Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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dd56a57a3e
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Fix build with g++13
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2023-10-01 10:50:39 +02:00 |
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Jan
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f236d285b6
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Fix not considering alignment of 8 bit when calculating size for indexedarray and enumedarray
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2022-03-22 16:08:55 +01:00 |
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Jan
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f15e997f7b
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Fix not setting enum element count for enumedarrays when parsing
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2022-03-22 16:07:43 +01:00 |
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Jan
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ab5a998903
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Sort StructuredDataDef members and entries alphabetically after parsing
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2022-03-22 15:09:07 +01:00 |
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Jan
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dc075847ff
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When parsing StructuredDataDefs accept undefined types
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2022-03-22 12:03:15 +01:00 |
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Jan
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d82e876558
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Dump StructuredDataDef struct member types
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2022-03-20 18:32:25 +01:00 |
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Jan
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0a226652f2
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Rename CommonStructuredDataStructEntry to Property
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2022-03-20 17:40:12 +01:00 |
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Jan
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b5e18e6b22
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Calculate checksums for structured data def
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2022-03-20 16:01:29 +01:00 |
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Jan
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b2140260a4
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Dump CommonStructuredDataDefSet instead of the game's internal structures
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2022-03-19 23:39:50 +01:00 |
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Jan
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c38367d55b
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Move common structureddatadef classes to objcommon
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2022-03-12 14:02:52 +01:00 |
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