initialize default asset creator collection
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2025-01-01 18:14:42 +01:00 |
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Jan
|
27ef3152a0
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chore: do not initialize zone pools in ZoneCreator
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2025-01-01 18:14:42 +01:00 |
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Jan
|
b7c8c70f2a
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fix: compilation
|
2025-01-01 18:14:42 +01:00 |
|
Jan
|
80c4a9a2ae
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fix: do not reallocate assets for dynamic asset pool
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2025-01-01 18:14:42 +01:00 |
|
Jan
|
306ffb730e
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chore: fix error in ZoneCreator
|
2025-01-01 18:14:42 +01:00 |
|
Jan
|
83d13aa166
|
chore: fix loading and writing code for T6
|
2025-01-01 18:14:41 +01:00 |
|
Jan
|
d8bc156ffd
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chore: fix loading and writing code for T5
|
2025-01-01 18:14:41 +01:00 |
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Jan
|
a36581b06e
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chore: fix loading and writing code for IW5
|
2025-01-01 18:14:41 +01:00 |
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Jan
|
9ae5aaa1db
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chore: fix loading and writing code for IW4
|
2025-01-01 18:14:41 +01:00 |
|
Jan
|
a5873a301f
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chore: adjust IW3 asset loaders to fit IW4 format
|
2025-01-01 18:14:41 +01:00 |
|
Jan
|
7ef944ebd4
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chore: refactor IW4 asset loaders
|
2025-01-01 18:14:41 +01:00 |
|
Jan
|
f9456101e6
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chore: enable all currently implemented loaders for iw3
|
2025-01-01 18:14:41 +01:00 |
|
Jan
|
4f585c6aa7
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chore: add generic default asset constructors for all games
|
2025-01-01 18:14:40 +01:00 |
|
Jan
|
9ebea5034a
|
chore: generalize default asset creators
|
2025-01-01 18:14:40 +01:00 |
|
Jan
|
c524cb007a
|
chore: implement obj loading skeleton with localize asset
|
2025-01-01 18:14:40 +01:00 |
|
Jan
|
2c8fcf1630
|
chore: formatting
|
2025-01-01 18:14:40 +01:00 |
|
Jan
|
4f0a405bdc
|
chore: adjust asset creation process to use separated AssetCreators
|
2025-01-01 18:14:40 +01:00 |
|
Jan
|
63046f5681
|
chore: do not add duplicate paths in LinkerPaths
|
2025-01-01 18:14:40 +01:00 |
|
Jan
|
a240824706
|
chore: normalize paths before making use of them in LinkerPaths
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
110f31e58a
|
chore: fix linux build
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
be6c30c503
|
refactor: rework search paths
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
fd421c4784
|
chore: use std format for linker and unlinker args
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
3803ae24f5
|
chore: add ObjCompiling component
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
f9e0bdaa7b
|
chore: always build fastfile when there are assets defined
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
2182196730
|
feat: add ipak and iwd zone definition metadata to replace type
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
2034db3330
|
fix: make name of zone definition the target name by default
|
2024-11-12 19:37:38 +01:00 |
|
Jan
|
b00c65c8c0
|
refactor: get rid of global game variables
|
2024-10-19 22:09:26 +02:00 |
|
Jan
|
ce16d8e6c8
|
chore: use method static array for zonewriterfactory
|
2024-10-19 20:05:08 +01:00 |
|
Jan
|
a1851b0ea0
|
chore: use method static array for zoneloaderfactory
|
2024-10-19 20:05:08 +01:00 |
|
Jan
|
778361728c
|
chore: make some zone classes use const references
|
2024-10-19 20:05:08 +01:00 |
|
Jan
|
897a571a41
|
chore: make GetLanguagePrefixes return a reference instead of a vector copy
|
2024-10-19 20:05:05 +01:00 |
|
Jan
|
e80b9d7460
|
chore: use std format
|
2024-10-19 13:46:47 +01:00 |
|
Jan
|
bb845f68e9
|
chore: use IObjWriter directly instead of indirection of ObjWriting
|
2024-10-19 13:46:47 +01:00 |
|
Jan
|
4c9a84777f
|
chore: use IObjLoader directly instead of indirection of ObjLoading
|
2024-10-19 13:46:47 +01:00 |
|
Jan
|
c034ac790a
|
refactor: refactor ZoneDefWriter
|
2024-10-19 10:49:56 +02:00 |
|
Jan
|
0e3d9efb0f
|
fix: use multimap again for zone definition properties since stuff like ipak_read can be specified multiple times
|
2024-10-12 22:14:55 +02:00 |
|
Jan
|
0a423937f0
|
fix: stop removing extensions of soundalises and guessing their extension later
|
2024-10-12 18:54:50 +01:00 |
|
Jan
|
bf23d797aa
|
Merge pull request #278 from Jbleezy/main
Improve sound bank dumping
|
2024-10-08 21:38:09 +02:00 |
|
Jbleezy
|
ac7b1800f0
|
Add FORMATTING_RETRIES constexpr
|
2024-10-08 12:03:33 -07:00 |
|