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Commit Graph

11 Commits

Author SHA1 Message Date
Jan b4477ac1a9 refactor: accuracy graph subassets (#847)
* refactor: use subassets to load accuracy graphs for iw4,iw5,t5,t6

* fix: not dumping anim names for t5 weapons and t6 attachment unique

* refactor: dump accuracy graphs like a subasset

* refactor: use shared method for accuracy graph filenames
2026-06-20 17:16:37 +02:00
Jan Laupetin dbe5cffb2f feat: use templated techset compiler for IW4 2026-03-14 09:09:56 +01:00
Jan Laupetin aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan 4f585c6aa7 chore: add generic default asset constructors for all games 2025-01-01 18:14:40 +01:00
Jan 2dccd423af refactor: extract image code into single component 2024-09-27 21:16:29 +02:00
Jan 5737f232e2 chore: adjust name of leaderboard asset 2024-05-25 11:23:13 +02:00
Jan d0c7311dce fix: iw4 and iw5 structured data def asset using wrong struct 2024-04-23 00:05:56 +02:00
Jan 0b61fc6e81 chore: add asset structs for all games containing enum entry and type 2024-04-22 23:14:29 +02:00
Jan a1cf4ef30b feat: load iw4 weapons from raw 2024-04-02 23:49:06 +02:00
Clang Format 6b4f5d94a8 Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan 12461d27e7 move parts to new common component to avoid circular dependency of zonecommon and objcommon 2021-03-03 12:56:15 -08:00