Jan
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931fe695e1
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refactor: use template asset structs for AddAsset api
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2024-04-23 00:06:28 +02:00 |
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Jan
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eb0cec1d81
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refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types
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2024-04-22 23:36:21 +02:00 |
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Jan
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04b80b5208
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chore: move AddAsset function shortcuts to interface
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2024-04-22 18:52:47 +02:00 |
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Jan
|
0bb17a33bd
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feat: load materials from json
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2024-02-29 17:27:48 +01:00 |
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Jan
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0a13281295
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chore: load indirectly referenced assets if they are not ignored
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2024-02-06 23:56:05 +01:00 |
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Jan
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ac0d8a83a0
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chore: refactor pool allocation and add indirect references
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2024-02-06 23:03:40 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
|
988620e23d
|
Menu conversion base
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2021-12-05 16:23:25 +01:00 |
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Jan
|
4552a4fe4a
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Add asset loading states per zone for the usecase of saving loaded menus and menu functions
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2021-11-13 22:18:44 +01:00 |
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Jan
|
2a6d7c84c2
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Add ZoneScriptString class to store zone script strings
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2021-03-18 16:55:30 +01:00 |
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Jan
|
a7860c7c76
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Add AssetLoader basis
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2021-03-13 14:27:20 +01:00 |
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