Jan
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b4194eff28
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chore: always use dynamic asset pools and remove static implementation
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2025-01-21 22:14:24 +00:00 |
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Jan
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b156c7348a
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refactor: use asset_type_t for ZoneDefinition
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2024-10-05 10:56:56 +01:00 |
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Jan
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e7a9e4b528
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chore: use const reference for assetName in GetAsset methods
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2024-03-30 17:19:32 +01:00 |
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Jan
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ac0d8a83a0
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chore: refactor pool allocation and add indirect references
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2024-02-06 23:03:40 +01:00 |
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Clang Format
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c858695f0c
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Adjust further code formatting
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2023-11-19 21:07:28 +00:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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868bd070d0
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Include and exclude asset type dumping configured by command line args
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2021-10-11 18:47:53 +02:00 |
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Jan
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2a6d7c84c2
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Add ZoneScriptString class to store zone script strings
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2021-03-18 16:55:30 +01:00 |
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Jan
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a7860c7c76
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Add AssetLoader basis
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2021-03-13 14:27:20 +01:00 |
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Jan
|
1a45cf2107
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Fix more gcc compilation issues
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2021-03-03 09:12:27 -08:00 |
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Jan
|
a925bd505d
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Fix assets being added to their pools twice when loaded from a fastfile
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2020-10-25 11:41:26 +01:00 |
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Jan
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eed7164b5b
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Save scriptstrings per zone and not per asset since that solves all problems with multiple assets of the same zone referencing the same struct in memory that has scriptstring indices
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2020-10-23 15:54:27 +02:00 |
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Jan
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b8b8e4c267
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Implement loading of the remaining iw4 assets which are the map assets
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2020-10-11 12:22:20 +02:00 |
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Jan
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6437d8daa4
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Remove SndDriverGlobals references as an asset since it is non existant for IW4 PC builds
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2020-09-15 12:54:32 +02:00 |
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Jan
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906d112619
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Add loading of iw4 weapondef and vehicledef assets
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2020-09-15 12:51:59 +02:00 |
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Jan
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c515747bc0
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Add loading of iw4 font and addonmapents assets
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2020-09-15 11:21:46 +02:00 |
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Jan
|
fb93d7cb2f
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Add loading of iw4 assets clipmap and mapents
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2020-09-15 10:44:45 +02:00 |
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Jan
|
83d76acedc
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add structureddatadef loading code for iw4
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2020-09-09 12:36:53 +02:00 |
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Jan
|
0efff7d637
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add iw4 tracerdef loading code
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2020-09-09 12:08:09 +02:00 |
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Jan
|
3bf47f058d
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Add LeaderboardDef asset loading for IW4
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2020-09-09 12:03:14 +02:00 |
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Jan
|
b4756c3688
|
Add IW4 ImpactFx loading code
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2020-09-09 11:58:42 +02:00 |
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Jan
|
ceeb1832cd
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Add IW4 GfxLightDef asset loading code
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2020-09-09 11:54:15 +02:00 |
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Jan
|
24195be273
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Add Fx asset for IW4
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2020-09-09 11:47:29 +02:00 |
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Jan
|
bdbfb7114e
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Add menu loading for iw4
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2020-09-08 20:52:29 +02:00 |
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Jan
|
c1d2ac6604
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Add localize entry to iw4 and skip snddriverglobals since the asset is not loaded but is still in the asset list of fastfiles
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2020-09-08 13:10:54 +02:00 |
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Jan
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d35560ccd7
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Add support for loading sound assets from iw4 zones
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2020-09-08 12:11:16 +02:00 |
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Jan
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b25fe9a9f7
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Added iw4 assets related to materials, xmodels
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2020-09-07 18:19:20 +02:00 |
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Jan
|
5e8173539b
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Generate zone code for IW4 for the first 3 assets
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2020-09-07 14:14:07 +02:00 |
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Jan
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060e5678b5
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Read IW4 signed headers
|
2020-09-06 14:39:19 +02:00 |
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