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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-06-08 21:45:40 +00:00

17 Commits

Author SHA1 Message Date
Jan
b06ed8ae7d
refactor: implement base x64 fastfile loading for iw4 2025-05-31 11:56:12 +02:00
Jan
9ae5aaa1db
chore: fix loading and writing code for IW4 2025-01-01 18:14:41 +01:00
Jan
e68a7303b6
feat: load accuracy graphs using generic 2d graph loader 2024-05-20 13:41:01 +02:00
Jan
fcb73347c2
feat: dump iw4 accuracy graphs 2024-05-20 10:42:02 +02:00
Jan
a1cf4ef30b
feat: load iw4 weapons from raw 2024-04-02 23:49:06 +02:00
Jan
4f0ee35740
refactor: use std::extent_v instead of std::extent 2024-03-24 19:46:43 +01:00
Clang Format
6b4f5d94a8
Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan
5b68b21755 Move IW4 weapon and vehicle fields to separate header files 2022-01-15 16:04:35 +01:00
Jan
e324c20641 Make asset dumpers not provide different implementations for dumping to gdt and raw so any dumper can decide itself how many raw files and gdt entries it wants to make use of 2021-07-31 12:34:22 +02:00
Jan
abcce11b00 Split InfoString classes into multiple files depending on loading and writing code 2021-03-24 13:51:21 +01:00
Jan
2a6d7c84c2 Add ZoneScriptString class to store zone script strings 2021-03-18 16:55:30 +01:00
Jan
7e9dfe9127 move iw4 string arrays to commoniw4 header 2021-03-07 15:33:21 +01:00
Jan
ea7b1eadae Make dumpers works as gdt dumpers and raw dumpers 2021-03-06 13:25:08 +01:00
Jan
abb268a819 Add AssetDumperContext to bundle context fields for dumping
(cherry picked from commit ed8331280392ef3a2b4657c5dbd0880463d85f2c)
2021-03-05 18:11:56 +01:00
Jan
1a45cf2107 Fix more gcc compilation issues 2021-03-03 09:12:27 -08:00
Jan
1cd06668e0 Replace FileAPI with c++ streams and std::filesystem 2021-03-03 14:04:35 +01:00
Jan
3b1e62e398 Add dumping of iw4 weapon files 2020-10-26 01:00:24 +01:00