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								 Jan | d2420617f0 | feat: add parser for dx11 shaders | 2024-02-23 22:52:31 +01:00 |  | 
			
				
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								 Jan | bde54db328 | feat: dump t6 shaders | 2024-02-18 13:48:04 +01:00 |  | 
			
				
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								 Jan | df7b25b854 | feat: dump t6 materials as json | 2024-02-18 10:16:43 +01:00 |  | 
			
				
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								 Jan | 62e08c29bd | fix: attachment unique overwrites handling being incorrect | 2024-02-15 21:13:58 +01:00 |  | 
			
				
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								 Jan | b9bf4778fa | fix: fix weapon attachment unique hidetags | 2024-02-13 23:53:59 +01:00 |  | 
			
				
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								 Jan | 66e8f8fa78 | chore: use cerr for error messages in weapon assets for t6 | 2024-02-13 23:53:42 +01:00 |  | 
			
				
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								 Jan | 68dfac10db | fix: consider attachmentunique szXAnims an assetref | 2024-02-13 16:57:15 +01:00 |  | 
			
				
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								 Jan | 741fc3857e | Merge pull request #116 from skiff/main fix: T6 - allow sound aliases without explicit files | 2024-02-13 00:04:48 +01:00 |  | 
			
				
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								 Alex | e61c58c4c5 | allow sound aliases without explicit files | 2024-02-12 11:54:43 -05:00 |  | 
			
				
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								 Jan | b741fe3604 | Merge pull request #99 from skiff/main [T6] - SndBank Linking and Sound Bank (.sabs/.sabl) Writing | 2024-02-11 11:45:12 +01:00 |  | 
			
				
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								 Jan | f6ee4790fa | fix: not dumping all sound aliases in aliases csv | 2024-02-11 11:32:47 +01:00 |  | 
			
				
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								 Jan | 4914eb552f | chore: fix linux build | 2024-02-10 17:04:32 +01:00 |  | 
			
				
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								 Jan | 4591787989 | chore: drop third party lib for reading flac header | 2024-02-10 16:38:20 +01:00 |  | 
			
				
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								 Jan | 05ce73049d | chore: small code cleanups | 2024-02-10 10:52:02 +01:00 |  | 
			
				
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								 Jan | 45689a29a1 | chore: make SoundBankEntryInfo a class without constructors | 2024-02-10 10:01:55 +01:00 |  | 
			
				
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								 Alex | f7ece105ed | more linux build fails | 2024-02-09 12:04:41 -05:00 |  | 
			
				
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								 Alex | 54278a593a | include memory for linux build | 2024-02-09 11:55:02 -05:00 |  | 
			
				
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								 Alex | bfed3d5e68 | clang format | 2024-02-09 11:43:02 -05:00 |  | 
			
				
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								 Alex | 2478a1355f | code review changes | 2024-02-09 11:39:51 -05:00 |  | 
			
				
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								 Alex | 42c4068d2a | add flac decoding to correctly add flac sounds to sound banks | 2024-02-09 10:49:55 -05:00 |  | 
			
				
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								 Jan | 5a3aa8ca0f | fix: not adding correct condition to iw5 FxEffectVisuals lightDef | 2024-02-08 23:39:23 +01:00 |  | 
			
				
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								 Jan | a3dfb9e431 | fix: indirect asset references may not be fully lower case | 2024-02-08 22:59:42 +01:00 |  | 
			
				
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								 Alex | aa2bebedde | Merge branch 'Laupetin:main' into main | 2024-02-06 22:01:47 -05:00 |  | 
			
				
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								 Jan | d3d7f1b6e5 | fix: not properly handling array of indirect asset ref pointers | 2024-02-07 01:27:54 +01:00 |  | 
			
				
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								 Jan | 54c37c318e | style: fix formatting | 2024-02-07 01:18:00 +01:00 |  | 
			
				
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								 Jan | c9a6b10f58 | chore: add assetrefs to other games | 2024-02-07 01:12:03 +01:00 |  | 
			
				
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								 Jan | 405cad06a8 | feat: load T6 FxEffectDefRef as asset ref | 2024-02-07 01:06:16 +01:00 |  | 
			
				
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								 Jan | 37fad556c6 | chore: load asset refs from assets taken from global asset pools | 2024-02-07 01:00:43 +01:00 |  | 
			
				
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								 Jan | fef815e708 | feat: recognize indirect asset refs when marking assets | 2024-02-07 00:53:52 +01:00 |  | 
			
				
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								 Jan | 2dd4eaf54f | feat: automatically load anims of weapons in t6 | 2024-02-06 23:56:31 +01:00 |  | 
			
				
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								 Jan | 0a13281295 | chore: load indirectly referenced assets if they are not ignored | 2024-02-06 23:56:05 +01:00 |  | 
			
				
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								 Jan | ac0d8a83a0 | chore: refactor pool allocation and add indirect references | 2024-02-06 23:03:40 +01:00 |  | 
			
				
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								 Jan | ce31472f7f | fix: notetracksoundmap initialized with empty string instead of nullptr in t6 | 2024-02-04 21:16:01 +01:00 |  | 
			
				
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								 Jan | 27cd703cbd | fix: weapon hidetags initialized with empty string instead of nullptr in t6 | 2024-02-04 21:10:29 +01:00 |  | 
			
				
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								 Alex | 9254e25b22 | fix loaded sound banks and generating streamed sound banks | 2024-02-02 16:48:23 -05:00 |  | 
			
				
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								 Alex | 386f941d61 | add comment | 2024-02-02 11:29:15 -05:00 |  | 
			
				
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								 Alex | c3590a911c | dont build sabl if unable to find sound files | 2024-02-02 11:28:21 -05:00 |  | 
			
				
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								 Alex | bc1ebfc3bc | .flac extension | 2024-01-26 13:31:36 -05:00 |  | 
			
				
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								 Alex | 7af802ff24 | more linux build errors | 2024-01-26 13:07:50 -05:00 |  | 
			
				
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								 Alex | e2f8892278 | clang formatting | 2024-01-26 13:05:07 -05:00 |  | 
			
				
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								 Alex | 365502d819 | more linux build errors | 2024-01-26 12:58:31 -05:00 |  | 
			
				
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								 Alex | 4e8d335c26 | add climits for linux builds | 2024-01-26 12:46:37 -05:00 |  | 
			
				
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								 Alex | f53c895d49 | fix MD5 crypto | 2024-01-26 12:30:39 -05:00 |  | 
			
				
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								 Alex | 80da882b4d | Merge branch 'Laupetin:main' into main | 2024-01-26 12:15:26 -05:00 |  | 
			
				
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								 Alex | a020de6f80 | SoundBankWriter code | 2024-01-26 12:14:47 -05:00 |  | 
			
				
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								 Alex | acd9fa27fc | reverb and duck loading. cleaned up asset loading with custom csv parser | 2024-01-24 22:01:47 -05:00 |  | 
			
				
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								 Alex | a93cb6f05d | dont comment that | 2024-01-24 01:14:20 -05:00 |  | 
			
				
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								 Alex | 2323b322ca | finish SndAliasList loading | 2024-01-24 01:13:40 -05:00 |  | 
			
				
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								 Jan | 87917caabc | Merge pull request #97 from Laupetin/feature/version-cmd-arg feat: add version command line arg | 2024-01-24 00:45:55 +01:00 |  | 
			
				
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								 Jan | 3fd17fc6d3 | fix: calculate requiring marking for structs even when called recursively | 2024-01-24 00:16:09 +01:00 |  |